Wow factor has gone - Molyneux

And he's not happy about it.

Lionhead president Peter Molyneux says that games have lost their sense of "wonder" and are in danger of becoming "increasingly niche".

Speaking to our pals at GamesIndustry.biz, Molyneux argued: "We need to look at the sense of wonder everybody has when they see a screen, and how many computer games are really getting that."

"What I desperately want I don't see very often these days: that moment I had when I first saw computer games. When I first saw Street Fighter, my eyes were glued to the screen."

Molyneux believes that his current game, Fable 2, will deliver on this basis. "It would have been so easy for us to turn round and say, 'Okay, let's give you three more swords and six more spells and make the world five times bigger,'" he pointed out.

"Personally, I'm 48 now and that doesn't do it for me. I want more, I want to feel immensely proud of what we're doing, and that means taking big steps."

You can read more of Molyneux's thoughts, including his arguments about videogames as art, in part two of the Peter Molyneux interview on GamesIndustry.biz. Part one is hiding on the other side of these little blue words.

Comments (111) Latest comment 5 years ago

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  • Furbs #1 5 years ago

    No Peter, its because your games are shit these days.
  • Amajiro #2 5 years ago

    "Increasingly niche"? Games have never been more mainstream.

    I really want to like Molyneux, but I do sometimes wonder whether he and I live on the same planet.
  • strangeed #3 5 years ago

    Fable 2 has to deliver otherwise he's going to start looking rather foolish.
  • Cloudane #4 5 years ago

  • rhinoxious #5 5 years ago

    Blah blah blah,

    I would say the wii is providing that feeling Peter, why not make a game for that?

    Oops sorry I forgot you'd sold out to MS.
    Edited by rhinoxious at 10/10/07 @ 13:05
  • Azazel #6 5 years ago

    Molyneux: Shut the fuck up. Also: Shut the fuck up.
  • cyacomini #7 5 years ago

    What happened to Bullfrog? (Theme Park, Syndicate, Populous etc).

    They were all Molyneux games I seem to recall.
  • Beano #8 5 years ago

    "Games of today are boring and generic.... yadda yadda yadda... but MY game will be TOTALLY different. Preorder now!"
  • andromeda #9 5 years ago

    i like you Peter cos you make games.
    But your don't half talk bobbins :)
  • thepiedpiper #10 5 years ago

    he did this last time when fable was coming out. silly nonce
  • Headache #11 5 years ago

    Who cares about the magic in his games? Super Smash Bros Brawl is where the magic, the 'wow factor' is at. That baby has got me believing games can be pure joy again.
  • dr_faulk #12 5 years ago

    Screw you, Molyneux! I played Oblivion a few months ago and went "Woooooooooooooooah!" and was filled with SO much wonder my TROUSERS blew off! Wheeeeee!
  • lambtron #13 5 years ago

    "What I desperately want I don't see very often these days: that moment I had when I first saw computer games. When I first saw Street Fighter, my eyes were glued to the screen."

    But this gets harder and harder to do as time goes on. Its natural to feel a sense of wonder at some brave new medium, less so at something that is an evolution of what came before. I imagine it was the same with films and the like when they first started.
  • AlpTighen #14 5 years ago

    What happened to Bullfrog? (Theme Park, Syndicate, Populous etc).

    They were all Molyneux games I seem to recall.


    Sold to Richard Garriott's Origin Systems, which in turn later got sold to EA.

    Those games are in the hands of EA Japan now, iirc.
  • Redeye #15 5 years ago

    In fact, I've stolen the 'wow' factor, and stashed it in my pants.
  • FooAtari #16 5 years ago

    I kind of agree, wow factor has gone for me. Least satisfying generation yet for me as a gamer
  • Steve007 #17 5 years ago

    Why do people keep giving this clown column inches? Tell him to fuck off and make something interesting.
  • Nova5lag #18 5 years ago

    maybe we are all just older and wiser
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #19 5 years ago

    I really want to like Molyneux

    Just be content to think he's a dick, like everybody else does nowadays.
  • Carrybagma #20 5 years ago

    /forrages for 'wow' in RedEye's pants
    /finds nothing

    :o)

    I get the impression that PM only ever goes 'Wow' when he looks at his own games.
  • Machetazo #21 5 years ago

    Peter Molyneux interviews aren't so good, unless they're filmed.
  • pyrat6 #22 5 years ago

    "Listen to me - I'm so relevant!!!"

    Mate. Let your games do the talking. Please. You used to be good at this stuff once.

  • menage #23 5 years ago

    Last months Bioshock wowed me more than anything I ever saw. Mass effect and Lost Odyssey do the same for me. As does Assassins Creed, PGR4, Ratchet, etc.

    What the hell is this guy talking about.
  • Steroyd #24 5 years ago

    Using SFII is a shite example it's a simplistic yet deep arcady fighting game where it was unanimously accepted.

    3D games don't do that and it's been at everyones own discresion (sp?) as to what the wow factor is nowadays.
  • Triggerhappytel #25 5 years ago

    I see MS have failed at making him shut the fuck up and just get on with delivering a good game on time.
  • Wash #26 5 years ago

    I imagine peter has always been like this, only now a sentence thrown around here or there goes global within a matter of seconds.

    The time it takes for rabid fanboys and general joe nobodies to call his games utter shit and tripe and more devestating to the worlds than the aids virus, or wotever jumped over egged comment is being used now a days.

    Get a grip people, or make games yourself.



  • Pulsar_t #27 5 years ago

    Him and Dave Perry, they ought to shut up and make something good!
  • morriss #28 5 years ago

    I love Peter Molyneux.
  • bloke #29 5 years ago

    Like it or not, PM is one of a very select few Brits who now has access to both the talent and resources to make a game which could have a global impact.

    He's earned the right to go off on one occasionally. :-)

  • LazyDan #30 5 years ago

    Playing the Orange Box games (yes, including Peggle) actually filled me with that sense of wonder for the first time in a long time.. Screw you Molyneux.
  • Wayne #31 5 years ago

    I can't believe the crap this guy spouts, especially considering how shit Fable 2 looks.
  • hokuto_no_rob #32 5 years ago

    The problem is the lack of originality in 99.9% of gaming. Last time I was seriously Wowed was probably Shadow of the Colossus.
  • Bertie Verified Senior Staff Writer, Eurogamer.net #33 5 years ago

    "What I desperately want I don't see very often these days: that moment I had when I first saw computer games. When I first saw Street Fighter, my eyes were glued to the screen."

    Surely that has something to do with spending decades in the games industry?
  • Bangaioh #34 5 years ago

    I think the man is getting old. There's plenty of wow factor around, problem is his shit isn't up to it... he should be playing more of the many games mentioned within these comments. Molyneux, less bullshit and more facts.
  • Schwabing #35 5 years ago

    He's still going on about that dog in the GI interview...

    (YOU CANNOT CONTROL THE DOG!!1!!)
  • Waldo #36 5 years ago

    News item didn't contain enough references to GameIndustry.biz.
  • marc_si #37 5 years ago

    I agree with Molyneux in that games generally have little sense of 'wonder' for the average player these days.

    However I don't see it as the big 'problem' that he does, instead I'd say its akin to people watching movies (yeah - sorry, I normally hate movie/game analogies but this one seems to fit).

    In the early days of movies people just sat there and went 'wow its moving' then 'wow its in colour' etc. ... as time has gone on they've got more critical and felt less sense of wonder, but that hasn't stopped them enjoying movies - especially as the acting and storylines have improved.

    This is very similar to the situation with games - at first it was cool you mean I can interact with this (Space Invaders) then wow look at the graphics on that etc. ... now we're at the stage where graphically its becoming harder to impress people and its down to the gameplay and creativity.

    There's less wonder imho but generally better games (if you don't believe me play some of the early games - there are some 'gems' which stay the test of time (a lot of which are popping up on XBL etc. now) but masses of dross which don't).

    Wonder is great - but its something which is always going to be impossible to sustain in any industry, 'tis a little like when you meet your girlfriend for the first time - to start with even her belches have you going 'ooh and ahh' ... but after a year or so you don't view those little blemishes with rose tinted glasses, this doesn't mean you don't love her - just that you're more used to each other now.

    (end game developer speaking rubbish - apologies its very easy for us to do as we tend to be fairly passionate about games :D )
  • brokenkey #38 5 years ago

    "Fable 2 has to deliver otherwise he's going to continue looking rather foolish."

    fixed.
  • NewbieZilla #39 5 years ago

    Molyneux has a routine. Before a game, blab about how different to everything else out there.

    Game releases, he apologises profusely about not delivering his promises. About hardware problems or some other crap.

    Rinse, repeat and here we are.
  • neuroniky #40 5 years ago

    When I first read the title I thought he was speaking of World of Warcraft, this makes me chronically sick I think...

    That said, it's not that the wow factor has gone away, its just that he is not able to provide it anymore. Fable was a "slightly good" game in his own ways, but it was simplicistic and overhyped. Actually, I don't remember a Moulyneux game not to be overrated since Syndicate was released... and all the games he did since then were good for the first 2-3 hours and then went all meh when you did realize that they actually have already spent all their good things in those first starting moments. The Movies, which is a game I love because of the machinima tool, is a bad game with a great tool attached.

    I went all the way "wow" when I first loaded Bioshock... and I still have to stop wowing...
  • dsmx #41 5 years ago

    Will someone for god sake stop peter from talking to the press everytime he does he makes an arse of himself.
  • Xerx3s #42 5 years ago

    No Peter, its because your games are shit these days.

    Really? Iirc, they are all well above 7. Games like fable are a blast.

    What happened to Bullfrog?

    Westwood, Origin, Bullfrog, Looking Glass, etc. See the pattern?
  • brooza #43 5 years ago

    @thepiedpiper: "silly nonce"

    Do you know what that word means...?
  • Mr_Bogus #44 5 years ago

    He's just jealous 'cos the 360 now comes in dark & light versions.

    There go his unique ideas.
  • bonker #45 5 years ago

    I think this guy has some perspective issues.

    The more experienced you are at something (anything), the less joy you get from it.

    Do more drugs, have your memory wiped or be reborn.

    These are the only solutions.
  • afghan_jones #46 5 years ago

    What an effing plum.

    Theres tons of good old wonder all over the place in gaming these days.

    The sense of accomplishment the first time skate's control system 'clicks' and you nail a sweet kickflip to grind.
    Bombing betwixt a Scarab's legs on a mongoose with your mate blasting rockets from the backseat on Halo co-op. Or the seat of your pants Warthog ride at the end of the game.
    The delivery of Bioshock's 'big reveal'.
    The face-aching permanent grin from playing Loco Roco for 5 minutes.
    That first step out of the dungeon in Oblivion to see the wider world.
    'That' sniper reveal in the COD4 video.
    Seeing the Chaingun destroy the best part of a forest in the new Battlefield video


    Plus it looks like theres tons more Wow moments in gaming over the next few months. Portal hi-jinks, assassains creed's free running antics, Kane & Lynch's innovative MP modes.

    People are critical because the bar is being raised all the time and resting on past glories wont cut it.

    Basically, Molyneux either keep up, or shut up. (Preferably both)



  • crazyhorse174 #47 5 years ago

    I can't believe the crap this guy spouts, especially considering how shit Fable 2 looks.

    It looks shit where? In the screens that are currently floating around? The vids?

    So you've formed an opinion on very basic, unfinished visuals?

    Well done. Now go stand in the corner for a few hours and think about what you've done.

    And for the record: Molyneux should keep his mouth shut.
  • Hunam #48 5 years ago

    Molyneux should be banned from this sort of thing, he just talks a big game and never delivers.
  • Dukkha #49 5 years ago

    I'm have a similar interest in music, movies and games and there are periods when I think I lost interest in one of them - sometimes I can go a year without seeing/hearing/playing something that makes me go wow, but so far all it takes is one brilliant game/movie/record to bring my interest back.

    BTW, I really thought the Movies was fun. It had huge flaws, but some parts of it was really brilliant. The latest B&W and Fable was quite ordinary in my opinion though.
  • Triggerhappytel #50 5 years ago

    NewbieZilla - "Molyneux has a routine. Before a game, blab about how different to everything else out there.

    Game releases, he apologises profusely about not delivering his promises. About hardware problems or some other crap.

    Rinse, repeat and here we are."

    I laughed my arse off at this.

    Only 'cause it's spot on, mind.
  • SimonM7 #51 5 years ago

    He's absolutely right, and it's a huge problem, but Fable 2 won't fix it either.

    Coherent worlds killed surprise. This OBSESSION with playing a live character killed surprise. Ignoring the impact of contrasting COLOUR killed surprise.

    Now everything is set in a physical space where turning a corner doesn't change anything, and everything is always shades of gray.
  • Lemming81 #52 5 years ago

    Agree with first post. Molyneux hasn't made a good game in a long time. What was the last good one? Dungeon Keeper?
  • el_pollo_diablo #53 5 years ago

    I'm sure he's a nice guy and all, but the moment I see the name Peter Molyneux my eyelids start feeling very heavy.
  • Darren #54 5 years ago

    Well I certainly thought the original Fable was totally lacking in the "wow" factor, especially after reading all those previews and hearing about what amazing things were going to be in the game when it was known as Project Ego that were subsequently dropped for the final release! ;)
  • Tyronne #55 5 years ago

    You know it would help if the games he describes and then the games which are released were not two completely different experiences. The fuss made over black and white in the preamble before it was released about how it would be this and that and how fantastic and yet I played it and all I was left with was a feeling of `is that it ?`

    Games are still in the `talkie` stage of development and have a long long way to go yet...
  • monkie_king #56 5 years ago

    I certainly get a sense of wonder from Molyneux's games -- I wonder why anyone would play them.

    I also wonder why anyone still takes any notice of his bullshit, his views about the nature of videogames are increasingly out-of-touch and irrelevant.

    It's a long time since the glory days of "God Game Number 5" and "God Game Number 6", Pete.

    (edit: typing abilities overwhelmed by bile)
    Edited by monkie_king at 10/10/07 @ 15:10
  • SirScratchalot #57 5 years ago

    Well games used to lack WOW factor, but that was before Sonic was confirmed for SSMB Wii. That made the 10 year old in me stop breathing with anticipation.
  • jonsaan #58 5 years ago

    Peter. I actually agree with what you are saying. But that's because, like you, I'm old and jaded. My 6 year old son is wowed by games all the time.
  • pyrat6 #59 5 years ago

    @SirScratchalot "That made the 10 year old in me stop breathing with anticipation."

    What a disturbing mental picture.
  • kangarootoo #60 5 years ago

    Oh ffs, the man is on the edge of becoming a Dead Ringers style parody of himself.

    The problem with PM is that in theory he is absolutely right most of the time about all the things that, if we could actually achieve them, would make games so much more awesome. The problem is HE NEVER DELIVERS.

    Yes he makes quite good games, but they never live up to the promises he makes. Everyone can sit there and say "what games need is more WOW factor", but frankly if you don't deliver on that what seperates the legend from any bunch of gamers musing over games in their local coffee shop.


    @bloke

    "Like it or not, PM is one of a very select few Brits who now has access to both the talent and resources to make a game which could have a global impact."

    So whay doesn't he then?!? The key part of your comment is "could". PM has had the access you describe for years, but he has not delivered on it for over a decade.

    Again I say he does make good games, but he hasn't made a market leader for ages. If you had to make a list of the top 10 games of the last decade, which PM games would be in that list?

    Good games yes... legendary, pivotal, genre defining... hell no. I'm sure Fable 2 will be good, but thats it, just good.

    Its made all the worse by the promises he makes every single time. I am so far into cry wolf territory with the guy I wince even seeing his name in an article heading. For many he has devalued his own brand, and its all his own fault.

    /predictable rant over
  • kangarootoo #61 5 years ago

    On a related note, I just read a second generation linked interview, and the bit where Tony Davidson says,

    "No, it's not art, it's a business idea. You're trying to sell a game. Art is an individual, I think, expressing themselves in any way that is within them. In gaming, there's a little bit more strategy going on."

    is the biggest load of bollox I have EVER heard. The very idea that if DaVinci painted the Mona lisa for fun it is art, but if he painted it to pay his bills it no longer is. Never have I seen a hair so finely and pointlessly split.

    And then in the very next paragraph, when presented with an example that questions his statement, he responds with "There's an element of artistry, of course".

    Wannabe "expert".

    Sorry, a bit more info. The GI interview with PM had a link embedded in the question of whether games were art, and the link went here http://www.gamesindustry.biz/content_pag...
    Edited by kangarootoo at 10/10/07 @ 15:19
  • Eraysor #62 5 years ago

    Molyneux - you might want to try and gain some respect from making a decent game before anyone will accept your babbling.
  • hjarg #63 5 years ago

    You know, if Peter would make Movies 2 and made it something with playable interface, i'd really be wow-ed
  • Lonestar #64 5 years ago

    I disagree with Molyneux.

    Whenever I've read his game interviews and press releases and then played his final product, I've often gone "WOW!"
  • GordonCaladan #65 5 years ago

    The wow factor has gone, agreed, from Peter Molyneux games.

  • mcwildcard #66 5 years ago

    The wow factor went out of gaming the second Dave Perry hung up his bandana.
    As in: "Wow, the guy playing that game is a gargantuan twat!"
  • monkie_king #67 5 years ago

    /cries tears of joy at the molyneux pile-on

    This is for all those pages of Edge despoiled by your pretentious, self-regarding sermons! This is for the same old point-and-click god game wheeled out time and time again dressed up in new clothes and half-baked new ideas! This is for electing yourself "the face of the UK games industry" and spouting your drivel to any credulous wannabe games journalist who'd listen! This is for spawning Demis Hassabis!

    (edit: OK, I admit that Flood was quite good).
    Edited by monkie_king at 10/10/07 @ 15:48
  • spud71 #68 5 years ago

    The only wow that i can remember is Magic Carpet's engine for the time it was out.
  • Ryze #69 5 years ago

  • afghan_jones #70 5 years ago

    Do you think molyneux will come on here, read these comments, then get really upset and drink a whole bottle of Absinthe (cause hes so artsy and creative) then sit in the dark, getting all teary until his wife comes in and asks whats the matter, then he becomes enraged and hits her, then falls to his knees on the living room carpet, sobbing 'look what you make me do...' She then taunts him for not being a real man and having a tiny penis. Molyneux then sleeps in the dogs bed in the conservatory. The next day at breakfast neither of them mention the incident but deep down, his wife is growing more and more bitter as she realises that just like his games, he promised so much from their marriage but consistently fails to deliver. She buries these feelings though because she knows that later when molyneux goes to work, she will call up CliffyB who will come round and show her how a real games dev likes to fuck. Molyneux suspects this sort of thing goes on but never confronts her over it for fear she will leave him and then tell people that he gets all his game ideas from a group of chinese immigrants that he keeps locked in his basement....
  • Ryze #71 5 years ago

    It's just progressively harder to devote my time to games - there's too much other stuff to do in life!
  • Khab #72 5 years ago

    Eh? Both the theater function in Halo 3 and the entirety of Portal has wowed me the last few weeks... And Bioshock before that. Molyneux's games don't wow because he's always hyping them up insanely before release, so that one is underwhelmed with the actual product when it arrives.
  • Furbs #73 5 years ago

    It is quite funny reading what a figure of fun he's become. Poor bloke, this is no way to treat one of the elder statesmen of video games.

    Dont stop on my account though.
  • groovychainsaw #74 5 years ago

    Didn't fable actually sell a lot of copies though? Somethin like 20% of xbox people bought it, didn't they? (Completely unsubtantiated, but iremember reading that somewhere). Fair enough, it was a bit simplistic, but it was one of the most accesible RPG/adventures for a while, and was fun/easy to play through. Plus no other game has done as good a job as the kids surrounding you and copying your actions, cheering as you come into a village you hadnt yet visited, based on your reputation. That was something oblivion could have capitalised on, that feeling of having genuine impact on the world. It was a small thing, but its something i still look for even now...
  • Furbs #75 5 years ago

    Yeah but its what kangarootoo was saying...he makes decent (if you like the genre) games, but not "wow" ones which is why he should wind his neck in.

    Fable was a decent enough RPG (if you like them), but a "wow!" game would have hooked me in and made me finish it. The last RPG's to do that were FFVII and Vampire:Bloodlines.
  • smelly #76 5 years ago

    >"Increasingly niche"? Games have never been more mainstream.

    HE doesnt mean it like that.. he means it in that games are falling into a niche of a few genres (i.e. shooters and racers)
  • smelly #77 5 years ago

    So you guys dont agree with him then? You dont see the same sense of wonderment when you play a game as you did when you first saw SF2 or (to pick a game someones already mentiond) magic carpet?
  • Azazel #78 5 years ago

    Fighting the first flying boss in Shadow of the Colossus filled me with more wonder than SFII ever did at the time... Good as it undoubtedly was.

    I should say: awed not necessarily by the quality of the gameplay - SFII is arguably a bigger bang in the cosmos of gaming than SotC - but just by the pure bat-shit crazy ambition of the idea and how artfully it was being executed before my eyes.
    Edited by Azazel at 10/10/07 @ 17:04
  • Furbs #79 5 years ago

    I could name a dozen moments from this year alone that have given me more moments of wonderment than any Bullfrog/Lionhead game has ever given me.
  • kangarootoo #80 5 years ago

    @smelly

    A lot of what he is saying games need makes some sense (I say "some", because a lot of it is hollow waffle), but the key point (as has been covered if you had read the posts) is that PM always suggests he is going to bring the solution and then never does.

    Like I said earlier in the thread, a legend and visionary is someone who DOES. Talking about how games need more soul is something any two gamers can do whilst stood in the queue at their local GameStation branch.
  • kangarootoo #81 5 years ago

    What is SF2 again?
  • afghan_jones #82 5 years ago

    "Talking about how games need more soul is something any two gamers can do whilst stood in the queue at their local GameStation branch. "

    In actual fact, the only suitable topic of conversation whilst queueing in gamestation is discussing why exactly every branch has that weird and disgusting smell.
  • smelly #83 5 years ago

    "PM always suggests he is going to bring the solution and then never does. "


    But at least he's TRYING to do something different (Even if he doesnt always succeed).

    I'd rather that than games which dont even try to be anything other than identikit carbon copies of existing games (*cough* halo *cough*)
  • jachap #84 5 years ago

    Molyneux: Can't Control the Flog.
  • Furbs #85 5 years ago

    How? None of his recent games have set the gaming world alight or introduced anything revolutionary that has changed the gaming landscape.
  • monkie_king #86 5 years ago

    afghan, much as i'd like to believe your scenario, i seem to recall that he bats for the other team.

    the thing that made me lose any faith I'd previously had in Molyneux was something he said in one of his perennial fluff-piece appearances in Edge (although even they seem to have stopped listening to him of late). It was something along the lines of "of course, all videogames are derived from boardgames".

    No Peter, only clicky-pointy dullard PC nerd statistics games have anything to do with board games. Videogames are derived from Spacewar, Pong, Space Invaders, Pac-Man. You know, things with the "wow" factor.
  • Derblington #87 5 years ago

    "But at least he's TRYING to do something different (Even if he doesnt always succeed)."

    Really? Fable 2 seems pretty close to Fable to me.

    He annoys me something rotten, I think it's just his voice and holier-than-thou tone that he applies when talking about his games. I don't understand his fascination with the dog in Fable 2, and by showing it already he's just ruined his "wow moment", not to mention that SotC did it years ago with Agro so it's not really the new feature he seems to credit himself for. Maybe he should play more games and stop with all the fancydress parties and boardgame nights in order to keep up with what other games are actually doing.

    He makes entertaining games, fair play, but they're nowhere near the entertainment tour-de-forces he seems to believe they are.
  • Embattle #88 5 years ago

    I can see some of what he says but there are still games out there with plenty of wow, although perhaps it is harder to see them through the sheer amount of crap that gets released. I also hate to point out that while a lot of his games have been different in some respects none of them have done that well in terms of attracting that many people to buy them, in fact i ended up detesting games like Black & White when I personally felt it wasn't any thing but glorified populous so it isn't as if he isn't akin to rehashing old ideas into new graphics.
  • Drakron #89 5 years ago

    Bullfrog was not acquired by Origin (Origin never had that kind of money), it was acquired by EA and later merged with other studios to became EA UK.

  • stormuk #90 5 years ago

    I think the wow factor goes as you get older and used to games tbh - for me as a oldie even the first consoles didnt have as much of a wow as speccys and c64's sure the games got better but they didnt do anything new as such.
  • JavaJawaUK #91 5 years ago

    Mr Molyneux - you're part of the problem you claim exists. Make some good games again and then you'll have a right to shit-talk the rest of the industry.
  • Lov3 #92 5 years ago

    Guys, the process by which this stuff crops up is not difficult to understand. Observe:

    GI.biz: What don't you like about todays videogames?
    Molyneux: *tries to sum it up in 1 paragraph (which basically cannot be done)*
    GI.biz: And how will you try and change this in your game?
    Molyneux: Here are a few things we're trying...

    Eurogamer: Newsflash! Molyneux says all games are crap except his!

    Seriously, the Braben interview reads exactly the same on EG. Co-incidence? No, it's being purposefully misreported to bulk up the comments section.

    ...damn, I just fell for it didn't I?
  • Vin #93 5 years ago

    This thread is fucking shocking.

  • Lov3 #94 5 years ago

    Actually, I just read that review (both parts) and it's an absolute load of horseshit. Do yourself a favour and don't.

    Guys, are we sure this is the same guy who made Dungeon Keeper? What happened between then and now?
  • Avaloner #95 5 years ago

    And what happened to the interview based on the questions Eurogamers readers have suggested?!?!?!?
  • J.C #96 5 years ago

    I don't understand his fascination with the dog in Fable 2, and by showing it already he's just ruined his "wow moment",

    Your spot on there derbs, it was a mistake showing of the stupid dog, he just goes on and on about it. i just pray fable 2 delivers, as fable was a good game.
  • Freek #97 5 years ago

    Could we make a news article stating that every developer claims video games are dead, boring and crap but that his/her game is the one shining example of the medium that is going to change everything?
    So we can just consider that statement done, covered and ignored from now untill the end of time.
  • Sorcy #98 5 years ago

    The more the man talks, the more he aggravates me with his ramblings. It's always "[Something or other] is wrong with games these days, but MY game will be the non plus ultra!" and then he never ever delivers on his promises...

    Molineux glory days have long gone and he should start to notice himself. Stop patting yourself on the back!
    Edited by Sorcy at 10/10/07 @ 20:57
  • orakio #99 5 years ago

    With a CV in gaming this guy has, heck he can say and proclaim anything he wants. I bet half of the commenters here didn't even read the review yet find the nessecity to flame on anyway.
    Let's see all of you guys create masterpieces in gaming first, or in the career you've chosen for your lives.

    Ack, what's the use anyway...
  • stephenb #100 5 years ago

    Lionhead president Peter Molyneux says that games have lost their sense of "wonder" and are in danger of becoming "increasingly niche".

    Halo 3 $170 million dollars? I dont even own a 360, doesn't sound niche to me! I respect Molyneux for the body of work he has produced and indeed many of the sage things that he has said in the past.

    But he is speaking out of his arsehole this time! Online gaming and social networking have changed gaming forever. Big game and console launches are in the news as much as movie releases these days. Money talks.
  • LeSpank #101 5 years ago

    Oh god he's off again
  • Skywise #102 5 years ago

    I refuse to read anything about Fable 2 until I've seen the review scores :-)
  • Furbs #103 5 years ago

    orakio, I've never played football at a professional level, but that doesnt mean I cant laugh at Djimi Traore.
  • hjarg #104 5 years ago

    Wow, Peter talks again!
    Wow, Peter is prolly yet again fails to deliver what he promises.
    Just WoW!
  • Cheapshot #105 5 years ago

    It's true enough the sense of wonder isn't there anymore for me like there was when Dreamcast was around - going online for the first time and talking to real people over the internet on Phantasy Star Online, playing Shenmue for the first time on a Christmas morning, I really miss that... :(

    I'm still bitter about the demise of the Dreamcast (and Sega for that matter) and always will be. He's still mostly talking bollocks though.
  • joephish #106 5 years ago

    Eurogamer should dish out free pinches of salt any time they quote Molyneux!
  • Max_Powers #107 5 years ago

    Typical juvenile internet forum comments so far. You can disagree with Molyneux, that's fair and all.

    But seeing as he and his teams have been responsible for countless of great games, and Fable scored around the 8 and above mark upon release, not to mention sold more than 1 million units on the original Xbox, I think he has desererved a bit more then the above:

    "OMGH YOU"RES SUCH AN IDIOTZZ" ranting.

    And another thing, please just be glad with game developers still speaking their mind. That's becoming ever more rare as well.
  • Daikon #108 5 years ago

    It's been quite some time since I went "wow" over one of HIS games indeed...

    *dusts off Amiga*
  • AOFanboi #109 5 years ago

    <em>But seeing as he and his teams have been responsible for countless of great games,</em>

    Populous, and...? Remember, you said "great" so you cannot drag out Black & White or Fable.

    <em> and Fable scored around the 8 and above mark upon release,</em>

    ... but was rapidly panned - as was Black & White - when the reviewers realized they had bought into the hype; and once you had played more that tight deadlines allowed for, there was little substance underneath. The Potemkin Village of games - a wonderful facade of features presented to the reviewer, hiding that there is nothing behind them.

    <em>not to mention sold more than 1 million units on the original Xbox,</em>

    Because of hype, and that there really weren't too many games out at the time, if memory serves. Certainly not of that type.

    <em> I think he has desererved a bit more then the above:</em>

    No, because his games ultimately disappoint, and the "unique" features turn out to be gimmicks.
  • Lov3 #110 5 years ago

    "And another thing, please just be glad with game developers still speaking their mind. That's becoming ever more rare as well."

    What? No it isn't. The exact opposite is occurring, actually.
  • Chris109 #111 5 years ago

    What about Bioshock? For me that certainly has that WOW factor. I was amazed when I first played it....the graphics...the design...incredible