Wow factor has gone - Molyneux
And he's not happy about it.
Lionhead president Peter Molyneux says that games have lost their sense of "wonder" and are in danger of becoming "increasingly niche".
Speaking to our pals at GamesIndustry.biz, Molyneux argued: "We need to look at the sense of wonder everybody has when they see a screen, and how many computer games are really getting that."
"What I desperately want I don't see very often these days: that moment I had when I first saw computer games. When I first saw Street Fighter, my eyes were glued to the screen."
Molyneux believes that his current game, Fable 2, will deliver on this basis. "It would have been so easy for us to turn round and say, 'Okay, let's give you three more swords and six more spells and make the world five times bigger,'" he pointed out.
"Personally, I'm 48 now and that doesn't do it for me. I want more, I want to feel immensely proud of what we're doing, and that means taking big steps."
You can read more of Molyneux's thoughts, including his arguments about videogames as art, in part two of the Peter Molyneux interview on GamesIndustry.biz. Part one is hiding on the other side of these little blue words.
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Comments (111) Latest comment 5 years ago
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I really want to like Molyneux, but I do sometimes wonder whether he and I live on the same planet.
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I would say the wii is providing that feeling Peter, why not make a game for that?
Oops sorry I forgot you'd sold out to MS.
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They were all Molyneux games I seem to recall.
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But your don't half talk bobbins
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But this gets harder and harder to do as time goes on. Its natural to feel a sense of wonder at some brave new medium, less so at something that is an evolution of what came before. I imagine it was the same with films and the like when they first started.
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They were all Molyneux games I seem to recall.
Sold to Richard Garriott's Origin Systems, which in turn later got sold to EA.
Those games are in the hands of EA Japan now, iirc.
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Just be content to think he's a dick, like everybody else does nowadays.
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/finds nothing
I get the impression that PM only ever goes 'Wow' when he looks at his own games.
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Mate. Let your games do the talking. Please. You used to be good at this stuff once.
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What the hell is this guy talking about.
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3D games don't do that and it's been at everyones own discresion (sp?) as to what the wow factor is nowadays.
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The time it takes for rabid fanboys and general joe nobodies to call his games utter shit and tripe and more devestating to the worlds than the aids virus, or wotever jumped over egged comment is being used now a days.
Get a grip people, or make games yourself.
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He's earned the right to go off on one occasionally.
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Surely that has something to do with spending decades in the games industry?
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(YOU CANNOT CONTROL THE DOG!!1!!)
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However I don't see it as the big 'problem' that he does, instead I'd say its akin to people watching movies (yeah - sorry, I normally hate movie/game analogies but this one seems to fit).
In the early days of movies people just sat there and went 'wow its moving' then 'wow its in colour' etc. ... as time has gone on they've got more critical and felt less sense of wonder, but that hasn't stopped them enjoying movies - especially as the acting and storylines have improved.
This is very similar to the situation with games - at first it was cool you mean I can interact with this (Space Invaders) then wow look at the graphics on that etc. ... now we're at the stage where graphically its becoming harder to impress people and its down to the gameplay and creativity.
There's less wonder imho but generally better games (if you don't believe me play some of the early games - there are some 'gems' which stay the test of time (a lot of which are popping up on XBL etc. now) but masses of dross which don't).
Wonder is great - but its something which is always going to be impossible to sustain in any industry, 'tis a little like when you meet your girlfriend for the first time - to start with even her belches have you going 'ooh and ahh' ... but after a year or so you don't view those little blemishes with rose tinted glasses, this doesn't mean you don't love her - just that you're more used to each other now.
(end game developer speaking rubbish - apologies its very easy for us to do as we tend to be fairly passionate about games
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fixed.
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Game releases, he apologises profusely about not delivering his promises. About hardware problems or some other crap.
Rinse, repeat and here we are.
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That said, it's not that the wow factor has gone away, its just that he is not able to provide it anymore. Fable was a "slightly good" game in his own ways, but it was simplicistic and overhyped. Actually, I don't remember a Moulyneux game not to be overrated since Syndicate was released... and all the games he did since then were good for the first 2-3 hours and then went all meh when you did realize that they actually have already spent all their good things in those first starting moments. The Movies, which is a game I love because of the machinima tool, is a bad game with a great tool attached.
I went all the way "wow" when I first loaded Bioshock... and I still have to stop wowing...
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Really? Iirc, they are all well above 7. Games like fable are a blast.
What happened to Bullfrog?
Westwood, Origin, Bullfrog, Looking Glass, etc. See the pattern?
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Do you know what that word means...?
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There go his unique ideas.
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The more experienced you are at something (anything), the less joy you get from it.
Do more drugs, have your memory wiped or be reborn.
These are the only solutions.
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Theres tons of good old wonder all over the place in gaming these days.
The sense of accomplishment the first time skate's control system 'clicks' and you nail a sweet kickflip to grind.
Bombing betwixt a Scarab's legs on a mongoose with your mate blasting rockets from the backseat on Halo co-op. Or the seat of your pants Warthog ride at the end of the game.
The delivery of Bioshock's 'big reveal'.
The face-aching permanent grin from playing Loco Roco for 5 minutes.
That first step out of the dungeon in Oblivion to see the wider world.
'That' sniper reveal in the COD4 video.
Seeing the Chaingun destroy the best part of a forest in the new Battlefield video
Plus it looks like theres tons more Wow moments in gaming over the next few months. Portal hi-jinks, assassains creed's free running antics, Kane & Lynch's innovative MP modes.
People are critical because the bar is being raised all the time and resting on past glories wont cut it.
Basically, Molyneux either keep up, or shut up. (Preferably both)
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It looks shit where? In the screens that are currently floating around? The vids?
So you've formed an opinion on very basic, unfinished visuals?
Well done. Now go stand in the corner for a few hours and think about what you've done.
And for the record: Molyneux should keep his mouth shut.
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BTW, I really thought the Movies was fun. It had huge flaws, but some parts of it was really brilliant. The latest B&W and Fable was quite ordinary in my opinion though.
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Game releases, he apologises profusely about not delivering his promises. About hardware problems or some other crap.
Rinse, repeat and here we are."
I laughed my arse off at this.
Only 'cause it's spot on, mind.
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Coherent worlds killed surprise. This OBSESSION with playing a live character killed surprise. Ignoring the impact of contrasting COLOUR killed surprise.
Now everything is set in a physical space where turning a corner doesn't change anything, and everything is always shades of gray.
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Games are still in the `talkie` stage of development and have a long long way to go yet...
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I also wonder why anyone still takes any notice of his bullshit, his views about the nature of videogames are increasingly out-of-touch and irrelevant.
It's a long time since the glory days of "God Game Number 5" and "God Game Number 6", Pete.
(edit: typing abilities overwhelmed by bile)
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What a disturbing mental picture.
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The problem with PM is that in theory he is absolutely right most of the time about all the things that, if we could actually achieve them, would make games so much more awesome. The problem is HE NEVER DELIVERS.
Yes he makes quite good games, but they never live up to the promises he makes. Everyone can sit there and say "what games need is more WOW factor", but frankly if you don't deliver on that what seperates the legend from any bunch of gamers musing over games in their local coffee shop.
@bloke
"Like it or not, PM is one of a very select few Brits who now has access to both the talent and resources to make a game which could have a global impact."
So whay doesn't he then?!? The key part of your comment is "could". PM has had the access you describe for years, but he has not delivered on it for over a decade.
Again I say he does make good games, but he hasn't made a market leader for ages. If you had to make a list of the top 10 games of the last decade, which PM games would be in that list?
Good games yes... legendary, pivotal, genre defining... hell no. I'm sure Fable 2 will be good, but thats it, just good.
Its made all the worse by the promises he makes every single time. I am so far into cry wolf territory with the guy I wince even seeing his name in an article heading. For many he has devalued his own brand, and its all his own fault.
/predictable rant over
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"No, it's not art, it's a business idea. You're trying to sell a game. Art is an individual, I think, expressing themselves in any way that is within them. In gaming, there's a little bit more strategy going on."
is the biggest load of bollox I have EVER heard. The very idea that if DaVinci painted the Mona lisa for fun it is art, but if he painted it to pay his bills it no longer is. Never have I seen a hair so finely and pointlessly split.
And then in the very next paragraph, when presented with an example that questions his statement, he responds with "There's an element of artistry, of course".
Wannabe "expert".
Sorry, a bit more info. The GI interview with PM had a link embedded in the question of whether games were art, and the link went here http://www.gamesindustry.biz/content_pag...
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Whenever I've read his game interviews and press releases and then played his final product, I've often gone "WOW!"
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As in: "Wow, the guy playing that game is a gargantuan twat!"
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This is for all those pages of Edge despoiled by your pretentious, self-regarding sermons! This is for the same old point-and-click god game wheeled out time and time again dressed up in new clothes and half-baked new ideas! This is for electing yourself "the face of the UK games industry" and spouting your drivel to any credulous wannabe games journalist who'd listen! This is for spawning Demis Hassabis!
(edit: OK, I admit that Flood was quite good).
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Dont stop on my account though.
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Fable was a decent enough RPG (if you like them), but a "wow!" game would have hooked me in and made me finish it. The last RPG's to do that were FFVII and Vampire:Bloodlines.
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HE doesnt mean it like that.. he means it in that games are falling into a niche of a few genres (i.e. shooters and racers)
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I should say: awed not necessarily by the quality of the gameplay - SFII is arguably a bigger bang in the cosmos of gaming than SotC - but just by the pure bat-shit crazy ambition of the idea and how artfully it was being executed before my eyes.
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A lot of what he is saying games need makes some sense (I say "some", because a lot of it is hollow waffle), but the key point (as has been covered if you had read the posts) is that PM always suggests he is going to bring the solution and then never does.
Like I said earlier in the thread, a legend and visionary is someone who DOES. Talking about how games need more soul is something any two gamers can do whilst stood in the queue at their local GameStation branch.
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In actual fact, the only suitable topic of conversation whilst queueing in gamestation is discussing why exactly every branch has that weird and disgusting smell.
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But at least he's TRYING to do something different (Even if he doesnt always succeed).
I'd rather that than games which dont even try to be anything other than identikit carbon copies of existing games (*cough* halo *cough*)
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the thing that made me lose any faith I'd previously had in Molyneux was something he said in one of his perennial fluff-piece appearances in Edge (although even they seem to have stopped listening to him of late). It was something along the lines of "of course, all videogames are derived from boardgames".
No Peter, only clicky-pointy dullard PC nerd statistics games have anything to do with board games. Videogames are derived from Spacewar, Pong, Space Invaders, Pac-Man. You know, things with the "wow" factor.
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Really? Fable 2 seems pretty close to Fable to me.
He annoys me something rotten, I think it's just his voice and holier-than-thou tone that he applies when talking about his games. I don't understand his fascination with the dog in Fable 2, and by showing it already he's just ruined his "wow moment", not to mention that SotC did it years ago with Agro so it's not really the new feature he seems to credit himself for. Maybe he should play more games and stop with all the fancydress parties and boardgame nights in order to keep up with what other games are actually doing.
He makes entertaining games, fair play, but they're nowhere near the entertainment tour-de-forces he seems to believe they are.
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GI.biz: What don't you like about todays videogames?
Molyneux: *tries to sum it up in 1 paragraph (which basically cannot be done)*
GI.biz: And how will you try and change this in your game?
Molyneux: Here are a few things we're trying...
Eurogamer: Newsflash! Molyneux says all games are crap except his!
Seriously, the Braben interview reads exactly the same on EG. Co-incidence? No, it's being purposefully misreported to bulk up the comments section.
...damn, I just fell for it didn't I?
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Guys, are we sure this is the same guy who made Dungeon Keeper? What happened between then and now?
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Your spot on there derbs, it was a mistake showing of the stupid dog, he just goes on and on about it. i just pray fable 2 delivers, as fable was a good game.
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So we can just consider that statement done, covered and ignored from now untill the end of time.
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Molineux glory days have long gone and he should start to notice himself. Stop patting yourself on the back!
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Let's see all of you guys create masterpieces in gaming first, or in the career you've chosen for your lives.
Ack, what's the use anyway...
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Halo 3 $170 million dollars? I dont even own a 360, doesn't sound niche to me! I respect Molyneux for the body of work he has produced and indeed many of the sage things that he has said in the past.
But he is speaking out of his arsehole this time! Online gaming and social networking have changed gaming forever. Big game and console launches are in the news as much as movie releases these days. Money talks.
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Wow, Peter is prolly yet again fails to deliver what he promises.
Just WoW!
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I'm still bitter about the demise of the Dreamcast (and Sega for that matter) and always will be. He's still mostly talking bollocks though.
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But seeing as he and his teams have been responsible for countless of great games, and Fable scored around the 8 and above mark upon release, not to mention sold more than 1 million units on the original Xbox, I think he has desererved a bit more then the above:
"OMGH YOU"RES SUCH AN IDIOTZZ" ranting.
And another thing, please just be glad with game developers still speaking their mind. That's becoming ever more rare as well.
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*dusts off Amiga*
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Populous, and...? Remember, you said "great" so you cannot drag out Black & White or Fable.
<em> and Fable scored around the 8 and above mark upon release,</em>
... but was rapidly panned - as was Black & White - when the reviewers realized they had bought into the hype; and once you had played more that tight deadlines allowed for, there was little substance underneath. The Potemkin Village of games - a wonderful facade of features presented to the reviewer, hiding that there is nothing behind them.
<em>not to mention sold more than 1 million units on the original Xbox,</em>
Because of hype, and that there really weren't too many games out at the time, if memory serves. Certainly not of that type.
<em> I think he has desererved a bit more then the above:</em>
No, because his games ultimately disappoint, and the "unique" features turn out to be gimmicks.
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What? No it isn't. The exact opposite is occurring, actually.
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