The old school RTS continues to gather strength, with help from some friends in high level places.
Although its augmentations are selective and skin deep, Outcast remains a generous and uniquely captivating game.
Hokey, uneven and janky, Elex is nonetheless a compelling throwback to a time before open worlds became choose your own to-do lists.
No matter how good a Total War game is, the follow-up campaign is always better. Warhammer 2's is no exception.
An impressive handling of the Warhammer licence, Deathwing is sadly a less than impressive tactical shooter.
An odd combination of Dead Space and Dear Esther, with a nice line in evoking the classics of sci-fi cinema.
A thrilling reminder of the golden era of the space genre, House of The Dying Sun is sadly a little too slim to be a breakout hit.
For space fans left cold by the popularity of the fantasy MOBA, this game will tempt you aboard.
An ambitious and promising multiplayer shooter take on 40K that's left Early Access a little prematurely.
These are are the voyages of starships and enterprise, boldly going where every 4X game has been before.
It has numerous issues and lacks content, but Blood Bowl 2 offers a solid foundation for the future of the celebrated turn-based sport.
The new Carmageddon offers a bloody good ride, but too often it's a danger to itself.
Effortlessly accessible and customisable, Galactic Civilizations 3 lives up to its rich strategy heritage.
Two relics of real-time strategy gaming have been dusted off, given the HD treatment and bundled together. Stellar stuff.