Gareth Noyce's revival of the British isometric puzzle game offers a deep and amiable dungeon filled with eccentric wonder.
Heavy Spectrum's affectionate, idiosyncratic reboot summons the spirit of the original Shadow of the Beast, as well as some of its faults.
Enter the Gunegon combines familiar ingredients but the result is unique and delicious.
Dirt Rally transcends its simplistic presentation to offer one of the most engaging and dramatic representations of the motorsport yet.
Eight years in the making, Philip Bak's debut project is a twin stick shooter in which chaotic genius can be found.
An exquisitely presented co-op space shooter that can be burdensome when played solo, but delights when played with a friend.
Abstruse, demanding and silly, Resident Evil Zero has nevertheless stood time's test, thanks to its ingenious design and exquisite style.
Having dispensed with the rock-star posturing, Harmonix's return to its abstract rhythm action roots is a textured, vibrant triumph.
Music festivals offers an alluring theme for a management sim, but BigFest's simplistic approach fails to make the most of its metaphor.
Fast Racing Neo offers a welcome and competent substitute for the long-absent F-Zero that's light on extras, but commanding on the track.
Majestic, vibrant, almost peerlessly handsome, Xenoblade Chronicles X is Japanese RPG-making at its most ambitious and determined.
Glimpses of Yuji Naka's outmoded genius can be seen in Rodea's barren skies, but a paucity and dissonance of ideas make this a failure.
Untame's experimental puzzle game pioneers a new style of interaction, layered onto a familiar premise, and finds gold among the ruins.
Dragon Quest gets the Dynasty Warriors treatment, but there are more fundamental changes than a mere asset swap; this is Musou re-imagined.
Platinum's brisk and breezy take on the 1980s Transformers cartoons is a joy, albeit one that wears itself out a little too quickly.
Glitch-ridden and seemingly unfinished, this is a tragic swansong for Tony Hawk's video game career.
A rich, occasionally abstruse digital board game, where assured victory can turn either on the roll of a die or a rival's act of cruelty.
This whimsical and original game mimics the disorientating effects of blindness, but fails to build meaningfully on its initial idea.
An elegant, idiosyncratic galactic roguelike that recalls both the style and unflinching challenge of 80s-era Japanese shoot-'em-ups.
A twitch epic in which the journey from beginner to master is told not via new abilities, but in your hands and muscle memory.
A caustic, often-prickly satire on contemporary game making, with an ingenious core mechanic that is, perhaps, yet to be fully explored.
This eccentric and often hilarious sadist 'em up has more expanse than finesse, but, through humour, makes cruelty a virtue.
Infinifactory is a rare and ingenious treat: a puzzle game that allows players to combine creativity and logic to craft their own solutions.
Her Story is a novel piece of interactive fiction, applying the flexibility of game structure to the ambiance of the murder mystery film.
A long overdue sequel to a puzzle classic, Chip's Challenge 2 has been well worth the wait.
Tale of Tales' latest uses the routine of labour to exquisite effect as a framework to tell a story about class and political revolution.
David Pittman's neon-lit stealth game creeps into politically charged themes of surveillance with grace and style.
Titan Souls' barren landscapes and memorable battles with ancient giants provide a unique, if divisive journey.
The shape-shifting Tower of Guns offers a briefly irresistible Rogue-like that borrows Quake's pacing and Borderlands' outlandish arsenal.
Accessible yet deep, this is the definitive version of the lascivious fighter - but Xbox One owners should beware a buggy release.