Author Dan Whitehead

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  • Code Britannia: The Pickford Brothers

    Meet the most prolific British developers you've never heard of.

    Interview 17/04/2013 39

  • Architect of the Apocalypse

    MotorStorm Apocalypse designer Simon Barlow on balancing gameplay with blockbuster bombast.

    Interview 07/03/2011 20

  • The Dream Machine

    "This industry really enjoys beating things to a pulp."

    Interview 20/09/2010 14

  • Mommy's Best Games' Nathan Fouts

    Weapon of Choice dev talks Grapple Buggy, Shoot 1UP and Xbox Indie Games.

    Interview 06/01/2010 19

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