Author Rob Fahey

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  • Dark Glasses

    The post-E3 war of words over 3D glasses reveals the true weakness of Sony's position.

    Article 03/07/2010 87

  • APB

    Any cop?

    Review 02/07/2010 131

  • Age of Conan: Rise of the Godslayer

    Good God.

    Review 29/06/2010 41

  • No Relief

    The Budget was a bitter pill to swallow, but at least there's a sugar coating.

    Article 26/06/2010 45

  • Bridge Games

    E3 had plenty of core games and casual games - but where are the titles to span that gap?

    Article 19/06/2010 38

  • Safe Bets

    The Wii offered a chance to innovate without taking huge risks, but consumers weren't interested.

    Article 12/06/2010 88

  • Shogun 2: Total War

    Returning Japanese.

    Preview 11/06/2010 31

  • Feedback loop

    Emerging platforms aren't just new ways to make money - they're also changing the way games are developed.

    Article 05/06/2010 40

  • Facebook's Triumph

    Zynga's commitment to Facebook clears the path to the next stage in the platform's evolution.

    Article 22/05/2010 37

  • Passed Around

    Publishers hate the second-hand market, but it may be the only thing propping up high street retailers.

    Article 01/05/2010 70

  • Gold Rush 2.0

    Promises of a new wave of profit for iPad developers ignore the destructive downward pressure on iPhone game prices.

    Article 24/04/2010 63

  • Killing the Goose

    As Infinity Ward sheds staff, battle lines are drawn - will IP or creative talent prove more valuable?

    Article 17/04/2010 78

  • Better Than Halo: The Making of Halo 2

    As Microsoft prepares to switch off Xbox 1, Bungie reveals the painful birth of the game that defined Xbox Live.

    Article 11/04/2010 160

  • Moving On

    Just who is expected to buy this year's new motion controllers?

    Article 13/03/2010 54

  • Downloading the Future

    DLC is the burning issue of 2010.

    Article 13/02/2010 86

  • Special Edition

    Expensive versions of games are growing common, but consumers are growing wary of them.

    Article 06/02/2010 70

  • Game Changer?

    If successful, Apple's iPad will demand and reward creative thinking from game developers.

    Article 30/01/2010 83

  • Points Mean Prizes

    If console currencies aren't designed to mislead, what are they for?

    Article 23/01/2010 81

  • Recession or Transition?

    Did the games business shrink in 2009 or did consumers just abandon the high street?

    Article 09/01/2010 55

  • Look Back to Look Forward

    The next decade looks set to be more exciting.

    Article 19/12/2009 42

  • Getting It Wrong

    The DS is the UK's most successful console. How did we all get it so wrong?

    Article 12/12/2009 102

  • The Price Gamble

    Does Modern Warfare 2's success mean that Activision's price hike was justified?

    Article 21/11/2009 78

  • Stark Contrasts

    Activision celebrates record-breaking success, but EA's long-term plans may make more sense.

    Article 14/11/2009 31

  • Save your Scorn

    Do those predicting or celebrating the Wii's decline have a point?

    Article 07/11/2009 97

  • Digital Survival

    Expect top games retailers to scramble for a foothold in digital distribution in the coming months.

    Article 24/10/2009 35

  • Price Pressures

    Retailers and publishers murmur about price rises on the horizon. This is suicidal talk if consumer trends hold true.

    Article 17/10/2009 90

  • Ad Nauseum

    Advertising on console dashboards is a great idea if it's handled with care.

    Article 12/09/2009 66

  • The Real Cataclysm

    Competitors hoping for WOW to decline should be careful what they wish for.

    Article 29/08/2009 29

  • The Making of World of Warcraft

    Part Two: Five years at the top.

    Article 17/08/2009 51

  • The Making of World of Warcraft

    Part One: From concept to launch.

    Article 11/08/2009 49

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