Sadly, Team 17 has done away with promised downloadable content and online battles in Worms: A Space Oddity on Wii.
Notable absences were spotted by IGN in a hands-on with the finished product. Many tears.
But you will still be able to blow your friends into invertebrate pieces in four-player local battles, and encouragingly Space Oddity appears to be shaping up rather well.
The 2D action is set atop 3D backgrounds and looks as bright and colourful as you might expect, although struggling at 30 frames per second rather than 60.
Controls sound well implemented too, and utilise Wiimote gestures to gauge the power of your shots or steer homing missiles. Not gimmicky or forced, we're told.
Promising prospect then, coupled with planets featuring different gravity and unique rules, as well as lots of fresh weapons and equipment to use and a map editor to build your own levels with.
Hopefully the return to form an ageing concept needs.
Worms: A Space Oddity is due to be released on 28th March.