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Wii Sports Resort vs. Wii MotionPlus Article

Wii Article by Christian Donlan

20 July, 2009

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Editor's Grovelling Introduction: With Wii Sports Resort due out this coming Friday, many of you have made it clear that you felt our review should have spent more time describing the specific way that the Wii MotionPlus is put to use. Our reviewer, Christian Donlan, did what I asked him to do, so don't blame him - I should have realised that rating the first Nintendo game made for the Wii MotionPlus, of all things, called for more precision. Eurogamer exists to serve you, so I asked Christian to write a supplementary piece that reports on each event's MotionPlus implementation individually to give the review more context.

Swordplay

Duel introduces the basics: knock your opponent off a circular platform suspended over some water, and do it by bonking them over the head with your sword a few times. Swinging the remote launches attacks, while holding B allows you to adopt a defensive stance. The main MotionPlus difference is just how closely your swings are mirrored, allowing you to exploit the tiniest openings for precise attacks, and block from any angle.

It's not direct 1:1, but the slight skittishness seen in the original Wii Sports baseball is entirely absent. Speed Slice sees you racing against an opponent to chop up a selection of items dumped in front of you, ranging from watermelons - that perennial physics demo favourite - to wooden logs, giant cupcakes and diamonds, the hook being that you have to slice each object in the direction shown by the on-screen arrow. Speed Slice is a foregrounding of MotionPlus's enhanced movement-mirroring accuracy, in other words, but it's also a lot of WarioWare-flavoured fun.

'Wii Sports Resort vs. Wii MotionPlus' Screenshot 1

One of my favourites in single-player, Showdown sees you fighting your way through hordes of one-hit swordsmen across a variety of WuHu Island locations, without taking more than three strikes yourself. There's a combo system for unbroken chains of knockdowns, making for a very replayable experience. The only problem is that, in the middle of a frenzied attack, the MotionPlus can occasionally lose its bearings, reversing your movements until you've paused the game to recalibrate.

Wakeboarding

Hold the remote at both ends, in the universally acknowledged steering position, and prepare to be dragged around behind a boat. The object is to chain tricks together by getting air from crossing through the wake, and then shaking the remote to perform moves. Anybody who's familiar with a very similar control scheme in Shaun White Snowboarding will immediately appreciate the increased accuracy of MotionPlus at simply registering sudden movements. However, the camera can be slightly sluggish to follow you across the sea, and the automatic nature of the tricks means the experience is a little shallow.

Frisbee

Frisbee Dog is not as inhumane as it sounds - the hound's simply there to return your platter. After choosing between automatic and manual styles (manual puts you in charge of releasing the Frisbee by pressing B), you swing the remote in an arc to loft your Frisbee across the sands, aiming to get as close to the target area as possible. It's not impossible to imagine Frisbee working fairly well without MotionPlus, the main difference presumably lying with the degree to which the tilt of the controller effects the curving. The Frisbee also returns for Frisbee Golf, which offers a range of disks for different distances. Gauging the power of your throw can initially be rather difficult, but at least you can often now skip across the surface of water hazards.

'Wii Sports Resort vs. Wii MotionPlus' Screenshot 2

Archery

The remote is the bow, the nunchuk is the string, and Z fires an arrow. As the difficulty increases, wind and distance become factors, and, eventually, targets move around and are blocked by obstacles. The remote may spend most of the time pointing at the ceiling, but thanks to MotionPlus precision games like this are now rendered smooth and responsive, whereas previously they could be rather juddery.

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DFawkes
20/07/09 @ 13:15
#1
+15
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Thanks very much for that, it's greatly appreciated :) Now I know what that £20 add-on actually adds. Not that I'd buy one seperately, I'll have one with Wii Resort and one with Red Steel 2.
bionutz
20/07/09 @ 13:25
#2
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I'll just get the one with Red Steel 2, if you catch my drift ;).
wizlon
20/07/09 @ 13:26
#3
+5
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It's worth nothing that at any point the calibration goes wonky (especially in sword fighting and table tennis) you can simply point the remote at the TV and press the D-Pad and the Motion Plus will be recalibrated on the fly. This sounds a bit painful but after a while it becomes second nature and greatly enhances the experience.
TheRealBadabing
20/07/09 @ 13:31
#4
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@wizlon: do you know if that works with all MP games or just sports resort?
wellzy4eva
20/07/09 @ 13:32
#5
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is the Wii MotionPlus retroactive?
malexous
20/07/09 @ 13:39
#6
+1
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What sports are actually 1:1? Is WM+ even capable of full 1:1?
RexRunti
20/07/09 @ 13:46
#7
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Seems like this needs a lot of recalibration. I expect my controllers to work or at least work after the first calibration.
Tonka
20/07/09 @ 14:17
#8
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vs.? I thought they worked together?
Eighthours
20/07/09 @ 14:25
#9
+4
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reversing your movements until you've paused the game to recalibrate.

No need to pause. Just press down on the D-pad at any time during gameplay and the Motion Plus will be recalibrated.

I'm surprised about your basketball comments, Christian. For me, the 3 point contest is one of the events where you can most clearly see the difference that Motion Plus makes to the sensitivity and accuracy of Wiimote controls. Had some epic games on it yesterday with a few friends.
mingster
20/07/09 @ 14:29
#10
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Nice one thanks for following up on how M+ works much appreciated.
wizlon
20/07/09 @ 14:30
#11
+1
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@TheRealBadabing: It's just Resort as it's a software thing. Grand Slam had a similar thing where it would recalibrate if you held the remote still for 2 seconds, which was a bit of a nuisance because if you held your arm out for a swing then it would recalibrate that position as being held straight down, which ruined the game for me.
NunianVonFuch
20/07/09 @ 14:44
#12
+1
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@malexous The swordfighting is 1:1. Great craic altogether! Gets pretty hard by the 7th stage so well worth a play. Some samurai-esque music gives it a nice atmosphere but it'll be Red Steel 2 when we get the full implementation of swordplay. Getting up to a 15-hit combo was very satisfying. The golf is 1:1 or as close to as possible. I'm quite impressed that all my shots skewed slightly to the right, just like when I'm playing on a real course. It's the same as in Tiger but due to the nature of the interface and the simplicity of the courses the motion actions are much more transparent in Wii Sports Resort.
But I'll be playing Tiger rather than Wii Sports Resort - Golf in days to come.
gav_and_the_gavster
20/07/09 @ 15:01
#13
+1
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Good events - these are the ones where they couldn't be more fun if you were using a standard controller - the motion control feels natural.
Bad Events - ones which would be more fun on a standard controller - they just replaced arbitary button pressing with motion movements.
This events summary sums up my opinion of Wii games in general - i've loved some games and not others and I think it's for the above reasons.
Toothball
20/07/09 @ 15:08
#14
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I always want to play Pilotwings after reading about this now.
jonsaan
20/07/09 @ 15:09
#15
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Thanks! Some of the events sound a little paper thin. But Archery and Table tennis look great.
Edited 1 times, most recently on 20/07/09 @ 16:10
GrumpyLlama
20/07/09 @ 16:00
#16
+2
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I know this is a stupid question, but I'm going to ask it anyway. Do all the controllers need a motion plus for muliplayer? I'm assuming they do. Also does anyone no if there are plans to release a controller with motion plus built in?
secombe
20/07/09 @ 17:14
#18
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@ wizlon...

I've never come across that problem or know anyone who has, surely you hold the remote centrally until you know where the ball is being returned to? That's how I play real tennis and therefore how I play GST, it works perfectly.
darc
20/07/09 @ 17:32
#19
+1
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"Eurogamer exists to serve you..."

Great, I could use a pint. ;)

Feeling sort of guilty, having commented on the original review, and now realizing that I don't actually care about Wii Sports Resort either way. Sorry for that...
Burkey123
20/07/09 @ 18:46
#20
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Best piece of writing I've read on WSR. Thanks a lot.
Really looking forward to archery and table tennis. Sword fighting and golf seem awesome as well.
malexous
20/07/09 @ 20:59
#21
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"The swordfighting is 1:1"

But assuming you mean Swordplay, Christian typed:

"It's not direct 1:1"
Skywise
20/07/09 @ 22:09
#22
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Thank you very much, you're better than IGN again ;-)
smelly
20/07/09 @ 23:49
#23
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>How many bloody add ons have Nintendo released for the Wii ?

first party, which actually do something as opposed to just being a new casing?

Two. M+ and the balance board.


Now compare that to your beloved xbox.. harddisk - addon, wireless network adaptor - (bloody expensive) addon, wireless controller - addon, natal - addon, hdmi port (if like me you bought one at launch) - addon, etc (im sure there are more - but i cant be arsed looking them up)
EarlBassett
21/07/09 @ 08:59
#24
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But then there is the Mariokart steering wheel too.
Companies know it is the only way to make people actually buy games again, than download them
TRUTH
21/07/09 @ 09:38
#25
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HDD & HDMI + Wireless controller+ wirless adaptor+ headphones/speaker are now standard wth 360 - you bought the cheapest option at launch (without wireless controller or HDD or HDMI - though that's the option you wanted; though a HDD+ wirless+ online was available too! so blame yourself if you required them). I bought an option with everything I required at launch inc HDD, wirelss adaptor, Hdmi - that was my choice. Everything is now standard on 360 purchase and has been for over a two and a half yrs. Even if you did not buy a HDD or wireless adaptor - you could still play games not needing them, it had an open option for when you required them just buy them (unlike forcing you PS3 and Wii). The problem with Wii is they require you to purchase them to play the games ( and hardly get used for anything else, except for that game)...Look at the cost of the Wii and for and the cost of the 60gb XB360 - the Wii is simply a mug and uselss shovelware simplistic gaming machine which you pay more for but get less for. It' s console that is simply a gimmick.

Wii fit, Wii nonchucks, Wii driving wheel, Wii Light blaster, Wii motion plus, Wii stick etc etc...Just to play simplistc games! - extortion or what!...and lets not forget all the non-game add ons for the Wii too!
raion
21/07/09 @ 11:03
#26
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since the wm+ came out, seems everyone is missing one fairly important point: how much faster does the attachment drain the batteries? does it still get powered when using the wii menu or other games that do not use it?
layleeloo
21/07/09 @ 12:09
#27
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The thing I am pissed off at is THE GAME IS NOT AVAILABLE AS STAND ALONE.

Therefore us people who bought 2 motion plus devices on launch are being penalised for loyalty as we will have to pay more for the pack to get a 3rd motion plus device you will never bloody use. Its ridiculous.

Grand slam tennis was available stand alone so why is this not. I know GST you could use the normal controller but surely they know that there are those of us who have had 2 devices all along
malexous
21/07/09 @ 13:42
#28
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No one has mentioned the Wii Zapper yet.

It is not needed to play any game (so optional) yet many that use it feel it does add to the experience. It costs €20 and comes with a "demo" game that some find addictive.

The Wii Wheel doesn't add to the price of Mario Kart (however, if you want more you need to pay €10 each)
secombe
22/07/09 @ 07:03
#29
+1
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since the wm+ came out, seems everyone is missing one fairly important point

That's because I've been using M+ for a month, and haven't noticed any difference. It's not being talked about because it's not an issue. I assume it does put additional strain on the batteries, but not enough to be concerned about.

Not sure about anyone else but I use standard rechargeable batteries, got 8 of them so whenever one set run out the next just get popped in, and the cycle continues.
game55
16/03/10 @ 20:55
#30
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Fancy content, thank you to the journalist. It truly is incomprehensive in my experience currently, but in common, the success and meaning is mind-boggling. Many thanks and best of luck! games online

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