WipEout HD: Fury Review
Same speed, different game.
Version tested: PlayStation 3
It's rather disheartening that almost a year after its release, WipEout HD is still the only game properly delivering on the glittering promise of the high-def generation. 1080p resolution and 60fps should be the rule, not the exception, and returning to Sony Liverpool's ferocious future racer it still retains its power to impress. Even hours into a prolonged session, there are moments where you're distracted by some particularly lovely moment - some gracefully detailed track curve thrown past you at eye-watering speed that makes you sigh inwardly and wonder why all games can't look this good.
The lush visuals are nothing new, however, and we are gathered here today, dearly beloveds, to consider the game's first salvo of downloadable content. The Fury add-on has a lot to prove, not only maintaining the high standard of its parent but justifying its price, which, standing at a big and scary £7.99, is almost equal to what the full game costs.
You'd be forgiven for expecting the usual track pack, with a few new vehicle skins sprinkled on top. What we actually get is an honest-to-goodness expansion, a suite of three new game modes that transform and evolve the core WipEout experience in major ways. Some of the new stuff will be familiar from Pulse and Pure on the PSP, but blazing from a decent-sized LCD, it's meadow fresh.
Installing the hefty 700MB download instantly changes the game. The XMB graphics are altered, the menu screen is an angry red rather than pristine white, the music pounding techno instead of chilled ambient. Fury, indeed. If it's all too much you can swap back to the old front-end from the options screen, but chances are you'll be too busy diving into the new single-player Campaign grid or firing up the Racebox to try out the new tracks.

At higher difficulties, Eliminator is one of the most thrilling - and punishing - things you can do with a PS3.
There are 12 additions to the available courses, and all are drawn from the recent PSP past of the series rather than the classic PSone and PS2 years. From the guts of WipEout Pulse we get the loop and chicanes of Talon's Junction, the rollercoaster drop of The Amphiseum and the sweeping curves and hell-for-leather straights of Tech De Ra. Modesto Heights completes the traditional tracks, dropping in from WipEout Pure with its twisting tunnel, plunging accelerated dives and a jump spot for those showboating barrel rolls.
All are worthy additions to the line-up, though it's hard not to feel that the cream of Pulse and Pure had already been skimmed off in the original download. Most fans will still be hoping for the classic tracks from the 32-bit years to make an HD appearance, and their absence is now the only glaring hole in the game's arsenal. All four tracks are also playable in reverse, while Zone tracks Pro Tozo, Mallavol, Corridon 12 and Syncopia are also available. That's 12 tracks - assuming you're happy to count reversals as separate entities - and since they cross-pollinate with the tracks already available, it adds up to a muscular selection.
More interesting, however, are the new game modes. These genuinely enhance the core of the game and, in one instance, pretty much reinvent it as a twitchy high-score arcade game.
Eliminator will be the most recognisable - it's another transfer from the PSP. A deathmatch in stylish WipEout clothes, it ditches pole position in favour of carnage, with victory coming from being the first to reach a set score rather than crossing the finish line or chalking up a certain kill total. Since you can score points for causing damage and completing laps, and lose them for each respawn, it adds a tactical wrinkle to play that the straight slaughter of the PSP version couldn't offer. You can also hit L1 to spin around and take aim at racers coming up from behind, which looks cool and is enormously satisfying.
Zone Battle is the second new mode. At first it seems like a rejigged version of the Zone challenges with a full racing grid, but there's more to it than that. Similar to Eliminator, you're trying to reach a specific Zone Level rather than win a race. Everyone is accelerating all the time, automatically, and your maximum speed keeps increasing. The longer you keep going, the more Zone Levels you attain.
Obviously, when played with more than one racer, this means that everyone would level up at the same time, so there's another twist. Hitting boost pads charges up your Zone Meter, which can be traded in for a Zone Level boost. The more pads you hit, the more Zones you'll skip. Doing this also leaves behind a Zone Barrier, which will slow down whoever hits it. Luckily, you can also opt to trade your Zone Meter for a temporary shield, which makes you immune to Zone Barriers.
It sounds complicated, and to begin with it takes some getting used to. Once you grasp the fairly simple mechanism at the heart, however, it becomes a fiercely strategic way of playing. Jostling for position to hit the pads, risking damage in the process, and then working out the optimum time to hit that boost and ratchet your speed up in one eye-popping burst - there are lots of ways to approach the race, and there are depths here that will surely make this a multiplayer favourite.
Finally there's Detonator, perhaps the strangest addition to WipEout in the series' history. Played solo, it's essentially a rail shooter, a bit like Rez crossed with Audiosurf. As with the Zone modes, you're constantly accelerating and this time each lap represents a stage. You have a cannon which can fire a limited number of shots before it has to reload, and the track ahead of you is littered with mines and bombs. Consistent accuracy in clearing these out of the way rewards you with a score multiplier and bonuses, but any that you miss on each lap become more deadly next time around. Couple that with your escalating velocity and it soon becomes a terrifying suicide run.

Detonator mode in action. It's WipEout, but not as we know it.
You do have some defence, in the shape of an EMP burst which - like the Zone Meter - is filled by hitting pads on the track. The higher you fill the EMP meter, the further your burst will travel, clearing everything in its path but clocking up a fraction of the points you would have got for shooting them yourself.
It's a leaderboard game, basically, and a fiendishly addictive one at that. Using the glowing neon style of the Zone races, the Detonator experience takes on a nightmarish Tron feel, and those who manage to stay alive to stages 10 and above will have earned their bragging rights.
With a whole new 80-event campaign designed to showcase these new modes, along with a smattering of traditional races and fastest-lap challenges, Fury almost doubles the size of an already generous game and therefore thoroughly warrants its asking price. One of the best downloadable games available now has one of the best expansion packs. If you've drifted away from WipEout's charms, having milked the original release dry, then strap yourself to the sofa and get ready to be sucked back in.
9 / 10
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
UFC Undisputed 3 Review
-
Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
-
Solitaire Blitz Preview: Why PopCap's Approach to Facebook Gaming is Anything But Casual
-
Valve selling a virtual Team Fortress 2 ring for $100
-
Remedy discusses Alan Wake 2
-
Sonic 4 Episode 2 screenshots leak from Xbox Marketplace
-
Will there be a PS3 version of The Witcher 2?
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Fresh Far Cry 3 teaser is full of swears
-
Street Fighter x Tekken PC release date announced
-
Darksiders 2 release date announced
-
Girl Vader stars in Kinect Star Wars trailer
-
Mass Effect 3 teaser trailer invades Earth
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Comedian takes on Choose Your Own Adventure
-
PC Mass Effect 3 does not support game pads
-
Why Devs Owe You Nothing
-
Metal Gear Online to be switched off in June
-
Happy Action Theater Review
-
Who Killed Rare?
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer









Comments (93) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Perfect for anyones summer drought blues, whip out that credit card and buy it already!
Comment below viewing threshold Show
Money Please!
Comment below viewing threshold Show
Comment below viewing threshold Show
No idea why your comment has been buried. It's correct. In fact Ridge Racer is more 1080p than Wipeout, which uses a varying resolution to keep the framerate up.
This is a better game though.
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't mind paying for DLC if you get this much extra.
Comment below viewing threshold Show
In my dreams im playing this on 360!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
So true, there has been nothing HD about this generation. People have a go at the Wii for not being HD forgetting that most games are half assed HD, running at higher res than SD but still having to be upscaled to get 720p resolution (nevermind 1080)
And even then most still can't manage a solid a 30, when even 30 doesnt offer a smooth experience.
It's been a pretty poor showing, especially as I have been gaming at higher than HD resolutions on my PC at decent frame rates for years.
Anyway, this looks petty good and will probably download it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Hmmm... want a PS3 more and more now.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sorry, but unless you want simplistic graphics as standard then the current crop of consoles are simply not powerful enough to guarantee 60 fps nor have sufficient memory to handle every game at 1920x1080p. Geez, there are still a large number of games that can't even run at 1280x720p at 30 fps without graphical issues such as tearing and slowdown so 1080/60p as standard was only ever a pipe dream IMO, one conjured up by Sony as a way to make their PS3 sound more impressive than the competition! At least Microsoft's 720p expectations were more realistic if not exactly 100% true.
The fact is that if you want to play most of your games at 1080p and at 60 fps then there's only one (or two) platform(s) available: the PC (or Mac, if you're that way inclined).
As for WipEout HD Fury, I was actually a little disappointed with it. It's still a very good and very enjoyable game but the new vehicles are just slightly modified versions of the existing ones and the new tracks don't feel as different as I'd hoped plus there are only four. Still at a penny under £8 it's still to grumble really and WipEout still remains one of the best downloadable games on the PS3.
Comment below viewing threshold Show
This game looks and plays stunning and is entirely deserving of its total £20 asking price (standard and Fury).
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I've heard you need a medal in each cell to get it, but no one seems to want to elaborate on what the skins actually look like.
Comment below viewing threshold Show
Comment below viewing threshold Show
oh and the menu's are superb great ui
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The article you refer to actually praises this dynamical frame buffering technology of "smoke and mirrors"!
/checks Eighthours EG profile and comment history
Hmmmm... Now I see where you're "coming from"...
Comment below viewing threshold Show
Comment below viewing threshold Show
iirc you can turn off the weapons in multiplayer and racebox
Comment below viewing threshold Show
Comment below viewing threshold Show
I know it's kind-of 'the Wipeout look', but it's almost too pristine... makes it feel like a simulation of a simulation!
Still very much enjoy the game - could just feel like being a little more 'connected' with the virtual environment sometimes.
Comment below viewing threshold Show
Comment below viewing threshold Show
You are such a carebear.
Comment below viewing threshold Show
interesting point, I don't think it would be wipeout if that was the case though so I'd have to disagree
Comment below viewing threshold Show
Yes, RR7 is 1080p/60FPS
Comment below viewing threshold Show
When you consider that WipEout HD was delayed because the developers were having trouble getting the game to run smoothly at 1080/60p and how many people are actually playing this game at that resolution (less than 5% I'd wager) then you do wonder why they didn't just stick with 720p max., v-synced with either more vehicles or those weather effects, birds, etc., you mentioned. I guess the answer is that it was Sony who pushed for a 1080p not the developers.
Comment below viewing threshold Show
And damn it's one hell of an expansion pack
Comment below viewing threshold Show
I somewhat agree - I also prefer pure racing Wipeout experience but Fury is a nice diversion. Hopefully we will see a more racing/speed focused DLC pack in the future... Wipeout HD Stream?
Comment below viewing threshold Show
The number of 1920x1080p games this generation running at 60 fps can be counted on the fingers of one hand and you'd still have spare ones left! As mentioned WipEout HD is not really a true 1080p game anyway as the horizontal resolution doesn't remains fixed at 1920 pixels, instead it drops on the fly in order to maintain a 60 fps framerate.
Comment below viewing threshold Show
Damn right. Zone Battle mode is gorgeous, while Detonator is like an evil version of Tron. The eye candy is truly lovely.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
(Even though I'm not that great at it)
Comment below viewing threshold Show
It's still hard if you insist on playing Elite difficulty only, but since you can change the difficulty at all times, it's not really an issue any longer. Also, this DLC is probably the best one out there, with the possible exception of the Big Surf Island pack for Burnout Paradise. There IS noticably more slow down this time around, especially in Elimination mode where the number of explosions and weapon effects sometimes reaches insanity, but I hope a patch will fix this.
I'm absolutely loving this at the moment, and the review is spot on.
Comment below viewing threshold Show
My point still stands though. How many people are actually playing this game at 1920x1080p anyway? How many people play the game at 720p even?
Comment below viewing threshold Show
Comment below viewing threshold Show
No, it was delayed because they were having problems with Trophy support.
Comment below viewing threshold Show
Comment below viewing threshold Show
I didn't get a PS3 until after the first patch for Wipeout had come out, but I'm pretty sure it added extra difficulty settings. Novice setting is far from hard until well into the game. Have you played it since the patch? If not, you should give it another try!
Comment below viewing threshold Show
- anyone know what the music is on the new UI menus? I'm *loving* it.
- anyone else still getting tearing \ dropped frames after the patch install?
Comment below viewing threshold Show
I thought it was delayed because it failed that epilepsy test because of the music effects in Zone mode.
(These effects seem to have been added back in to a certain extent now, after the initial HD release didn't quite have them in the same abundance as the early videos - although it did still have some. Anyone know the history of this?)
What's great about Fury is that the snazzy new graphical stuff is carried over to the old campaign, meaning that Zone in HD looks even better now. I WISH I was playing this on a 1080p screen.
Comment below viewing threshold Show
No problems for me, still awesome looking as before.
Comment below viewing threshold Show
Wipeout HD was great anyway with its game-play and audio/visual design, but Fury is DLC as it should be done. More of the same as well as taking the time to experiment with new game-play types, with Detonator they've turned Wipeout into a decent score attack shooter. I love these new modes.
Comment below viewing threshold Show
Forgot about that bit. It was initially delayed cos trophies didn't work due to the amount of memory the game took up or something along those lines, then it got delayed again because of the epilepsy thing. Good memory you!
Comment below viewing threshold Show
Not that it's any less arrorant
Comment below viewing threshold Show
Joke?... otherwise : Bollocks.
Comment below viewing threshold Show
Yes, tearing and frame-drops are more apparent after 2.0/2.01. Some people just can't see it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not entirely bollox...
Comment below viewing threshold Show
I'm only noticing that when INSANE CARNAGE is going on in Eliminator mode. Which is an understandable point for the frame rip to dip!
Comment below viewing threshold Show
Comment below viewing threshold Show
I say again, how is all this relevant to Wipeout Fury? And who in their right mind is going to notice or care? Sony's past comments are irrelevant.
Comment below viewing threshold Show
Betwen the retro clasics like Banjo, Monkey Island, BC:RA and games like the above, Braid, Castle Crashers, Fat Priness, even Trine and Plants VS Zombies on the pc - the indie market is becomming a force to be reckoned with
Comment below viewing threshold Show
Now it's a couple of WO2097 tracks away from 10/10. Utterly stunning game.
Jamhead - look up in the sky over the new tracks, and you'll see flocks of birds. Fog and smoke though were tried to disastrous effect in Wipeout Fusion, with the utterly surprising conclusion that driving at 1800kmh in fog is not really smart.
Comment below viewing threshold Show
Re: tearing in Fury... I noticed as much post-patch as I did before and there's far more going on that there was with the original HD. But that's understandable given how pushed the PS3 is to output 60 fps at 1080p, how detailed the tracks are and how chaotic things can get when things get busy (explosions, weapons effects, etc.). It still doesn't take anything away from how impressive the game is technically, it's still an impressive achievement.
Comment below viewing threshold Show
Comment below viewing threshold Show
Darren, who in their right mind gives a shit about that claptrap you're blathering on about? The game's fun, end of story. Nobody's gonna notice any of that crap at the speed you're going in Wipeout anyway.
60 fps matters, especially in fast moving games, and especially in racing games. There is a very huge and obvious difference between 30 and 60 fps. I think 60 fps should be very important when developing games. I would rather they cut they eye candy back a little to get a nice smooth 60.
Comment below viewing threshold Show
I actually love the game + the new Fury DLC. The dropped frames and tearing I'm seeing is minor and does not affect the gameplay. But that doesn't mean I'm going to deny seeing tearing and dropped frames. And it doesn't prevent some of us who are interested in such things discussing it.
*jeesh* people are so touchy on the tinternet aren't they!
Comment below viewing threshold Show
Comment below viewing threshold Show
Actually it's the other way round, mate. The vast majority of gamers who will ever play Fury won't give a thought about any of the nerdy tech talk. It's just the strange mindset of Eurogamer's...um, community that hype the tiniest details/flaws into something they're not.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not that this detracts from the overall quality of the package. The combat focus might not be for everyone, and I find Zone Battle to be quite forgettable, but I'm very pleased with the new tracks, and have had real good fun with Elimination mode. Give us some 2097 maps next time though!
Comment below viewing threshold Show
I didn't say his opinion wasn't valid. Digital Foundry, where I'd imagine Darren got most of that tech nonsense, has it's own forum, he should go discuss it there where it's more relevant.
Comment below viewing threshold Show
Comment below viewing threshold Show
The average person will not care or see that a game isn't running in full 720/1080p.
Comment below viewing threshold Show
Because it said Wii, I assumed it was a proper article instead of DF. Guess I shouldn't have commented but it is annoying because my personal opinion is that DF, and many of it's articles, serves no real gaming purpose. If they actually labelled DF articles I'd never visit them.
I mean does anyone here *really* understand the gibberish they write? Digital Foundry is like a really bad episode of Star Trek, sure, the script sounds technical and scientificky but in the back of your mind you can't help thinking "...what a load of bollocks...".
Comment below viewing threshold Show
Although I wish Sony would just bloody release it on Blu-ray. If they can do it for Pain, they can do it for the best game on PSN.
Comment below viewing threshold Show
Maybe they will after another DLC pack...
Comment below viewing threshold Show
Whys that BritishBlue1?
From the Welcom to DF blog entry
our aims are remarkably straightforward – to go beyond the gameplay, telling you how games work, what makes them tick, and of course, crucially, what levels of performance you can expect from them.
They look at the technical aspect of, wait for it, games.
Just because it does not interest you, that does not mean it serves no purpose. Performance is very important to me, I'm not going to play a game that tears and drops frames left and right, as I'm sure you wouldn't. And that is a technical issue, which effects gameplay. Makes these things pretty relevant if you ask me.
Comment below viewing threshold Show
They got this bit wrong, though. Bit like most of their articles. A lot of DF articles just blast technology stuff at the reader but most of it is rubbish.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
No need to defend yourself, fella. A simple look at Blue's profile shows exactly why he won't hear a word said against Sony.
As for Fury, I'm looking forward to a proper online sesh tonight. Had a few races against various folk at the weekend and they were brilliant.
Comment below viewing threshold Show
Strikes me more as your lack of knowledge in that area than their 'gibberish'.
Comment below viewing threshold Show
Comment below viewing threshold Show
Anyway.
Great game gets great DLC: buy it
Comment below viewing threshold Show
Shame I've not yet completed enough of the original game to justify buying this...
Comment below viewing threshold Show
http://ww w.joystiq.com/2009/08/03/double...
Comment below viewing threshold Show
That reason no-longer exists because of complaints.