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Xbox 360 Roundup Review

Xbox 360 Review by Dan Whitehead

30 October, 2008

Page 1 of 5. Page 2 ->

TNA iMPACT!

  • Publisher: Midway
  • Developer: Midway

Wrestling games have long been dominated by one brand - WWE - and that's meant there's only been room for one wrestling videogame series - the one officially endorsed by, and licensed from, the WWE. Yet SmackDown has been treading water for several years, bloating its back-of-box claims with lots of peripheral fluff but doing little to address the fundamental flaws in its now-creaky game engine.

TNA iMPACT! wreaks havoc on my spellchecker, and now hopes to land similarly painful body blows on THQ's lumbering franchise behemoth. Based on the televised rival to Vince McMahon's gaudy carnival, the pace is faster, the glitz a little less overbearing and the wrestlers themselves...well, they still have mullets, growly voices and tight pants. One step at a time, eh?

There's no denying that iMPACT! (and that's the last time I type it like that) offers a more immediately satisfying gameplay experience than SmackDown. It sounds a little ludicrous, but it's much closer to being an actual wrestling game, rather than a race to see who can pull off the most outrageous submission moves. Submission holds have come to dominate SmackDown, but here the focus is on wearing your opponent down through sustained attacks before going for the pin when they're at their weakest.

'Xbox 360 Roundup' Screenshot 1

TNA stands for Total Non-stop Action, not Tits 'N Ass as I first thought. Hey, it's an easy mistake...

Counter-moves and reversals also play a big part, with all your defensive options wisely mapped to, or modified by, the RB button. At its most basic, hit the button when it flashes during a hold, and you'll instantly turn the tables on your opponent. Get two well-practiced players in the ring and there's a real back and forth as they grapple for the upper hand.

Where TNA loses marks is in its rather featureless presentation. Multiplayer is decent, but the no-frills framework doesn't leave you with much to do. The story mode is fun, but no replacement for a genuine career mode, while the available options can't help but pale alongside SmackDown's over-stocked buffet. That's not always a bad thing, but with a similar weakness for clipping effects and occasionally awkward animation interactions, it's not enough to topple the champion just yet. TNA does offer a robust and instantly gratifying wrestling engine, however, and future instalments should see it become the Pro Evo to SmackDown's FIFA.

7/10

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Comments: 1-24 of 24 in total

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BathiBoi
30/10/08 @ 07:07
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how long you test this games?
DDevil
30/10/08 @ 07:54
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Wow. An Impact review finally. You were a little more lenient on it than I was as well.
crwoody
30/10/08 @ 07:57
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"The easiest "odd one out" puzzle ever."

made my morning that :)
Mentalist(air)
30/10/08 @ 08:07
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"Wearing its traditional role-playing roots like a badge of pride"

Traditional tabletop wargaming roots, I think you'll find...

... actually it sounds quite interesting. Is there a PC version planned that likely won't be so hamstrung by joypad control issues?
Edited 1 times, most recently on 30/10/08 @ 08:13
Darren
30/10/08 @ 08:17
#5
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Hurray, you reviewed SBK 08 at long last, having said you would two months ago! I agree with the review and 7/10 is a fair score for what is a good game but one that is lacking a little in content (just 12 tracks) and atmosphere.

The criticism about Madden NFL 09's gameplay is a little unfair IMO because the A.I. is only unbalanced if you use the seriously flawed adaptive difficulty setting which makes, for example, running plays harder if you're good at running with the ball or passing plays harder if you're good at passing. Spoils the game completely if you ask me. If you use the standard difficulty setting then the game is much, much better. This year's game is the best Madden in years IMO and I easily think it's worth an 8 or even a 9 at a push. I really must get back to that game at some point... :)
KreyAtiv
30/10/08 @ 08:25
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@ Mentalist(air), the PC version is out. You are best getting the "Warhammer: Mark of Chaos Gold Edition".
It has two in the one Warhammer Mark of Chaos and the expansion pack "Battle March".
You also get the army editior in it. Worth checking out.
GordonCaladan
30/10/08 @ 08:53
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I for one really disdain the roundup format.
Hans Gruber
30/10/08 @ 09:08
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7/10
syphaa
30/10/08 @ 09:10
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Still no MotoGP 08 review?
I don't agree with the SBK 08 review, it is by far the best bike game on the market, surpasses all the arcadey rubbish out there and actually makes me excited about future installments!
spongebob
30/10/08 @ 09:36
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I for one think the regular reviews are too long.
Krelle
30/10/08 @ 09:52
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The round-up format is perfect for those less interesting games.
KingOfIceland
30/10/08 @ 09:56
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7/10
Kylun
30/10/08 @ 09:57
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Warhammer Battle is a table-top game - NOT a roleplaying game!

Warhammer RPG is role-playing game!

You can tell as there are clues in the name.

Why is it game reviewers - people who are supposed to know about games, regardless of computer or not - can't distingish between two massively different types. It's like getting card games mixed with dice.

This game can't display it's RPG roots, since *this* game doesn't have any.

... it's okay - I'm over it now... ;)
metalangel
30/10/08 @ 10:42
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Good to see an SBK08 review at last. It is a very, ridiculously hard game to get to grips with... but yes, it is jolly good fun, particularly if you turn the realism down a bit (it is incredibly easy to lowside on bends, even on a dry track) and go for a bash online. Thing is, everyone I know has waited for MotoGP 08 instead which is a crying shame... not least of all because there was hardly any coverage of this.
rhubarbandcustard
30/10/08 @ 10:55
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I traded in a game and got BAJA for £20.

It is pretty mediocre in every way. I was expecting a BAJA endurance race to be pretty exhilarating especially as I have steering wheel and racing seat set-up, but it isn't. You just career off the track to the left, to the right, again and again and again. And the AI drivers really are bastards.

I want to like it, but I don't.

It's almost as bad as Sega Rally. A game Eurogamer gave a 9. WTF!
Lagto_Soa
30/10/08 @ 11:05
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Actually I find I'm more inclined to read the roundup reviews than the 'standard' reviews... not sure why, partly because of the bite-size format, partly because it feels like I'm getting some kind of five-in-one bargain, which is ludicrous but, well, I dunno. I just know I'd never have clicked on a standalone wrestling or Madden review, but tucked away in a roundup I read the damn things regardless.

Also, more disgruntled sucker-punching bears in reviews plz.
BiscuitBase
30/10/08 @ 11:40
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7/10
Rodafowa
30/10/08 @ 12:08
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Wow, and I thought I was the only massive geek who'd take issue with the "traditional role-playing roots" thing. Pass the polyhedrons...
illusiondance
30/10/08 @ 12:42
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i have to agree that the round-ups feel like a bargain too,(lots of info - lower risk of being caught with an essay on screen.)
On review consistancy - i havent had great issue with EG but i suppose i havent played a new game since Lost Oddity.
Sega rally review was good, borderline 8/9 but the journalism was sound, cool game even standing up to Dirt.
Lonestar
30/10/08 @ 12:58
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10/10
Darren
30/10/08 @ 13:56
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Lost Oddity?!? You mean Odyssey surely? ;)
GordonCaladan
30/10/08 @ 14:49
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Looking forward to playing the amesiac Major Tom in Lost Oddity.
darc
30/10/08 @ 16:16
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"The campaigns aren't huge, however, so it won't last a dedicated strategist more than a weekend or so."

LOL a game that's shorter than its own learning curve. Sounds like fun!
3william56
31/10/08 @ 06:33
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"dead-bolted steel door, three inches thick. And it's covered in spikes. With poison on them. And when you open the door an angry bear pops out and punches you in the kidneys."

Is this a carryover from the Day of Crisis review? Is it the same angry bear??

Comments: 1-24 of 24 in total

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