Deadly Premonition's creator has become the focus of a phenomenal cult. How did Swery get here, and where is he heading next?
Crystal Dynamics has now been working with Lara longer than the original team at Core - and it's about to make its boldest step.
Evan Wells and Christophe Balestra on going darker, new methods of development and moving on to the next generation of hardware.
Hawken's publisher Mark Long on the free-to-play future, and his game's part in it.
As the studio celebrates 25 years in business and another BAFTA, it speaks about its successes and its future.
thatgamecompany's Hunicke and Retro City Rampage on life as an indie.
Sonic Team reflects on twenty years of speed.