Author Rob Fahey

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  • Phil Harrison: The Real Next Generation

    Microsoft's new dev boss has taken a circuitous route to the role. What will he bring to the job?

    Article 10/04/2012 50

  • Tough Road Ahead

    Naysayers are speaking too soon on the 3DS - but that's not to say it's all looking rosy for the system.

    Article 16/04/2011 104

  • Curate or Filter?

    Separating the wheat from the chafe.

    Article 01/04/2011 33

  • Political Milestone

    Videogames are no longer a soft target for conservative polemic.

    Article 28/08/2010 42

  • Game Changers

    Move, Natal, 3D, Blu-ray, Live - which technologies will define the console battlefield in the coming years?

    Article 29/05/2010 87

  • Toll Booth

    EA's Project Ten Dollar was a good idea, but it has launched us down a slippery slope.

    Article 15/05/2010 102

  • Gaming the Vote

    Whatever the election outcome, there will be much to do if British development is to remain world-class.

    Article 08/05/2010 31

  • Triumph of the Small

    Ramming through the Digital Economy Bill makes no difference - the future of media still won't favour existing players.

    Article 09/04/2010 29

  • Parallax Dreams

    It's not just the 3D bit that's odd about the 3DS - the announcement timing is also curious.

    Article 27/03/2010 64

  • Beyond Infinity

    The Infinity Ward spat is a symptom of a wider power struggle between top studios and publishers.

    Article 05/03/2010 49

  • Third Party Puzzle

    The idea that third parties can't do well on the Wii is firmly rooted and completely wrong.

    Article 27/02/2010 79

  • 150,000's a Crowd

    Developers may wring their hands over visibility, but you can never have too much content.

    Article 20/02/2010 25

  • Making it Special

    Life is only going to get harder for companies who don't specialise.

    Article 16/01/2010 22

  • Warhammer 40,000: Dawn of War II - Chaos Rising

    Mild chaos, turning heavier with a risk of thunder.

    Preview 01/12/2009 47

  • ScamVille

    How underhanded dealing could spell disaster for the growth of social gaming.

    Article 28/11/2009 44

  • Disorderly Queue

    Queues and overcrowded servers are no way to welcome new customers to your game.

    Article 10/10/2009 37

  • PSPgone

    After the fireworks of the PS3 Slim launch, the PSPgo is a disappointment.

    Article 03/10/2009 89

  • Bodies In Motion

    Controllers are the talk of TGS, with the Sony and Microsoft divide increasingly clear.

    Article 26/09/2009 53

  • Untethered Melodies

    Robert Kotick rattles Sony and Microsoft's cages again - but is this just chest-beating from the world's top publisher?

    Article 18/09/2009 46

  • Definition Transition

    The HD transition is still a work in progress - and it's happening more slowly than expected.

    Article 05/09/2009 115

  • End of the Land Grab

    The battle for market share at any cost is overshadowed by cold, hard, financial reality.

    Article 22/08/2009 72

  • Pricing On Demand

    If digital distribution is going to work, publishers need to snap out of the pricing fantasy.

    Article 15/08/2009 91

  • Flash in the pan

    The excitement around netbooks needs to be taken with a large pinch of salt.

    Article 01/08/2009 73

  • The Free Trade

    Free-to-play is a concept that's either exciting, terrifying or both.

    Article 18/07/2009 21

  • Age of Conan

    Thoth-Amon? Gesundheit.

    Re-review 10/07/2009 101

  • Funcom's Craig Morrison

    Age of Conan - one year later.

    Interview 09/07/2009 84

  • Depth Charges

    3D displays promise an exciting future, but the present is more sobering.

    Article 04/07/2009 28

  • WOW held up StarCraft II for a year

    Pardo explains SCII's long gestation.

    News 29/06/2009 33

  • StarCraft II

    Terran up the competition: the beta, previewed

    Hands On 29/06/2009 52

  • Social Animals

    Social networking promises huge changes to how we play games.

    Article 20/06/2009 48

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