Xbox 360 vs. PS3 Face-Off: Round Eleven
Dark Sector, Superstars, Turning Point, Viking, Condemned, more.
Welcome back to the latest in Eurogamer's continuing range of Xbox 360/PlayStation 3 comparison features, designed to provide additional commentary to the original Eurogamer reviews for each release, while doubling up as an ongoing commentary on the state of cross-platform game development in the new era of high definition gaming.
Supplementing our views are in-depth technical analyses of the titles at hand, backed up by high quality screenshots of each game only possible in the new digital AV age. Lossless 24-bit RGB frame grabs are ruthlessly swiped from the HDMI ports of the PlayStation 3 and Xbox 360 Elite using a Digital Foundry HD capture station, the only kit available built from the ground up for videogames in high definition. 720p 'screens' are taken as a matter of course, with 1080p shots also grabbed for comparison purposes when the game in question supports it on PlayStation 3 (that'll be just one then in this feature).
Yes, you're all waiting for the GTAIV face-off, and we have something special lined up for that, but in the meantime, perhaps we can tempt you with this delicious range of cross-platform fancies?
- NFL Tour
- Dark Sector
- Soldier of Fortune: Payback
- SEGA Superstars Tennis
- MX vs. ATV Untamed
- Turning Point
- Condemned 2: Bloodshot
- Viking: Battle for Asgard
Thanks once again to the Beyond 3D Forums' Quaz51 for additional, invaluable technical analysis on this feature's gaming roster.
Previous face-offs
NFL Tour
There's not really too much you can add to Tom's Xbox 360 review here, NFL Tour really is a stupefyingly bad game; a searing indictment of just how bad the EA BIG sports brand has become, and a new low for the franchise after a smattering of mostly mediocre releases. Gone indeed are the heady days of SSX Tricky, where EA BIG was synonymous for building up a solid, wonderfully executed arcade experience that appealed to all. NFL Tour really is the nadir of the series, basically taking the form of a dumbed-down, stripped-back Madden title, presumably designed to be 'more accessible' to those put off by the depth of EA's premiere US sports series.

However, NFL Tour is still EA, and therefore worthy at least of the courtesy of checking it out, if only to see if the company is tightening up its cross-platform development in the wake of resurgent PS3 sales. The answer, unfortunately, is a resounding 'no'. It's basically another example of the firm developing with Xbox 360 first and foremost in its mind, with little respect at all given to the matter of the PS3 conversion.
Similar to Madden NFL '08 (which I suspect has bequeathed a certain amount of its coding DNA to this project), the Xbox 360 version runs pretty solidly at 60 frames per second, while the PS3 version is closer to 30fps. That's if it reaches 30fps at all, with the pre-game fly-bys lurching and jerking horribly when compared to the super-smooth 360 release. While the drop in frame-rate didn't seem to have that much of an impact on the gameplay in Madden NFL 08, in a game that's supposedly based on a more arcade-style mode of action, the disparity between the two versions is more immediately apparent.
So, back to the drawing board for EA, and once again, a heartfelt appeal from this writer for the company to get Criterion working on a PS3/360 revamp of SSX as the first phase in revitalising the BIG brand.
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Comments (233) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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/oh shit here we goooooooo
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Fixed.
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Its just embarrassing.
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Its just embarrassing.
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Its just embarrassing.
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PSN BLOWS
RRODLOLZ
UNCHARTED IS SHIT
XBOTZ ATE MY HAMSTER
HD-DVDLOLZ
BETTER THAN HALO3 THEN??
MGS4 WILL SHO ALL OF YOUS DAT TIS TEH BESTERST!!1!!!
There, now all the cliche's are out of the way this forum is now null and void. Move along, there's nothing to see here.
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But lets face it Sony has designed a fatally flawed machine which only the best or the willing can get the best out of it!
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However I going to ignore the bloody mess this thread will turn into, as I have to get this ITIL project going with MS framework, which is a pain in the backside, but it's what puts the food on the table and the games on the 360.
C ya later, and peace.
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eurogamer VASTLY underrated Viking
I romped through it, 3 times back to back, and loved it
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Only for the PS3 owners.
Personally i enjoy reading these quite a bit. And Richard you should review more games. i like your take on Dark Sector and Viking - very accurate compared to my own experience with those games.
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And that's the biggest difference. 60fps on 360, 30fps on PS3.
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I just want to know which GTA will be better.
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don't you ever say viking is crappy, EVER, DO YOU HEAR ME?!?!?!?!?!
/shakes fist so hard!!!!!
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Failing that, he could always actually read the frikkin' face-offs, where the technology used is made painfully clear, in quite precise terms...
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/no. seriously. I havent made my mind up over which version to get yet....
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Stupid question.
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You havent played Dark Sector thats for sure.
Probably the best PS3 game yet. Among the top 20 for 360 imo.
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The bigger issue is why I even care in the first place, but let's not get into that.
The issue I'm addressing is that not turning those two options on decreases the image quality - making Assassin's creed, for example, look worse (blurred with washed out colours) on the PS3 than on the 360, when in fact they're both virtually identical.
I have both consoles so it doesn't matter to me either way, but I'd be curious to see developers build their games on the PS3 and THEN do conversions for the 360. I'd be curious to see how the two machines stack up then.
Honestly though I don't think either system is better (although I did buy one just because it was the cheapest blu-ray player available). They're both big plastic boxes to waste your time with.
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Only PS3 owners fight over this. 360 owners dont need to. And for people that owns both this is old news.
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You havent played Dark Sector thats for sure.
Probably the best PS3 game yet. Among the top 20 for 360 imo."
I totally see what you did there
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Eh? Full RGB is the same as the 'Expanded' option in 360's display settings (although 360 has 'Intermediate" too - bonus!) So if they don't enable Full RGB on PS3, they may not enable 'Expanded' on the 360 either.
And Super-White doesn't even do anything on most displays.
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Hope they bring out GTA4 on PC, then.
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360 tend to throw a lot of stones in situations like these as well, which is always odd as why should they care if the PS3 is inferior?
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I'm stupid, please tell oh wise one.
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How it can still stand to face off in round 12 I just don't know, all 360 will have to do is blow on it to knock it down in the GTA IV round.
They really should ban this blood sport, it's just gruesome seeing PS3 all bloody with his balls torn off after 11 punishing rounds.
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Round One : "capturing full 24-bit RGB shots and video from each system's best-performing AV output: HDMI from the PS3, and VGA from 360"
Round Two : "at full HD resolution 24-bit RGB using the PS3's HDMI digital output"
Round Three : "Colour saturation appears to vary depending on the system and the game, but full-range RGB was a must on both systems"
Round Four : "acquired digitally and losslessly at full 24-bit precision from the HDMI ports of the Xbox 360 Elite and the PlayStation 3 respectively"
Round Five : "captured digitally and losslessly from the HDMI ports of the Xbox 360 Elite and PlayStation 3 respectively, both set to full range RGB output"
Round Six : "comparison screenshots of each game, losslessly extracted with full 24-bit RGB precision from the HDMI ports of the Xbox 360 Elite and PlayStation 3"
Round Seven : "A Digital Foundry HD capture station is used to acquire every last pixel output by the consoles at full 24-bit precision, with the unit calibrated to full-range RGB and both systems set up likewise"
Round Eight : "Full precision 24-bit RGB shots are losslessly extracted from the HDMI ports of the PlayStation 3 and Xbox 360 Elite"
Round Nine : "games are tested side-by-side, their video outputs losslessly captured in full 24-bit RGB precision via the HDMI ports of our PlayStation 3 and Xbox 360 Elite"
Round Ten : "Backing that up is the usual range of 720p and 1080p (where PS3 supports it) full precision, full-range 24-bit RGB dumps of every game"
Round Eleven : "Lossless 24-bit RGB frame grabs are ruthlessly swiped from the HDMI ports of the PlayStation 3 and Xbox 360 Elite"
I cannot comment about the superwhite, but it's always, ALWAYS, been made dead clear that full RGB was used. Which would be obvious to anyone who actually, you know, reads the articles. Rather than making spurious comments based on 'What some other bloke I don't even know told me'.
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[link url=http://www.worth1000.com/entries/257500/257607RxAW_w.jpg
]http://ww w.worth1000.com/entries/257500/...[/link]
I'll be buying GTA IV on 360, the champion console that won every round of the fight.
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@sirtacos
"The issue I'm addressing is that not turning those two options on decreases the image quality - making Assassin's creed, for example, look worse (blurred with washed out colours) on the PS3 than on the 360, when in fact they're both virtually identical."
Superwhite and full rgb have nothing to do with how blurry an image looks mate, that's down to the way the image is er..blurred by the graphics engine. Having a PS3 I can tell you that full RGB makes frak all difference to assasins creed and in some instances actually makes it look too dark! Best solution I found was to calibrate the HDTV I have for each HDMI source individually.
The thing is, that unless eurogamer actually comes out with a recommended calibration guide, the reviewers can only go by the standard settings of a machine to judge what the majority of people will be seeing. Gametrailers proved this gamer TV proved this etc. etc. That's why the superwhite/full rgb argument disappeared practically overnight.
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Sorry it was not intended to be taken peronally , but considering all of these articles and the extra DLC wich is suppose to be huge i would think the choice if you have both machines is quite obiouvs, even more so if you dont have either cause of the price difference.
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Down with this sort of thing!
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Now seriously ....how many checks is Microsoft sending you for these appalling comparisions?
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Its all about how you market your...'trash'..if i may say, the current market tells us that an average-looking game like Halo 3, with the support of hype and marketing will easily out-sell a graphicly superior game that has less established name and hype.
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i don't demand an identical game, i'll settle for differences between the two that play to the consoles strengths but instead we get the 360 version abused and jammed on the PS3
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I am quite clear that I prefer X360 as a gaming console of choice and using PS3 for exclusives (aside from BD) and for rare instances where it outperforms X360 in certain areas, though not yet got a particular PS3 multi platform title on that reason! Others prefer PS3 for their stated reasons, ok so they are equally happy as I am with our preferences.
Think everyone by now only interested in the Head to Head of them all, the much anticipated GTA4 Head to Head feature to settle the playground arguments of which console have most complete and true GTA4 version!
Dont do any more of those low ranking score games please!!!!
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Please keep doing this.
Its just fascinating.
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Depends how many supersplines are being processed by the flump valve, there's a slight bottleneck due to the low number of woggle transistors"
I find things work more smoothly when the acces-flange is connected to the multi-quim
But seriously, I have no problem with these comparisons as it confirms that the PS3 is a great shit-filter - only the best devs get through in one piece
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I may be somewhat sleep-deprived come Monday morning.
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No sweat then.
I own both machines, and seeing how things break I just like to spread my chances across both platforms. Next to that the DLC would hit at a time when I would probably be playing 10 new releases so I don't think that would pull me to that side.
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None, apparently their sending yo momma!
Best post this week
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The main problem for the developers is the lack of actual dev kits.
There are 2 types of hardware they get from Sony, full dev kits (those massive boxes we saw the early PS3 stuff demo'd on and the test stations (they look just like normal PS3's.)
Due to the lack of full dev kits means that when testing on PS3 test stations they get little debug feedback due to lack of memory in the test kits. If they had more actual full dev kits they would be able to test more vigourously on these and development would push forward more quickly.
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However, +1 for SSX HD.
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People don't half spout some crap about these options.
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Sounds like the writer of this article might have spent some time at Outpost Gallifrey! I'll tell you what though, how about forums with Silent Hill Homecoming discussions? They harbour more nasty little freaks than the games themselves!
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No thats bullshit and everyone knows it.
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Listen developers have had more than enough time now, the difference isnt that great anyway its just people who own both will know which to get with these articles... "Sonybots" are really sore about them though.
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/waits some more
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Go cry to Sony for releasing a shit console, it's not our fault.
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pleaseplaeaspleaselpeasepleaseplaesplease
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One thing's for sure, though, and I wish developers took it into account: you can't treat the PS3 as a PC, development-wise. PS2 could run God of War with 4 MB of texture memory, and I expect similar wizardry from Sony 1st-party development. Eventually.
When's all said and done, however, I love how that 1080p thing has become an embarassment to both consoles, especially the PS3.
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if you believe that eurogamer is xbox 360 biased, which site do you feel isnt?
i'm not being a prick, i'm just curious, after all, i;m buying a ps3 in june for mgs4
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to be fair, i wouldn't classifiy viking or condemned as shit
they're GOOD titles not GREAT titles
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That's not saying much about the PS3 now is it? An overpriced hairdryer that plays games better than a games console. Boy how far technology has come!
Where's Apologie's inevitable list of PS3 exclusives that we're all supposed to be impressed with?
And since when is Condemned shit? Condemned isn't a 10/10 game, no, but it's by no means shit either.
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Why do you lot ignore the fact the 360 is a overpriced hairdryer emulation kit?
that was quite funny
you're still a mad ps3 fanboy bastard though
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I'm sure I'll be beaten about the head and neck for this, but I just felt it should be said...
edit: A little here...a little there...
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If you want to fight over mediocrity, by all means, you're welcome to it.
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Seriously if you have both consoles it's handy to know which sports the best version.
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waste of 5 minutes i'll never get back.
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Its a very simple trade-off really:
XBOX 360 : Less pricey, less reliable, more powerful
PLAYSTATION 3 : More pricey, totally reliable, less powerful, integrated blueray player
Make your choice.
CW
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If the situation is the same in a years time then some conclusions could be drawn but as it stand all we're learning is that most developers havent gotten to grips with the ps3 while a select few others are making an effort and getting results.
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stop trolling. take it to gamefaqs, where they care about such things. come back and talk about "console power" when you know about such things.
ps3 has more "raw" power, xbox360 has much nicer architecture and thus the "power" is easier to make use of.
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Magnus H¿gdahl, Technical director on The Darkness:
"The PS3 will have a content size advantage with Blu-ray and a CPU advantage for titles that are able to utilize a lot of the SPUs. The Xbox 360 has a slight GPU advantage and its general purpose triple-core CPU is relatively easy to utilize compared to SPUs. I expect that it will be near impossible to tell Xbox 360 and PS3 screenshots apart."
Link: [link url=http ://uk.ps3.ign.com/articles/704/704524p2.html
]http://uk .ps3.ign.com/articles/704/70452...[/link]
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fight part 2 lol
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Now, if Sony are planning to add in game XMB/Home integration etc., in forthcoming updates, where's the extra processing power going to come from? Is that shared SPE suddenly going to have a lot more demand from the system? And if so, might the in game XMB actualy cause existing games to perform worse in future?
/wonders if anyone PS3 savvy can shed some light on this.
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cpu interrupts. they've been around forever.
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i don't even know where i was going with that one
seriously, though, the xmb will only be active at the time when the normal "exit game" menu is up (ie when the ps button is pressed)
it would seem logical that the game has halted execution at this point, and so the extra spu can be used then. and afaik, you can't bring up home mid game?
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Edit: Additionally, I don't except them to introduce the whole xmb in game. I think that's a big ask. I'd be pleasantly surprised, but wouldn't hold my breath. I suspect they'll include the necessary in game features.
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It's a bit of a worst-case scenario, but I'm wondering if there are games that rely pretty heavily on 6 SPEs, and will struggle a bit when one of them is busier than normal doing XMB housekeeping. The actual impact will probably be negligible, but I've been wondering about it since learned about that shared SPE thing.
I suppose it's a bit like running a game on Windows and having MSN Messenger going in the background, there's a theoretical performance hit, but not noticable.
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i don't really think it's that big a job. might just affect a couple of the early games, though.
the xmb doesn't need to be running constantly. it just needs loading up when required, so there shouldn't be any performance hit.
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Aside from that, the only other difference is the PStriple has better looking clouds, but when a game plays this badly, and is so completely and utterly shit, that's hardly a plus now, is it?
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And I highly doubt any game is making full use of that allocated figure. From my understanding devs are barely managing 2 or 3 SPUs at the moment.
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Round One : "capturing full 24-bit RGB shots and video from each system's best-performing AV output: HDMI from the PS3, and VGA from 360"
Round Two : "at full HD resolution 24-bit RGB using the PS3's HDMI digital output"
Yeh, that would be great, if it wasn't for the fact that Round One and Two were done before firmware 1.80 came out, which added Full RGB to PS3.
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Kinda funny all the excuses in this thread.
"Wait untill the PS3 does XXXXX"
"It is closing the gap"
"It is only using 1 SPU"
"Potential!!!!"
...
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For your reference:
Sam Houser, Rockstar President:
“One of the problems with the 360, and it affects games like Grand Theft Auto if you think about how much content we put in the actual machine, is the fact that they don't have a significantly larger storage medium than the previous systems. It's a slightly bigger DVD disc,..."
“I think that the 360 is going to have to get 'round this issue we're talking about. I can think of various ways they can do it. Hopefully, they're going to adopt one of those in the next year or so, because it's going to become more of an issue. If we're filling up the disc right now, where are we going? It's not like our games are going to get any smaller. I think that issue's on the table with a bunch of games right now. I'm sure they'll come through with an intelligent solution.”
"In retrospect I wish Microsoft had made the choice to have [mandatory] hard drives like Sony did with the PS3... Developers certainly benefit [from a hard drive]. If you have a hard drive, the whole game loads faster. Obviously you'll be facing a short install time, but the developer benefits from it and you definitely benefit from it as a player. So I think that was one of the mistakes that Microsoft made with the 360."
Link: [link url=http://www.next-gen.biz/index.p hp?option=com_content&task=view&id=10137&Itemid=59
]http://ww w.next-gen.biz/index.php?option...[/link]
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Up until today.... zero non-RPGs have needed a Bluray drive and that will almost certainly not change until the next gen and even then I assume size will get smaller or at least stay similar due to procedural generated content.
BTW MS could easily solve R*s problem by putting a requires HDD on the box... but we all know how great those installs on HDDs are don't we
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Yea... I can see you are a happy man.
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If only his game would run better on the PS3 then
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Anyway returning to your original claim that PS3 "architecture inferior designed for games". BS.
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You might be surprised
"Anyway returning to your original claim that PS3 "architecture inferior designed for games". BS. "
Haven't seen anything prove that yet sadly. Since I only do 360/PC/Mobile development I have never tested the PS3 dev kits myself. I just look at the result and I see games that are as good as the 360 version but nothing better. I see a lot of stuff that is worse. Logical conclusion: hardware is a mess. EG seems to agree.
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"Fact: PS3 games are getting better, except when a shitty port from a 360 is involved."
Sure they are, but when will they be equal? At the end of the cycle? That will be an investment well worth it then. It's not like 360 games aren't getting better either...
"FACT: The PS3 has games running in full 1080p 60fps with full detailed worleds, whereas the 360 arely manages it using upscaling."
Bull. There are games on the 360 that run 1080p native as well and most ps3 games run 720p just like most 360 games.
"FACT: you are all desperate, weak XBOTS who desere a kick up the arse. "
Uhm, I don't like these articles but the score is 11-0. Wtf would the 'xbots' be desperate about? Sounds to me like you are the only one who is desperate, which is a bit sad, you know...it's only a machine. I agree that some peeps posting here are arrogant idiots but I don't think desperate is the right word.
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Can't give you a reference, as Google just returns thousands of fanboy forum arguments
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Regarding your xmb question...I don't know that an entire SPE would be required, but maybe so. Sony's main issue is allocating enough memory to run an xmb in game. Right now, I believe the PS3 allocates something around 60mb of it's total 512mb towards the OS and such. That's a pretty large allocation considering the 360 only requires about half that - and it also cuts into how well a game can run given how many mb's are required. Sony needs to figure out a way to fit the OS and xmb within that 60mb or games could possibly suffer in the future. If that happened, I don't think these comparison articles would get any better for the PS3.
As far as # of SPE's available are concerned, I believe the final # is a total of 7. Since Sony at first had trouble getting producing a cell chip with all 8 SPE's functioning properly, one of the SPE's was scrapped.
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That's not 100% true and you know it. Oh and chip design was part of me previous studies - before you go there.
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Like Xerxs said, this couldn't be any further from a fact.
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Then what is 100%?
Common knowledge is 360 has better GPU PS3 has better CPU.
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Not that this matters, it's all m00t imo. Just enjoy the games on whatever platform you want to play it.
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http://www.insomniacgames.com/t ech/articles/0108/files/RFOM_Debriefing_public.pdf.< br />
Apparently the 6th SPU can be stolen by the OS to use for the AC3 Encoder, amongst other things. So you should only run jobs on it that can be interrupted. It's therefore not in the general-use SPE pool (in RFOM's implementation anyway, as they found that would be less efficient).
edit: Slides 31 and 32, if you're interested.
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Well, maybe he's more like UNsuperman...
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ROFL. Says the guys who quotes stuff he reads on the Internet like no tomorrow. AT least I develop games... just not on PS3. But by just looking around, there are basically no games on PS3 that could not be done on 360. I always assumed Sony sold the Ps3 as a 10 times more powerful machine? Wasn't the 360 XBox 1.5? Ironic that the might PS3 cannot outdo the XBox 1.5 on cross platform stuff no?
" from these articles is that it's the devs that are at fault for not balancing"
As a dev I can add that it is the hardware that is at fault for not providing a good dev SDK/Environment. In the 80s we liked to play around with low level hardware. Not anymore. Games are big now... we like to work instead of fuck around. Sony ignored that rule. I hope they smart up with PS4 and make a PS1 again.
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I think a large part of this "dev laziness" is down to the fact that the rewards won't be nearly as great as they will be on the 360. When you have a business model that needs to be split in half, but you know 70% of your earnings are coming from one half and 30% from the other, which are you going to concentrate more time, money and resources to?
If the PS3 can start selling more games maybe devs would take more time to develop their games specifically for it. Until then, however, I don't see this trend changing much.
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i'm not disputing about the chip design, but i know for a fact that the 360's general performance is raised thanks to the shared ram. most cross-platform games don't account for the fact that, on ps3, the art assets must be put into vram first (much like with an agp graphics card) and so the assets are streamed in pretty much the same way that works fantastically on the 360, but bottlenecks on the ps3. the same thing occurs going backwards, and the framebuffer on the 360 can be easily accessed whereas on the ps3, anything requiring the cpu to access the framebuffer will result in a bottleneck, and if that really needs to happen in a real game, the situation should be looked at because the devs are being lazy. if games are made with the ps3 as lead machine, the art assets will be put in the correct place to start with, so bottlenecks are alleviated.
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Didn't Creative Asembly boast recently abut how brilliant they were because their PS3 development was on a par with their 360?
A pity they were lying then, I was looking forward to this one.
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Yeah it's not relevant, just wanted to show off.
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From what I remember, the Assassin's Creed developers reckon they spent about 70% of their time on the PS3 version, to create a version that was still inferior to the 360, and a much smaller potential audience. It seems like the only way to get equal performance from the PS3 is to make it the lead platform, as with Burnout Paradise and CoD4.
I guess the good news for the PS3 is that if/when it does begin to significantly close the gap, there'll be a more persuasive economic case to devote more resource to it, so ports should improve as the audience grows.
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i have to say, of you guys know your stuff, and i cant keep up with the technical side
But if i were sony, i'd be wondering, if developers cant take the time with a conversation of a non AAA game, how am i going to trust them to develop a AAA box seller?
Like Nintendo, Sony are not doing a good enough job on QA. Now MS isnt perfect either, but, to me, it seems they put more effort in than the others
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The thing people don't consider when they talk about the PS3 "closing the gap" is the potential disparity between regions and how that affects game sales and development. The PS3 has a huge lead that is ever-growing (albeit slower than should have been) in Japan, but does that really matter for companies like EA or Ubi and the like who make most of their games for a Western audience? In Western regards, the 360 still has a gigantic lead over the PS3, due to US sales being 3 or 4 times those of the PS3 (and even, atm, UK sales). How long, if ever, will it be before the PS3 overtakes the 360 in Europe and the US combined, counting out Japan as a factor (even though it is a "small" one for the purpose of this discussion).
When we talk about a game like GTA IV, all you ever hear about is how it's going to sell in Europe and the US...no mention of Japan at all. Well, it's obvious we have much different tastes in games than our Far East friends.
So, will we ever see a time in this generation when PS3 game sales will be taken as seriously as the 360's? I don't know, but it's looking more and more like the PS3 will end up 3rd by a good amount in the US and in Europe it should beat the 360 overall, but by how much, given the UK is the largest market and the 360 has a strong enough presence there to keep it "competitive" against the PS3? All very interesting questions!
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well one things for sure the PS3 should should have been alot better than the 360
coming much later and all the hype it should'nt be close at all!
everyone was expecting soo much more
and for this reason the PS3 has been a disapointment no matter how you look at it.
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Dude... you are such a moron. You have done nothing to prove the opposite... just a quote that some guy think he *might* need Bluray in GTA V in 5 years time. That is the problem with the Internet these days. Kiddies read stuff everywhere and throw quotes in your face the whole time to show they know best.
Since I have been in software the last 20 years I think I can spot a not-so-good designed system when I read the specs and the problems that fellow devs have. I am not saying the Ps3 is a total loss... but Sony totally oversold the system and it struggles to do what a good designed system can do easily.
That is ok dude... since you are making games on the Ps3 (you are ofc I hope), I will leave it to you to produce those superior games that we have all been waiting for. I will just stick to my PC and mobile development and leave the really hard stuff to geniuses like you.
"considering reports of preorders of PS3 GTA4 out doing 360 version 3-1"
God you did it again. Some guy on EG probably said that in his store blah blah blah.... oh fuck this. I am outa here.
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There are already games using all the SPUs, wasnt it your Uncharted devs using Sony's new tools to boot.
Theres untapped potential in CELL but 360s CPU has it too.
With Cell you have 6 SPUs(or 5 now if the system calls for it as someone pointed out) and one PPE, as the Cells engineers said, ideally the PPE will act as the main controller while the SPUs will do the legwork and we've already got first party games doing that at this point. Theres more optimisations to come but lets not pretend the SPUs havent been used yet.
Cell is the stronger CPU but by no means does it blow 360s away, one thing I will say though is that the difference they are talking about isnt going to be graphics(they changed their original design of both PS3 and CELL when the early results werent good enough) It does have it's bottlenecks and they made some comprimises/less optimal decisions with CELL regarding the ring bus(element Interconnect bus) which all the components of CELL must share. This will be the limiting factor because the bandwidth(34 GB/s apparently) isnt great enough to handle alot of graphics, never mind with AI and physics ontop, it can be used for speciality tasks, like to help speed up RSX, post processing or other effects here and there but its not going to be in the pipeline. Using a traditional bus would have meant a larger more costly chip, I beleive their choices were to dedicate more chip space for computation performance(floating point atleast) which has its advantages and disadvantages(maybe this is what carmack meant).
360s CPU has untapped potential too: multi-threading and multi-core optimistations, the VMX units are beleived to be able to speed up Floating point calculations by several times thats nothing to scoff at they havent been used much at all yet and then theres general code optimisations accross the board as the XNA team(formerly Xbox Advanced Technology Group) find more out about the 360. I could go on more about Xenos which has untapped potential too, the shaders, texture units, the e-dram ect this is a custom chip its clearly stronger than was first beleived(so "slight" isnt quite accurate enough, its stronger end of) and some of the stuff the XNA members were talking about last year makes me wonder if 360 might have even more untapped potential than the PS3.
This could go back and forth, I think the safest bet right now is to assume things could stay this way, ie not that much in it, both consoles will improve with 360 just edging it every now and then.
Does it really matter that much anymore? I think Wii shows most people dont care that much about how powerfull they are, I do personally but you cant say either of them are that bad in all fairness.
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I wasn't implying that my proposed business model would hold true for every game and every developer, but it would probably fit for games that start off with a lesser budget (i.e., most of the games in this comparison article).
And in all fairness to the 3:1 GTA IV claims, this is 1 retailer who claimed such and a retailer which isn't really known for selling video games in the first place. On top of that, without any kinds of figures to go around this, we're basically left with a bunch of speculation.
Now, Game has said that it's seeing more 360 orders, so which is more and which is less? I'd think Game would hold more clout in this case.
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Didn't see your question until now...
As far as time allocation is concerned, it would depend on a lot of different factors - most importantly, which is the lead platform. But porting obviously doesn't require the time of initial development. The best model is 2 different teams working on each platform, but the game would probably have to have guaranteed "x" number of sales for that to happen, such as COD4 and GTA and such.
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11-0 for the Xbox 360 is like watching a brutal boxing fight that just never ends. By now the PS3 is lying on the canvas, bleeding, and the Xbox 360 just keeps on punching. And the stupid referee refuses to call it quits!
YES, THE REFEREE IS YOU, EUROGAMER!
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@calgon: the ps3 has superior floating point maths. the 360 is very easy to develop for, but isn't the only processor that does multithreading and multi-core optimisations. the ps3 does multithreading, otherwise nothing would really work. it's not hard to set up a threading engine. and the main reason 360 games look better is due to the built-in upscaler (possibly microsoft's finest idea for the 360... the rest of the architecture was pretty much pinched from the gamecube)
both consoles are great, but i think if devs start using the ps3 properly it will just edge it.
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/Is aware that he has increased post count
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I did conceed that CELL is the stronger CPU the problem is CELLs advantage is often exagerated(no denying this) and Xenos' advantage is often downplayed(its is clearly stronger than was first beleived which is where alot of those quotes come from... early days) and the XCPU isnt given much credit(the VMX optimisations will level the playing field somewhat for floating point performance if need be in future IMO).
Im going to have to say I think 360 may indeed have more potential than PS3 once devs really start investing in it then I think 360 will edge it(theyve not needed to because its easy enough to develope for) I will say at the least anything the PS3 will do you'll see it on the 360 too for that reason... Sony has forced devs to invest in the technology more heavily in some cases, because they didnt like the results they berated them... tricky tactics maybe? If you like I will point you to the XNA technology talks they did last year regarding 360s potential, maybe some 3rd party devs who give 360 the edge or do you only listen to Sony? Well we have differing veiws on the subject obviously but I think its better to agree to disagree, just wait and see I guess.
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Sony just made a blu-ray player first and everything else is secondary...
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/PS3LOLZ
/It's just not the same anymore
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not your best comeback
on the subject, here is scientific, indisputable proof about the xbox mastery
[link url=http://www.googlefight.com/ind ex.php?lang=en_GB&word1=Xbox+360&word2=PlayStation+3
]http://ww w.googlefight.com/index.php?lan...[/link]
plus side, its nearly tomorrow, GTA4 is out, which should tide me over to june, and my purchase of the MGS4 pack!
HUZZAH!
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Anyway, lame ass conversions FTL. I won't buy these games for either console as they always suck anyway.
Also, why does anyone listen to dizzy anymore? Answering just encourages him.
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In the end the hardware isn't really that important. One is a bit better in this and the other is a bit better in that. They both have their bottlenecks (funny enough, the disc format is one for both it seems).
As someone who has moved away from hardware and moved into software, I must say, the ease and support that you get is the holy grail. It means that I have to spend less time in micro managing my code and can spend more time in making a better product. The last thing I want to do is go back to asm levels, it's just not cost effective and makes compatibility a fucking nightmare.
The biggest advantage that MS has imo is not their hardware but their shear colossal development and support community.
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Once you 've read the intelligent technical debate some gurning chav leaps in and vomits forth trollish bile.
I'm hopeful for the future of PS3 development. I have one and I admit to disliking microsoft enough to never get a 360 (have you used their operating systems? Blimey). What I also believe, as bourne out by so many of these face-offs, is the PS3 indeed less capable in a cross development cycle (significantly in some cases) where it isn't the lead machine. Which may never be. Which is crap.
At least it's shiny and quiet. If you want it to be the machine Sony claimed it would be, stick to exclusives. Otherwise, put up with it or get a 360 and, in the case of the trolls on both sides, a life.
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Hang on a minute, whats going on....
/cue wibbly-wobbly time-tunnel effect
Schoolyard circa 1985....
"... but at least the 64 has a decent sound-chip......yeah, but those expanded sprites look wank....."
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I try not to post in these retarded threads but its amazing the nonsense that some folk spout as fact; the PS3 has outsold 360 in all regions for months now, but by pretty low amounts. This is most likely to 360 saturation of the core market, it can't cross over to mainstream because of Wii sales; and because the PS3 is selling as an HD media player. The Japanese figures are massively irrelevant as BOTH formats are failing over there.
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Keep it up, EG. It makes my day. Actually if you could be a bit more partisan one way or t'other to give fanboys an angle each time that might make it more entertaining, and focus their attentions.
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Oh, and these articles are bullshit. Lossless Hdmi, Rgb, scaling polygons etc. Who gives a fuck?
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http://ww w.eurogamer.net/article.php?art...
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Proper link for Viking: Battle for Asgard - Comparison Gallery Gallery:
Viking Battle for Asgard
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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i read the xna slides. i seriously don't think that any "cleverer" programming will unlock any more potential for the 360, as it uses directx, and due to the object model there is no way to actually "speed it up", and due to threading the rendering thread (should) always be running on a core to itself. the onus is on the artists to start making things look nicer now. there are so many things you can potentially do with shaders that nobody has done yet.
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A) Fair enough, it's childish but at least you admit it.
B) So what OS would YOU recommend.
/sets up a chair as this could get funny
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Don't start this. The thread is already bad enough.
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It really is a known fact that the PS3 is inferior when it comes to the games. The best 360 games arent even availaible on the PS3.
Im pretty sure the PS3 owners know this but they just wont admit they bought an inferior gaming machine. Remember that you bought a very good ( but very ugly looking ) blueray player.
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Really? So are you saying that developers have already reached the 360's maximum potential? Because that's rather naive if you believe that's the case right now.
Whether the 360 or PS3 has more potential than the other is open for debate, but what isn't questionable is that neither console has reached it's full potential, therefore there is much to be unlocked for BOTH consoles.
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Your like a VW driver, constantly dissing the neighbours BMW, how bad it is.
hahahahaha
oh yeah, know I go in a simular direction, I diss 360 fanboys and I defend the PS3 from time to time, but I stand for it, and someone needs to bring some objectivity to this place! I don't try to hide my way of thinking, and I am much fairer regarding the 360 then you piss poor lot. Plus regarding the face offs, I don't give a flying fuck, i'm just here for morons like muscleblade!
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I own a Audi Allroad 2006 model. Im not broke, and i always buy the best stuff imo. I understand your anger i really do.
I dont have anything against PS3 owners im not that stupid, i just really feel they should stop whining about objective articles like this and look at the facts. I really hope MGS4 will be great. PS3 owners deserve that after all the delays and crap Sony has given them.
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Maybe childish, certainly simplistic. A fuller reason to me not liking Microsoft would take longer and have less relevance to this thread. Things like agressive monopoly, hiked-up prices on mandatory software, using funds from said monopoly to prop-up failed hardware in a way that would make Sega weep verdant tears (the original xbox lost microsoft billions of dollars, any other company would be pushing daisies by now), stunning quotes like "we are going to destroy Google" from their CEO indicating their "what we can't own we must annihilate" attitude to business, etc.etc.
Your second question is also childish. Of course there isn't another PC OS, because, well, agressive monopoly....
Doesn't stop windows being a tawdry mess.
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"
Im 100% certain Gears of war 2 will prove him wrong.
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I just feel, as If I still here the same things as a year ago, but it isn't the same as a year ago, and Sony has delivered some good things during that year, and yes, they have promised some things and couldn't deliver, but regarding our PS3 now, with all the updates and games and features, it is cool. I just don't think that peeps who own a 360 and a PS3 but only buy the exclusive titles for the PS3 can't really judge objective, and I'm sick of those comments. And I'm even more sick of peeps who don't even own the PS3. I still believe, that lot of guys are so afraid, the PS3 could become hype and their 360 would lose the holyness, so they bash and diss, bash and diss, bash and diss, no matter what, and that moronic stuff gives me the biggest anger, plus today is a anger day for me..........
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Well, I would start off first by saying I don't agree with your PS3 views... but with that out of the way, Gears of War is a good point.
From the time Gears of War was released on the 360 in 2006, certain gamers have been *insisting* it represents the 360's maximum potential, claiming 360 games will not get any better. Even up to recently I've been reading the same nonsense from gamers, and yet just a few months ago, Epic demonstrated some of the big improvements they've made to the game engine on the 360 since then. Most noticeably was the hundred or so characters on screen at once, a huge improvement over the first game, and something that would have been impossible if Gears maxed out the 360. And these improvements are certainly not the result of artists doing some nice things with shaders, it's about optimizing the engine on the console as well as making greater use of the hardware features, a process which continues throughout a console's lifespan.
Therefore gamers and armchair experts are in no position to say that a console's full potential has been reached, or even say how *much* potential there is to come. All we can say is that developers always find ways to get more out the hardware, and therefore we gamers have no choice but to wait and see the results.
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A[link url=http://www....]http://www....[/link] I thought it would be entertaining. You guys never let me do anything. ;_;
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MS, just like any other mega cooperation has it's good and bad sides. Boycotting MS but then supporting sony or nintendo without thinking about it makes one a hypocrite or foolish.
In the end there is no such thing as good or bad, just those that are willing to swim in shark waters to make money and those that stand at the sideline saying how unfair it all is.
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"That's a stupid comment. "
What comment? The Gears 2 comment or what? Why is it stupid?
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Is is for that reason I choose not to buy a 360. It doesn't make me a hypocrite or a fool.
"In the end there is no such thing as good or bad, just those that are willing to swim in shark waters to make money and those that stand at the sideline saying how unfair it all is. "
That's bollocks.
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The PS3 has Uncharted and Ratchet & Clank ( good games )
The Wii has Mario Galaxy and Smash Bros ( fantastic games )
Easy choice imo.
I also think the Wii complement the 360 as a gaming machine much better than the PS3. The best PS3 games imo can also be bought on the 360 in better versions. The PS3 is the best gaming machine with a blueray player though.
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Your political motives is very hounorable. Too bad that the only one that loose if you dont buy a 360 is yourself.
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By now after 11 0 (certainly not as bad as the scoreline gives!), perception of PS3 now more balanced and less 'oversold' being totally bought as literal truth. Sure there are exceptions but more PS3 only owners acknowledge that its not vastly more powerful or having better games but still content to have console of their choice.
Reasons such as simply disliking MS, noises, no BD home theatre etc, are more grounded reasons and the same for X360 owners who feel no need to get PS3 (at this time) as sufficently satisifed with X360, better online intergration etc. I suspect that the 11 head to head articles have contributed to the better acceptance of where each console actually stands in relative to each other.
Hey, like someone said people arent that bothered about power, if they are buying Wii in droves! Oh hey that remind me must go and pick up Wii Fit from shop!
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"Is is for that reason I choose not to buy a 360. It doesn't make me a hypocrite or a fool. "
Yes it does.
"That's bollocks."
If you want to believe that, fair enough. I believe in fair business and try to avoid being and arsehole but in the end of the day I have to make money and playing nice sometimes gets in the way of that. I wont hesitate to step on others to achieve our targets. It is not nice, I try to avoid it, but that's the way it is. I know of other companies who couldn't do that, they are out of business now. We did more than 200% our expected target last year.
All business comes down to one single thing, money. How to earn lots of it. All try to wear the mask of friendliness but at the end of the day, that's just etiquette that weighs less than potential income.
Besides, monopolies aren't nessisarily all evil. The windows standard has also made sure that for a lot of things, there is one universal way of doing things. I would hate to go back to the pre windows times, even the most basic things such as installing a printer could be hell.
Everything has it's ups and it's downs and everybody is playing the same game, some just play it better than others.
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I tend to be fairly particular about the games I play. Fortunately for me it's things like Oblivion, Dynasty Warriors, Ridge Racer, Metal Gear Solid and Final Fantasy. I'm also rather fond of 3rd person platformers like Ratchet and Clank and the Lego games.
The apparently poor conversion of Viking and the lack of Bioshock, yeah I suppose I lose out in those cases. I'll survive
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No, seriously, with games like Uncharted, Lost odyssey, MGS4, Gears 2, etc, I feel anyone truly into their games would have at least some interest in both systems. I used to think the PS3 was pretty pathetic at one point, but that was when it really did seem to lag behind the 360. Admittedly most multi-platform titles are still visually better on the 360 but then certain exclusives like Uncharted are as good as the best the 360 has to offer imo and GT5P (while not being the best actual game ever) is visually the best thing I've ever seen on any home console ever... Also my dislike for the Wii is not out of a fanboy hatred of Ninty, I did buy one but it just wasn't for me so I sold it on. Anyway dude, carry on with the 360, if you're happy with what you have then there's no problem, you seem a little defensive though...
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Stop trying to insult me. I have an opinion about MS that isn't the same as yours. Let it go.
I never said MS were evil, I said I didn't like them. Likewise, I never said Sony or Nintendo were good. Your view that you're either swimming with sharks or a sideline whinger is derivative of George W Bush and his "you're either with us or the terrorists" speech.
Only a Sith deals in absolutes. What colour is your lightsaber?
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I think you would have loved Mass effect and Lost Odysse too. And Oblivion was a bit old when it arrived on the PS3 imo. I finished it a year before you. Lets hope MGS4 will be really good. I personally prefer NInja Gaiden 2 and would probably borrowed my nabours PS3 if it was exclusive to Sonys machine. thankfully for me its 360 exclusive.
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Still i own two 360s. I actually traded in my PS3 for a 360 elite when i was finished with Ninja gaiden Sigma. Believe it or not.
I still know you were kidding though. I have a Wii too btw and a DS.
Defensive? Not at all. Im just stating my opinion and im actually trying to be objective.
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Children are expensive little buggers, both monitarily and in free time
Plus we need a new carpet and the garden needs doing... I wish I was good at cut-throat business so I could afford everything.
A Joke. A JOKE. Don't go there Xerx3s, please
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I might have to buy a new Blueray player sometime this year though.
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Back to playing MGO Beta.
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You're the most retarded fanboy ever.
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seriously don't think that any "cleverer" programming will unlock any more potential for the 360, as it uses directx
What clever programming?(I find that whole sentence strange, if you mean optimisations then that would destroy your hopes of PS3s untapped potential) I gave examples of the areas this potential lies and its all true from the former members of the Xbox Advanced Technology Group(all part of XNA now) who keep close tabs on all 360 developements... That just shows you are unqualified to be discussing 360 developement with me come back when youve actually learned about the hardware, like I have. Ive also displayed I have knowlege of PS3s hardware too... you are a software developer I see... we are talking about different things and Im sorry but I'll take the XNA members research over your opinions on multi-core programming anyday.
The 360s API is virtually none existant, the comment you made just baffles me... you're telling me you're an experienced games programmer and you come out with a statement like that? "its direct-x so theres no untapped potential"? These are consoles my friend, custom hardware too and there really IS plenty left in store for 360... I'll say it again, it could well be that 360 has more potential and PS3.
Again I suggest we agree to disagree because Ive done this 10 times over.
Im guessing you didnt check them presentations out at all and wouldnt want to listen anyway which is fair enough(see the line above), for anyone else interested though heres the link:
[link url=http://w ww.xnagamefest.com/presentations.htm
]http://ww w.xnagamefest.com/presentations...[/link]
This years event will be in July.
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Excellent. Thanks very much.
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No need to be so rude.
Im not a fanboy. I was a nintendo fanboy when i was younger. Nes was better than the Master system and Supernintendo was better than Megadrive no question about it. I owned them all so i could tell.
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More strength to the gaming hardcore I say. Of course, I'm a childish hipocritical fool so what do I know.
BTW came home from work today and my two kids were playing Lego Star Wars and laughing like drains. PS3 version too, what madness!
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FladgeMangle do your reaserch on Sony(dont try and pair them with Nintendo... they are another multinational mega-corporation even less deserving of your trust if you go by recent years and why is it ok for Sony to buy people out like devs, movie studios ect?) or open your fricken eyes then... they bought their way in too(muscling Sega out in the process) crossing another partner theyd been working with and succeeding not with talent or vision for games but with their sheer marketing, highstreet presence and budgets nobody else could match. As far as the Console/Games industry goes MS is more at home there IMO and have actually been far more upfront with gamers too, actually thinking what they can do for the industry rather what they can get from the industry once in a while....
Anti-MS fools are the most niave around especially those who favour Sony.
Im not even pretending MS are all innocent we know the story with the OS monopoly but that wasnt beyond any other companies around at that time either, if theres no laws against it and they can gain success from it then businesses dont usually think twice, even when there are laws some try and get around it(*cough*Sony's taxes*cough*). We certainly dont want Sony controlling the market, or anyone else for that matter its good that Sony finally met a company that was more than a match for them financially, its also good that people have woken up to how Sony have shown little respect to the competition and their consumers in recent years(not all of us but its an improvement... I could bring developers into it because it has to be said in the past Sony have shown arrogance and little respect here because of their position... or maybe they just dont understand their needs being more of a hardware manufacturer... but you get the point).
Competition is good, the consumer is going to have it good this gen because Sony's dominance is over and competition is healthier than ever. Now with that in mind lets not pretend theres any good or bad side here they all want our money, whos offering the most for you is what matters.
I will say out of principle I wont buy a PS3 now even if I could afford 3 consoles(or had the time) because Sony are the most dishonest player in the industry and on a less important note some of the fans are just cringeworthy, blindly devoted to a corporation they think is "the coolest", attacking others for simply prefering another console... it would almost feel like giving in lol.
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Thanks for the laugh, though, Calgon.
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I know you never played those games on the 360 cause you are very much mistaken. Dont worry though you still have a very good Blue Ray player and the games you are mentioning are pretty good on the PS3 if you dont mind the lack of a good online mode and achievements.
I definently think all hardcore gamers should own a 360 even if they already bought PS3. Trust me you will not be playing the PS3 much after you got the 360. Trust me ive had them both and im seriously not a fanboy. I dont prefer MS over Sony as a company at all either. Quite the opposite actually.
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cod4,Oblivion,dmc4,Burnout,graw 2,
all multi paths,
all AAA.
all best on the superior console PS3.
FYI:
CoD4 has much higher resolution textures and a slightly more consistent framerate on 360.
http://d.hatena.ne.jp/yoda-dip-jp/searchdia ry?of=23&word=%2a%5bGame%20Compare%5d
DMC4 has better image quality on 360, with 2xMSAA versus weird frame blend temporal AA blur on PS3.
GRAW2 has 2xMSAA on 360 plus a slightly more consistent framerate. No AA on PS3.
Burnout Paradise is 720p with 2xMSAA on both systems. PS3 has a slight edge in other areas.
Oblivion was released a year later on PS3.
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the 360 is great. the ps3 is great. this has once again degenerated into a thread where the 360 fanbots start going on about stuff that doesn't matter. 2xmsaa? if i can find someone who can tell the difference with the naked eye between 2xmsaa and "wierd temporal blur" then i would gladly give them a medal.
as a hardcore gamer of 21 years, i can say i have had more fun with my ps3. i have had fun with the 360, don't get me wrong, but i get more fun from my ps3.
these fanbot arguments are getting stupid now.
and @calgon: i don't know the hardware inside out as i am a developer of applications, not games, and so do not have access to a devkit. i do know, however, that no matter how many times you create a vertex buffer in directx and render it to screen, it does not speed up. it never will. directx is a known quantity in terms of performance, and unless you know something i don't about making directx perform faster, i suggest you learn directx. otherwise, please tell me. i'm working on a game and would love for it to run faster
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Anyway some of it is cleaverer programing yes and that does get results(so lets not be silly and pretend efficienct code/shortcuts/optimisations are meaningless), but the things I was talking about go far beyond that, its true untapped potential. Whether you acknowlege it or not, 360 has it in both chips unlike the PS3. In the end Im not sure there will be much in it but it would be nice if 360 got the one up over PS3 IMO because much prefer its design, also I just think people get a bit carried away with the CELL hyperbole too.
Now let us call it quits, enjoy your PS3 by all means I just cant stand fanbots as you put it spreading misinformation.
/no more replies on this thread now
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There's a difference, though it isn't hugely significant.
2xMSAA
"Weird temporal blur"
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Agreed
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He's dead right, though. And Eurogamer is so unashamedly biased against PS3, I stopped reading pretty much anything PS3-related on this website long ago.
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"He's dead right, though."
I disagree. But I'm not surprised you agree given the following comment...
"And Eurogamer is so unashamedly biased against PS3, I stopped reading pretty much anything PS3-related on this website long ago."
Oh sure. They've annoyed you so much with their bias that you no longer visit this site anymore. Oh wait.
The fact is, gamers like yourself ALWAYS cry "BIAS" whenever a website or magazine doesn't say what you want to read about your favourite console. This is especially true for reviews, where gamers get angry if the score isn't as high as they'd like for a game on their chosen console and not as low for a game on another console. Hence there isn't a gaming website or magazine I know that doesn't have groups of gamers (usually fanboys) calling them biased!
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Eurogamer must have reason right.
Plz dont say that their paid by MS thats just total crap.
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People now know that this was not the case. I remember buying my PS3 with resistance and motorstorm right after playing gears of war. The difference was huge in the opposite way that i would have imagined a year before. The 360 isnt alot better than the PS3 when it comes to crossplatform games. But shouldnt it be much better? Its still the most expensive console hands down. The best console not at all.
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Never underestimate Sony...that's all I have to say right now.
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