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World in Conflict fixed-up News

PC News by Robert Purchese

3 October, 2007

The latest patch for World in Conflict will greatly improve performance on graphics cards supporting DirectX 10.

Developer Massive Entertainment has also included lots of little wartime bits and pieces to help you customise your profile, and made numerous smaller fixes, tweaks and balance adjustments.

The patch is expected to go live later this week, although a final date is still stuck in the trenches. Or air raid shelter, like the one we were forced to walk around every year at my old school.

A full list of changes can be found on the official forums.

World in Conflict came out on PC a couple of weeks ago, and earned hearty war-cheers from Eurogamer for its sumptuous but familiar real-time strategy gameplay.

Pop over to our World in Conflict review for more.

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FooAtari
03/10/07 @ 15:03
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Wouldnt mind getting this. But I really feel I should get round to playing Company of Heroes first which has been on my shelf for months...
FlamingCarrot
03/10/07 @ 15:34
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Its the mutts. Well worth getting and really enjoyable. Looks great if you are lucky enough to run a DX10 set up too.
Psi
03/10/07 @ 15:38
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yeah if your an xp'er with a dx10 card they don't let you use the dual screen tho. wankers
Varsity
03/10/07 @ 15:59
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Can't you force DX9 behaviour?
Edited 1 times, most recently on 03/10/07 @ 16:59
Rodigee
03/10/07 @ 16:22
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Yes.
Maximilian
03/10/07 @ 17:02
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- Performance on ATI DX10 cards has been improved.
- Performance on DX10 has generally been improved.

Thanks God for that, I was beginning to think it was my (still pretty new) system showing its first sign of obsolescence.
SwedBear
03/10/07 @ 17:54
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Nice! The game is a real geat game. Played some 16 person MP last weekend and it was real fun. It feels more like TF/Zone in Battlefield/Counterstrike etc. as each map is only run for aobut 10 minutes and each player can take care of different roles for their tam(air, tank etc). The batte flowed back and forth.

I did an article on WiC performance (ested a few CPU's, memory speed and GPUs) and ATI's HD2x00 cards performed real bad with DX10. So I'm happy (although it means doing all those tests again).
Edited 1 times, most recently on 03/10/07 @ 18:54
Magic Panda
04/10/07 @ 08:44
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Wonder if they have fixed the issue with the game freezing and pausing every 10 seconds or so on anything above low settings for some people.

I tried multiplayer last night for the first time. No one ever plays infantry and too many go support. Not a good experience imo. Still... watching 4 nukes go off at once was immensely entertaining.. /save replay
Edited 1 times, most recently on 04/10/07 @ 09:45
Kirly_Wombat
04/10/07 @ 09:23
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Ive yet to get any DX10 games for my rig, but Im hopefull patches like this can happen for most of the problems assosciated with it, as all Ive read in the IT press is how DX10 takes a big performance hit compared to DX9, and the improved effects dont really make up for that. Hopefully as the technology matures this will happen less. Would be a shame if its not until the next generation of graphics cards are out, that DX10 can be handled.
SwedBear
04/10/07 @ 10:30
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Magic Panda: I guess it depends on who you play with. The games I played had a healthy mix of infantery, tanks, air and support. In the end you need all roles because with a good opponent you are going to be wiped out unless you work together.

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