Author Rob Fahey

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  • Phil Harrison: The Real Next Generation

    Article 10/04/2012 Microsoft's new dev boss has taken a circuitous route to the role. What will he bring to the job? 53

  • Tough Road Ahead

    Article 16/04/2011 Naysayers are speaking too soon on the 3DS - but that's not to say it's all looking rosy for the system. 110

  • Curate or Filter?

    Article 01/04/2011 Separating the wheat from the chafe. 34

  • Political Milestone

    Article 28/08/2010 Videogames are no longer a soft target for conservative polemic. 43

  • Game Changers

    Article 29/05/2010 Move, Natal, 3D, Blu-ray, Live - which technologies will define the console battlefield in the coming years? 91

  • Toll Booth

    Article 15/05/2010 EA's Project Ten Dollar was a good idea, but it has launched us down a slippery slope. 104

  • Gaming the Vote

    Article 08/05/2010 Whatever the election outcome, there will be much to do if British development is to remain world-class. 32

  • Triumph of the Small

    Article 09/04/2010 Ramming through the Digital Economy Bill makes no difference - the future of media still won't favour existing players. 32

  • Parallax Dreams

    Article 27/03/2010 It's not just the 3D bit that's odd about the 3DS - the announcement timing is also curious. 64

  • Beyond Infinity

    Article 05/03/2010 The Infinity Ward spat is a symptom of a wider power struggle between top studios and publishers. 49

  • Third Party Puzzle

    Article 27/02/2010 The idea that third parties can't do well on the Wii is firmly rooted and completely wrong. 84

  • 150,000's a Crowd

    Article 20/02/2010 Developers may wring their hands over visibility, but you can never have too much content. 26

  • Making it Special

    Article 16/01/2010 Life is only going to get harder for companies who don't specialise. 22

  • Warhammer 40,000: Dawn of War II - Chaos Rising

    Preview 01/12/2009 Mild chaos, turning heavier with a risk of thunder. 49

  • ScamVille

    Article 28/11/2009 How underhanded dealing could spell disaster for the growth of social gaming. 44

  • Disorderly Queue

    Article 10/10/2009 Queues and overcrowded servers are no way to welcome new customers to your game. 39

  • PSPgone

    Article 03/10/2009 After the fireworks of the PS3 Slim launch, the PSPgo is a disappointment. 91

  • Bodies In Motion

    Article 26/09/2009 Controllers are the talk of TGS, with the Sony and Microsoft divide increasingly clear. 54

  • Untethered Melodies

    Article 18/09/2009 Robert Kotick rattles Sony and Microsoft's cages again - but is this just chest-beating from the world's top publisher? 46

  • Definition Transition

    Article 05/09/2009 The HD transition is still a work in progress - and it's happening more slowly than expected. 120

  • End of the Land Grab

    Article 22/08/2009 The battle for market share at any cost is overshadowed by cold, hard, financial reality. 73

  • Pricing On Demand

    Article 15/08/2009 If digital distribution is going to work, publishers need to snap out of the pricing fantasy. 93

  • Flash in the pan

    Article 01/08/2009 The excitement around netbooks needs to be taken with a large pinch of salt. 73

  • The Free Trade

    Article 18/07/2009 Free-to-play is a concept that's either exciting, terrifying or both. 21

  • Age of Conan

    Re-review 10/07/2009 Thoth-Amon? Gesundheit. 102

  • Funcom's Craig Morrison

    Interview 09/07/2009 Age of Conan - one year later. 84

  • Depth Charges

    Article 04/07/2009 3D displays promise an exciting future, but the present is more sobering. 28

  • StarCraft II

    Hands On 29/06/2009 Terran up the competition: the beta, previewed 52

  • WOW held up StarCraft II for a year

    News 29/06/2009 Pardo explains SCII's long gestation. 33

  • Social Animals

    Article 20/06/2009 Social networking promises huge changes to how we play games. 48

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