You spend $1.2bn annually on Xbox Live
MS comments reveal service earnings.
Xbox chief operating officer Dennis Durkin has revealed that more than half of Xbox Live's revenue comes from downloadable content, GamesIndustry.biz reports.
Microsoft has previously said that around half the 25 million people on Xbox Live are Gold subscribers, which amounts to around $600m in fees a year.
Therefore, if downloadable content - avatar clothing, game content, films, Live Arcade games, etc. - exceeds that figure then total revenue for Xbox Live must be $1.2bn or higher.
Given that, it's no wonder Sony's now offering a premium subscription service on PlayStation Network.
Microsoft reports its 2010 fiscal results later this month.
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Comments (52) Latest comment 2 years ago
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That's my money you thieving cunts! Hand it over, all of it! HAHAHAHAHAHAHA!
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I thought it was under the couch. Silly me.
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Well, not me personally.
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I bought a Live card a month or so ago but haven't redeemed it yet. I've never bought any points and I'd like to see what the average spend per user is.
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According to my bank statement I spent £120.00 last year on XBLA of which £40.00 was the subscription. The rest was DLC I assume of which MS would only get a % of ?
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I still think xbl pisses all over psn frankly, but its only a simple case of making "join friends" a lot quicker and simpler and more succesful that is holding it back so much. and the fact that there isnt a standard headset bundled with the damn thing.
£45 a year (obviously cheaper if you know what you are doing) is nothing in the big scheme of things.
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This does include Arcade games, y'know. So basically, you're calling me a mug for having bought Trials HD, Shadow Complex and Geometry Wars? Jog on, mate.
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"I'm expecting $500 million of that to turn up any day now."
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To those who buy avatar clothing and ME2 weapons - you are morons.
A bit condescending and harsh? Don't you think? We're all entitled to our dodgy little purchasing choices and we shouldn't be labeled as morons for buying little harmless digital items we may enjoy.
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"A bit condescending and harsh? Don't you think? We're all entitled to our dodgy little purchasing choices and we shouldn't be labeled as morons for buying little harmless digital items we may enjoy."
haha, if you said that on a mw2 map pack story youd get negged hard dude
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No, that lag will be your poor connection. The rest of us don't have a problem.
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But I still prefer it to PSN, I'm paying for a service and I get a good one.
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I don't think so, p2p sucks, you know it, I know it everybody knows it. Of course I could always play bfbc2 and have no lag on some of EAs dedicated servers...
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Corporate Suits. Tossers, the lot of them.
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I play Noby Noby Boy. My worm has cats.
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Bandwidth costs would be minimal as you are essentially paying MS to connect your xbox to other live users, something that Sony / PC / Wii offer for free. Your Gold account does pay for other peripheral services are well, but the chunk of your £40 is to play other people on-line. All the 360 games I've played on-line do not use a host server, so that keeps costs for MS down but your host advantage and lag / drop outs up.
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After playing a bit of online Fifa10, the amount of times Ive experienced lag(including some weird input lag where you have to think 3 seconds ahead when shooting or tackling), weird glitches where Im controlling someone elses player on Pro online matches, "EA servers currently unavailable" meaning I cant even get into a game sometimes...
Its actually worse than my experience of Pro Evo 4 on the OLD xbox live, so yeah I'd say most of the people trying to claim Live isnt any good simply haven't played much of it... because they had already proclaimed it was shit and not worth it before their free trial(gamers are a stubborn bunch).
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I heard it was because MS wanted to make it Gold exclusive, which the BBC can't allow.
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Erm, no I don't.
I don't even have dollars!
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For the majority of online games, XBL is nothing more than a cog in the matchmaking service, with the actual games being hosted on a person's 360. That being the case, your connection speed wont make a fucking difference if you are matched to a host with a shit connection or in a distant land. That is unless your connection somehow is able to bypass the laws of physics.
While its not fully XBL's fault, they supposedly require games on XBL to pass certain tests before they become available through the service. Its a pity one of those tests doesnt include a check on the quality of the game's matchmaking.
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(Care to explain why a minus?)
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xD Unlucky sony *goes to play socom, at further cost to playstation =S
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Am I happy with Live? Yes overall. Regardless of how it works, my problems with it have been very few. For £27, I get damn good value for money, free demos of all games at my finger tips, videos, tips, machinima, Last FM, with more stuff being added. Having a high standard for online play is good, that even Sony can't match it with a free service.
I have to hand it to MS. Just by what's inside of the Xbox 360 box, they set the bar of what's expected from a console online (pay attention Nintendo and Sony). I'll continue to use Live, as that's where many of my friends are. PSN I'll check out when I get a PS3, but I doubt I'd use it much anyway. Live is that good, IMO.
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and _Sony's_ console was overpriced?!
sorry... could ... not ... resist.
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and _Sony's_ console was overpriced?!
sorry... could ... not ... resist.
Why yes, Sony console was over priced. People always look at the UP front money they have to pay no matter the cost of the innards. Upfront it takes well over 6 years at the price of the PS3 when it was introduce for Live to be the cost of the PS3. The buying public has shown time and again that they are not willing to pay over 300 bones for a console no matter what it has.
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The sub for playing games online on live is well worth it, the quality is far better and people actually use voice chat because of it's clarity.
PSN simpley seems to miss a friendly talkative community online,the lobby systems etc are often terriblel as is the voice chat.
I won't pay to play online wil PSN and never will as it was advertised as free and this was a major descion when paying £600 + on release.
But I think the quality of origional downloadable content and games is far far superior on PNS to live with games such as Flower, Shatter, Wipout HD, Pixel Junk games, Trine etc etc. so prehaps they should concentrate making revenue here.
But all said and done I am actually very unhappy with both platforms at present for taking two of the more hardcore/niche this gen games offline EOJ and Chromehounds. Very very poor show.
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Very few XBL games use P2P...CoD3 does and it benefits from it. However most use the client/server model, with the 'dedicated' server being one player's 360. Just because one of your peers is allocated server duties, doesnt make it P2P...I really wish people would learn the fucking difference.