WOW is not the "end of all things"
But it is the best, says Trion boss.
In an interview with GamesIndustry.biz, Trion Networks chief Lars Buttler has stressed that World of Warcraft is not the be all and end all of the MMO market.
Buttler, formerly an online gaming exec at Electronic Arts, was following up his previous suggestion that Activision's claim that it could cost a billion dollars to top WOW was a "bluff".
"Saying WOW is the end of all things would be like saying Mario or The Sims or Madden or any other great franchise are the end of all things in their particular categories," Buttler told GI.biz. "There will always be new and great developments. In the games world, that's particularly true because technology evolves so much."
He did acknowledge that WOW's domination of MMOs has happened for a reason, arguing that it's the only MMO to date to achieve the same quality level as offline games.
"I think it's because no one has really launched a great product in the online gaming space yet other than WOW," he said.
"Look at all the stuff that has been launched and apply one simple bar - could you sell this at retail if you stripped out all the online components? In other words, is it a good game? I don't think that any other MMO could then stand...Or very few exceptions."
However, Buttler also feels that Blizzard may struggle to repeat WOW's success. "In many cases, the biggest obstacle to future success is current success," he said. "If you look at EverQuest, that's exactly what people thought. They thought you can't beat EverQuest. If that logic applied, then EQII should be owning the market."
You may also like...
-
Glorious Technicolor 49
-
GeForce GRID: Can Cloud Gaming Match Console Performance? 41
-
Day Z: The Best Zombie Game Ever Made? 132
-
Game of the Week: Ghost Recon Future Soldier 24
-
Ghost Recon: Future Soldier Review 132
-
App of the Day: Penny Time 9
-
Gravity Rush Review 69
-
Dragon's Dogma Review 140
-
New Star Wars franchise to be unveiled next week 122
-
Diablo 3 Review 245
-
Rockstar to push Max Payne 3 "to its limits" on high-end PCs 63
-
Sony patents method to interrupt your gaming with an ad 171
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 117
-
How The Elder Scrolls Online hopes to avoid repeating Skyrim bug fiasco 39
-
Dirt Showdown Review 89
Comments (3) Latest comment 4 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Player versus Player interaction is too stale. Players who will go from WoW to WAR or AoC will realize how much fun PvP can be when put into context and having real risk/reward mechanics. After the coming generation of MMOs, I predict the next generation will be back to the roots - UO style hardcore PvP with full loot and endless potential in Player versus Player interaction. Then MMORPGs will have come full circle.
WoW is the best MMO to start with, but I don't see it having much value for the hardcore player in a year or two. Even today, I think most people would prefer Everquest 2 or DAoC for their PvE and PvP needs respectively. The thing is that very few have actually heard of them, even fewer have tried them. WoW is a beast and will always have millions of players. No question. But there's room for more.
Comment below viewing threshold Show
Comment below viewing threshold Show