Zeno Clash XBLA dated for March

Ultimate Edition brings you extra.

ACE Team has told Eurogamer that Zeno Clash: Ultimate Edition will be released on Xbox Live on 30th March.

Co-founder Carlos Bordeu said this had already been announced, but this was news to us and we hope to you too.

"We're currently just fine tuning the game, doing QA and fixing bugs," added Bordeu. "I cannot comment on the price yet.

"We hope to be showing off more material as we get nearer to release, but the XBLA port will include new attacks, new weapons, a couple of new enemies and a new game mode - plus a few other things that we still haven't announced."

One new feature that has been announced is co-op Tower Challenges, where friends can team up and compete for leaderboard standings. Bordeu reckons this is "definitely" the "major" new addition.

Zeno Clash is a first-person brawler set in a unique world bursting with Gaudi-like architecture, bright colours and bizarre inhabitants. Eurogamer stamped 8/10 on the PC release last year and Atlus soon snapped up the rights to an XBLA port, er, enhancement.

Take a look at some of the new moves - headbutt! spin kick! - in the video below.

Out here it's kebab-shop rules.

Comments (23) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Monkey_Puncher #1 2 years ago

    Definitely interested in this!
  • TeaFiend #2 2 years ago

    Everyone loves hermaphrodite mother-father creatures, right? This is that game yes?
  • bad09 #3 2 years ago

    8/10 on the PC? Hmmm, I did look at this at the end of last year but it looked too out there for my liking so dismissed it. Might need to read the EG review and rethink that.
  • cianchristopher #4 2 years ago

    How's it going to fit on XBLA?

    The game's about 4.5gb on Steam.

    Will it be cut down?
  • muscleblade #5 2 years ago

    @cianchristopher

    "Ultimate Edition brings you extra"

    Sounds like the opposite of cut down to me.
  • cristoflanga #6 2 years ago

    Ace Team, the only members of our flourishing chilean industry... We're so proud. Still should port it to ps3.
  • cianchristopher #7 2 years ago

    Thanks for the reply muscleblade, but what I mean is - how will a game that's 4.5gb in size work as an XBLA title?

    Initially XBLA titles had a limit of 50mb, which has been upped considerably seeing as how Shadow Cmplex was around 900mb.

    But, it's a huge leap from there to 4.5gb
  • Bertie Verified Senior Staff Writer, Eurogamer.net #8 2 years ago

    Thanks for the reply muscleblade, but what I mean is - how will a game that's 4.5gb in size work as an XBLA title?

    That's a good question. I'll ask ACE Team :)

    But yeah, in general all signs point to this having more and better content.
  • Monkey_Puncher #9 2 years ago

    Think there's been a few Arcade game that have been 2 gig, though no more than that.
  • cianchristopher #10 2 years ago

    @Monkey_Puncher:

    Really? Which ones?

    I was under the impression that Shadow Complex was the largest XBLA title (at around 900mb). I say this because it was mentioned in many reviews of the game last August - and I'm unaware of any XBLA titles since released that have doubled its size...
  • Monkey_Puncher #11 2 years ago

    I seem to remember that the Command and Conquer Red Alert XBLA game was around a 2 gig download.

    Edit : Yup, it was http://ma rketplace.xbox.com/en-GB/games/...
    Edited by 1 at 10/02/10 @ 13:01
  • beatwolf #12 2 years ago

    could be good.. not sure if its worth a purchase beacuse of the extra features though. Will probably be around 1600 ms points....
    And already completed it on PC. But people that haven't played it yet, should definetly check out the craziness that is Zeno Clash.
  • muscleblade #13 2 years ago

    "How's it going to fit on XBLA? "

    Now that they have the games on demand service i dont see the point of having an upper limit for arcade games. It was a stupid desicion to begin with. Everybody should own HDD for their 360. The 360 arcade model is just to be able to offer the cheapest console on the market.
  • cianchristopher #14 2 years ago

    Yeah, but most people who have an Xbox 360 have a 20gb hard drive - which is, in effect, a 13gb hard drive...

    Using up 4.5gb for a single XBLA title is a lot, if that's the case...
  • Bertie Verified Senior Staff Writer, Eurogamer.net #15 2 years ago

    I've talked to Carlos and he said that the Zeno Clash file size will be "much less" than 4.5GB. He doesn't know the exact size as there's no final build, but it will be roughly a third of that.

    Apparently the PC game wasn't that big anyway, it was 3164MB.

    And since then ACE Team has done "a lot" of optimisation and the Source engine can compress files "not as in re-scaling textures - we're not reducing the game's texture resolution at all".

    A good example of shrinkage is Portal, where the PC build is around 1.2GB and the XBLA version is 600MB (roughly), said Bordeu.
  • sneetch #16 2 years ago

    @Bertie [staff]
    I've talked to Carlos and he said that the Zeno Clash file size will be "much less" than 4.5GB. He doesn't know the exact size as there's no final build, but it will be roughly a third of that.

    Apparently the PC game wasn't that big anyway, it was 3164MB.


    Wouldn't a lot of that bulk on Steam be different textures for different resolutions and data for different levels of effect options and whatnot? If so that could safely be dropped as a console will run in a single resolution and with a single set of effects.
  • cianchristopher #17 2 years ago

    Cool, thanks Bertie.

    It wouldn't be the first time that Steam told me a file was x when it turned out to be y...

    But anyway, around 1.5gb for XBLA version and around 3.2gb for PC. That sounds reasonable! If I recall, The Orange Box on 360 is only around 4gb total - even though its got 5 Source Engine games. But on your PC, those five games will use up far more than 4gb of HDD space (not sure of total number, but would guess at >10gb)...
    Edited by 1 at 10/02/10 @ 15:11
  • chubster2010 #18 2 years ago

    Good news...interested in getting my hands on this (as my PC can barely run minesweeper nowadays).
  • chubster2010 #19 2 years ago

    re 'Using up 4.5gb for a single XBLA title is a lot, if that's the case...'

    Yes it is. Especially if you've just installed Mass Effect 2, that takes up around 20gb of space (i believe).
  • darkmorgado #20 2 years ago

    Day one download for me, if only to show support for devs willing to take risks and be original.
  • darkmorgado #21 2 years ago

    Makes sense that it will be smaller than the PC release. As someone mentioned, the PC version will have a lot more assets for different resolutions and texture levels etc whereas on Xbox they wont have to consider so many different potential hardware setups.
  • Vyggo #22 2 years ago

    This game was great on the PC, I think it will work great (even better) on a console. At least try the demo, because this game deserves attention.
  • muscleblade #23 2 years ago

    "Yeah, but most people who have an Xbox 360 have a 20gb hard drive - which is, in effect, a 13gb hard drive... "

    That is true. But those people cant download games on demand, dlc, demos and install games at the same time either.
    120gb hard drive is a must to enjoy Xbox Live to its full potensial im afraid.