Doesn't play by the rules.
How Irrational's talented animators make all the difference - and why they hope you won't notice.
Mixing brains and headshots.
BioShock Infinite's creative director talks to Eurogamer about games, politics and throwing himself on the fire.
The Big Boss: small and perfectly formed.
A book detailing the transformation of the house of cards.
Something wicked this way comes.
EA, Square Enix and the cash trap.
Devs use high concept. It's super effective!