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WOW paid customisation explained News

MMO PC News by Oli Welsh

13 November, 2008

Blizzard's Paul Sams and Lee Sparks have shed light on the paid character customisation that will come to World of Warcraft in the future.

At yesterday's Wrath of the Lich King launch event, they told Eurogamer that it will allow players to go back and reverse decisions made in the character creation process. They added that the charge was intended as a "deterrent" to stop players using the feature all the time, similar to the existing name change and server transfer services.

The move caused a stir when it was revealed at BlizzCon last month. Character customisation is a common revenue stream for free-to-play MMOs, and some feared that Blizzard were attempting to add it as a money-spinner on top of subscription fees. Sams explained that wasn't the case.

"That feature, although it's not the exact same, is kind of like some of the other value-added features that we've created with paid character transfer or paid character name change," Blizzard's operational boss said.

"When you create your character, often times you wish you'd done things differently. You wish you were on a different realm, you wish you'd had a different name or you wish you'd chosen a different look and feel to your character.

"This is a way for [players] to be able to do that, but it's something that's taking a lot of time and energy for us to be able to put in place. We also think that it's important to have some consistency in the game, we don't want people changing their look and feel every day," Sams said.

Wrath of the Lich King allows players to change characters' hairstyles, jewellery and other superficial details in barbershops for a small in-game currency charge. It seems that the new feature will allow more fundamental changes - facial features, skin colour, perhaps even gender or race - although Sams and Sparks didn't discuss specific options.

We asked whether the feature was more about making changes to decisions made in the past than adding additional options, and associate producer Lee Sparks said that it was.

"Yeah, and I think the reason for the monetary expense is more of a barrier so that people don't do it every day," Sparks said.

"We want to give you the ability to do this, but we don't want you to do it all the time time. The same thing goes for paid character transfer, we don't want people bouncing back and forth.

"It serves as a tool for people to do it, but also as a deterrent to not do it too much, and also allows us to have the staff to be able to continually manage the population," said Sams of the charges for character services.

He also reassured players that character customisation wouldn't be too expensive. "I think it is good value for customers, it's not like we're going to go about pricing it in such a way that it's unfair or inappropriate," he said.

Second WOW expansion Wrath of the Lich King is out today for PC and Mac. Head over to the latest screenshot gallery for some brand new shots to celebrate.

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Comments: 1-38 of 38

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Mogs
13/11/08 @ 11:01
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Interesting excuse, although utter tosh of course. Would it be so hard to think of in-game penalties that have no real-world cost to the player but achieve the same detering effect?

Blizzard LOL! Players grind for XP, they grind for money.
General_Zod
13/11/08 @ 11:03
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Times are hard for poor ole Blizzard :(

It must be difficult for them to count how much money they have, I doubt there are computers that can compute the profit that they get every month.


Why should players not be able to transfer players between realms, do they honestly expect us to believe they have an employee manually doing the changes?
I got out of WoW a couple of months after release but reading stuff like this does my head in, the cost is there to generate more profit and is not a deterrent. Companies should be able to gouge people as much as they like but they could at least be honest about it.
George Roper
13/11/08 @ 11:05
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If they allow a Race change, that would be very interesting. Swapping from Ally to Horde, for example, could allow people to group with friends without having to reroll.
Mogs
13/11/08 @ 11:07
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'Companies should be able to gouge people as much as they like'

I should be able to kill you.
mkreku
13/11/08 @ 11:11
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"It serves as a tool for people to do it, but also as a deterrent to not do it too much, and also allows us to have the staff to be able to continually manage the population," said Sams of the charges for character services.

Is he seriously trying to convince us that they need to charge for this because they couldn't afford the staff otherwise..? Or that it's somehow difficult for them to change for example a 1 to a 2 in the database? Holy crap.. This guy is an utter moron.
BlackKraken
13/11/08 @ 11:11
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surely just limiting it so it can only be done once or twice would be just as effective?
its only for the money really, bullshit excuse
iokthemonkey
13/11/08 @ 11:14
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It really should be an in-game reward, not a cash-based thing.

CoH gives players free costume and power respecs (effectively "class" changes) to players who've subscribed for a certain period or who complete specific missions.

I don't see how they'll do race changes, though, as class and race are tied in WoW...
Benno
13/11/08 @ 11:15
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Some people are so clueless. Like he said in the article, these things carry a price to control and limit the amount of times people do it. With a price, only people who really want to change their look, transfer their character etc. will do it.

If it cost in game gold, it would be stupid.
kestral
13/11/08 @ 11:16
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Whatever my personal opinion, some people have committed that much time it's become an investment and it's good to see Blizzard acknowledge this.
Edited 1 times, most recently on 13/11/08 @ 11:17
Vistrix
13/11/08 @ 11:37
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"Would you like to change your characters appearance? WARNING - can only be used once every 6 months"

Wouldnt this achieve exactly the same thing? Minus any profit of course.
Edited 2 times, most recently on 13/11/08 @ 11:37
Olemak
13/11/08 @ 11:38
#11
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Hey, don't knock Blizzard. I've heard that with the credit crunch crisis thing, they had to withdraw most of the money they have from the bank and store it in their office buildings, as cold, hard cash. Seeing as Blizzard now owns most of the money in the world, this has put the employees in a very difficult working environment. Do you know how hard it is to make even simple quality of life featueres such as these when you're literarily neck-deep in piles of cash? Do you know how hard it is to code when the keyboard is actually buried under tons of money? How hard it is to design a new interface for such a feature when the view of the computer display is obscured by huge stacks of dollar bills balancing delicatly, like towers made of green bricks?

It is very hard to work in such an environement. True, smaller companies with less sucessful games out there turn out features like this without having to charge for. But they don't have the kind of massive cashflow issues Blizzard has to contend with. Do you seriously think the staff on City of Heroes would be able to offer the level of customisation they do if they, too, were exposed to cash avalances in the workspace on a regular basis,and seeing co-workers actually drown in money more or less every day. It must be hell to work at Blizzard these days, so stop picking on them.
MrJonez
13/11/08 @ 11:40
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Not that I would ever think of using any of these cosmetic changes (although, in the future, who knows if I want to change realms), but bloody hell, what a load of toss...if you can manage to stop alchemists overusing their transmute, how hard is it to build in a 30 or 60 day cooldown on name changes and character customisation? It's hardly rocket science Blizzard...
TheBoyChris
13/11/08 @ 11:44
#13
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It's a business, ergo they're going to try and make money. Jesus, it's not rocket science. I don't see why everyone gets up in arms when a company which exists to make money via entertainment decides to charge players money for shit, rather than figuring out some in-game balancing bollocks to do it.

Examples:

> If you were downed a level temporarily it'd be unfair, unless the time period was short and then it'd be pointless and people would chop and change all the time.
> If you paid in game gold the rich could do it all the time.
> If you could only do it once every 6 months you couldn't rectify mistakes 2/3 months in as you're experimenting.
> etc...

The only real barrier to stop people just fucking about is money, because it's real. They're a business that exists to make money by giving you a cool experience that you pay for - the 'pay for' bit being the operative words there.

Anyhow, if you don't like it, don't do it. The barber shop is in-game and that'll probably give people more than enough options.
Restart
13/11/08 @ 11:56
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I heard WoW itself has a monthly subscription, to deter people from playing it.
Edited 1 times, most recently on 13/11/08 @ 12:02
mikeck
13/11/08 @ 12:15
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@ benno If it cost in game gold, it would be stupid.

I may be interpreting what you said, or the article said incorrectly, but I get the impression they are charging in game gold? -

Wrath of the Lich King allows players to change characters' hairstyles, jewellery and other superficial details in barbershops for a small in-game currency charge
Edited 1 times, most recently on 13/11/08 @ 12:21
iokthemonkey
13/11/08 @ 12:31
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I don't see why everyone gets up in arms when a company which exists to make money via entertainment decides to charge players money

-----

For one, people already PAY to play WoW.

Secondly, where do they draw the limit? What's next? Entry fees for raids?
Gaol
13/11/08 @ 12:32
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@mikeck

Barbers are in-game already and allow a few cosmetic alterations. This article is about a new feature to overhaul character design, which will chargeable to your WoW account.

Hardly worth getting up in arms over Blizzard trying to make more money. They haven't increased the sub price since launch which is pretty impressive, and the expansion is cheap.
Edited 1 times, most recently on 13/11/08 @ 12:32
dryden555
13/11/08 @ 12:40
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Because Blizzard isnt making enough money on the already too-high monthly fee
iokthemonkey
13/11/08 @ 12:52
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Because Blizzard isnt making enough money on the already too-high monthly fee

----

See, I don't have a problem paying a monthly fee for an MMO. They're great value for money and - as I said in another thread - it's about the price of a Mars Bar a day.

But if it's to "deter" you from doing it a lot, that makes it sound like it's going to be pricey. We're not looking at 5p a time or anything - it's going to be more than that. And to me, that smacks of them simply exploiting the player base.

As I say, CoH rewards you with Veteran rewards including respecs and costume changes, plus there are in-game respecs every 12 levels players can get by completing missions. Yes, I can also pay to rename my character, unlock extra slots and so on, but NCSoft also REWARD your subscription beyond the norm.
Benno
13/11/08 @ 13:23
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World of Warcraft is amazing value for money if you enjoy the game.

They are making it a bit of a grind though. Pre-TBC there was none of this honor and rep grinding. I don't mind grinding for actual levels, but endgame should be about experiencing new content and player skill (arena and tough pve content).
Royal Fool
13/11/08 @ 13:54
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"Pre-TBC there was none of this honor and rep grinding."

Surely you're joking? Timbermaw Hold, Cenarion Circle, Argent Dawn, PvP factions, plus others - all required grinding.
General_Zod
13/11/08 @ 14:13
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@Mogs

Well unless you dont want companies to be able to make profits I am afraid they will gouge us. If people are stupid enough to spend money on it companies will do it. See the pay for DLC concept as a whole as an example.
sneetch
13/11/08 @ 14:37
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For me, the truly baffling part of this whole expansion thing is the fact that I can't just buy a digital copy. I mean, a purely on-line game like a MMO shouldn't require you to buy physical disks.

If they only offered it through an on-line digital download (it's peer-to-peer in the case of WoW, so there isn't even any excessive hosting costs) then they could charge about €10-15 less than the cost of the physical product and still make an even larger profit than they do by selling the physical expansion.
Royal Fool
13/11/08 @ 14:45
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sneetch: The WotLK digital download will be available "soon" according to Blizzard.
iokthemonkey
13/11/08 @ 14:47
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For me, the truly baffling part of this whole expansion thing is the fact that I can't just buy a digital copy. I mean, a purely on-line game like a MMO shouldn't require you to buy physical disks.

----

SOE did that with EQ's expansions.

That said though, even Lich King out of the box required some patching if I'm hearing my colleagues correctly, so can you imagine downloading the entire game? You'd be on for days...
sneetch
13/11/08 @ 14:49
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@Royal Fool
"sneetch: The WotLK digital download will be available "soon" according to Blizzard. "

Oh gods no; Blizzard "soons" can be measured in geological terms. :)

I reckon it'd be quicker to phone a friend, have them open the files on the disk in a binary editor call out the contents to me and create them by hand. :)

"Ok, it's 0110"
"Uh-huh"
"1110"
"Yeah"
"1101"
"Yup"
"1120"
"Yea - wait, what?"
sneetch
13/11/08 @ 14:56
#27
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@iokthemonkey
"SOE did that with EQ's expansions.

That said though, even Lich King out of the box required some patching if I'm hearing my colleagues correctly, so can you imagine downloading the entire game? You'd be on for days..."

The patch to upgrade to WoW 3.0 in preparation for the was I believe over a gig and a half, I downloaded it in just over an hour on patch day. That patch contained all the content from WOTLK that can be brought into pre-WOTLK areas (so that includes new spell effects, weapons, armour, mounts, sound effects for the afore-mentioned and so on). The new zones, monsters, quests, music etc would have to be downloaded in addition to that but I'd guestimate another couple of gigs on top of that if BC was anything to go by.

Hardly on for days (I dl'ed 3.2g of L4D in about 35-40 minutes, after all).
iokthemonkey
13/11/08 @ 15:04
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By "entire game" I meant ALL of WoW, not just the Lich King.

I was merely making the point that even when an expansion is "new" there's still stuff to update. Factor in WoW, BC AND Lich King and you can see why downloading the whole game like that could be problematic.
mikeck
13/11/08 @ 15:07
#29
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@ Gaol

Ah I see- didn't have barbers in the game last time I played, thanks for clearing that up.
LetsGo
13/11/08 @ 15:20
#30
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"Interesting excuse, although utter tosh of course. Would it be so hard to think of in-game penalties that have no real-world cost to the player but achieve the same detering effect?

Blizzard LOL! Players grind for XP, they grind for money."

Its their game, they can do what they like.
Edited 1 times, most recently on 13/11/08 @ 15:20
BuckoA51
13/11/08 @ 16:14
#31
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I wonder if this means my Holy Priest can now actually look like a holy priest instead of having to wear a cowboy hat or sacrifice valuable armour points? Probably not.
sneetch
13/11/08 @ 16:16
#32
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@iokthemonkey
"By "entire game" I meant ALL of WoW, not just the Lich King.

I was merely making the point that even when an expansion is "new" there's still stuff to update. Factor in WoW, BC AND Lich King and you can see why downloading the whole game like that could be problematic. "

Ah fair enough, you can download the entire game pre-patched at least, the WoW and Burning Crusade demos do that, with everything included it'd be about 15 or so gb the installer will probably be a little bit smaller but yeah, hefty download, about the same as the AOC demo I think and the download for that took over two days, bloody fileplanet.
Iora
13/11/08 @ 17:09
#33
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Dont see the issue... They are correct to charge, character movement name changes etc etc... These are making possible they could quite easily just say no you can't do any of that. But to make it all free would be a terrible idea. Server populations would fluctuate wildly...

Character creation takes 2 minutes. Its players own faults if they decided that they wanted there female orc warrior to be called eklibiztit or some crap and placed on a server none of there mates play on.
Benno
13/11/08 @ 17:13
#34
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"Surely you're joking? Timbermaw Hold, Cenarion Circle, Argent Dawn, PvP factions, plus others - all required grinding."

I'll give you the pvp factions, but I raided almost everywhere and there was no grinding for me like there was in TBC.
phl0w
13/11/08 @ 23:10
#35
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my Holy Priest can now actually look like a holy priest instead of having to wear a cowboy
Why don't you uncheck the box that says "show helmet" (or something like that)? I have them both unchecked (Helmet and Cloak), so that my characters (Mage, Priest) actually look like spellcasters not scarecrows, and still get the Armor from both items.
flyingsupernerds
14/11/08 @ 02:29
#36
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I hope they take advantage of this. Would be nice to make your character "truly" unique by paying to, I don't know, perhaps add decorations to your character.

Also, typing out this post made me realise that I hadn't given much thought to it. Over and out.
Vandrius
14/11/08 @ 06:47
#37
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Two Words:
Money Grab.
Rack
16/11/08 @ 07:54
#38
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I don't think many people mind the money grubbing, they've got used to the idea it's a foundation of capitalism. What they haen't got used to is that deception is also a hallmark of capitalism.

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