Xbox Live ditching Xbox 1 support
Even for 360-compatible stuff and Originals.
Microsoft has announced that it will discontinue Xbox Live support for original Xbox consoles and games on 15th April.
This not only applies to the old consoles, but also to Xbox games that are compatible with Xbox 360 and Xbox Originals.
"I want to start by saying this isn't a decision we made lightly, but after careful consideration, it is clear this will provide the greatest benefit to the Xbox Live community," Microsoft's Marc Whitten wrote in an open letter announcing the change.
"Your Xbox Live community has grown to 23 million strong. And as we look down the road, we'll continue to evolve the service with features and experiences that harness the full power of Xbox 360.
"To reach our aspiration, we need to make changes to the service that are incompatible with our original Xbox v1 games. We will contact the Xbox Live members directly impacted by this change and if this includes you, I encourage you to check your Live messages and associated e-mail account over the coming weeks for more details and opportunities."
Xbox Live launched for the original console on 17th November 2002 with support from games like MechAssault, Unreal Championship and MotoGP.
But by far the most popular game on the service was Halo 2, which has held firm at the top of the most-played charts on Major Nelson's website pretty much solidly since its release.
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Comments (68) 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I can't understand though, why backwards compatibility effects other services on live though?
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Still, supporting the Xbox 1 implementation of Live was hindering some stuff, like larger friends lists, right?
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I guess they saw the numbers playing on the original Xbox and decided it was time the online side of the game was switched off so they can make changes to live that would not be compatible with the old one, at least you can still play xbox 1 games just not online so I'm not too fussed, as long as these improvements to Live are good since they say they have some big things coming.
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Or am I completely missing the point?
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But....
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Ahh ok, thanks! Not so bad then!
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heart was in my mouth for second when I read this article as I've just bought a copy of Republic Commando on ebay for old times sake... phew...
This is also MS trying to push any remaining users over to the 360 I reckon as well
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I guess that means we can have longer friendlists and clans now!
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:'(
It's a classic. Much better maps than Halo 3.
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At least the single player will still work, online was pretty broken most of the time anyway.
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While it's unfortunate for people who still play Halo 2, it's going to open up Xbox Live to a whole new level of enhancements. The Friends cap was becoming increasingly silly.
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Capcom, NOW are you going to make some kind of HD move on that...
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The last original game I tried to play online was Battlefront 2 early last year and there was just no games online as no one was playing. Big bummer for anyone playing online the biggies like Halo 2 though, and kinda dents the 360s great B/C selling point. At least offline still works I suppose.
/ glares at Sony
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It's fantastic that someone/organisation is archiving and keeping playable old videogames, but how do you preserve the multiplayer aspect when the multiplayer service is bespoke like Xbox Live or PSN? When those services inevitably disappear, so does an entire aspect of that game. Then who will be willing and have the money to employ people to create similar open systems that can be used to play them on - and would that even be legal?
FYI, the place is called the National Center for the History of Electronic Games, or NCHEG and is in the Strong National Museum of Play, Rochester, NY.
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It's the classic locked in situation with DRM.
Think about all those 360 games missing system link and provding only XBL support (Forza 3 ...).
Once XBL is dead, multiplayer is dead forever.
On other systems you can use LAN gaming and route it over the internet.
On 360 the systems disconnect if ping times are higher than on a usual LAN. MS's way to get you paying for XLB.
For collectors and retrogamers all those things are a nightmare.
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Bet they will be liking this news
http://www.xbconnect.com/ a>
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What am I missing here?
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YOUR BACKWARDS COMPATIBLE GAMES WILL STILL WORK, THEY'RE NOT REMOVING THAT
This just means that online gaming for Xbox games won't work.
Why are they doing this? Well, several times when they've been asked about increasing the 100 capacity limit for the Friends List it was hard-encoded into original Xbox games whereas it's handled by the 360's OS/Dash. That's why we had the 100 friend limit, and that's why they're removing Xbox support, so that can be upgraded.
A pity, but understandable.
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That's obvious.
Regarding the 100 friends or other technical issues. I'm sure there could have been a workaround (like using 100 oldest friends or those most recent online, or separating the lists). MS just doesn't want to spend money on that.
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It's certainly not the same as the PS3 disaster, where old games don't work at all!
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CUNTS!
/tears.
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1. Pulling support is understandable. They have to minimise variables as they move the service on.
2. However, I wish they wouldn't say things like "but after careful consideration, it is clear this will provide the greatest benefit to the Xbox Live community" when it is really not about benefitting the community. This is about reducing the costs of further developing XBLive. That is no bad thing, but I wish they would just call it what it is.
3. The talk of "We will contact the Xbox Live members directly impacted by this change" makes me think there is some kind of partial refund type incentive in the works. If so, this is a good move. They could just drop support for XB games online and leave customers hanging, but if they give a partial or complete refund in points, I don't think people can reasonably ask for more.
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Take a hole, fill it with gold, then cap it with a material that can be changed between liquid and solid by the power of thought, then pay someone £500 a day to keep an eye on it... problem solved.
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but. games such as halo 2.... well. a few people wont be happy, though no doubt microsoft will release some sort of CE version for the 360 with live support. at least people can still play them in single player...
the ps2 situation was different... wasnt really about online support but playing Ps2 games.
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Actually, not really. They've said before that the 100 friend limit was hard-coded into each Xbox game which supported Live, the games had to have the Live code there, whereas on the 360 a lot of that is contained within the OS/Dashboard. They had to keep the 100 limit in order for original Xbox games (whether on the original machine or playing on 360) to work over Live, dropping this means they can expand and tweak the features on the 360 (and, by extension, future machines) because they're OS level, not game-by-game.
I honestly have no idea why people have compared this to Sony removing PS2 BC, it's not the same thing AT ALL.
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make it so that there exists a better golf game than Links 2004 then you can turn off Xbox Live for the original Xbox.
Or else!
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Although I don't know why Capcom hasn't done this already, unless they don't want a game from 1999 showing up SSFIITHDR and Street Fighter IV as being a bit rubbish.
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really annoyed by this news.
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Come Capcom SF III in HD!...But keep it 2D.
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I still play Splinter Cell CT online as it's one of the best online games around and regularly has online players. I still go back to halo2 also due to its superior multiplayer over halo3, so there's a lot of people going to pissed off and asking for refunds on their subscription.
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But it could mean a new lease of life for my lanparties. Good thing I just bought a third 360.
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But I guess that's down to the fact that I only play people I know in real life.
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PS2 games looked better on PS2 that the PS3
I suppose xbox 1 games look better on xbox 1 than 360?
I for one still have my old xbox and ps2 setup for ease of use.
It's easier in my opinion.
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You Xbox guys are the key though, because you've got online vs mode! I'm sure as soon as that's taken away, there'll be a lot more demand for a new downloadable version. With Super SFIV on the horizon it seems pretty unlikely, but wasn't SF2 Turbo HD Remix released only a few months before SFIV anyway?
A pretty exciting thought,as my DC scart lead's gone missing, and using RF gives Twelve a ghost that spills all the way across the screen all over my character!
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Might be a bit late though since its officially out of Evo 2K10 but it might be nice.
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Ah, fair enough.
"I honestly have no idea why people have compared this to Sony removing PS2 BC, it's not the same thing AT ALL."
People are mental
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I find it impossible to believe that they couldn't keep the support for Xbox 1 even while adding new features for 360 and future consoles/Windows Live. Take the 100 friend limit for example, it'd be a trivial task to provide an ability on 360 and windows to allow you to select which 100 of your Xbox Live friends you want to appear in your Xbox 1 friends list, if you've only got an Xbox 1 then you'll only have 100 friends anyway.