Wing Commander for XBLA
Space action in summer.
Wing Commander Arena is coming to Xbox 360 Live Arcade this summer, Electronic Arts has confirmed, following yesterday's ESRB outing of the game.
The Gaia Industries-developed 3D space combat title will sport a 16-player online multiplayer mode, and is being described as "an arcade-style experience" - whatever that means these days.
"Players can propel their customized ship through space, fire torpedoes and unleash deadly gravity bombs as they try to climb the leader board. Online players will compete for frag count, high score and duelling stats," the fact sheet revealed.
Encouragingly, Chip Lange, EA Vice President claimed: "The design for Wing Commander will appeal to both long-time fans of the franchise and immediately engage anyone who wants the melee style action of an arcade shooter." Those who fancy "longer more immersive game" style will be well catered for, so don't fret.
The game will include four gameplay modes: single player, multi-team, multiplayer free for all and multiplayer duel, and will be available with eight multiplayer maps that cover the various modes.
Set across nine environments, we can also expect: "Two Races with 18 ships for light fighters, medium fighter, bombers. Cloaking devices, energy sucking torpedoes, mines, homing missiles, energy weapons and a myriad of other guns, weapons and devices." Lots of shooting, basically.
Readers in the know will note that this is EA's second foray into the world of Xbox Live Arcade - the other being Bizarre Creation's hugely anticipated Boom Boom Rocket, which is on track for release this Spring, and a title we hope to bring you a more details on shortly.
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Comments (36) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Anyone who claims their game (i.e. every publisher ever) will satisfy both fans and newcomers is always talking out of their arse. I know it's PR and they have to talk a certain degree of shit, but why do publishers feel it necessary to appeal to absolutely everyone, which in practice usually backfires and alienates a big chunk of the market.
A small point, but this one point has dampened my enthusiasm for the game already.
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I'm sure the "kids" will like it though.
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I loved WC series and prepared to give them the benefit of doubt to see if they can translate sufficent WC contents to appeal to fans and be fun enough to newkies.
Just porting the WC1-2 across would be a grave mistake, as too many straight port with little make up as it is, we need more ground up development for XBLA and less of 50 MB cap crap!
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"we need more ground up development for XBLA and less of 50 MB cap crap!"
Surely that's what the DVD games are for?
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Yes, volition made the best space game ever, freespace (1&2).
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There, that made your day, didn't it?
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Anyone who believes that old hands at Wing Commander are going to like this are out of their fucking minds.
Total and utter shite.
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This is shit - thery're using the wrong axis - idiots.
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That looks horrible. Fuck EA in it's stupid arse! =(
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My apologies, I couldn't believe what I was seeing either.
That's not Wing Commander.
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What the hell did they do to wing commander, if that video is what EA thing wing commader is then this is just another in a very very long list of reasons to hate them.
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/sees video
Is that some sort of a joke? What's next? Ultima?
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Poxy bog standard 2D shoot-em up. If it was a stand alone game I could acceot as a bit of fun but this is just an afront to the WC legacy
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/ Dies a little inside....
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That is so sad.
/hopes dashed
/not interested anymore
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Seriously this actually beats sony's news today for the "HA HA HA we have contempt for gamers" awards.
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EA keep doing this to retired franchises, bring them back as games that are pretty awful and in-name-only sequels.
They don't seem to be interested in the merits of the original games, just the brand name recognition they bring from older gamers.
It seems that in EA, marketing is everything.
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Looks good.
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Dammit, want ye goode olde Wing Commander, not this crap!
*wanders off to find his Kilrathi Saga" collection*
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"we need more ground up development for XBLA and less of 50 MB cap crap!"
Surely that's what the DVD games are for?
Only if you are a big developer/publisher can you go for a DVD release.
Xbox Live Arcade was supossed to be for the smaller teams doing original content. But there's less of it these days and those games would also benifit from being able to be bigger then just 50MB.
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Oh, and although i know it's simply a part of the game design, making a game set in space locked on a 2D plane with 3D graphics just makes everything look silly when the ship is constantly crashing back and forth into things like a pinball. I know the simple answer to that is that "...it's just a game", but it doesn't stop your brain from registering how illogical what you're seeing is.
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