Xbox 360 vs. PS3 Face-Off: Round 23
Dragon Age, Beatles, Guitar Hero 5, FIFA 10, PES 2010.
In what's likely to be the last Face-Off of 2009, Digital Foundry does a little housekeeping, sifting through the teetering piles of code dotted around the office, picking out the most intriguing games we've yet to cover, and combining those with the definitive word on one of the year's biggest releases - BioWare's Dragon Age: Origins.
As is the norm, the feature is crammed with the media that matters. One of our TrueHD workstations is pretty much full to the brim with lossless digital dumps of the HDMI ports of the Xbox 360 and PlayStation 3, giving us access to the very best 24-bit RGB comparison shots and untouchable video assets, presented to you in pristine h264 video, manually encoded on a per-game basis for ultimate quality.
Onto the all-important line-up, then. Just the five releases covered this time, but all of them with an interesting story to tell, plus some bonus PC action included too.
How do the different versions of Dragon Age: Origins compare? Are The Beatles: Rock Band and FIFA 10 really two of the best multi-platform conversions of the year? Is Guitar Hero still sub-HD on PS3? Read on...
Dragon Age: Origins
The last of the big Q4 titles to reach the Digital Foundry lair, Dragon Age: Origins is uniformly recognised as an excellent PC release, reflected in the glowing 8/10 Eurogamer review, so it was obvious the PC version would need to be considered, if only to give a technical context to the visuals and performance levels of both Xbox 360 and PlayStation 3 versions.
First up, let's take a look at the console games via the wonders of high-definition comparison video. It's definitely the case that the PS3 version has a collection of small technical advantages. Texture filtering is superior, the lighting model looks a bit more accurate, and the depth-of-field effect is more accomplished too (even compared to the PC version). Judging Dragon Age: Origins in terms of pure image quality, the PS3 version is the console version to have.
Xbox 360 claws back some IQ points though, thanks to its inclusion of 2x multi-sampling anti-aliasing, which is absent on PS3. Then again, compared to the impact this has in other games it's not that worthy of comment: edge-blurring, depth-of-field and a low-contrast colour scheme work very effectively in smoothing off edges on their own on PS3, even without the inclusion of MSAA.
High-definition comparison movie of Dragon Age: Origins, running at 50 per cent speed. Press the full-screen button for the full HD effect, or click the link below for a larger window.
Despite some technical wins for the PS3 code, the overall look of the game is not as impressive as PC on either platform. Dragon Age: Origins is a game that concentrates heavily on its dialogue-driven cut-scenes, and the close-up texture work we see here comes off second best, which is puzzling when you consider what BioWare achieved two years ago with Mass Effect, and also the quality of the work seen in the Mass Effect 2 gamescom demo, which was extremely impressive.
It's also fair to say that both console games aren't strong performers. Dragon Age: Origins is v-synced for better image consistency, but the frame-rate is extremely variable - anything from 15 to 30 frames per second depending on the scene being rendered. In this area the Xbox 360 game has the advantage, but even the Microsoft platform struggles.
Okay, so let's start to factor in the PC version, as examination of its make-up can help put the Xbox 360 and PS3 versions into context. There has been a lot of discussion about what elements have been cut down on the console games in terms of textures, effects and audio quality. Although it's not conclusive, taking a look at the structure of the disc on each build can be a strong indicator on what's been changed.
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Comments (80) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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"Judging Dragon Age: Origins in terms of pure image quality, the PS3 version is the console version to have."
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I thought the PC version looked OK but it's no looker by any stretch of the imagination although seeing those screenshots with the console versions side by side makes me appreciate them more. Skin textures and detail are good but everything else is blur-o-vision with some awful low-res textures for doors and cabinets. At least on the PC you can add custom texture packs to improve the quality, not that they change the actual gameplay in any way. Dragon Age Origins is a game that doesn't really need stunning graphics anyway as the exemplary quality of the rest of the game more than makes up for the ordinary graphics.
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the amount of brain capacity you just displayed more than explains all that unused potential.
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Jesus Fucking Christ!!!
Sony and Neversoft - one of 'em is responsible...."
Harmonix manged it - so a kick in the balls to Neversoft then.
Oh, and good for Bioware too.
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You can change the crowd chants, tunnel logos, have Sky Sport or BBC Match of the Day overlays/scoreboards, change the layout of the in-game HUD, add all the correct licenses and kits, change the ads displayed around the pitch and even change the grass if you want. If you install KitServer you can even tweak the LOD setting so that the players display at full detail at all times. This means that you can easily tell players apart even from a zoomed out camera as they're no longer faceless blobs! KitServer is genius IMO.
PES 2010 is not as in-depth or feature-packed as FIFA 10 on the consoles and the gameplay is nowhere near as sophisticated but on the PC there's no contest really as FIFA 10 is utterly mediocre on that platform as the core engine is still rooted in the PS2/Xbox era (or it seems like it!). To be honest, I've been playing PES far more than FIFA this year because I don't tend to switch the 360 on much these days but even so, it's still hugely fun to play. Flawed but fun. T'was cheap too.
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btw. messiah-donnie-080208-999. welcome back chups.
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Yes there's a difference....you can see that side by side of the textures are lower res....would you know unless you were switching between both versions? Not really. It's the underlying game that counts, and that works fine on console too, even with the differences in interface.
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"Judging Dragon Age: Origins in terms of pure image quality, the PS3 version is the console version to have."
Oh, don't worry, the EG writer was hospitalised pretty soon after typing that.
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"Judging Dragon Age: Origins in terms of pure image quality, the PS3 version is the console version to have."
Oh, don't worry, the EG writer was hospitalised pretty soon after typing that. "
Are you disputing that most multiplatform games are technically superior on 360?
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and what's with all the 360 clients turning on the writer in this case when in every comparison of this sort the differences between consoles are minmal and would take a superhuman to detect? oh right...i forgot theyre blinded by fanboyism.
@widge you found a tree with higher poly count? here have a cookie!!!
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Me neither
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Ah but the PS3 has the advantage, there is nobody to moan now. /0\
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Also, is there already a patch for the pc version to remove the underwear from the characters in the romantic scenes? Not that I have the pc version, I just thought that surely that would be a priority for modders. And another point in favour of the pc version, provided you're into that sort of thing...
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They could store bigger textures etc but then the GPU won't be able to render them, the only time the extra storage is really used is video, there is a few games where the PS3 has more videos or higher quality.
Good to see not all PC games are held up by the consoles.
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As I say it could lead to an advantage is some cases but in most its not.
I do think blu-ray will come more into play with the next generation of consoles, as some PC games with higher quality assets are now using 10Gb+ installs.
As for the image quality vs framerate debate, it is very much subjective to the type of game. Races/fighters need a stable frame rate where RPG's etc can have drops without issues with an overall better look.
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@ MeBrains: Please. They have reviewed PC comparisons done on certain games before, such as The Orange Box, Call of Duty: Modern Warfare 2, & Batman: Arkham Asylum, even when the 360 versions are better. Absolutely nothing to do with bringing in the PC version of Dragon's Age Origins because the PS3 version is "better."
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The article writer doesnt really address the irony that a midlevel PC with a 60 buck nvidia card can run Dragon Age at max graphics settings.
I love Dragon Age but the graphics -- even on the PC and at max quality -- hark back to Half-Life 2 era graphics. Lots of fuzzy bitmaps on environment textures.
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I have just 3 people on my ignore list - but i only see 45 of 86 posts!
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I have none on mine, and (including your post) I only see 46 of 87.
A glitch in the Matrix methinks.
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It was good to see the PC version brought along for comparison in the case of Dragon Age. I think DF should make that a habit and always compare console versions to the PC version for perspective. And change the feature's name to "Multi-platform face-off", I guess.
The rest was just business as usual...
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Trying to be funny bymocking me when I know what im talking about and you dont, doesnt take much more than that to see who is the dumbass here, right? Oh yeah there is one way. Check the link and you know where to shove that one tree
[link url=http://www.gametrailers.com/video/pc-ps3 -360-comparison-dragon-age/58659
]http://ww w.gametrailers.com/video/pc-ps3...[/link]
@Xerxes
From the only times ill agree with you. Noone bitching for that matter.
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By the way, the load times are apparently better on the PS3 compared to the 360. Probably not a big difference, but still worth mentioning in a comparison, I would think?
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Bless. There are other games which've had the edge on PS3 over 360 previously in these face-offs, but they're conveniently ignored by the OMG DF IS BIASED THEY HAS BEEN BOUGHT BY MS AND THE NEW WORLD ORDER AND THE GREY ALIENS WHO WANT TO HIDE ATLANTIS FROM US brigade.
The main difference here is that much was made of the +/- points in comparison to the PC version; I'd even heard some say the 360 version was unplayable in comparison. I'm rather thankful that it's not the case as I don't have a PC poweful enough for it and I have two console formats to choose from now
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Not really that puzzling, seeing how DA is a much, much bigger game than ME.
Anyway, don't quite get how people can complain about DA's looks, at least on the PC: from the isometric perspective, it's often stunningly beautiful, with a level of detail comparable only to the old 2D games.
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could you tell me which ones they are please?
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Is that why you voted that comment down?
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"OMG DF IS BIASED THEY HAS BEEN BOUGHT BY MS AND THE NEW WORLD ORDER AND THE GREY ALIENS WHO WANT TO HIDE ATLANTIS FROM US"
I thought that bit was unnecessary, but i didn't mark you down, I generally leave that to others who don't believe folk are entitled to an opinion...
Ignore the first part, that's been covered!
Cheers
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I am genuinely surprised my post got marked up though - I would have expected the opposite to happen.
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My CAPS bit was in response to the number of people who seem to treat these face-offs as a massive conspiracy and any observation as a confirmation of bias against Sony. I've lost count of the number of times I've had to point out that posters are wrong about certain games not being covered - Bionic Commando being the main one I remember, one poster insisting on it being proof of bias that it hadn't been covered when it, of course, had.
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When I make a comment like that it's usually because I've reached critical mass and is rarely aimed at a specific poster - there were several others saying similar on that same page but rather than respond to all of them I usually just pick the one. I should make that clearer in future, I think.
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At the end of the day, it's all about perception. People will see whatever they want to see. Although I have read posts on here that claim that ps3 games have never "won" anything as far as these face-offs are concerned...perhaps they just missed those editions?
In the 'Wanted' comparison, the fella said he'd rather play something else anyway! It's clear from the posts on here that some people form opinions based on what they read, so I guess they need to be careful how they phrase things...
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As for the quality of the games in question; Digital Foundry is just interested in the technical performance of games, the gameplay is covered elsewhere
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Doesn't say much for Wanted does it?!
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It IS a big deal IMO, the only thing that sticks out like a sore thumb in an otherwise pretty polished game. Not that it affects gameplay as such, but come on what's so difficult in rendering a football pitch with 22 players at a stable framerate?
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it does not change the fact that I do not care really. I just noticed it. I do believe Retroid in saying that DF is just about technical merits and that PC DA
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"The Playstation 3 version is better in every regard than the Xbox 360 version from a technical standpoint. The framerate is smoother, colors better, and load times shorter, but it’s still a far cry from the PC version. If you are picking between consoles though, the Playstation 3 version is the one to buy."
I keep hearing differtent reports about which version has the smoother frame rate and quicker loading. Graphics are better on the PS3 though that's not saying much.
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If you want a rpg get Demon's Souls (PS3) - forget DO (console versions)!
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But then again, any reader who prefers to play FIFA with the DS3 will just disregard that statement.
Note that the PS3 "won" the PES vote thanks to the controller as well... I think the underlying message was "pick the version you feel more comfortable with, because the graphics are pretty much the same".
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What bothers me the most is the gameplay differences between the console versions and the PC version. As much as I like the game, the combat system for the console versions is poor. Not being able to queue more than a single action (without spamming on the left trigger) is a royal pain in the arse, and I honestly don't see why it couldn't have been implemented for us console gamers. The isometric view would also have been helpful in certain battles (especially the indoors ones) where the camera often doesn't give a clear enough view for accurate spell casting. I reckon both the PS3 and the 360 got a lazy PC port, which is a shame given how great the rest of the game is
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Thanks to Digital Foundry, you can see the differences so you can make an informed decision of whether you're ok with the differences, or not, before paying out.
You don't just learn the what, but the why as well, to understand why the differences are present - did the developer do all they could to create an enjoyable game, or you might learn that the issues intrduced by balances made during the port process, critically affected the gameplay experience, and so may want to try something else instead. I don't know of another source that covers these considerations as comprehensively, or in as appealing a style of address.
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Playstation/xbox/wii fans add me and check out my blog please http://luger992.wordpr ess.com/
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Totally agree with you. Digital Foundry/Eurogamer have the best H2H by far. I used to read the ones over at IGN but there's simply no comparison.
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"but it IS a first to include the PC in the first face-off"
So its gone from *the* first to include the PC version to... "first time its been included in the first faceoff in the article".
Yeah... :/ doesnt look like someones desperately clutching at straws or being petty there, so they can pretend they were right all along.
Too funny these SDF types are.
For what its worth they dont usually include the PC version because its normally always better(given that if you are a PC gamer then you probably have a PC that beats both consoles with ease) but in Dragon Age's case it probably was worth noting how much more effort was put into the PC version... ie neither console version was particularly impressive compared to standards set by other cross platform titles in the same genre(Oblivion, Fallout3 ect).
"FIFA 10, no one see it? Game perform exact same and look almost the same, PS3 version have better aa."
Maybe to you but as Richard rightly pointed out, the PS3s version has blurrier/softer look to it because of the RSX's quincunx AA. Technically speaking its a disadvantage whether you prefer it is up to you, good AA(the way its supposed to be done) doesnt give the appearance of blurred edges or textures though, it *should* give a cleaner/sharper look to a game infact(no jaggies).
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Not quite, all the following have had face-offs between PC, PS3 and 360 first, no prior face-off between just the PS3 and 360;
Fallout 3,
Call of Duty: World at War,
Far Cry 2,
Fear 2,
The Chronicles of Riddick,
Batman: Arkham Asylum.
[link url=http://www.eurogamer.net/archive.php?p latform=digitalfoundry&type=face-off
]http://ww w.eurogamer.net/archive.php?pla...[/link]
So Dragon Age is certainly not the first game, far from it. The only 'strange' thing is that it was included within Face-off 23 (so it's perhaps the first within the main 'Face-off:Round X' series), but would it really have made a difference if two face-off articles were posted on the same day, where the Dragon Age face-off was seperated from Face-off 23?
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"This is "Xbox 360 vs. PS3 Face-Off" not "Face-Off""
Ok, fair enough, there's a case for Dragon Age to be split off from this face off and put into a seperate article.
I would put it's inclusion here to be nothing more than an oversight/error on Richard's part, rather than the claim that it was done to belittle the PS3 version.
Agreed?
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@Trejser - Im not sure I can agree with you on that but as I said if you prefer the look of QAA in that instance power to you, what I said was right though, technically QAA is less accurate. Id agree with Richard that Fifa10 isnt a game that has levels of detail where accuracy is as important as it might be in other games, Id still prefer a cleaner look over a soft blur though personally.
@Yaz - I dont think it was an error at all, I mean surely you can see the difference between those titles you listed and this one?
All of those were eagerly anticipated on console too... Dragon Age... well I couldn't tell you the release date and I doubt many console gamers could either, off the top of their head(i.e. PC version deserves a mention but was it worth doing a seperate article for? I dont think so).
Credit to you though, you've far more patience for cretins like Semitope than I have.
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