How the most stratospherically mad game of the year came into being.
Tetsuya Miziguchi on Child of Eden and beyond.
Director Hidetaka Miyazaki discusses the origins and ideology behind From Software's masterpiece.
Trapped in an all-night manga cafe with Japanese MMOs.
How the original games caused a quiet revolution.
How Nintendo's handhold has provided a new home for a displaced genre.
Part 3: Ducks, plumbers, wizards, ghosts, pirates.
Part 2: Fear, frolf, farming and a bit more drumming.
Part 1: Animals, drums, war and tidying.