Digital Foundry on how the new system software improves sub-1080p image quality.
Frame-rates lower than launch version.
Can a slim and light chassis trump the screen downgrade?
Should you just stick with PlayStation 3?
Before and after frame-rate tests.
1080p60, stereo 3D, potentially even 4K - why the sky's the limit for the new version of Frozenbyte's puzzle-platformer.
Last-gen AC4 meets Wii U, PC, PS4 and Xbox One versions in a mammoth six-format comparison.
44 per cent more resolution - with no performance penalty.
1080p resolution restored, but some performance issues remain.
Knightfall on PC and current-gen console.
With next-gen coming soon, the PC shows us the way in this current-gen battle.
The state of play on current-gen consoles.
Tomorrow's technology today.
A realm reborn - but has Square's MMO rid itself of its demons?
Is the Wii U version the original and definitive?
Killzone, Uncharted and 11 other games under the microscope. Does Vita truly deliver the PlayStation experience?
How well does cutting-edge PC code translate to next-gen console?
Is lower performance the price of progress?
Digital Foundry's E3 assessment of Bungie's next-gen debut.
Analysis of our first hands-on with Naughty Dog's final PS3 game.
Nintendo 3DS vs. PC and current-gen consoles.
What are the advantages of a PSN download over a disc copy? Do games run better from hard drive? Digital Foundry investigates.
Everything you need to know about movie and TV streaming services - and the best console hardware for the task.