The quiet Swedish studio breaks cover with a smart new wave MMO.
The new antagonists aren't the only Wild Hunt in this impressive role-player.
Jonathan Blow explains why his PS4 puzzle adventure doesn't need explaining.
Bungie doesn't like to call its new game an MMO, but it might revolutionise them anyway.
The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.
Now featuring IndyCar, can the sheer rationality of Turn 10's latest racer prop up Xbox One?
The games are fun, of course - but you can't answer crisis with paralysis.
X marks the large-scale open world.
It might look production-line, but this sequel shows a subtle yet real change of philosophy at Polyphony Digital.
Yamauchi and Sony boss Jim Ryan explain why PS4 is fighting PS3's biggest hitter this year.
PHP, SQL, HTML, CSS, GSOH.
Crytek's free-to-play shooter has a silly name, but deadly serious ambitions.
UPDATE: Trailer added. Superpowered insurrection from the Sly Cooper studio.
Includes single-screen, local four-player co-op.
Moon and Source Code director believes it "could be the launch of computer games as good films".
Why this iOS port is both one of the best games on the platform - and a disappointment.
As CCP's trailblazing online shooter goes live, we visit a developer on the edge. But of what?
A day's play on Trion's ambitious TV tie-in.
Will Lara find or lose herself amid all - and we do mean all - the trimmings of a 2013 blockbuster?
An episodic epidemic: looking back on the full season.