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Xbox Live DLC Roundup Review

Xbox 360 Review by Rob Fahey

29 January, 2008

Page 3 of 4. <- Page 2Page 4 ->

John Woo's Stranglehold

  • Map Pack (1200 points / GBP 10.20 / GBP 14.40)

Describing Stranglehold's DLC as a "map pack" doesn't quite do it justice. Unlike Halo 3's excellent Heroic pack, which includes just three maps, Stranglehold's first chunk of DLC has ten new maps on offer - and for only 400 points more than Halo's offering. Admittedly, this map pack is one of only two pieces of DLC that come in at over a tenner (see PSU on the previous page), but surely with this many maps, it justifies the cost?

Well...sort of. The maps themselves are great, with a fairly significant level of variety in terms of setting, gameplay and size. Many of them take their inspiration from various areas in the single-player game, covering Hong Kong film-set type locations like slums, markets and harbours. Our favourite is Naval Exercise, a huge tanker-like ship whose rabbit warren interior encourages hide-and-seek gameplay - but every map in the pack is crammed with Stranglehold features like falling objects to shoot out, ropes to slide down and so on.

The 21 new "characters" which come with the pack are less impressive. Although a few characters from the game who weren't previously playable in multiplayer make an appearance, the vast majority of what you get here are just skins for Tequila himself - and frankly, they're not even necessarily any better than the skins you unlock by playing through the single-player experience. They're not awful, but they don't add much value.

'Xbox Live DLC Roundup' Screenshot strangle

Sunglasses indoors? Have at you!

What will add value in some people's eyes, however, is the addition of 250 new gamerpoints. This is something we simply don't see enough of in DLC - new challenges and Achievements that add to your Gamerscore, thus appealing to the obsessive-compulsive nature of our inner Xbox gamer. The Stranglehold Map Pack includes ten new Achievements, all of them focused on multiplayer, and many requiring you to do things on specific maps from the new pack.

The question, of course, is whether you view Stranglehold as a multiplayer game at all. We know plenty of people who enjoyed the single-player but never experimented with the multiplayer - and admittedly it's no CoD4 or Halo 3, designed instead as a loose, accessible and entertaining blast to enjoy with a few friends. In that context, it's great - and if you're into that, this DLC is a damned good way to spend a tenner.

8/10

BioShock

  • Four new plasmids and tonics (Free)

Not everyone seems to be determined to squeeze every cent out of Xbox gamers with DLC - and it's worth including BioShock's effort just to contrast it with some others in this roundup. Completely free, gratis and for nothing, you get four new gene enhancements - Sonic Boom, EVE Saver, Vending Expert and Machine Buster. Sonic Boom is a rather fun new plasmid, while the three tonics should help anyone struggling through the game. In addition, the pack gives the option to disable Vita Chambers - and unlocks a 100-point Achievement for completing the game without using one. Ouch. Can't argue with that for free!

9/10

Blue Dragon

'Xbox Live DLC Roundup' Screenshot bd

The level of inter-species nuzzling in Blue Dragon is truly obscene, anyone care to contact the mainstream press?

  • New high-level dungeon (400 points / GBP 3.40 / EUR 4.80)
  • Six in-game items (200 points / GBP 1.70 / EUR 2.40)

The DLC for Microsoft's rather divisive entry into the JRPG market is a rather varied selection. On the one hand, you have the Shuffle Dungeon - which, for the price of a pint in London, grants you hours of gaming for characters level 50 and over, with 30 new items and 10 new bosses. On the other, you have Six Treasures - which involves paying nearly two quid for a few in-game items, including the Master Thief manual, which increases the drop-rate of good stuff from monsters. Paying for that makes us feel a little cheated. On the plus side, you can also download new game difficulty levels from Live for free, which makes up for it a bit.

7/10

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Comments: 1-38 of 38 in total

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wayn3h^!
29/01/08 @ 13:10
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lol good ol' EA. Wouldn't expect any less from em.xxx
sabreman [mod]
29/01/08 @ 13:10
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And now all we need is some new CoD4 maps.....
Toothball
29/01/08 @ 13:11
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Phantasy Star coverage always makes me happy.
DFawkes
29/01/08 @ 13:17
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You can use the Forza cars immediately in Arcade mode. No one likes arcade mode though.

Why didn't they feature the biggest bargain of all time - Oblivion Horse Armour?
shinyshirthero
29/01/08 @ 13:29
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i have something that i would love you to investigate - as bizarre were bought out - has the downloadable content for project gotham 4 now been canned - i would really love some new vehicles to race with but its all quiet on the western front
shido
29/01/08 @ 13:31
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Great idea to do an article like this EG.

Bravo!
muscleblade
29/01/08 @ 13:32
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The Stranglehold DLC is worth it for the new "testikill achievement" alone.

Testikill:In multiplayer, kill an opponent with a precision aim crotch shot
Hamflank
29/01/08 @ 13:34
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Pay 14 euro to unlock in-game content you already paid 60 euro for in the first place.

Pure marketing genius from EA.
Squire
29/01/08 @ 13:35
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3 new characters for Naruto btw, one of which is free.
Slim
29/01/08 @ 13:38
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Handy feature, I approve!
rhinoxious
29/01/08 @ 13:40
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- And now all we need is some new CoD4 maps.....

Agreed,

They must be coming soon, it'll be like printing money for the developers - whatever the price, a lot of people will pay up.

A few new guns to unlock as well, and maybe a few extra perks, or even new gameplay modes . . . . .

/gets overexcited, goes for cold shower.
Shinji [mod]
29/01/08 @ 13:43
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Squire - not sure I follow you. There are two packs on Live, one with Choji and Temari in it, one with Jiraiya and the San-daime Hokage bloke in it. Each one is 500 points, and I didn't spot a freebie character in either, although I'll grant you I didn't actually look too hard. Can you clarify a bit?
MrChigurh
29/01/08 @ 14:00
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I wouldn't really rate the Bioshock DLC 9/10 seeing as the plasmids are crap...yes it's free but adds nothing to the game imo. No reason to replay it unless you're a achievement whore.

Add some new enemies or original plasmids that add to the game and charge for it, this free stuff sucks ass.
Arganoid
29/01/08 @ 14:16
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There is also DLC for Thrillville: Off the Rails.
Loser
29/01/08 @ 14:26
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rhinoxious,

I assume they are waiting till usage figures drop off before they bring people in with more maps?

I'm with you , more of everything would be great.


malteaserhead
29/01/08 @ 14:28
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Hamflank
29-Jan-08 13:34:52

Pay 14 euro to unlock in-game content you already paid 60 euro for in the first place.

Pure marketing genius from EA.

_________________________

Aye.
I seem to remember codemasters doing a similar trick on the ps2/xbox:
individual codes in manuals that you had to repeat over the telephone to get specific unlock cheats.
Bloodkult
29/01/08 @ 14:28
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I agree the Bioshock DLC is absolutely rubbish.
Even for free.
miiiguel
29/01/08 @ 14:32
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Anyone knows how Blue Dragon's DLC fit into the game? I mean, can I use a save game near the end, where I have my characters around level 80, in order to play it (are they new side-quests?) ?
JediMasterMalik
29/01/08 @ 14:35
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That's new, reviewing DLC that is. I like it. I hope there's a PSN one.
miiiguel
29/01/08 @ 14:39
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"I seem to remember codemasters doing a similar trick on the ps2/xbox:
individual codes in manuals that you had to repeat over the telephone to get specific unlock cheats."
They did it again, in Jericho.
Altrezia
29/01/08 @ 14:49
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agree totally with the need for speed carp.

did anyone actually buy the game anyway?
welshben23
29/01/08 @ 15:01
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Do you get the 100-point Bioshock achievement for not using the vita chambers even if you complete the game on EASY?
skillian
29/01/08 @ 15:15
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Dude, linking to pirate downloads on a commercial gaming website is pretty bad form. Why not encourage people to download the game too?
miiiguel
29/01/08 @ 15:32
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on Need for Speed: "did anyone actually buy the game anyway? "
You're kidding, right? Not dissing you (I sometimes think the same) but the world doesn't ask us what we like or don't.

"Do you get the 100-point Bioshock achievement for not using the vita chambers even if you complete the game on EASY?"
I think it must be on HARD, but perhaps another EGamer knows for sure...
Edited 1 times, most recently on 29/01/08 @ 15:33
Shinji [mod]
29/01/08 @ 15:41
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Anyone knows how Blue Dragon's DLC fit into the game? I mean, can I use a save game near the end, where I have my characters around level 80, in order to play it (are they new side-quests?) ?

It's a new optional dungeon, basically. You can use it with any savegame where the characters are above level 50.

I don't actually know whether the Vita-chamber achievement on Bioshock applies on Easy mode or not. I confess that I haven't been man enough to try and get it just yet. I did really like the new Sonic Boom plasmid though, and the new tonics add a nice bit of variety - surprised at the hate for the pack here, actually!
Edited 1 times, most recently on 29/01/08 @ 15:41
mkreku
29/01/08 @ 15:54
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The Audi R8 looks good.
miiiguel
29/01/08 @ 16:02
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"Do you get the 100-point Bioshock achievement for not using the vita chambers even if you complete the game on EASY?"
Confirmed, it must be on HARD. Sounds... hard.
Retroid [mod]
29/01/08 @ 16:28
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I'm sorry, but what?

How on earth is the map pack for Stranglehold in any way good value for the price of two standalone XBLA games?

O_o
doragor
29/01/08 @ 16:36
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@ Bloodkult
I wouldn't say that. The Sonic Boom plasmid is good fun, and effective.
Kujata
29/01/08 @ 17:49
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If you are stupid enough to buy NFS Pro Street in the first place...

And yeah, good article EG. Make this a regular thing!
Feanor
29/01/08 @ 18:16
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"They're absolutely fantastic, demonstrating Bungie's unrivalled ability to craft multiplayer maps that are perfectly honed and tuned, with every weapon placement, every piece of cover and every chokepoint carefully considered, tested and polished."

This statement is simply incorrect. Valve are clearly strong rivals to Bungie when it comes to making multiplayer maps.
JackB
29/01/08 @ 18:53
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Terrific article. I hope to see more DLC reviews. Good stuff. I need to pick up Road America. Love that track from the original Forza.
Dodgymat
29/01/08 @ 20:50
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If EG thinks "Need For Cash : Pro Street" is 2/10 value, they obviously haven't seen the DLC available for "Need For More Cash : Carbon"

Content - 48 Items

Size - 5.24 MB

Price - GBP £81.43 - EUR €111.42 - USD $119.70

Source - http://www.achieve360points.com/live/nee...

Twice the original cost of the game, for 5MB of DLC. Ouch !
symmetry
30/01/08 @ 09:59
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Excellent article!

Forza DLC will be mine when I get home.
Toothball
30/01/08 @ 10:21
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@TruSmiles:

Some good points there, although while there are a lot of things advertised that haven't appeared yet, I'm not sure PSO levels were amongst them? They're due as an event in the coming months. Also, good to see someone else who plays it round here. Was beginning to think I was the only one.
BobsUncle
30/01/08 @ 13:16
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"Audi you do"

lololololol
neuroniky
31/01/08 @ 09:03
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You forgot two of the best DLC ever released... the free and the verrrrry lowly priced tables for Pinball FX. Which are great, both of them. Go and get them. ARRRRRRR!!!
sanctusmortis
31/01/08 @ 09:42
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IIRC, most of Carbon's DLC was basically cheats. Hell, if people are stupid enought o buy a crap game AND pay to cheat at it, let them. They're only losing their money.

Comments: 1-38 of 38 in total

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