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World of Goo Review

Wii Review by John Walker

5 January, 2009

Page 2 of 2. <- Page 1

The sound is another stellar achievement. From the gorgeous chirrups and gasps the Goo balls make (a splendidly clever means of helping you differentiate different types when things get hectic), to the swelling, evocative music, it's one of the most aurally perfect games ever. Combined with the stretchy, wobbly physics, and tactile nature of everything you can move, it's all so tangible.

And here's the really important bit: the Wii version is better than the PC version. The mouse for Wii remote swap is not necessarily a simple one, but in this case it's seamless. The cursor on-screen is a fat blob with a short tail, easily managed. It's games like this that realise the Wii's magic wand. As Elebits and other games have demonstrated, the remote is perfect for picking things up and flinging them around in a way the PC's mouse cannot quite articulate. And best of all, the temptation to embrace gimmicks has been completely avoided. Everything is on one button only.

Where the Wii version really stands out is through the co-op. The implementation is just sublime. There's no menu option, no restarting a new game, no registering a new player. You can be muddling your way through the gorgeous challenges, and a friend can walk in, pick up another remote, and they're playing too. There's no fuss, no, "New player joins" message on screen. It just hears the electronic hello of a new remote - or three - and up pops a new cursor in a slightly different colour.

'World of Goo' Screenshot 3

Wildly swinging a block around isn't possibly the best plan.

To avoid the complete madness of multiple players trying to move the camera around by pointing to the edges of the screen, only the primary remote has such a power. This can lead to confusion, obviously, so you need to communicate. And of course you can mess up each other's plans. But in practice this just leads to more fun. As a friend (who had never played before) and I attempted to complete some of Chapter One's later levels, we fell about laughing as we kept accidentally removing crucial Goos from structures the other was working on. Then, coordinated, we polished off puzzles far more quickly than we could have alone.

There are two immediately obvious applications of the co-op. A group of up to four people playing the game for the first time can all muck in, throwing out ideas, each trying something without having to share a controller, and then everyone piling in once the goal is apparent. Then there's those looking to achieve the toughest OCD challenges - the super-tough optional goals each level sets - who can work together to speed up construction. (Imagine solving the huge tower construction puzzles with four people working together - it's impressive stuff.) And there's a third, perhaps less apparent use. At one point, in one of Chapter Four's glorious block-building levels, I held a remote in each hand so I could stack things on either side without sacrificing balance. Smart!

'World of Goo' Screenshot 4

Five different Goos in one level here, including the poor, hated Sticky Goo. Aw.

It's hard to describe criticisms of World of Goo as mistakes, but rather suggestions for improvements. The same ideas for the PC version remain wishes here. It would be great to be able to zoom the camera out to see a level all at once, and there doesn't seem to be a good reason why the "Retry" button needs to disappear once a level's main goal is completed, as you may have fallen short of the OCD aims. And most of all, there's still the occasional frustration of not being able to pick up the specific Goo you're after due to dozens of others rushing past. A way to tell the game you want to get the red balloon Goo, and not the droplet Goos in front of it, would make things even smoother.

But it's hard to think of anything more you could possibly want from a puzzle game. World of Goo is breathtakingly fresh while built on the foundations of genre classics. It offers a gentle challenge as you make your way through its seasonal chapters the first time, and then a fiendish one as you try to fathom quite how it's possible to attain the OCD targets. And while it's doing all that, your spirit soars, elevated by the depth of love that's gone into it, and pours out of it. The addition of a social way to play is the cherry ice cream with cherry sauce and real chunks of fresh cherries on top.

10/10

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Comments: 1-50 of 90 in total | next 50 »

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TriggerHippie
05/01/09 @ 13:34
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Welcome to the party pal!

MiseLeMas
05/01/09 @ 13:35
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Now I haven't fully read the article past the first 3 or 4 paragraphs but is it available on Wii Ware in Europe now ? I thought they had planned on releasing it via bricks and mortar stores rather than online ?
Just my luck though, my most looked forward to game of last year becomes available as I'm due to be away on business for the next month or so. Luckily my lovely wife/santy got me a DS Lite to keep me entertained with The world ends with you, Zelda and New Super Mario Brothers, yay for her !
Edited 1 times, most recently on 05/01/09 @ 13:35
itsfuzzy
05/01/09 @ 13:36
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Time to dust off the Wii :)

Yeah Baby

Rev. Stuart Campbell
05/01/09 @ 13:37
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But I don't like cherries.
Oh-Bollox
05/01/09 @ 13:37
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Now I haven't fully read the article past the first 3 or 4 paragraphs but is it available on Wii Ware in Europe now ?

Yes!

I thought they had planned on releasing it via bricks and mortar stores rather than online ?

That was the initial plan, but 2D Boy put a stop to that nonsense posthaste when European fans raised Hell about it.
speedjack
05/01/09 @ 13:40
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@MiseLeMas

Yup - now on Europe on Wii Ware.

They abandoned the idea of selling physical copies a while ago (thankfully).

Its 1200 points and about 350 block install and is the best game on WiiWare since Lost Winds (IMHO).
botherer
05/01/09 @ 13:40
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Yes, it's on Wiiware in Europe now.
RobertFoster
05/01/09 @ 13:40
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Wow, a publisher listened to a developer? Madness!

Once I get my new router, I'll dust off the Wii and spend some of the points I've had for ages.
MiseLeMas
05/01/09 @ 13:41
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Cool, fair play to 2D Boy for getting it back to Wii Ware. I hope this game is a smash for them and not a sleeper hit that those in the know only really know about.
Rash'
05/01/09 @ 13:45
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the one good thing to come out of EG top 50 was the revelation of this game. Edge gave it an 8 and said it would grow to become a cult favourite, which looking at this review seems to have been an astute observation. time to pick up some wii points...
Edited 1 times, most recently on 05/01/09 @ 13:47
HuggyAtHome
05/01/09 @ 13:46
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Best thing I have played on the Wii in 12 months- looks like a casual game but some of the later levels are damn hard.
Psychotext
05/01/09 @ 13:51
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Impressive.
farticusmaximus
05/01/09 @ 13:54
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Sounds like I'll be downloading this then.

That'll be 4 games worth owning on the dustbox. Actually, on that note I have a fantastic idea:

Nintendo should release a feather duster attachment to the Wiimote, along with a shitty vague wagglefest 'game' in which you have to dust your seldom-used Wii off.

I've a feeling Sony might have a patent on that idea though...
timur
05/01/09 @ 13:58
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I read this review with a singularly unheard of.
mazzl
05/01/09 @ 13:59
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so to state the obvious....
will this also come to live arcade and psn?
Subquest
05/01/09 @ 13:59
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as good a game as I've ever played (pc version) - although the co-op play of the wii version sounds very cool indeed
MrChuckles
05/01/09 @ 14:07
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Game of the year!
Lutz [mod]
05/01/09 @ 14:08
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I'd buy this on 360...
rhubarbandcustard
05/01/09 @ 14:10
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Have played this on Steam. A wildly OTT review and score of a mildly entertaining game.

Does the dearth of quality on Wii add 3 to a score? Apparantly so.
Santino
05/01/09 @ 14:10
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"so to state the obvious....
will this also come to live arcade and psn?"


probably not, but even if it did why would you want to play a game like this with a control method like that?
N@
05/01/09 @ 14:13
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Wish I hadn't sold my Wii now! >:(
Rash'
05/01/09 @ 14:14
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santino, exactly. having just had a quick go it it exemplifies all that is special and brilliant about Ninty's hardware design.
Burkey123
05/01/09 @ 14:16
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I should really download this. it sounds epic!
LazyDan
05/01/09 @ 14:27
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Eurogamer seems to have a puzzle game fetish. This was good, but not the second coming. Same with Slitherlink and that other one.
eleven
05/01/09 @ 14:34
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So it's good then :D
Tonka
05/01/09 @ 14:44
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Time to get some more Wii points it seems.
botherer
05/01/09 @ 14:45
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I can't see any way this game would work on 360 or PS3. It needs a mouse, or mouse substitute. It would be completely impossible dragging a cursor around the screen.

Oh, and I dedicate this review to smelly : )
spekkeh
05/01/09 @ 14:50
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Finally, redemption.
Aloominum_man
05/01/09 @ 14:59
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@farticus

Nintendo should release a feather duster attachment to the Wiimote, along with a shitty vague wagglefest 'game' in which you have to dust your seldom-used Wii off.

That's genuinely amusing - you should pass that to whoever Microsoft uses to create their viral advertising... With an invoice attached, of course.
itsfuzzy
05/01/09 @ 15:09
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Balls €10 worth of points wont suffice, need to buy €30 of points to get the game. Not going to bother.
farticusmaximus
05/01/09 @ 15:09
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@Aloominum_man

Oh, I get it now. I slated the Wii thus I work for Microsoft, right?

Oh my, that is about the funniest thing I've heard since... well, since ever I think.. yes, definitely that is the funniest goddamn thing I've ever heard in my life! So clever too, because you know, Nintendo and Microsoft are rivals, right? Isn't that the funniest thing? They are rivals and you assume I'm a Microsoft employee when I'm clearly not a Microsoft employee, but I took the Michael out of Nintendo's Wii so I must be, right? That is soooo clever!

Seriously, I'm glad I wore my corset today or my sides would have split.

That, or I'd look a right cunt like you.
Toothball
05/01/09 @ 15:11
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Hmm, picked this up on PC, but now tempted into looking at this version too. Think I still have points left from converting stars, so it's practically free!
Mildew
05/01/09 @ 15:21
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I think it's 1500 points - which i'm miffed about because i've got 1400 points and need to buy another 1000 to make up the 100 points difference!
Aloominum_man
05/01/09 @ 15:26
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@farticus

Touchy. No wonder other people here think you're a twat. I was actually - genuinely - being friendly and praising the post you wrote.
faux_carnation
05/01/09 @ 15:28
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Instaban for the guy above please, he's clearly a philistine
Edited 1 times, most recently on 05/01/09 @ 15:29
Fido128
05/01/09 @ 15:36
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"so to state the obvious....
will this also come to live arcade and psn?"

Very, very unlikely. From this Wii Fanboy interview with 2D Boy's Ron Carmel:

"XBLA and PSN will probably not happen, we just don't think the controls would feel right. Mouse is great and so is the Wii remote. The DS would be a good platform for the game from a controls standpoint but the processor is not nearly strong enough for the physics simulation. We might be able to do a simplified version of the game, but we have no plans for that right now."
Edited 1 times, most recently on 05/01/09 @ 15:36
electrolite
05/01/09 @ 15:37
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@ itsfuzzy

How about you buy 1000....then buy another 1000. Madness, I know, but it just might work ;-)
lennon
05/01/09 @ 15:49
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Yay something to use the points for.... :)
UncleLou
05/01/09 @ 15:50
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LMFAO

Another review to stick with Braid and Lost Winds.

Someone buy EG an Abacus for xmas 2010 and some sense goggles


Look, someone who's started his gaming career with an Xbox 360, and now thinks he's got a clue. Funny.
StooMonster
05/01/09 @ 15:51
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Downloaded this from WiiWare in UK the other day, haven't had a chance to play it yet.

Now it's got 10/10 and inlaws have (finally) left it could get an outing after work today!
Toonster
05/01/09 @ 16:14
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'Seriously, I'm glad I wore my corset today or my sides would have split.'

Someone's been watching Blackadder
Feanor
05/01/09 @ 16:41
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Looks nice, but doesn't interest me at all despite EG's 19/20.
Azazel
05/01/09 @ 17:02
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I downloaded this the other week on the strength of RPS's pimping of it in their Xmas games list.

Glad I did - it's completely charming.
mkreku
05/01/09 @ 17:12
#44
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I liked the idea behind this game, but the controls just suck. Everytime you're put under pressure and you need to quickly pick out a particular blob from the masses you just can't. There is no way to select which blob you want, you just have to be lucky that there's suddenly a hole in the masses and that particular blob you want happens to be in that hole. Otherwise you're screwed. Oh, and when you want to place diagonal blobs to strengthen your constructions.. good luck with that! The game automatically suggests where you should put your blobs and rarely does it get it right. Incredibly annoying.
PameBoy
05/01/09 @ 17:14
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No. No no no. I'm sorry guys, I need to be a voice of reason - even a slightly curmudgeonly one at that - and say that I'm afraid all the swooning reviewers need to take a little step back and wipe the glittery purple ink off their fingers because no, World of Goo is not that good.

"A wildly OTT review and score of a mildly entertaining game. "

- Agreed.

I've got it. I've had it for a few weeks. It's ok. The best thing I can say about it, at a stretch, is it's maybe this generation's Lemmings (but not as good, at that). I've sometimes had to spend upwards of an hour on one single puzzle, retrying and starting over again simply because I worked out how to do it an hour ago but can't pick up the one correct sodding Goo that I need among dozens wibbling around on the same spot in a puzzle that demands speed and precision where one wrong move at a crucial point will make it unsolvable. That fact alone makes this a 7 - maybe if I was feeling recklessly generous and wanted to give the indie developer a PR boost I'd give it an 8.

Oh, and the Goo balls having eyes and little squeaky voices does not make this the most charming, heartwarming, wildly cherishable game in the world as EG seems to keep insisting. All this business in the review about its subtle, bleak social commentary almost made me snort coffee out my nose with laughter. It's kind of fun. It's quite cute. The main musical theme is so irritatingly trite and derivative I have to skip past it as quickly as possible every time it plays. The puzzles aren't mind-shatteringly creative and astounding as the reviewer seems to suggest, they're just mildly clever and diverting. Most of them wouldn't take more than ten minutes if it weren't for the unforgiveably finicky controls and lack of effective Goo selection. It's not even as charming or as much fun as Peggle.

It's just a funky, fun but mainly average little puzzle game, and if it weren't for the pleasantly original setting, the little blinky eyes and the quirky exposition written on the signs, nobody would have given it a second glance.
Edited 3 times, most recently on 05/01/09 @ 17:32
ED209
05/01/09 @ 17:17
#46
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How kind of them to not release it in stores - so the likes of me without the internet can't buy it! Hurrah!

/kills everyone in RAGE
botherer
05/01/09 @ 17:22
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PameBoy - There's always room for disagreeing, but you have a problem with the MUSIC!

Yikes man.
PameBoy
05/01/09 @ 17:24
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@ ED209: It's only a few megabytes and there's no DRM - just download it on a work computer or wherever and put it on a USB stick.

@ botherer: I said I had a problem with the main theme. The rest of the music is generally very good.
Edited 3 times, most recently on 05/01/09 @ 17:33
MoGamer2006
05/01/09 @ 17:38
#49
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"The chapters' oblique stories suggest struggles of the under-classes, and the crushing oppression of big business, and the temporal nature of beauty."

Oh, fuck off.

itsfuzzy
05/01/09 @ 17:42
#50
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@ Electrolite

Thats using your head :)

Done

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