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World of Warcraft: Wrath of the Lich King Hands On

MMO PC Hands On by Oli Welsh

29 October, 2008

Page 2 of 2. <- Page 1

Between Grizzly Hills and Sholazar is Crystalsong Forest, Northrend's smallest and prettiest zone. Over this violet-tinged, petrified forest of glass trees is where you'll find the flying capital city, Dalaran. This society of magicians has transplanted itself to the skies above Northrend in order to answer the threat of the Blue Dragonflight.

Mages - who also have the only class trainer in the city - are able to teleport to Dalaran after a quest obtainable at level 71. They can learn a portal at level 74, and then can transport anyone to the city. Other than that, you'll need to be level 74 to learn to use the teleport crystal in Crystalsong Forest to get there, or 78 to learn how to use flying mounts in Northrend's cold climate, and fly there direct.

It's a bold decision, restricting access to the new capital city until so late in the expansion's levelling curve, and burying it so far from the entry points to the continent. It might be frustrating for many players, although it neatly coincides with Wrath of the Lich King's division into two distinct "acts", the first of which culminates with the events surrounding the Wrath Gate in Dragonblight. Blizzard has clearly sunk a lot more effort into thematic, geographical and narrative coherence this time around - while at the same time, not impeding players' freedom to explore (expanding it, in fact).

Dalaran is a very charismatic and charming city, much more so than The Burning Crusade's Shattrath. It's quite compact; the main influences are Silvermoon's beauty, Stormwind's homely alleyways and Undercity's efficient radial design. Instead of the baffling division between the Aldor and Scryer factions in The Burning Crusade, we simply get Horde and Alliance districts, each furnished with a huge inn and a full suite of battlemasters and portals to battlegrounds and capital cities. There's also the Underbelly, a shadier underground town located in the sewers, where you'll find another bank and inn as well as the city's new Arena; and The Violet Hold, a high-end prison dungeon, hopefully more interesting than Stormwind's Stockade.

'World of Warcraft: Wrath of the Lich King' Screenshot 4

Dalaran's dreaming spires.

You can't use flying mounts in Dalaran. As with the entirety of the expansion up to level 78, Blizzard wants to keep players' feet firmly on the ground, creating a sense of bustle and exploration. Some will complain, but it's one of the smartest decisions in the expansion, necessary to pull players off the deeply-ingrained path of least resistance and bring some dynamism and sense of life back to the world.

Beyond Crystalsong, three zones remain. And as gorgeous in their detail as the opening trio of Howling Fjord, Borean Tundra and Dragonblight are, it's in these final three that Blizzard unleashes the raw spectacle of which its world-beating environment artists are capable.

Zul'Drak, joined to Grizzly Hills by the Drak'Tharon Keep dungeon, is a vast Ice Troll civilisation: essentially, a zone-sized city, building in one giant ziggurat toward a second dungeon, Gundrak. Its scale and ruined grandeur, and the linear struggle to climb through its stages toward the foreboding final plateau, give it a sense of drama few MMORPG zones can boast, even in WOW.

'World of Warcraft: Wrath of the Lich King' Screenshot 5

The summit of Zul'Drak's great ziggurat, with imprisoned rhino god.

The Storm Peaks, meanwhile - a craggy mountain range on the roof of the world - is the most vertical zone Blizzard has made to date. Flying mounts will be essential to fully explore its plunging valleys, soaring ridges and monumental, classical Titan architecture. This is where the majority of the Titan storytelling is done, in the Ulduar instances and the huge, mysterious machines - the "engine of the world" - buried inside the rock.

And then there's Icecrown. This is the location of the Lich King's seat of power, Icecrown Citadel, which we know will not be included in the expansion itself but in a future free update. Once again, like Zul'Drak, this is not so much a zone as a path, a curving glacier bed punctuated with immense fortress walls guarded by bosses. It's so inhospitable that the main Horde and Alliance towns are, in fact, giant airships that restlessly prowl the skies over the action; only the Argent Dawn faction is brave enough to attempt a foothold in the far eastern corner of the zone.

'World of Warcraft: Wrath of the Lich King' Screenshot 6

One of Icecrown's imposing gates.

If you ever doubted Blizzard's commitment to involving all players in a single narrative thread, a single titanic struggle to best the Scourge, Icecrown will silence your doubts. It's an entire zone given over to one thing: climax. It's so outrageously, almost comically evil that its soundtrack actually features reverberating organ chords. There's no doubt that it will deliver a mighty payoff, even for solo adventurers, although there is a price; unlike every other zone in Wrath of the Lich King, it's not really a place you want to hang out in.

There's one zone we haven't discussed, Wintergrasp. Since it's specific to player-versus-player siege warfare rather than exploration, we'll return to it at a later date. As for the rest of Northrend, the conclusion is very simple: it's more epic and far more beautiful than classic WOW, more exciting and far more coherent than Outland. The only competition Blizzard's artists have as world-builders is themselves, and they're going to have to go a long, long way to top Northrend.

World of Warcraft: Wrath of the Lich King is due out for PC and Mac on 13th November.

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Comments: 1-31 of 31 in total

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Benno
29/10/08 @ 13:34
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Is there cake though?
farticusmaximus
29/10/08 @ 13:39
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The cake is a pie.
Trane
29/10/08 @ 13:40
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The pie is the truth.
farticusmaximus
29/10/08 @ 13:44
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The truth is out there.


In essence then, cake->pie->truth->there, so yes, there is cake but you need a 'special' brain to find it ;)
Orange
29/10/08 @ 13:49
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I'm sure the environments are very nice, albeit cartoonish and lacking in details.

I suppose the quest design and grinding is still the same though.
ZuluHero
29/10/08 @ 13:50
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cancelled preorder. no way can i find the time to play this and everything else that is out this month. Fabelling atm. Fallouting on friday. Mirror's Edging and Leaving 4 dead next month as well. Not taking into account games like GoW2 and Tomb Raider on top of those... :S

Cancelled sub too. Quite therapeutic actually :)
Edited 2 times, most recently on 29/10/08 @ 13:58
Canyarion
29/10/08 @ 13:57
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This got me excited. TBC never appealed to me, but this has since the beginning. And now even more.
Chimpy
29/10/08 @ 14:01
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Really looking forward to it.
ZuluHero
29/10/08 @ 14:03
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I hope it's not another RF online...
Chimpy
29/10/08 @ 14:06
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Me too, RF was shite!
iokthemonkey
29/10/08 @ 14:24
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Sounds pretty uninspiring really.

WoW is too narrow in its vision. What it does, it does well, certainly, but this expansion is does nothing to broaden the game's horizons.
Adam_T
29/10/08 @ 14:38
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I wouldnt worry about getting this on launch anywa tbh. It'll be overcrowded (provided the servers stay stable that is) and chat will just be full of people yelling 'omfg look at this sooo c000l' and other noobish bollocks from 11 year olds.
tobsen
29/10/08 @ 14:55
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This game still looks like it was designed for six-year olds, totally cheesy.
Chimpy
29/10/08 @ 15:03
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Because it's well done and easy to get into, it's a kid's game?

Is there some rule that says it has to be awkward and difficult to be a suitable game to adults to play?

It's like saying you wouldn't go to your favourite football team's match because there's kids in the crowd.
hula hoops
29/10/08 @ 15:42
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I am excited.

Less than 3 weeks to go ... wohoo
viper_h
29/10/08 @ 15:48
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Ugh I too have so many games to play, but this is still tempting me back...

At the moment I'm playing or in the middle of:
KotOR, FFVI, Jedi Academy, Eternal Sonata, Lost Odyssey, Fable II, Saints Row 2, De Blob, Boom Blox, and probably a few others that I can't remember at the moment.

I've got games I've never even played, and I'm getting Fallout 3 and Red Alert 3 this week.

Planning on getting Mirror's Edge and Left 4 Dead too. Getting WotLK is too much, I fear...

*pre-orders*
drunkymonkey
29/10/08 @ 16:09
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Nice article, Eurogamer! This has left me feeling pumped for the expansion!
Marshall2008
29/10/08 @ 16:16
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Its all looking good. I have 12 copies pre-ordered (I get 25% discount) for my mates and myself. If its a midnight opening of Northrend it will be cool as with BC we all queued at the dark portal and raced through at midnight. A good reason to stay up and get blootered drunk. (if you are really drunk the constant disconnects due to so many people in one area don't annoy you as much, unless you are a violent drunk I suppose :) )
RedSparrows
29/10/08 @ 16:22
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The one thing I love most about WoW is the game world. It is gorgeous, varied and vast. I loved exploring it when I first started, and finding every nook and cranny to finish some achievements meant I found little quirks and things I'd never seen, after months of gametime.

This looks to continue that - for some reason, a massive, panoramic vista of sublime 'zones' makes me go weak at the knees and immediately fall in love. The bonus is that the detailed content is so good that it's all a wonderful package.

Oh I forgot, I must be a child with a rudimentary grasp of games and the Hierachy Of Leetness.

/fascetious
Gaol
29/10/08 @ 16:45
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Sounds fucking amazing.

Azeroth has the most style, polish; and the best music, of any mmorpg world. The article is spot on when it notes that Blizzard know world building without par. Yes, it can be a bit 'clinical' or 'cartoony' due to the low system requirements; but they do exceptionally well within their self imposed limits; and the flipside is an engine anyone can run, not just hardcore PC gamers.

And what is it with the '6' year old and '11' year old comments. So fucking what if it is kid friendly, so are Mario, Banjo and countless others - doesn't stop them being great videogames. Find a guild or community of like-minded people - with 11 million playing it isn't that tough.
butler`
29/10/08 @ 17:02
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I'm doing quite the opposite to most in this thread, as I trust many others are.

Yes there are many quality titles coming, but I'd sooner pick them up in 6-8 months time (your Mirror's Edge, L4D, GoW2) in the bargain bins. They can wait.

You can't enter a WoW expansion late and hope to get the full experience.
paulf
29/10/08 @ 17:52
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so gaol are you actually saying you like a mmorpg ? ;)
Mooks
29/10/08 @ 19:20
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My DK duel wielding frostmourne is gonna own you bitches!!!
MaxHughes
29/10/08 @ 20:13
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Glad I stopped playing :D
Hive
29/10/08 @ 20:38
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Quick correction: You have access to buying flying skill in Northrend at 77 not 78.
Lemming81
29/10/08 @ 20:46
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Gaol wrote:

"Sounds fucking amazing."

What a shock from the guy who trolls every WAR related thread.
otto [mod]
29/10/08 @ 20:56
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I am literally beside myself with anticipation, GIEF.
dudefella
29/10/08 @ 21:47
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good god I can't wait
Gaol
29/10/08 @ 22:18
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Aye paulf, I do like WoW on its own terms. That is, a theme park ride, that I always leave at level cap when it gets far less rewarding. In the EQ lineage, it's probably perfected the formula.

All a lot less sophisticated than the stuff Koster tried years ago with UO and SWG imo, but publishers (excluding CCP) don't seem to believe there's a market for sandbox stuff anymore.
Henrik_se
30/10/08 @ 12:11
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Wrath Gate.. Gnnn.. Can't wait!
otto [mod]
12/11/08 @ 16:43
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