For Honor is a terrific, brutal mix of Ubisoft-brand third-person game design and proven fighting game principles.
With six episodes under its belt, Hitman has proven itself to be a decadent, deadly comeback for Io Interactive.
Resident Evil goes back to its founding principles for a more cohesive and chilling breed of horror game that stops short of greatness.
A brainless, buggy open-world game that's forgotten the second you put down the pad.
Arkane manages to better the already exceptional Dishonored in nearly every way, creating a masterpiece of open-ended design.
Infinity Ward's return is a substantial, spectacular package, but it doesn't innovate enough to stick in the memory.
As clever and original as it is tedious and broken, Mafia 3 has the makings of a classic, but doesn't go the distance.
A cautious revival but a very worthwhile one, which creates a great foundation for future games.
Deus Ex's mix of shooting and stealth continues to flourish under Eidos Montreal, though the story isn't a match for the setting.
Plastic's PS4 debut is an uneasy but exquisite mix of demoscene artwork and platformer, lifted by a sumptuous dance vocabulary.
This Kinect swansong shows that there was strange potential lurking within the peripheral after all.