Wii Sports Resort island is a character
Miyamoto wants to license, franchise it.
Nintendo's star thinker Shigeru Miyamoto has revealed that the island in Wii Sports Resort is a character, and we will see it time and time again across games spanning many different genres.
"I had been thinking about the Island Concept in one form or another for more than 10 years," reveals Miyamoto during an Iwata Asks interview on Wii.com.
"One part of Nintendo's business has been creating a whole host of characters which we have then licensed out. But I've always thought, seeing as we are a games company, that in addition to characters resembling people, why couldn't we also turn the actual stages of games into characters?" he recalls. "And also licensing it out as a franchise."
Miyamoto says Nintendo has discussed the idea for a "long time", and that the Wii Fit locale of Wuhu Island concept is "more or less the same".
"We really polished up the island, turned it into a resort and actually made the location into a kind of character. This will then lead to a range of island series," explains Miyamoto. "You could have adventure games, role-playing games, city-building simulation games... It will be fun to see all the ideas that we can come up with, won't it?
"We thought it would be a fun idea to have a location that everyone knows and then have all sorts of stuff going on there," he adds. "It would mean that players would already know the town like the back of their hands by the time they came to buy the next adventure game."
Wii Sports Resort launches here on 24th July and showcases the new Wii MotionPlus accessory.
We'll deliver our full analysis soon. Until then, head over to our recent hands-on impressions to see how Wii Sports Resort is shaping up.
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Comments (33) Latest comment 3 years ago
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I'd imagine it'll appear in other games as more of an Easter Egg, like it'll probably pop up in the likes of Zelda and Mario Galaxy 2, but it won't be a big deal, just a visual signature.
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I wonder, is Mitamoto reaching that age where he will start spouting conceptual oddness? It does seem to happen to game designers once they reach a certain milestone.
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Nah man, you play as the island in the next smash bros game. its a character dude!!
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As it is, the suggestion of releasing a number of different games at retail all set on the same island just sounds like a developer lining up a short-cut to me!
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In fairness now, Shigeru, that would remove a lot of the "adventure" now wouldn't it?
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True. I didn't like Twilight Princess all that much (compared to previous Zelda games that is, it still trounces nearly everything else), because I knew the whole overworld already and saw things coming miles away. Still this is a pretty good idea for more of the casual minded games. I just feel that the island is too small to really exploit it, as it is now.
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Otherwise it'd just seem pretty anti-climactic.
"Oh yeah this is where I threw a frisbee in Wii Sports Resort...." It'd be better if you earned access to a section of the island because of your past glories. Obviously nothing too game changing.
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ps And Volkswagen van you can drive with the WiiMotionPlus.
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But that was mostly cos I spent most of my time on Overlord I getting hopelessly lost.
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I can remember myself dreaming up lots of different fantastic adventures all with my parents' house/neighbourhood as a starting point. I can see the benefit of having a familiar locale to play around with. Also, if the island has enough interesting landmarks (and it does read that way), then I wouldn't know why you can't explore them all in different games. Use the mountains for a skiïng game. Explore caves in a dungeoncrawler. Solve a point 'n click mystery in the city and lighthouse. Discover Pikmin living in some of the Resort's gardens. Race some Mario Kart around the island. Try to make the island profitable in a kind of SimResort game. =P
There are lots of possibilities and they all expand the idea of the island being a sort of adventure paradise where anything can happen. =)
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There's only so many games nintendo can make in a year you know.. Besides they're already overrun with re-hashing old franchises this year (punch out, one boy and blob, zelda, mario, metroid & probably pikmin, kirby and kid ikarus).
Gamers keep complaining they never work on anything new.. but then demand more sequels from other franchises.
which is it to be?
Besides, i'm sure they are working on loads of other un-announced stuff anyhow (they werent about to announce EVERYTHING at e3 and leave the other shows - such as the tokyo one - empty were they?)
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LOL he must have been the life of the party!
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And this is very old news.