WOW getting gradual graphics upgrade
Draw distance, shadows and shaders first.
World of Warcraft producer J. Allen Brack has said that Blizzard is taking an "iterative, organic" approach to overhauling the hit MMO's graphics, rather than building towards one big revamp.
Brack made the comment to Worldofwar after he'd been quoted suggesting that a full graphical upgrade would be on the way with the next expansion (something he intimated to us a few months ago).
"It's important to note that in general we're taking an iterative, organic approach to graphics upgrades, going feature by feature as opposed to thinking in terms of an overall 'new graphics engine'," Brack said. "For example, we've discussed plans for new visuals for water, but this would be for a future content update or expansion."
Brack also underlined the enhancements coming in imminent expansion Wrath of the Lich King.
"We do have some graphics updates coming with Wrath of the Lich King, namely in three areas: shadow system, shader technology, and view distance. The shadow system will greatly improve the look of existing shadows, and players will be able to display both character and structure shadows," he said.
"The new shader technology we've implemented enables the team to create even better looking terrain, as well as some cool ice effects. And, the view distance has been increased, so players will be able to see farther than ever before in Northrend."
We can report from our own experiences on the beta that the game is indeed substantially prettier thanks to these effects, with only a minor hit on framerate.
You may also like...
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Remedy discusses Alan Wake 2
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Darksiders 2 release date announced
-
Will there be a PS3 version of The Witcher 2?
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Dead Island dev's Haste becomes Mad Riders
-
Wii RPG Pandora's Tower release date
-
Resistance: Burning Skies PS Vita release date
-
Project Draco's final name is Crimson Dragon
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
DICE working on multiple Battlefield 3 fixes
-
Mojang: no plans for Minecraft on Vita
-
Sony explains PlayStation Vita game price strategy
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Halo 4 Master Chief action figure flaunts new suit design
-
Sony confirms PS Vita 1st Party digital only game prices
-
Rockstar mulling LA Noire 2 development
-
3DS Ambassador Super Mario Bros. game updated
-
Tim Schafer: publishers aren't evil
-
Ridge Racer Unbounded delayed by four weeks
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Apple begins Foxconn factories inspections
-
EA evaluating FIFA Street features for FIFA 13









Comments (29) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Haha, very good.
Comment below viewing threshold Show
However, I think it's worth more to Blizzard that WoW runs on just about any machine than if it looks really up-to-date but only a fraction of their userbase can run it properly.
Comment below viewing threshold Show
Comment below viewing threshold Show
Conan is technically better, but it's immersion breaking when you encounter something that looks rough or unfinished. It helps a lot that in WoW everything is so smooth.
Comment below viewing threshold Show
The real upgrade needed is the tedious grind-heavy gameplay.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"WoW has the best animations. It doesn't matter how anatomically detailed your models are if they move like Thunderbird puppets."
So very, very, true. Admittedly, I'm not terribly well versed in MMORPGs, but I certainly prefer the look of WoW to LotR and AoC.
Comment below viewing threshold Show
Likewise. Being able to take my work machine anywhere and hit on WoW is one of the MAJOR advantages this game has.
Comment below viewing threshold Show
I cant wait to see what Lich King looks like.
Comment below viewing threshold Show
Comment below viewing threshold Show
BTW LOTRO still is the best looking MMORPG
Comment below viewing threshold Show
Comment below viewing threshold Show
I would like new water though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Having not played it for some months though, trying WoW again really highlights it's issues when not viewed through rose tinted glasses.
Objectively it looks very dated, despite the excellent art direction.
I'm another one voting in favour of Lotro though in the visual department (among other things). Lovely models, textures, environments and effects. But above all it's the atmosphere. It really hits that nail on the head.
Comment below viewing threshold Show
You must have never heard of LOTRO.
Superior in everything. World design, looks, effects ... absolutely gorgeous.
Well I would take Ironforge and the whole dwarven homeland over anything in LOTR....
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
LotRO does have bards though, it's almost worth playing the game for that alone.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's still the best looking MMO out there. Yes, better than AoC which although has higher res textures still manages to look like ass.
Technically or artistically?
Technically, EVE Online, LOTRO and AoC are all far more advanced than WoW, and always will be tbh. EVE's ships and stations look like sex and spit on WoW's cartoony low-res bollocks.
Artistically speaking, it's just a point of view thing. I would happily nominate Guild Wars, though. Artistically it's a thing of beauty and EotN regions are technically great, too.
Comment below viewing threshold Show
The problem I have with WoW though is that the character animations are lacking - look at the Male Dark Elf and watch the way they bounce around when they run/jump. They're like big floppy bunny wabbits or something...
I personally think LOTRO is a better looking game, but LOTRO's animations and character models are weak. The characters run in an odd way (especially female characters) that would cause you to trip over your own feet and the torso-to-leg ratios on male humans is out.
AoC has the most anatomically correct models, but they're smudgy and kind of undefined.
But I think this interview proves why WoW's userbase is 2309324802394809 times bigger than AoC's - you can have a game that looks fantastic but if it plays like ass, well nobody's going to play it...