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Worms Open Warfare 2 pops up News

PSP DS News by Robert Purchese

3 April, 2007

THQ has confirmed in its latest release schedule that we'll be seeing more wriggly Worms on handhelds this summer.

Worms Open Warfare 2 is due to appear on DS and PSP in July - just four months after the arrival of the first game.

Unfortunately THQ was unable to offer us any comment on what we could expect to change in this offering, but it will almost certainly attempt to iron out problems that stopped the original reaching its full potential.

You can find our full Worms Open Warfare DS review elsewhere on the site.

Also new to our hive-mind was a listing for DS title Drawn To Life, scribbled down for a September release.

Here you'll be challenged to grasp your stylus and populate the world with your creations, ranging from characters and animals, up to planets - literally painting the night sky.

You'll then be able to explore the entire world, battling through scrolling platform levels with your freshly made creations. And don't worry, if you're cack-handed like us, then you'll be pleased to know there are a slew of templates to use to get you started.

Head over to the Drawn To Life website for more information.

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Comments: 1-13 of 13 in total

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SeesThroughAll
03/04/07 @ 12:46
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Oh, so that's why they excluded half of the good weapons...
Eraysor
03/04/07 @ 13:02
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Four months? What?
dsmx
03/04/07 @ 13:07
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As i recall weapons in Armageddon went well over 100 and world party was higher still, however I demand the return of the holy hand grenade say what you want about the rest of the weapons but nothing beats the irony of a holy death bringer.
DanWhitehead
03/04/07 @ 13:14
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Drawn to Life sounds groovy, even though it will only ever get used to create platform games full of crudely drawn penises.
gizmo
03/04/07 @ 13:16
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My only plea with regard to any future worms games, is please speed up the AI turns. It makes single player games drawn out.
Machetazo
03/04/07 @ 13:44
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My response to the recent drops from the Worms was to buy the PC Battle Pack, so I didn't need to go near them, to get my fix. Like Gizmo implied, the most recent ones are too slow, and lacking in content. I do think there's a justification in the AI thinking time, though, from what Spadge said in the comments of an article about the X360 version.

The AI really ought to have a broader range of shots it opts for (not solely picking pointless/pixel-perfect strikes) but, they're (T17) probably limited, I guess, on what can be done with that on a portable. Could the AI realistically get its job done, per turn in thirty seconds, or have it's animation universally sped up, at the player's choice, perhaps?
Edited 1 times, most recently on 03/04/07 @ 14:44
SoulSeeker86
03/04/07 @ 13:54
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4 months after the release of the first one? It came out about a year ago...
Steroyd
03/04/07 @ 14:06
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*mumble* *mumble* Worms Armageddon *mumble* *mumble*
spadge
03/04/07 @ 14:50
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The original DS title shipped in March 2006, this one is down for July 2007, some 15months later? We can't really discuss it yet, that's for THQ, sorry. Once the features are announced, we should be able to talk.
smelly
03/04/07 @ 18:53
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Do you guys not get fed up only doing worms games?
spadge
03/04/07 @ 20:29
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As it happens, we're not. I know it must seem like that sometimes, all will be revealed at some point.
TeamQJ
03/04/07 @ 21:07
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this is good news for worms fans. we actually started playing the game from way back. and a report on a new worms game is always welcome. however, we are quite curious as to how drwan to life will play out. the premise is good and exciting but we still have the vaguest idea what exactly this game is all about.. oh well, lol!

http://www.qj.net/THQ-s-release-sched-fo...
jonsaan
03/04/07 @ 21:14
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Just bought Worms on LIVE arcade today and it's very, very nice. Not sure why I'd ever need another version though?

Comments: 1-13 of 13 in total

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