1992 is alive and well. Christian Whitehead and team turn in a beautiful rewrite of the 16-bit Sonic games with all-new stages.
A sublime blend of Metroidvania and Lovecraft with beautiful hand-drawn art, tarnished a little by the element of repetition.
A winningly nasty turn-based cult sim with beautiful monochrome art and surgical orchestral audio.
A short, sweet translation of Gone Home's cosy environmental storytelling into the realm of speculative fiction.
A trashy, overwrought psychodrama with the odd inspired touch that alternates between simple forensic puzzles and gimmicky gunplay.
An ornate and clever if slightly under-cooked System Shock successor, which makes the most of a truly magnificent space station setting.
A wobbly first-person horror whose moments of splendid unease are spoiled by clunky stealth, casual misogyny and warmed-over scares.
Media Molecule protégé Tarsier turns in a masterpiece of meat and malice, swiftly consumed but with a lingering aftertaste.
A perfectly horrid, wonderfully thought-out mixture of Majora's Mask-style time rewinding and Metroidvania exploration.
A wasteland you'll love to wander, but not a game you'll necessarily relish, The Signal from Tölva is a dark, frustrating work.
Playtonic's tribute to Banjo is a gentle, irreverent platformer let down by spotty handling and a slight shortage of genius.