X360 vs. PS3 Face-Off: Round 10
Vegas 2, Army of Two, Lost, Blacksite, Conflict, Lost Planet, DW6.
Welcome to the latest in Eurogamer's on-going coverage of cross-format games development, our chance to go back and supplement existing reviews with additional console-specific coverage.
As is the norm, there's roundup commentary on the gameplay of each title, combined with technical analysis for both PS3 and Xbox 360 releases. Backing that up is the usual range of 720p and 1080p (where PS3 supports it) full precision, full-range 24-bit RGB dumps of every game, courtesy of the Digital Foundry HD capture unit. With Eurogamer you get the full, uncompressed picture of what the respective consoles are pumping out, with no recourse to murky, jerky streaming video.
Onto the games then. There's quite an intriguing line-up of the best and the very, very worst in cross-platform development in this round, with an unintended emphasis on co-op gameplay and Epic's Unreal Engine 3 technology.
Thanks to the Beyond 3D Forums' Quaz51 for additional technical analysis on Army of Two and Lost: The Video Game.
Tom Clancy's Rainbow Six Vegas 2
I'm somewhat late to the Rainbow Six party, getting my first taste with the last Vegas game I covered in the third face-off last year. I liked what I saw so much that I played through the entire single-player campaign in a few days. The control system felt refined and mature, the graphics were (and still are) excellent and the game took on an entirely new dimension when played online. The fact that it was an excellent PlayStation 3 conversion was the icing on the cake.
But Rainbow Six Vegas 2? In many ways, it's a solid progression. The ability to use the same character persistently throughout the online and offline modes is an obvious but highly successful addition to the formula, and the customisation options are excellent. Seamless integration of co-op into the single-player campaign is another decent addition (though two-player-only does rankle), but more than that, the make-up of the levels has clearly been designed with multiplayer gameplay in mind. Multiplayer is as good as ever it was, and, once again, Terrorist Hunt is a real high point.
But like Kristan, away from the multiplayer options, I found the solo campaign to be a real disappointment. He found it too easy, I found it dull and annoying. The original Vegas' juxtaposition of tactical shooting in a glamorous, glitzy environment was a risky idea, but - credit to Ubisoft here - it worked. In Vegas 2, the locations are much less interesting (welcome back office blocks and warehouses) and the continual process of snake-cam, door-busting shoot-outs becomes progressively monotonous.

Not to mention frustrating. Even on default difficulty level, the enemies are crack shots - one false move and you're dead. Often you've no idea where incoming fire is directed from, so death is frequent and frustrating. Combine that with key 'set-pieces' that have terrorists spawning out of nowhere (usually on the protection missions) and I found myself forced to play on just to do this piece justice, as opposed to playing for fun as I did with the first Vegas. In most cases, sending in your squad ahead of you to attract enemy fire seems to be the best way forward as, bizarrely, the terrorists seem to have a much tougher time gunning them down. Hardly a fair or sporting way to progress, but at least it forces you to make full use of the team.
So very definitely a Jekyll and Hyde sort of a game for me, significantly better than the first Vegas in any multiplayer scenario but undeniably disappointing for those after a decent solo campaign, where it really seems as though the development team has run out of ideas.
In terms of the cross-format analysis, Ubisoft has had an excellent run of form with the Unreal Engine technology. With just the occasional difference in special effects and lighting, the original Vegas was essentially the same game on both Xbox 360 and PlayStation 3. Ubi's Phil Therien promised the same level of parity on the sequel in several press interviews, and by and large, the company has delivered. However, in the case of Vegas 2, that doesn't seem like such a big deal as the game feels sparser and less detailed than its predecessor. Somehow, the move away from the casino environments seems like much less of a workout for the Epic middleware.
There's good news for 1080p display owners too. After the unmitigated disaster of the 'full HD' support in the original Rainbow Six Vegas, which somehow managed to look about as impressive as a badly scaled 480p image, the developers simply haven't bothered this time around. Of course, the 360 version scales up nicely to any resolution as is the norm with the system hardware, but at least this time PS3 owners won't have to fiddle about with the XMB settings just to make the game run at its best.
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Comments (213) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Didn't Sony say that developers were starting to make the ps3 their lead platform a few months ago?
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I disagree, and since you didn't give reasons, I won't either.
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+1
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and...
Blahblahblahblah!!!
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Absolutely, methinks. Unless there's a Pc version of GTA4, in which case I'll save the cost of a new console and buy that.
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'for me I just want to see a face off on Grand Theft Auto 4, which is likely to be the definitive face off, whoever wins that, WINS '
Deffo looking forward to GTA4 head to head, but doubt that whoever win that will go on to win the current gen!
However it may settle few arguments but come on, the detractors on each side will just readjust their position and say 'the coding for other platform held up.'. 'the issue of hardware memory/DVD had forced lowest common ..' or perhaps moving onto other multi platform games coming up later this year as being a more fair test!!
Grow up just accept the results so far, what is clear is that X360 is a marginally better gaming console and that PS3 do come out second best in the overall competition, but in a majority of time there is actually not much NOTICEABLE differences especially to those who only owns one console!
I was only suprised with Army of Two, borders on PS3!! Heck!
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Actually, there will be no noticeable differences at all for those that own just one console...
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It's not fanboy fodder or anything unless you take the thread in that direction. You could just read this like those cross platform comparisons we do sometimes request in comments and just use it to know where the game runs best. *shrugs*
Wendelius
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@headbog - well, you must be some 360-loving noob if you think being anti PS3-bashing is a bad thing. Or is it bashing anti-PS3 people that's the problem?
While I only own a Wii, and don't care either way between these 2 consoles, it does seem that the PS3 crowd get very defensive and start calling these articles "pointless" an awful lot, when for people who own both consoles (or are looking to buy one of them) they can be very helpful.
If your console has crap versions of lots of games and the only thing it generally does better is having more storage space on its game medium, /so be it/. Presumably you didn't buy it so it would do well in this sort of review; you must have actually had a real reason for getting it, so why do you care enough to post here?
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Xbox > PS3
Ten articles to underline this point is a bit much though!
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Actually, there will be no noticeable differences at all for those that own just one console...
Les, yes was being funny :-o !
I know there were previous comments that articles are USEFUL for those who owns both consoles and need to be certain as to which version would be better. So made your mind up after 10 or so identical results yet?!!!
Question is those who only own one console would care that much that the version they are playing are slightly inferior or so than other console? For them playing it it is the game in front that is important! Still the results speak for themselves inniit?! However that are not going to put people off getting PS3 or continue to play on it?
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After 3 PS2 games, and 2 PSP games, I kinda had enough.
So mister Houser, amaze me, or be gone!
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360 + 20 gig HDD + 2 games = £219 at same shop.
PS3 wins.
Fixed.
(Complete joke btw...Ive not played Ps3 yet...)
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how true indeed, its like a line up of games I would go out of my way not to own! That Conflict game is an absolute atrocity.
The one thing that this does highlight though, for PS3 exclusives ( well, and GTA
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you big stirrer
I have to say, I've never noticed any lag in my gaming, its better than my big black Xbox of last generation. Although thats mainly on Warhawk so not sure how the hosted servers impact on that.
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Lets just all be happy with the console(s) we've bought!
Even better, buy all three and play console exclusives only. 'Cause Johnnywashngo is right.
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Oh yes.
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"why does everyone who does these PS3 vs 360 price comparisons always count the wireless adapter for 360?"
Because it is massively overpriced probably.
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Fact is, the question of which console is the "real next gen" -- offering the superior technical quality-- has been the major marketing focus of Sony and, partly, of MS.
EG's face offs simply subject the marketing propaganda to some systematic, critical judgement. That's good journalism. Fanboy fodder? Of course it is! The fanboy clans have deliberately been constructed around this issue by marketing strategies. Arguably, that makes EG's journalism even better.
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Yes well thats true, but you don't have to buy it, that's why I didn't! Same with the hilariously overpriced hard drives.
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It's so clear those making these comments are just unhappy with the results of the comparisons and if their chosen platform were winning all the face off's they would have no problems with the articles.
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It can still be done though. Even though CAT5 its not an ideal solution for you, I just dont think the wifi adapter should be considered an essential for everyone. For me I'm happy just running the CAT5 to the router when I want to use the net and then taking it out again when I'm done, not perfect, but it saves me buying the adapter and I never have to worry about signal degradation.
As for the HDD issue, yea 20gb isn't much, but I just delete stuff im not playing, same with demos and everything else and the DLC hasn't taken up much space so far. Maybe by the time it becomes an issue the 120gb hard drive will be cheaper.
Maybe.
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Rather bold statement. Like others (as well as I) mentioned before, cross platform comparisons are definitely valid at the time of the original review of a game. But doing them after the fact and in this form (mini-reviews with lots of information that's totally irrelevant to the 'face off') begs the question of their true intent. Nothing wrong with readers giving feedback to EG. Not that it helps though, quality keeps on slipping. At least the comments sections can be fun sometimes.
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Plus there are plenty of 'average joe' types who wifi is a given necessity. Someone on my team bought a 360 for their son, and was rather crestfallen when we went through the box and I pointed out that they'd need a wifi adapter. I didn't think they'd be too much money until I went online to find them a cheap one.
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The fact that the 360 comes out on top in most of these articles is a bonus for me, it is getting less and less frequent though.
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You make a good point that such comparisons would be more useful on the original reviews though I think Eurogamer have already said they have difficulty doing this as often they only get sent one version of a title to review.
Still I am sticking with my concept of if you don't like these articles reading them is entirely optional
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So for me, there is nothing that the 360 can offer that would make me want to buy one. Well apart from Halo 3 perhaps, if only to finish off the story from the first two, although we're not exactly living in an FPS drought nowadays like in the days of Halo 1 & 2.
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You are actually mental, CAT5 is a wire just like any other copper meduim for transporting electric signals, you can staple it to the wall if you like, no special skill needed. And as for buggering a NIC you really are clutching at straws citing this as a reason one would have to shell out on a wireless adapter.
Some people don't like the PS3, and some people wont buy a PS3 just because Sony makes it, get over it, and stop wasting hours and hours of your time typing away at your keyboard defending it, it's pointless.
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So what happened to 1080p 120fps 4D,supercomputer ps3 fairy tales?
Reality is really a bitch lol
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jeez man, i'm just saying its not essential for everyone, im one example of many i'm sure. good for you that you need wireless but myself and others are fine with using a cable at the minute.
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Another win for x360 this makes it 10:0.
So what happened to 1080p 120fps 4D,supercomputer ps3 fairy tales?
Reality is really a bitch lol
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don't be dumb... do you see any Ps3 exclusive on that list?? you should know by now that only games developed from scrach on Sony's system will take advantage of it's revolutionary architecture... oh, and by the way, only a person withought any kind of quality standards would buy such a defective product, everybody knows that X360 it's outrageously unreliable and have a weaker catalogue for 2008.
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Seems to me it really just boils down to which exclusives you would prefer to play...
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But unfortunately thats the price you have to pay if you want the best games, nothing worth having is ever easy to get/keep.
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Instead we have 5 paragraphs of what Vegas 2 is about, how it compares to the original etc, etc, and then 1 tiny paragraph on what the differences are between the 360 version over the PS3. Which comes down to a slight difference in the lighting.
Seriously, what's the bloody point? If I want to know what the game is about then I’ll read the review...again. Just tell us what the differences are and if there are none (which for this instance there really doesn’t seem to be) don’t waste your time and our time with a crappy non-worthy comparison, which has amounted to nothing.
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You seem to be assuming that I want a HD movie player, that I don't have a 5 port switch next to my TV, and that I have any interest whatsoever in MGS4.
Just because your situation is perfect for a PS3, doesn't mean that everyone else's is.
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Just because your precious PS3 has built-in wifi doesn't mean everyone needs it. I'm perfectly happy w/o wireless and would probably be more inconvenienced if I had it. You're going crazy and are acting more fanboyish than ever today. Though, it is good for a laugh. I'm sorry, but yours and Apologie's comments are very out of place and don't belong here. You're not even sticking to the topic of the article, which is how games perform on each console. Instead, you're just ranting and raving about how the PS3 is a better value, which is a matter of personal opinion and preference anyway. No, not everybody wants a blu-ray player...sorry to burst your bubble.
Let's weigh the inconvenience of the 360 being so unreliable:
Have plenty of games to play all year round, yet be without your console for a month (worst case scenario)
or
Have no games to play year round, yet have your console the whole time
I'd take the former, because what's the sense of a working console if there's no worthwhile use for it?
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Could be because Vegas 2 is apparently unplayable online for the PS3 (at this time, anyway). I've seen a few news reports on the subject, though, not sure if IGN mentioned it in their review.
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Have no games to play year round, yet have your console the whole time
----------------------------------------
I don't know if you have been sleeping for the past 7 months but that argument concerning the PS3 lack of games is out of context now mate... and yes, the Ps3 is more reliable, have good ports (at least the one's that matter most) like COD4, Burnout Paradise, Assassins Creed, UT3 (timed exclusive) etc... have on-line/multiplayer for free and a better catalogue for 2008.... as i said, only games developed from scrach on Sony's system will take advantage of it's revolutionary architecture, Uncharted is a good example.
I don't say by any means that the Xbox is not a good console, but if you consider everyhing features, long term value, reliablity, exclusives etc... the Ps3 is a better choice.
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Anyway, these comparisions mean nothing really. Play GT5 Prologue on a 1080p TV and you will see that the PS3 has the capacity to totally dwarf the 360 , graphics wise. I really doubt that there will ever be anything that looks that good on the xbox.
PGR4 looks really nice. It's got dynamic weather too. Aqua planing in one of the races was certainly a first for me
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And the fanboy mania doesn't interest me one bit - I'll always buy a multiformat release on 360 cos I prefer the pad. Nuff said.
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Do you realize that if you have read and/or been involved in all the (face offs) so far, and that means actually reading all the madness.
We have lost over 7 hours off our lives, and that does not include actually typing out a post,
but still, carry on it is fun.
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Just makes you smile doesn't it
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I think the only FPS I own at the moment is RFOM though, I've just not got round to COD4 yet. For the likes of Warhawk, no probs with the sixaxis so far though, even for sniping. I doubt I'll get round to COD4 now before RFOM2 surfaces, as it stands I've got too many games to go through.
If a 3rd party pad surfaced with stiffer sticks on the PS3, I'd go for it.
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I understand why you believe the PS3 is the best choice, but can you understand why I disagree? Can you understand that maybe because the PS3 is the best choice for you that doesn't mean it is the best for everyone else in the world as well?
If you can understand this, maybe we can ALL get along, though, these comments sections would suffer a comedy hit because of it.
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is the well balanced opinion!
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Although I'm a little hesitant. GT4 was all very nice but it was a bit lacking on the fun factor after a while. Bar going down the path of being a completionist, I just found one car and spanked most of the races with it. Hoping the AI and human element makes it a bit more fun.
Personally I'm a bit more keen on the forthcoming GRiD game from the codies. Having sat on the AVForums looking through the GT5 thread, there are alot of people who get huge joy by pulling off perfect laps, shaving seconds off times, talking about the G25 wheel etc... but thats just not me reall.y
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Maybe their brains go a little slower, therefore appreciating the lower frame rates.
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What a total non-revelation is the fact that the author finds the levels of a slightly rushed 360 launch title to be "generally overlong and repetitive". Just leave it at the link to the review(s) and talk about what's DIFFERENT.
If the author is dying to review games as well, give him a review or two - or chuck him in the readers reviews section like everyone else.
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although I've said this about 40 times now...
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Now, i never said that the Xbox is a bad console... the problem is that i have what it's called "quality standards", and that specific system is a joke in that matter, nuff said... (i actually had one, but sold it)... and by the way, one of the many reasons i sold it it's because there are no REAL exclusives, every major release wil end up with a Pc version, in some cases with even added content, and i do have a good Pc so, no point, ohhh, and the Xbox Live is a robbery.
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@zero_cool: I'm very sorry if you don't like Ass Creed, but the fact is that the X360 version of this multi-million seller is better than Ps3's.
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you can just tell by the feel of a game when it was a port they struggled with on PS3... little bit framey... little bit aliased... little but lower res... but over the past year developers are learning new tricks to do 'ports' more successfully and the ones that focus solely on the PS3 do get some impressive results.
I personally prefer PS3 because it's quiet and I like the pad but I can see that a lot of cross platform games run better on PC/360.
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And shame on you Capcom for Lost Planet, espeically after the terrific DMC4 on PS3.
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If someone absolutely loves what the 360 offers, especially if they have a great gaggle of mates who own them, then bloody hell, its the path to choose for sure. Where I'm trying to go with this is that for the games I want to play, I 95% of the time have the systems that I need, no-one can convince me otherwise. As a result, for me, they are the best systems in the world to me. This may not be the case for someone else though.
For someone who likes to hit Mario Kart, Brawl, Zelda... the Wii is going to be the best machine of this current crop of consoles.
For the Live community, gamerpointing, Halo 3 and whatnot, the 360 is the best console in the current age of man.
Its like trying to convince someone who likes cats that dogs are the best. Look at what a dog can do, it can run after this stick and stuff etc.
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Tip: there's blank faceplates where one can paint a Sony logo on it, ta-da...!
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+1 Finally an analogy that makes sense!
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Xbox is the dog, pants quite a lot, genuinely luvvable but the vets bills are steep
and it does seem you are either a dog or cat person, there are a brave few however who already have all 3, the lucky so and so's...erm that's the Wii parrot too...they're like ace ventura, erm they get all the love of the animal kingdom
...it's late Ok
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So true. I sometimes wonder if PS3 was 360 and vice-versa. MS would be out of the game.
I mean, one might not like them (they're americans, they have a lot of money, they have that OS that everybody uses...), but I think we should admit they are trying hard, investing big money in the games (MistWalker titles costed milions to produce, according to latest OXM). On the other way, and imho, Sony should have done better. , because we (I)'ve been told it would be so much better than anything else. Now they seem happy with "almost equal". And I don't fall for the excuse "it's a new architecture" and stuff, as I don't have to be bothered with that, I just want to sit down and play the game. The "new architecture" is their problem, not mine. Something like I buy a car it's more expensive than others and underperforms in comparision, would be acceptable to be given as excuse in the likes of "it's not our fault, you just need to wait for BP and whatnot to develop a proper fuel for it... we're awesome! we're 4d! wheels are last-gen, but wait one year and you can buy it, if you really want it...".
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?! As far as I know the PS3 is getting wiped by Wii so far...
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PS3 owner- Ahh yes but the developers haven't quite gotten used to the dev kits for the PS3, you wait until 2009, that's when it'll show what it can do.
OOOrrr
Ahhh they're all crap anyway, who cares about multi-format releases? Exclusives are where it's at. And the PS3 has the best. You just wait until 2009.
360 Owner- Ten- Nil, Ten-Nil, ner ner.
I'm close aren't I?
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Now, now miiguel. We all read the mass market article on 360 and it is anything, but a PS2...
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PS3 2008 top games...MGS4, GTP, Littlebig Planet, Haze, Tekken 6
360 2008 top games...Splinter Cell Convection, Fable 2, Too Human, Gears Of War 2, Ninja Gaiden 2
I think the 360 seems more interesting.
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LBP, most would agree, is the most interesting of all the titles you listed above.
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I own both machines but haven't bought anything for the 360 since Halo 3 as, given the choice, I prefer a quiet reliable machine with a slick interface and the PS3 pad feels more like home.
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Of course they don't. But it does matter that PS3 gets sup-par ports. That extra power is rather irrelevant if coders are too stupid (or lazy) to tap into it. Not sure whether it was a prime reason for the early launch but so far 360 has profited most from being lead platform for multi-platform titles thanks to it. Whether it lasts remains to be seen (like in next gen the first xbox ports were worse than the PS2 ones) but for now it's definitely a disadvantage for PS3.
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It's true that these articles don't (necessarily) prove that the 360 is 'more powerful than the PS3 (although it does imo have the graphical edge). These articles do however prove that the 360 is a better games machine,, as it has better games, simple.
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Thats it!
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While I really fancy playing lbp, I think that is subjective. I'm a diehard coop player i.e. so fable 2, gow2 and th for me. But then I'm a sucker for those kind of games.
Anyway, threads like these make me really proud to be part of the human race.
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PS3 has now had over a year to prove itself a better games machine - which it has not. PS3 was also delayed only because of Sony not able to make enough bluray parts in time for it's original PS3 launch (Same time as 360). The development kits were already sent to developers in late/eary 2005 - remember E3 2005, where Motor Storm, Resistance and early Heavenly Sword were shown...with 2+yrs development time and help from Sony inhouse teams they didn't exactly pop anything amazing (Though Motor Storm was a decent game)
With the GOW 2 pushing the graphic ability further on 360, and Alan Wake looking even more amazing; I have yet to see a PS3 game that actually makes me say that a 360 can never do that!
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You don't consider a worse frame rate as a sign of a game playing worse? Frame rate and gameplay are usually connected in some ways.
I'm a gamer "worth my salt" and don't really salivate in the least at playing yet another MGS. I doubt it's the leap forward in gaming you're making it out to be and for you to make any such claim without having played the game, along with many of the other "facts" you list, shows that your comments are worth close to nothing. I mean, at least TRY to make a reasonable comment w/o lowering yourself to unimaginable depths! Maybe someone might actually read what you have to say and take it seriously instead of just thinking that you're yet another in a long line of mindless fanboys.
Do I like the 360 best? Yes, I do - but I can like it best without being a complete dumbass. I can understand that other similar products might appeal to people for particular reasons, which is something you have trouble with. The "facts" are that both consoles offer many similar games or game types, even though some may be exclusives - and for games, right now and in the forseeable future (yes, even after the "REVOLUTIONARY" LOL MGS4 hits) the 360 has the bigger and arguable better lineup...especially given that 360 games are generally ranked higher than PS3 ones.
It's funny watching some of the meltdowns here though. LOL!!!
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No I don't own a 360, but 360 owners have been enjoying Bioshock, Halo 3, Forza 2, Gears of Wars, Mass Effect, Crackdown, Project Gotham Racing 4, Dead Rising and those are just the exclusives. Take into account multi format ports Orange Box, Call of Duty 4, Elder Scrolls and the fact that many of these receive better treatment on the 360.
Any true gamer would agree that the 360 is a better games console. Sure its had technical problems, but whats the point having a console which is sturdy but has no games to write home about.
Any PS3 owner would be lying if they said they wouldn't want the 360's exclusives on their console. The problem with many PS3 owners is that they buy into the Sony brand, while 360 owners buy into the games, not Microsoft.
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Funny and rather naive post. Made me LOL a few times. OK maybe not LOL or lol but at least giggle
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I'm sorry, I thought I bought into all those fantastic games. I can think of only one machine that has a lot of unwarranted hype but that's just me.
"A 'true gamer' would agree with that and see that with some pixels removed, there's nothing special about anything currently on PS3 and 360."
Erm, sure. I imagined playing all those great games. Must be all hype. Thx for telling me that.
"Don't believe the hype."
It seems to me that there is only one person buying into hype and confusing smart marketing for having good games. But hey, that's just me. What do I know. I thought that I was playing all those great games in the past months. I was wrong, it was just hype.
I know some brown stuff and that post was full of it. ¬_¬
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Edit, just found out its loads cheaper got a 360 and 3 games for £199 bargain!!
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I'm not being naive. My comments where within the context of PS3 vs 360, not PS3 vs 360 vs PS2, Wii, Dreamcast, Jaguar...
If I had to choose between a PS3 and a 360, based purely on games, I would choose 360.
Sure, the PS3 is a more stable piece of hardware, plays Blu-Ray (Don't get me started on Blu-Ray vs HD DVD) and has a free online gaming service, but none of this matters if you have bought a console to play some games and the games just aren't there.
I admit that the PS3 lineup for 2008 is an improvement, but it's still nothing to get excited about. The most anticipated games are from existing franchises (GT5 and MGS4).
Nothing beats the SNES/Megadrive 16bit era anyway, so I'm off to play Super Mario World and Streets of Rage 2.
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The way I see it these types of articles should become even MORE important as more people get both consoles (with prices going down for both 360 and PS3 there will be a time when you can actually afford both) and thus actually are interested in which version is the prefered version. I agree that it would be nice if Eurogamer just could add a small piece on each original review where they in a few sentences compare the versions but we've heard quite a few times now that the problem is that they usually get the PS3 review code much later. This is the second best option.
If you only have one console - just don't read the articles. It's not for you. If you are in the market for an console - look them over but still decide the console from the game library (these articles only cover a small number of games) and possible any other needs you have.
We all already know that the Xbox 360 does have an edge in its GPU (while the PS3 has a impressive "CPU"
Apologie/headbog: Aren't you guys getting a bit embarrased when reading back what you are writing? Remember that the internet never forgets. It's getting a bit tiresome to hear the same old garbage about the 360 from you guys. You need to update your arguments.
No, not every 360 will fail and burn. We are quite a few people who still are on our launch models. So please try be a bit creative and actually come up with something new other than "your Xbox360 will die so buy a PS3".
Yes, the 360 is noiser - that is a valid complaint. Newer ones are not as loud though and I can honestly say that I've yet to be bothered with the sound when playing. Your mileage may wary though.
Yes - if you add every possible addon for the 360 as well as several years of Live as well as .. whatever - it will cost more than a PS3. The key here is still that you ahve an option not paying for something you do not need.
Yes - the PS3 has a definite edge over the Xbox360 if Media capabilitie is important. Except for the BR though I do not think either are great media extenders (I am writing an article testing several media extenders right now including the PS3 and 360). I would rather get a media extender like the Popcorn Hour. And as for BR - well, I've already gotten bitten a few times with BR regional coding. Damn I hate that.
Apologie - you are right. No exclusive PS3 games were included. But no exclusive 360 games were included either. It's a comparison article so it's pretty hard to include exclusives. And the vast majority of games will come out on both formats so ....
MGS4 will probably be great. Gran Turismo will probably be great. But Fable 2 probably also will be great. And GOW2.
So Eurogamer - not that my opinion matters that much - please continue with these articles in some form even in the future. Ignore fanboys on both sides - heck, one day I would love to see some heavy moderating removing all the fanboy drivel (from both sides) so we could speak about personal experiences of the games instead. i would love to hear from some PS3 or 360-owners commenting on their experience with a game that EG finds lacking in one or more areas.
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What brings me back to the comments sections of these comparison articles time and again aren't to get input or make up my mind these days really, the articles are fairly comprehensive, and owning both consoles, I am pretty much decided whch is for what - but rather, my fascination is toward the intensity, and religious fervor of the comments.
It seems clear that (young) people of today desperately need something to BELIEVE in (seeing as God is dead here in the west), a brand or whatever, so that they can switch off the critical part of their minds, and set their actions to autopilot. Much like our doddering elders setting their faith in God because "That's they way it's alway been, it's the right thing, and he will take care of you on the end of days..". Yet others have a politcal agenda to see through, and follow it blindly to achieve what they see as righteous ends.
I always hated Microsofts "Good enough" mantra. "We'll make our code, our products good enough, and shove it out there before anyone else, and swamp the market". And those who dared compete; often, but not always, with better products, they were muscled out - often by underhand tactics.
I am very much for honing and perfectionism. I HATE glitches in software or hardware, just as I hate it anywhere else.
And the seeming perfectionism in Playstations' model #3 did look mostly delectable at first. The specs were awe-inspiring.
But the arrogance on part of Ken Kutaragi and Sony ("You'll just have to work more to afford one"
Still, after almost 2 years in action, and not that many successes, Sony fanboys proclaim the absolute superiority of their console.
This is religious commitment, and for this, you have to hand it to Sony, they really have created the PRAYSTATION.
Of course the 360 is flawed! Of course the stupid thing breaks for many. But the PS3 is flawed too, AND it has very few games to speak for it.
And I thought that was why we were here. GAMES. The really good games where you stop thinking about whether you're playing them on the latest Samsung 6 series LCD screen, or that perfectly decent 14" Philips CRT your mate has, sat in his kitchen with it propped on the table, eating beans and drinking cold tea!
And the game was never this good!
And if you look at it from this perspective, the 360 is in the winning corner atm. The PS3 however, is an EXCELLENT BD and DVD upscaler! If you are considering a BD player, go with this, then you are hedging your bets in case the PS3 gets a cracking exclusive game later on.
Let us pray.
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Yeah, your mind can play tricks like that... Think past the pixels (and irrelevant online features) and none of them warrant the inflated review scores. Doesn't mean you personally couldn't like them very much. I for instance liked Lair... PS3 and 360 so far have brought nothing new to the table and therefore are completely unnecessary additions to the console spectrum. 2007 was the year of ridiculous ' next gen' hype in which the full industry tried to push the HD systems and failed. Thankfully consumers are smarter than that and got a Wii. Nintendo is on track to sell 24m more of them this year. More and more Wii titles get announced. Maybe MS and Sony will try harder next time...
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Yeah. Well, it sounds like a pretty good deal. But I think I may have a better one.
How about, I give you the finger...
And you give me my replacement 360.
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I sit on a forum where people aren't entrenching themselves in particular camps. There are 360 owners who have sold their machines to get a PS3 (the two reasons I read from them are either hardware failure, or a desire to play PS3 games that are out like Uncharted and Ratchet & Clank), there are PS3 owners who have moved to 360, some who have both systems and get to enjoy all the games. They can all see the merits and faults of each system, and after all the discussion of what system is the best it comes down to which has the franchises you want to play on them. My collection in my life has been full of Squaresoft titles, Metal Gear Solid, Gran Turismo... and after owning the last consoles, the PS2 came out king for me. As a result the PS3 is the best system out of the current generation, no end of technical comparisons can shift this opinion, the 360 will not be running those games I want to play. Also I've had the intense bonus of some other crackers, my first top online experience was playing Halo 2, I thought it was amazing, that was until I discovered Day Of Defeat:Source... totally trumped it for me. This has now been replaced by Warhawk, I've never had such a blast on an online game anymore, it soaks up the most time out of anything I own. Being a big Lord Of The Rings head, I just loved delving into Heavenly Sword. It totally doesn't have the sophisticated fighting engine of God Of War, but I just love the experience it serves up. But two examples of happiness I'm getting. Also I am one of the lucky ones who can play the few 360 games that I'd like to play on my laptop (Dell m1530), so I don't feel like I'm missing out except for not being able to get my mitts on Twilight Princess.
Horses for courses, someone who likes Super Mario is going to find both the 360 and PS3 terrible.
And remember, when it comes to talking about the ultimate gaming platform, we ALL get lorded over by the mighty ninja PC owners!
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It seems Eurogamer is home of the cheap gamer who can only afford the one console. That's why these articles are successful here. They need to feel better about being skint?
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You can't hug the world with nuclear arms etc.
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The thing is - at least to me - is that Sony said PS3 would be sooooooo much better, now it strugles to be "almost equal".
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"What they ALWAYS forget is that they have a diet of mostly Shooters and racing games, and that nobody outside of XBOX world cares much for these. "
UK is but those XBOX weirdo guys innit ? I mean, take a look at this months chart, at Eurogamer.net. R6 Vegas?!!! wow..., I wonder what is that...
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is this the same headbog that was just telling the world how great GT and MGS are going to be?
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Edit, just found out its loads cheaper got a 360 and 3 games for £199 bargain!!"
Nice try sock.
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is this the same headbog that was just telling the world how great GT and MGS are going to be?
and don't forget apologie always goin on about how amazing resistance2 and killzone2 are gonna be, what type of games are they again?
and widget, you talk a lot of sense my friend, but this:
Horses for courses, someone who likes Super Mario is going to find both the 360 and PS3 terrible.
is clearly wrong - i love mario, i love my 360. surely i can't be that much in the minority?
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In know, that's why I want it. ^_^
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I hope that it is tongue in cheek self mockery. If it isn't, it's bloody self-righteous arrogant crap, worse than what headbog & co do.
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I'd love to but I have 17 weeks left. 17 weeks of browsing EG. ¬_¬
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I got fed up of the 360, it was stressful just turning it on to play games (so I started to avoid it) because I never knew when it was going to start flashing red lights again, I just found it a 'chore' to play anything on it, especially combined with the disc grinding noise and the very loud fans. Aside from that though I was happy and saw how they did loads right over Sony.
I assumed the PS3 was just a box of shit and would never interest me. When the 360 finally died with no 'free fix' I thought fuck it, MS is getting no more cash from me (inc games remember). So I thought long and hard about a PS3, then it got a cheaper version AND some better titles release or on the way, THEN BluRay 'won' the war (and yes I was in the market for a proper HD movie player too) so at £299 + uncharter + ninja gaiden it was a virtual 'bargain' to me compared to waht I paid for the 360 + add ons that came inc with the PS3.
However I knew all along that the GPU in the PS3 wasn't so hot, certainly good enough but not as good as the 360's. I knew I was going to get MORE aliasing on PS3 games (which isn't something I take lightly as I DETEST aliasing, it's the #1 immersion ruiner along with tearing), but frankly the games and the reliability/pleasure of owning the PS3 outweighed these cons.
In time maybe they can levearge more of Cell to make up for the GPU's shortcommings, specifically to attempt some kind of anti aliasing other than this vaseline crap. It does dissapoint me that Sony didn't think the GPU solution out better like MS did and get a more custom jobby built that was easily a match or better than the 360. Part of that was due to the BluRay inclusion costing loads to Sony so there was little left to buy 'state of the art GPU solutions'.
When you weigh up the pros and cons of both systems however you are left with a the answer that frankly 'this generation' in general has been one of the most haphazzard and dissapointing I can remember. MS's monumental failure rate and Sony's original high price and slightly mis matched specs (great CPU and Drive, poor GPU and Ram).
And once you reach this conclusion you end up realising you just don't give a damn anymore and want to play games and stop worring about all the little details. I am under no illusion that in the vast majority of cases so far, the 360 HAS definitely got the better/smoother gfx in MOST mutli format titles, i'm also aware that it's a very noisy machine, poorly built, untrustable to build a games library around and is saturated with games better suited (and mostly appearing on) the PC, namely FPS games.
PS3 on the other hand is getting into it's stride. Sony's first party stuff shows that ALIASING doesn't always become a factor, Uncharted for example looks very smooth, the shadows are foliage are actually cleaner than even CRYSIS running on 'very high' on my DX10 PC... that is not to say it begins to compare with the masterpiece that is Crysis in other technical ways but that with good art direction, aliasing and rough edges can be 'avoided' to some degree.
That is the key point here, that games for PS3 Definitely take more effort to get looking good but if the effort IS taken then they can look stunning. And while some games look appauling with way too many jaggies (this applies to the 360 also, I saw my fair share of awfully aliased games on that system with tearing too) many of the top class ones that you would buy anyway (mainly the exclusives) only have minor or non disruptive aliasing.
My solution to this was not to sit 3 feet in front of my 32" 720p HDTV and double it 6 Feet and the aliasing becomes almost irrelevent. Certainly games like Ratchet and Clank viewed on HDTV at 6 foot look more stunning than ANYTHING I ever played on the 360.
So you have 2 different systems with 2 different feels to them, and I have to say i've been enjoying the 'feel' of the PS3 far more than I did my 360 which comes down to many smaller factors other than pure GPU specs, from quiter operation, classier interfaces, more value, better contoller (D pad and buttons esp;esp with DS3), blu ray player, hdmi as standard, HDD as standard, no mahoosive power 'brick', decent looks in with my TV/dvd/amps etc...
so basically when you factor all that in, this pissing and moaning about the utter CRAP that is 90% of multiformat shovelware looking a bit worse on ps3 is redundant. This battle will be won with the exlusives. And in that area I think Sony easily has the upper hand especially by the end of this year. Best of all I can just put it on and play games without any fear of it dying nor a constant reminded of it being on with the jet engine noise of the 360.
I just wish the GPU from the 360 was in the ps3 to make it almost perfect. Shame Sony can't make an addon like the old expansions/sfx chips that older consoles used to use to 'upgrade' the power/graphics. On the other side Cell will come more and more to the forefront and helping out the GPU once people get their heads around it.
fucking hell that was a long post, I don't suppose anyone will read it but It felt good to get it off my chest.
edit > also a MASSIVE factor in the PS3's favour - FREE ONLINE. NO not because im' a tight arse (I used to pay for GOLD) but because many of my freinds who owned 360s DIDN'T have gold. So for all the talk of it being a better system online, in practice it's hard to get everyone ONLINE because every is at different points in paying for gold or not even bothering. Some may want to check out the multiplayer in a game but not want to pay (and the 48 hours vouchers are a joke). On ps3 you just KNOW you can go online anytime and play ANY friend... the problem is atm that those friends are a bit slower at adopting the PS3 after the 360's head start and that's where Sony fucked up. In the long run that FREE NETWORK is going to be a major reason and not just because of the cost (£30 a year isn't that much after all) it's because only a certain % of friends on 360 are ever going to join up to gold regardless of cost and that's why you feel like you are only getting 'half a game' sometimes on the 360 knowing you wont be playing online.
I played burnout paradise demo on ps3, online for free with no lag or problems. On the 360 i'd have to get mates to all sign up to gold then we'd have the problems when live goes down or the usual host advantage crap that is apparent in certain games (gears of war). On ps3 with it's open network they can do basically what PCs do and set up dedicated servers or whatever they chose and if devs started doing it right it would easily surpass live in network performance, it already does in some games. Live's other functionality is already being 'copied' to PSN with home/ingame bar etc.
I can't wait till more of my mates pick up a ps3, which will happen with the good games this year, then finally we can start playing properyl for free just as it was on PC without this 'gold' hurdle to jump.. it was a logistical nightmare for when you just wanted a casual online meet up once every couple of months as invariable someone in the group (many) hadn't got gold or it had lapsed and were in a position to pay at that time... on PSN it's a non issue, buy the game get online job done.
So developers should be supporting the PS3 for the 2 things it brings back to them:
1. Free oniline, meaning that any effort they put into multiplayer parts is not wasted/unseen by the MAJORITY of gamers. At least on PS3 you know everyone will give it a shot and a fair chance without having to pay for 'testing' it out.
2. Blu Ray. Content storage is one thing but the COMPLETELY LACK OF PIRACY on the ps3 should have EVERY DAMN DEVELOPER who has ever used the 'high prices are due to piracy' BS to jump onboard 100% with PS3 knowing that if they produce a killer game then they will get 100% sales with no pirate copies (regardless of what the industry things about PC piracy, 360 piracy and in fact all other consoles except the PS3 are rampant with it)... i'm sure it will be cracked eventually but right now - 360 is the pirates choice (and maybe that is to sony's detriment in the numbers game right now), however developers should be rewarding PS3s security with BETTER versions not crappy ports.
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Gran Turismo 5 Prologue, Wipeout HD, Haze(?), Resistance 2, Killzone 2, MotorStorm 2, Metal Gear Solid 4: Guns of the Patriots, LittleBigPlanet, Final Fantasy XIII.
Left 4 Dead, Gears of War 2, Universe at War: Earth Assault, Too Human, Supreme Commander, Lost Planet: Extreme Condition - Colonies Edition, Banjo-Kazooie 3, Fable 2.
Self owning must be a daytime job for you headbog.
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3 years guarantee dude. It almost sounded believable.
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It's a little bit of both... I am very disappointed in what PS3 and 360 so far have brought to the table (nothing that surpasses ps2/xbox/gc) and have grown very tired of the perpetual hype and self delusion that seems to drive video game journalism and its fans. IMO it's better to be critical and tell the platform holders and publishers that they should do better than those self congratulatory posts you see around here celebrating 'best year of games ever' while the sad fact is that 2.5 years into the 'next gen' there's still little that couldn't have been done on last gen systems gameplay wise. Even without the rest of the orange box, HL2 was the best game of last year ffs.
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"Jerk-knees" - OMG! Personal insults! That makes you look so mature and really gives your comments a reason to read. You're so manly. Want to make out?
I'm not even going to comment on your little additions as you seem to be under the impression that rts & hack/slash games apparently are shooters or racers. Funny that you forgot to bold another shooter. MGS a shooter???! Why not go all the way and mention banjo as a shooter as well. And fable, it's got guns innit? Ps: Spot the oddity in your list.
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We all come here for our quick fix of Fanboy fun, don't you know. Nobody reads lumps of text in those quantities.
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No, I assume they don't agree and I think they are wrong...
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Let me draw your arguement to this. I'm sure you both know it: http://ww w.eurogamer.net/article.php?art...
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Fair enough. I suppose it depends on what one expects.
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It makes no sense to try and beat nintendo in a race that they have already won. It makes far more sense to win the races that nintendo isn't competing in.
"I was taking the piss out of XerX3s" - Ah, the "I was just taking the piss routine".
/ticks box on checklist
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RE: the hardcore
Are they not perhaps the Ninja PC owning types? Hardcore games would no doubt think nothing at ploughing major £age into a system, plus with HDTV, you're not restricted to being sat in front of a 19" monitor anymore.
Without a shadow of a doubt, when it comes to technical performance, they can lord it over us all, frankly trumping each and every cross platform game with ease, and setting the benchmarks for future systems to follow.
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"FIXED
Gran Turismo 5 Prologue, Wipeout HD, Haze, Resistance 2, Killzone 2, MotorStorm 2, Metal Gear Solid 4: Guns of the Patriots, SOCOM: Confrontation, The Getaway 3, Infamous PAIN, Singastar, Tekken 6, White knight Chronicles, WarDevil. LittleBigPlanet, Final Fantasy XIII
10/17 exclusives are Shooters and Racers
Left 4 Dead, Gears of War 2, Universe at War: Earth Assault, Lost Planet: Extreme Condition - Colonies Edition, Banjo-Kazooie 3, Fable 2. Ninja Garden 2., Halo Wars, Too Human, Supreme Commander.
5/10 exclusives are shooters and racers.
A greater percentage of exclusives are shooter and racers on the PS3
Nice exclusives on both consoles, with a similar number of games that interest me on both the PS3 and 360.
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You aren't very successful with the ladies are you?...
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We've been talking about the hype surrounding the PS3 a lot, well compared to the hype created around the Wii it is NOTHING. Man, Jesus, talk about talking up a shits-storm, or a deluge of yellow rain rather?
No one is disregarding the fact that Nintendo has delivered the gaming community many jewels over the years, but the Wii package is mainly a hype crossover machine built to snag the mainstream moo-moos who don't give a fuck about games and don't know their Sonic from Zelda.
There's nothing wrong with the basic premise of games, being human we tend to think mostly the same things are fun, again and again, there's not that much really new under the sun.
The Wii package is the worst case of "The Emperor's New Clothes" I've seen in a long while. The emperor is clearly naked, but no one has the guts to point it out.
Only ones that bought into it are the afore-mentioned moo-moo's and the odd nostalgic elder gamer, who's really just jaded and lost contact with what's what.
I'm not saying new-fangled HD graphics a good game makes, but the flipside is equally true.
Who are you calling a ninnie, Headbog, you softcore wannabe NINNIE!
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I see them sulk when people point out the lack of quality exclusives on the PS3 and the many dissapointments, with defences like "thats not true, thats ill informed fanboy talk"... yet they still come out with complete bollocks about the 360's library like "Its only FPS' and racers"... hello? Hypocrisy dont you think.. just a wee bit eh?
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I think I know exactly how they'll react, same as always, either blame the devs or say it doesnt matter that much... but how much fuss would they make out of a better PS3 version for once? "See I was right all along and if I was right about that... then Im always right so PS3 is by far the most powerfull..." they really dont get it, it's true put the extra work in and you'll get better results on the PS3 than before... same with the 360. The funniest thing about seeing them post stuff like that is if the 360 version is better again the likelyhood of the 360 owners not being too fussed about it... they are that used to it now.
On to the games library debate then:
The PS3 is the PS3... it's not the PS2... Wii will take that place as the "everybodies console" so to speak.
Having a brand that once appealed to a wide audience but no longer caters to every taste as well isnt enough, its already apparent by looking at their poor performance so far(for Sony).
Neither 360 or PS3 are performing as well as the respective platform holders had hoped(there are more positives for MS than Sony in this gen compared to last though...), why Sonybots deny this just shows they really dont like the reality of this generation so far... instead they cling onto things like untapped potential, games that arernt out yet("just you wait till next year"
Im happy with what the 360 will offer me... if you like hardcore games(please not this covers far more than FPS' and racers which some idiots seem to mistake the term as) then more of the games you like will be on that platform and theres room for innovation here by all means MS should start widening their appeal and think outside the box too(and they have done a little of this already) but shut up with the Hardcore = seen it/shit because thats rubbish. Different groups typically stick to their own preferences, so you wont find developers suddenly beleiving everyone will eventually be buying hardcore games too and stop supporting the 360 even if the PS3 does overtake(ie the dev switch over theories are very hopefull because that requires huge margins if its a desicion based on install base alone). Install base really isnt the be all and end all for devs and publishers, turning profit is, making money back on investments/dev costs and selling software is the way to do that. Software sales are just as if not more important as install base then.
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Starting point: Atari VCS 2600 in 1980.
8 bit Computers: Spectrum 48K, have owned several Amiga's
Consoles in collection: N64, Playstation 1, Dreamcast, Playstation 2, 2 Xbox'es, Gamecube, Xbox 360, Playstation 3.
Handhelds: DS Lite, PSP light (or whatever it was called, the new one).
PC: High-End, able to run Crysis without flinching at reasonable settings.
I play almost anything that intrigues me but recently:
Lord of the Rings Online, Age of Conan betatesting, EVE Online, Call of Duty 4, Bully, Lost Odyssey, Fire Emblem: The Sacred Stones (GBA game on the DS), Valkyrie Profile: Lenneth, Call of Cthulhu: Dark Corners of the Earth, Jet Set Radio Future.
"XBOT who thinks that all games have to fit his own personal mold"
What mold would that be then, the good games mold?
And since when did the mainstream need helping? Woe unto him who helpeth the cows graze on his lawn, for they will breaketh down your doors and come to shit in your living room. A pox on the Wii and it's hype, it is an Anethema to real gaming and gamers everywhere.
Edit: Amiga wasn't really 8 bit was it - doh, 16 bit then.
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I know, my intention wasn't to swing dicks around and completeness. It was to show what kind of crap headbog was sprouting again.
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/claps slowly
No I don't. It's not like YOUR taste in games is better than anyone else's. If people like shooters, racers, wrpg's, etc. there is nothing wrong with that. 'Label' makes it sound as if people who buy these type of games somehow have inferior taste to people that buy things like jrpg's. Also, you seem under the impression that the 360 ONLY has those type of games while atm it has a far more variating line-up than any other platform this generation. As for the age group, well I can make a comment on that but I'm not prepared to go as low as you.
As for the term 'XBOT', I have no problem with people using it. It just makes them look like utter twits.
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As I said, for me, there are about 2 / 3 games that will get me going for it though. I love the Zelda games, so any iteration of that is well worth it in my opinion, plus Mario Kart is always worth a blast with the GF. Then there is Mario Galaxy, the proverbial bees knees according to many... well, I'd give it a go. I actually found Sunshine face chewingly frustrating at points and eventually put it down never to return, so I may count that out.
With BBC news banging on about the classification of games and spooling videos of Vice City and some FPS', to the concerned parental public who are heading into supermarkets and buying games, having a platform that is blatantly family friendly, where the other platforms are quite happily defined by anti-terrorist action and general alien-shooty joy, is going to win them over. So for these proportion of people, and those who find the likes of HalfLife2, Call Of Duty 4 etc... a bit nerdy and devoid of fun factor, the Wii is going to have a blinding catalogue to them, where the other platforms will sadly not compare. No matter how well received the games are by us/the critics/the charts, the catalogue is going to hold little value for them. Again its all about what each platform offers for the individual. What needs to happen is a move away from the generic, texture comparing, the recycled put downs (from both sides), and more enjoyment of the system you own, which you bought for your own reasons.
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Of course there’s hype around the system but rather than hype purely generated by the platform holder as was the case with PS3 and 360, this time the market itself has generated the hype because they really like the product. The industry has always been talking about reaching out to a broader audience but had great difficulties in achieving it. PlayStation was a first step as it took gaming out of the kids’ area and also got mostly male 15-35 year olds to play games for the first time. Wii is the next big extension of the video games audience and should be applauded for it.
The hardcore are so rooted in game dogma that they’re only able to see nakedness where there are clothes.
It might very well turn out to be that the age of the power console is over. Wii has shown that more realistic graphics are not the way to the mass market. Of course thinking that Wii’s way is the only way is as stupid as thinking PS2’s way was the only way but I definitely think the R&D departments of Sony and MS have thrown a couple of draft system specifications down the drain this last year. It might very well be that Sony was a bit on the conservative side when claiming the PS3 would last 10 years... On the strength of Blu-Ray and high ‘living room acceptance leve’l it might eventually sell sufficient numbers. As for MS, releasing a new high powered console in short/medium term would be a costly affair for MS and one that seems very likely to result in financial disaster again.
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Whilst I agree the Wii should be applauded, I doubt it marks a trend away from the 'power console' as you put it.
I expect the next consoles from MS and Sony to be as ambitious in pushing the console power boundaries as their previous consoles (and launched around 2010-2012), whilst Nintendo would probably follow the Wii with a more powerful motion-controlled based successor.
We'll see.
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The 360 will never apparently break out of the mould that it is currently in. The popular and successful one of releasing games that the 25+ age group love.
That is a bad thing?
Hmmm, you see how your argument is complete shit don't you?
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That is a bad thing?
Hmmm, you see how your argument is complete shit don't you?"
No clue who this is/was directed at but there are several problems with your attempt at an argument which I just can't help but point out (I have a problem with bad logic you see). First, 'the mould' isn't popular in mass market terms. Second, it isn't successful in the sense that it creates a positive return on investment.
And yes that is a bad thing. Why? Because the audience isn't spending enough to make 360 into a financial success. Given that the 360 attach rate is quite high, this isn't because the target audience isn't buying a lot of games each. It's because the group isn't big enough to buy a large enough number of games in total.
edit: layout
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Among all the talk about the price of Sony's console, I almost never see anyone mention the significance of Sony's free online service. Xbox Live Gold costs $70 to sign up for 1 year, or $20 for three months [It's actually now $49.99 for a one-year subscription - Ed.]. You can renew your membership for $50 a year. So if the Xbox 360 stays around for five years, you'll be paying 70 + 50 + 50 + 50 + 50 = $270 to access features that Sony gives you for free.
I agree, Xbox Live is overall offering a better online service right now. But $270 better? And Sony is steadily narrowing the gap in online features. With improvements to the messaging system and support for background downloading, Sony is rapidly catching up with many of the key advantages that Live has enjoyed. Add to that the fact that Sony is offering virtually lag-free dedicated servers at no cost, while on Xbox Live you are paying for a more laggy peer-to-peer service. Furthermore, one of the biggest advertised features of Xbox Live is matchmaking, yet the implementation of this feature has been inconsistent since it is left up to the developer. The matchmaking service on Resistance: FOM, meanwhile, has been one of its biggest successes, proving that even at this early stage the PS3's online capabilities are very competitive. And free. As the PS3 community continues to grow with new features and player-generated content from Home and Little Big Planet, Sony's online service is looking better and better. And, again, they're not charging you $270 for it.
If you ever hear someone say "Blu-Ray isn't needed for this generation," rest assured they don't make games for a living. At Insomniac, we were filling up DVDs on the PS2, as were most of the developers in the industry. We compressed the level data, we compressed the mpeg movies, we compressed the audio, and it was still a struggle to get it to fit in 6 gigs. Now we've got 16 times as much system RAM, so the level data is 16 times bigger. And the average disc space of games only gets bigger over a console's lifespan. As games get bigger, more advanced and more complex, they necessarily take up more space. If developers were filling up DVDs last generation, there are clearly going to be some sacrifices made to fit current generation games in the same amount of space.
Granted, some really great Xbox 360 games have squeezed onto a DVD9. Gears of War is a beautiful game and shows off the highest resolution textures of anything yet released, partly because of the Unreal Engine's ability to stream textures. This means that you can have much higher resolution textures than you could normally fit in your 512 MB of RAM. It also means that you're going to chew up more disc space for each level. With streamed textures, streamed geometry and streamed audio, even with compression, you can quickly approach 1 GB of data per level. That inherently limits you to a maximum of about 7 levels, and that's without multiplayer levels or mpeg cutscenes.
Sometimes people ask us, "If Resistance takes 14 gigabytes, why doesn't it look better than Gears?" Well, for one, Resistance didn't support texture streaming, so we had to make choices about where we spent our high-res textures. Resistance also had 30 single-player chapters, six multiplayer maps, uncompressed audio streaming, and high-definition mpegs. That all added up to a lot of space on the disc. Starting with Ratchet and Clank Future: Tools of Destruction we are supporting texture streaming, which will make the worlds look even better, and will also consume even more space on disc.
There's no question that you can always cut more levels, compress the audio more, compress the textures more, down-res the mpeg movies, and eventually get any game to fit on a DVD. But you paid for a high-def experience, right? You want the highest resolution, best audio, most cinematic experience a developer can offer, right? That's why Blu-Ray is important for games, and why it will become more important each year of this hardware cycle.
IMPORTANT... read below......................
The GPUs on the Xbox 360 and PS3 are roughly equivalent, with the Xbox 360 arguably having a slight edge. The difference in CPU power, however, is far greater with the PS3 enjoying the advantage. The PS3's eight parallel CPUs (one primary "PPU" and seven Cell processors) give it potentially far more computing power than the three parallel CPUs in the Xbox 360. Just about any tech programmer will tell you that the PS3's CPUs are significantly more powerful. The problem is that it has been challenging thus far to take advantage of the Cell's parallel architecture.
With the PS2, Sony got away with making a fairly developer-unfriendly system, and its success allowed their hardware designers to ignore developer's complaints as they made the PS3. People high up at Sony have realized that approach simply won't work anymore and are trying to fix the problem. Sony is actively improving their libraries, tools and developer support in order to make PS3 development easier. They are giving first party developed techniques and code to third-party developers so that multi-platform games should start looking better on PS3.
Games developed from the ground up on PS3 are the ones that will really show off the PS3's CPU advantage. The complexity of the distributed processing architecture means that PS3 engines won't fully blossom until a little later in the lifecycle than the PS2. This has put the PS3 at a disadvantage early in its lifecycle, but within two years you will see games that surpass what is possible on the Xbox 360.
http://ww w.gamedaily.com/articles/featur...
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Great to read info coming from an unbiased source...oh wait.
Still, at least you included the link this time.
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I remember you saying Uncharted can never been done on 360. Having fully completed the game I can honestly say that I wasn't over impressed with the graphics as you made them out to be. And where exactly were those huge open areas in the game. Every path was very liner. Good game, but nothing above the games on 360. And GOW still looks and does more the Uncharted, by quiet a bit actually.
MGS 4 again I'm not convinced by the graphics. Doesn't look above the games already out. If into games, online gaming, exclusive games, PC/360 cross gaming online and off, eye candy games, better cross format games - The 360 wins fairly easily.
OH!...I can paste many web pages that say 360 is better or not, or Wii will lose or win, or PS3 will win (also lost already), is better then 360 or is not...etc. But right now the wining evidence is in 360's corner. Don't forget PS3 had it's dev kits out in late/early 2004-05 - remember Heavenly Sword, Resistance, Motor Storm first preview in E3 2005. The PS3 is the same age as 360, only delayed due to problems manufacturing enough bray parts. This causing the delay in PS3 original release date by a year. The dev kits were sent out earlier.
Look forward to 2008 with GT5, Little Big Planet (though not really my sort of game). Mgs 4 for 2008...And Ninja Gaiden 2, Halo Wars, Fable 2, Gears Of War 2, Alan Wake, Splinter Cell Convection, Too Human on 360.
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You are getting away from the point Yaz... the arguments he used in that interview are pretty logical and valid, if you want to add anything to the discussion (and i would really like to hear your opinion on the subject) tell me why you agree or not with what he said, simple.
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".. GOW still looks and does more the Uncharted, by quiet a bit actually"
--------------------------------
The game presents realistic animations and a nice stylised design full of vivid colours which really enhances the visual quality, environments are brilliantly realistic, not to mention the water (Nathan Drake gets realistically wet – step in a shallow stream and you’ll have soggy trousers, dive in and you’ll be dripping in watery wetness) – to the unique style created by all of the hand painted textures, more, Nathan Drake is the best animated game character ever, why? Partly because of the motion capture, fluidity and perfect responsiveness, partly just because it’s brilliant and lifelike, Nathan doesn’t just “run and jump”, he stumbles, trips, loses his balance and barely makes long jumps, clinging on with his fingers and mumbling expletives. No other game has managed to create a more convincing, well animated and lifelike character. It’s that good, and now you come here and say that GOW, a brown and grey game where your character can't swim, jump etc... wherethe textures from close get much worse them Uncharted, are somehow and strangely much better??? give me a break mate...
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Doesn't necessarily mean that he's wrong though (wouldn't know, can't see the post you refer to). All sources/people are biased and some manage to tell a truth. I really hate cheap ass rhetoric tactics like this but given the "
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PS3 is not at moment the gaming machine it should be. With a year+ gone, and still no evidence of the console going beyond the 360.
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Because I've actually done so here time and time and time again already, including with yourself.
So rather than spending hours repeating myself (yet again), I'll simply return here (perhaps tomorrow) with some Eurogamer links to where I've discussed many of the points he raises .
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Ouch!
But far from cheap.
The link I refer to is actually at the end of Apologie's post. The comments are from that link, which is an article by Brian Hastings, Chief Creative Officer at Insomniac Games, titled "10 Reasons Why PS3 Will Win This Console Generation". Gee, so I guess we can expect unbiased 360 and Wii comments from the PS3 exclusive Brian Hastings then.
Here's the beginning of the article;
[link url=http://www.gamedaily.com/articles/features/10-reasons-why- ps3-will-win-this-console-generation/70209/?biz=1&page=1
]http://ww w.gamedaily.com/articles/featur...[/link]
"All sources/people are biased and some manage to tell a truth."
Of course, but I always maintain that console exclusive devs (PS3, 360, Wii) are not the best people to ask if you want a balanced view of the console they're developing on compared to the opposition (for obvious reasons I would have thought). The best people are those with direct experience developing games on the consoles they're discussing, and hence for any PS3 vs 360 comparison, I listen more to what those developing games on both consoles have to say. I did this last gen, and the gen before, because these devs have proven to be the more reliable sources for any console comparison. Consoles exclusive devs in previous gens have always been the least reliable in this respect, therefore I fail to see why things should be different this gen.
Besides, as I've mentioned already, I've been here many times before on the issue of PS3 vs 360, and I'm not really in the mood right now for another long 'fight to the death' arguement over it (hence the short reply).
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Depends on your perspective. If you are new to gaming and drawn in by the wii then sure. From my perspective however, I've mostly seen cringe worthy games that make run back to PC territory as fast as possible. I also find better graphics far more important as they give games new powers to tell even better stories. Perspectives.
"First, 'the mould' isn't popular in mass market terms. Second, it isn't successful in the sense that it creates a positive return on investment. "
Wrong on both accounts imo. First you don't NEED to be mass market to do well, second: 3rd parties and 1st parties seem to prove this point wrong pretty well as they make an incredible profit (see EA's profits for that i.e.). Third, it's better to stay in the market that's small where you can be successful than to attempt to break into a market that's big but where you are bound to fail.
"And yes that is a bad thing. Why? Because the audience isn't spending enough to make 360 into a financial success. Given that the 360 attach rate is quite high, this isn't because the target audience isn't buying a lot of games each. It's because the group isn't big enough to buy a large enough number of games in total. "
Erm, it already is turning a profit on hardware and the software sales is eclipsing the competition combined, what's your point?
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Indeed perspectives. Being drawn into a story IMO has absolutely nothing to do with graphic fidelity but with quality game and story design. The only thing improvements in graphical quality achieve is they make less advanced (often older) graphics look terrible.
As for why it is a problem that xbox isn’t breaking into the mass market: The huge R&D costs of developing the machine. MS (like Sony) has invested such a big amount of money in the development of the console that together with the time value of money they’ll need a huge installed base to be able to create a positive return on investment. You’re right that not every product needs to be aimed at the masses in order to become a financial success. However, 360’s business model requires a mass market (as does Sony's).
As for third parties, yes a few of them have earned huge profits on 360 titles (which ironically almost completely fall in the FPS/driving game categories). But the argument was about 360 as a viable business for MS. The fact that others earn money on MS’s investment is nice for them but doesn’t help MS much if in the end those titles don’t lead to a significant extension of the console’s market.
MS isn’t generating a real profit on the sales of 360. They just don’t sell them anymore for less than the cost of components. However, there are plenty of other costs (overhead, logistics, etc.) that need to be taken into account (and are taken into account in the company’s financial statements). MS’s video game business division (which also includes MS’s PC games) has created a tiny (accounting) profit for one quarter, almost two years after the console launched. That quarter included the biggest entertainment launch ever (Halo 3 of course, a title published by MS itself so they reap a significantly higher margin on that then they would on a third party title). Hardly signs of a profitable business, let alone one that generates a positive return on investment.
Of the three current gen consoles, Nintendo ironically is the one that would be able to generate a positive return with the smallest market share. But they are on track to have more consoles out there by the end of the year than MS and PS3 combined. Unless MS finds some way to get the masses interested in their product, it's only a matter of time before Wii software sales will eclipse those of 360. The higher attach rate just isn't a match for Wii's incredible growth in hardware sales.
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It's a bit of a non argument imo. One tells a story. Telling a story is all about HOW you bring it[1]. The primary method of communication between the machine and the human (thus telling the story) is video and audio. If one of these is not convincing, it handicaps the storytelling. In games it also contributes to handicapping game play and game play possibilities.
I.e. Imagine that graphics never really developed beyond the zork confines. Now imagine playing wiiSports or Halo 3. Not only will the storyline become impossible, the gameplay is impossible and I doubt that the games would be any fun at all.
Or imagine watching LotR where the best 3d animations are early wireframes. Would totally ruin the experience.
Game play and graphics are equally important. This is not surprising as they are part of the same man-machine interface/ action-reaction-interaction routine.
As for the rest, well, I'm getting off this merry-go-round since we have been debating this for a while now. Nothing new to say there.
EDIT [1]: I don't know if you have got experience in professional film making but one make have a storyline and tell it a 100 different stories by only slightly altering how things are shown (stuff like camera angles).
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I agree. I just don’t think the number of pixels and shaders correlates much with how convincing the graphics are. Like cartoons show, fidelity has little to do with approaching realism. And only poorly designed games are handicapped by graphical capabilities.
“Or imagine watching LotR where the best 3d animations are early wireframes. Would totally ruin the experience.“
Not if you didn’t know better. That’s what I said earlier: Once you’ve advanced, it’s hard to go back to the old times. Like with SD and HD. Of course HD looks better. But it adds nothing to the gameplay or movie viewing experience while it makes SD look bad though it was more than sufficient before.
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True. But then we ARE at that point. I'm not saying that HD perce is IT. I'm saying that good graphics are important. To make such graphics possible you don't perce need a HDtv (yet) but a machine that can handle it is a must.
This however is where I think that we will see the market divide into two markets in the years to come (and in previous years). One the one side we will see games that will be more and more about deep mature story line that will go further down the path that we have already seen.
The second market will be the market where storyline is not important at all (popcap games) or a story that is completely within the lines of 'light' graphics (can't really come up with a correct term for it atm) - see games such as SMG, etc.
Imo, they are two completely different markets.
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"sharpfish: When the 360 finally died with no 'free fix' I thought fuck it
Dizzy: 3 years guarantee dude. It almost sounded believable."
Learn to read dickhead.. good luck getting a free fix with an error 74 (ana chip/scalar chip fuck up). THE FREE WARRANTY IS ONLY FOR 3 RED LIGHTS NOT THE OTHER COMMON XBOX FAULTS. YOu fucking twat, calling me a fucking liar, how about you click my name and see my EX gamertag/acheivements which means I most definitely DID own a 360 and it most definitely DID FUCKING DIE on me for a 3rd and final (final being E74 and not merely '3 red lights') time.
God it's ignorant twats like you that give fanboys a bad name.
here's the VERY FIRST PART of that message again just for you, enjoy:
"I was only EVER pissed at MS for being so underhand with their quality problems that led me to blowing £300 on 'nothing' (A dead box with no 'free' fix as it was e74 and not RROD - though my previous 2 X360's did indeed die of RROD) yes I mention this but it's almost an essential preface for context. "
E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74! E74!
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You mean the category of financial successes?
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[link url=http://www.avforums.com/forums/showthread.php?t=732940
]http://ww w.avforums.com/forums/showthrea...[/link]
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No, we've passed that point. PS2/xbox/GC graphics are more than enough for people to get into games as Wii proves. Mature story/content has nothing to do with graphical fidelity. We might indeed see a divide: Console gaming that stops being a the forefront of graphics upon release and surrender the high end graphics game niche to PC as there's simply no money to be made. That doesn't mean that in 5-10 years the consoles will be underpowered compared to now. They'll be more powerful but will use commodity parts and not cutting edge ones.
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I don't think that's reflected in the actual sales figures:
1. Halo 3: 8 million units: [link url=http://uk.ga mespot.com/news/6184291.html
]http://uk.ga mespot.com/news/6184291.html
[/link]
2. Gears of War: 4 million units [link url=http://gearsofwar.com/
]http://gearsofwar.com/
[/link]
3. Call of Duty 4: 3+ million in the US [link url=http://shackn ews.com/onearticle.x/50809
]http://shackn ews.com/onearticle.x/50809
[/link]
4. Oblivion: 3 million units across PC and 360 [link url=http://blog.wired.com/games/2007/01/oblivion_hits_3.html
]http://bl og.wired.com/games/2007/01/obli...[/link]
5. Rainbow Six: Vegas: 1.7 million units [link url=http://]http://[/link] [link url=http://www.next-gen.biz/index.php ?option=com_content&task=view&id=5371&Itemid=2
]http://ww w.next-gen.biz/index.php?option...[/link]
6. Bioshock: 2 million units across PC and 360 [link url=http://ww w.1up.com/do/newsStory?cId=3165101
]http://ww w.1up.com/do/newsStory?cId=3165...[/link]
7. Assassin's Creed: 1.87 million units in US [link url=http://shackn ews.com/onearticle.x/50809
]http://shackn ews.com/onearticle.x/50809
[/link]
8. Mass Effect: 1.6 million units [link url=http://www.gamesindustry.biz/art icles/worldwide-xbox-360-sales-reach-177-million
]http://ww w.gamesindustry.biz/articles/wo...[/link]
9. Crackdown: 1.5 million units [link url=http://www.develop mag.com/news/28421/Realtime-Worlds-chats-about-Crackdown-cre ation-challenges
]http://ww w.developmag.com/news/28421/Rea...[/link]
10. Lost Planet: 1.5 million units
11. Call of Duty 2: 1.4 million units [link url=http://www.usatoday.com/tech/gaming/2006-07-10- world-war-II_x.htm
]http://ww w.usatoday.com/tech/gaming/2006...[/link]
12. Madden NFL 08: 1.1+ million units in US (August and September NPDs)
13. Guitar Hero III: 1.2+ million units in US (October, November, December, January NPDs)
14. Madden NFL 07: 1.1 million units in US [link url=http://www.next-gen.biz/index.php ?option=com_content&task=view&id=4525&Itemid=2
]http://ww w.next-gen.biz/index.php?option...[/link]
15. Orange Box: 1 million units [link url=http://www.tomsgames.com/us/2008/02/21/gd c_will_steam_add_movies_music/
]http://ww w.tomsgames.com/us/2008/02/21/g...[/link]
Dead Rising: 1 million units [link url=http://news.teamxbox. com/xbox/12548/Dead-Rising-Sells-More-Than-1-Million-Copies- Worldwide/
]http://ne ws.teamxbox.com/xbox/12548/Dead...[/link]
16. GRAW 2: 1 million units [link url=http://www.next-gen.biz/index.php ?option=com_content&task=view&id=5371&Itemid=2
]http://ww w.next-gen.biz/index.php?option...[/link]
GRAW: 1 million units in US [link url=http://www.next-gen.biz/index.php ?option=com_content&task=view&id=4525&Itemid=2
]http://ww w.next-gen.biz/index.php?option...[/link]
17. Saints Row: 1 million units [link url=http://www.next-gen.biz/index.php ?option=com_content&task=view&id=4133&Itemid=2
]http://ww w.next-gen.biz/index.php?option...[/link]
18. Fight Night Round 3: 1 million units [link url=http://uk.gamespot.com/xbox360/sport s/fightnightround3/news.html?sid=6148917
]http://uk .gamespot.com/xbox360/sports/fi...[/link]
19. Dead or Alive 4: 1 million units [link url=htt p://www.videogamesblogger.com/2006/11/07/dead-or-alive-4-sel ls-1-million-designer-on-trial-controversy.htm
]http://ww w.videogamesblogger.com/2006/11...[/link]
20. PDZ: 1 million units [link url= http://uk.xbox360.ign.com/articles/742/742581p1.html
]http://uk .xbox360.ign.com/articles/742/7...[/link]
This list is missing out a number of multiplatform titles (for which it's not possible find 360-specific sales figures) which have almost certainly sold over a million. The fact of the matter is, nearly every major 360 release has sold over 1 million copies or more.
"MS isn’t generating a real profit on the sales of 360. They just don’t sell them anymore for less than the cost of components. However, there are plenty of other costs (overhead, logistics, etc.) that need to be taken into account (and are taken into account in the company’s financial statements). MS’s video game business division (which also includes MS’s PC games) has created a tiny (accounting) profit for one quarter, almost two years after the console launched. That quarter included the biggest entertainment launch ever (Halo 3 of course, a title published by MS itself so they reap a significantly higher margin on that then they would on a third party title). Hardly signs of a profitable business, let alone one that generates a positive return on investment."
Yes, they made a $165 million profit in the third quarter last year, partly due to sales of Halo 3, but guess what: the quarter after that (last quarter), they made $357 million in profits, so clearly they're not reliant on Halo 3 to sustain profitability.
[link url=http://uk.ga mespot.com/news/6185110.html
]http://uk.ga mespot.com/news/6185110.html
[/link]
http://21 6.92.236.126/php-bin/news_index...
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No we really haven't. And it proves what? That there are some people out there that don't gives a rats arse how a game looks or plays?
You keep talking the same bollocks about how 'big budget' games are not financially doable any more etc. but it's just a load of toss. I'm not even going to bother with pointing it out any more as you seemingly keep hammering on it.
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Many ill-informed speculations by anti-MSbots as per usual.
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I would think that a bad move... lots of hardware iterations killed off Sega due to people getting fed up with supporting a platform only to have it superseded.
Both the 360 and PS3 have been a bit slap happy with sticking out multiple versions of a console.
Oh and graphics. I think people may not care about how a game looks, but the certainly will care about how it plays. I still haven't been as consistently impressed with a game as I was with God Of War, and this is having delved into Bioshock, Drakes Fortune etc. In fact, the title I've got the most genuine fun out of since GOW is Warhawk.
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I tend to play on Warhawk for online japes, jumping into a game on that is much the same as jumping into a game on Steam... or using Xfire. I have a look through the list, see what mates are on what server and join if its free. One downer is no auto-retry like you get on Steam. It'd be nice if I could just leave it sitting trying to get into a very full server until it gets in a free slot.
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Those 'some' outnumber the ones that got a 360... And are on track to outnumber owners of 360 and PS3 combined by the end of the year... Making the Wii the fastest selling home console ever.
For years the industry was trying to convince itself that the road towards mass adoption of games was through ever more realistic graphics. As if someone that dídn't like a PS2 shooter would all of a sudden love it when it looked more 'real'... As every console generation in the past focused on improving graphics first and foremost and the industry showing growth there seemed truth to this belief. Until Wii destroyed it by releasing a next gen console with hardly a significant processing power increase but instead a focus of making gameplay more accessible. And in hindsight, the signs were there already with PS2 proving a mainstream success in no small part because it delivered accessible games like Singstar, Eye Toy and Buzz.
"You keep talking the same bollocks about how 'big budget' games are not financially doable any more etc. but it's just a load of toss. I'm not even going to bother with pointing it out any more as you seemingly keep hammering on it."
Big budget games are financially doable but in smaller numbers than before and with higher risk. Very simple: games cost more to develop, the market for the typical big budget games type (FPS, open world) isn't expanding much. Result: smaller profit margins (Partly offset by raising the prices of current gen games a little). On the other hand there is a new platform with a bigger user base and that is relatively cheap to develop for (from a financial perspective, much more 'expensive' from a creative one). It's only a matter of time before development resources will be shifted to where most opportunity for profit lies. Even if it requires a radically different take to game development.
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You’re a cock!!!!
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Your point being? I didn't contest that major 360 titles sell well (and I expect minor titles to sell poorly...
"Yes, they made a $165 million profit in the third quarter last year, partly due to sales of Halo 3, but guess what: the quarter after that (last quarter), they made $357 million in profits, so clearly they're not reliant on Halo 3 to sustain profitability."
True but that 4th quarter of course included the holiday season, not exactly the worst quarter in the industry and very likely a significant share of Halo 3 sales... It'll be interesting to see how this develops. It needs to grow sharply and fast for the 360 project to be a value adding one for MS.
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But, "minor titles" a plenty on 360, and none on PS3, why?