Wii Sports Resort
MotionPlus gets an A+.
It's fast. That's what really strikes you, almost more than the increased accuracy: with the Wii MotionPlus dongle attached to the base of the Wii remote, there is absolutely zero perceptible lag translating your movements to the screen. No woolliness, no wobble either. It is fluid, smooth, instantaneous, natural.
Wii MotionPlus is what we were promised, what we expected, what we wanted all along. It's what the Wii remote was always supposed to be - and just in time, as all that enthusiastic novelty was starting to wear off, and frustration setting in at its shortcomings. Whatever magic Nintendo has packed into this mysterious little plastic cube - we have absolutely no idea, and can't get an answer - it works.
It isn't perfect, not quite. There are some slight hitches in the animation still, a few barely noticeable flickers of uncertainty. It's hard to be sure from a half-hour play test, but Nintendo's claim of 1:1 fidelity may be mildly - only mildly - exaggerated. Still, we've gone from an experience that was maybe 60 per cent convincing and satisfactory to an easy 90 per cent plus. It's a huge leap forward.
Nintendo can be forgiven for not making a similar leap in the software. Wii Sports Resort - which will have a MotionPlus dongle packed in with it when it launches next spring - is, in two of the three games we tried, a case of "look: this is what we meant the first time".

After 'shoot the monster in the face', dogs are the second biggest theme of E3 2008. A distant second, admittedly.
The motions involved in Disc Dog - in which you throw a frisbee at a target for your gambolling puppy (puppii, probably) to catch - are strongly reminiscent of Wii Sports' Bowling. But this time there's no lining up to be done, not even a button to release to let go of the frisbee. The direction, attitude and timing of your throw are dictated by your positioning, movement, aim and wrist action, and nothing else. It's far less cumbersome and fiddly, a very liberating feeling.
The game is extremely simple - you get seven or eight throws, the target shifts position each time, your puppy will catch the frisbee within a fairly wide area, but precise throws win cuter animations and more points that are totted up at the end. There's a perfectly relaxing soundscape of breaking waves and little flute riffs.
Sword Play, meanwhile, recalls Wii Boxing in its split-screen, first-person, energetic and visceral duel. Before you get to the fencing with family-friendly wooden swords, however, you get ample opportunity to play with the real thing. After a few practice swishes, logs and giant pencils fall from the sky for you to slice up however you like, purely for the - admittedly glorious - fun of it.
This is when MotionPlus is simultaneously at its most impressive and disappointing; strikes don't do what you want them to do unfailingly, connecting only two-thirds of the time, but when they do connect, it's with astonishing, surgical precision. Cleaving a log into four by splitting it vertically and then chopping laterally before it even begins to fall is without doubt the most satisfying interaction we'll have this E3 (including social ones, but that's probably just the jetlag).
Then it's into the three-round bout, more crisp and tactical than boxing - largely thanks to a more definite block command, on the B button - and over quicker, making it less of a war of attrition and festival of lactic acid agony. You'll need to knock your opponent out of the ring to win the round, otherwise it's a draw. If it's undecided after three rounds - as our match was - there's a sudden-death finale on a tiny ring that's over in a couple of blows. Take that, lifestyle press.
The third game is more of a departure: Power Cruising, essentially a cut-down version of Nintendo's classic jetski racer, WaveRace. Remote and nunchuk are held laterally like the handlebars, and tilted to steer, with B acting as the throttle and a twist of the controllers giving you a boost. It's currently a simple single-player checkpoint dash; no word on whether split-screen will be added later.

Take that, lion-faced man!
The waves are gentler than WaveRace's, but the handling is unmistakable, and hugely tactile. It was, however, harder to see what MotionPlus brought to this mini-game. Steering of this sort has been done perfectly well on Wii before. What's more, it could be accomplished with just one hand, and didn't seem any less responsive with the nunchuk than with the remote. We didn't have time to investigate this one thoroughly enough, and to be fair, it doesn't matter: Power Cruising is great.
With its holiday theme, playful presentation, oddball games and gentle sense of humour, Wii Sports Resort seems even more inviting and accessible than its world-conquering predecessor. It absolutely won't provide any more depth or sophistication, but it absolutely will provide more realism, and a more genuinely direct and rewarding control experience, thanks to the mysterious MotionPlus.
Wii Sports Resort is due out worldwide next spring.
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Comments (53) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Sorry Ninty, I'm becoming less and less convinced by the day. I really wanted to love the Wii but the games just aren't good enough.
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Plus i take it the will be releasing new Wii Condoms as it doesnt look like it would fit on with the current one.
Will they be makeing Wii Motes with this technology just built in? Because the thought of now havin g to buy a Wii Remote a Nun Chuck and a Cube that should of been there in the first place sounds extremley expensive
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As long as they flesh out these games a bit and the remaining few they haven't shown are up to scratch, this is looking good.
Of course, the sooner they get that Motionplus thing working with a Star Wars game, the better.
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@Doctor_What
I've just thought, with that new microphone that was announced in conjunction with animal crossing, I'm now slightly worried over what someone's going to come up with in regards to a group singing game.
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I know 50% of Wii owners will probably buy the game..but it would have been nice to see this given free to every Wii owner(although admittedly it would probably cost them $ 300 million +). I would guess Red Steel 2 will use it.
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Expensive underpowered fad of a console.
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Also, putting 'worldwide' and 'spring' in the same sentence doesn't seem right.
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anyway Ms take the crown for under developed hardware, i'm on my second xbox, 1st one went back twice in 24months!!
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The Wiimote has been fine for all the games so far, so if this free addition makes it better then I can't really see what the moaning is about.
Once they annouce how much a standalone attachment costs, then we'll see about moaning!
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Its all extra expense to support such an underpowered platform.
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"Also, putting 'worldwide' and 'spring' in the same sentence doesn't seem right."
Haha, I hadn't thought of that yet.
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The problem with wii hardware now is the ebay scalpers, I am pretty certain due to them demand is higher as people can't gets thing as they are all on ebay, like most I refuse to pay a penny over what I should be doing.
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Probably..but it depends if the tech was available at the time....and more importantly the additional costs.
People balked at the original cost of the Wiimote and nunchuk..if the cost of the tech at the time was an additional $20-$30 then it would have really hampered the multiplayer side of things.
What might have cost them $20 -$30 2 years ago ...may only cost $5-$10 now.
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Honestly, you speak as though you've never seen a hardware revision before. Did you boycott the original DualShock for the same reason?
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It's a gyro.
http://www .invensense.com/news/071508.html
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Is the sword game one-for-one entirely, or half pre-canned like the boxing, and does this new controller suffer from gimbal lock like the last one?
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yeah exactly what i been wondering... presumably there's some extra tech in the cube so will be an extra data stream of positional data (rather than just improving the sensitivity of the existing data stream) - in which case only titles written for it will work with it... but i'm only guessing.
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/owns 4 controllers, knows that having only 1 MotionPlus dongle will cause huge arguments.
Nice captions to the pics, especially the first one. made me giggle a bit
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After convincing everybody that that's what wii did the first time, though, I think they'll have trouble taking the line
"Yeah, but last time we exaggerated a bit, this is real motion sensing, that'll be 60 quid, please, plus 25 for a second MotionPlus sensor"
Wii Fit was an easy sell, just like the Wii was originally, it was easy for the casual games buying public to understand. This, though, and the potential compatibility issues between future games that support it, require it or neither are just going to make people confused. I think its take-up will be more akin to the zapper than to Wii Fit.
And the mini-games that come with it sound quite niche and dull, apart from the fencing.
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I'm a fan, but they're talking me out of it very quickly indeed. I'm not up for this at all, so I think I'll put the pennies towards a PS3.
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It's free and they've not announced all the games yet.
I'm not saying it's the second coming of Christ, but some the misinformation spouted in these comments is laughable.
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Oh.
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Come on Ninty share the goods.
Wii Airplane links
[link url=http://www .youtube.com/watch?v=MG201q53b8U
]http://www .youtube.com/watch?v=MG201q53b8U
[/link]
[link url=http://www .youtube.com/watch?v=5xctEPmZMNg
]http://www .youtube.com/watch?v=5xctEPmZMNg
[/link]
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It's not, ONE is bundled with the game, at $49.99.
Which probably works out at £40 for Wii Sports Resort in the UK (same as Mario Kart), but that could mean extra motionplus-es will be anywhere from £10 to £35. I'd guess £19.99.
I'm not saying it's the second coming of Christ, but some the misinformation spouted in these comments is laughable.
There are issues with multiple controller types already for Wii without bringing in a distinction as subtle as what motionplus represents. Just look at the balance board / no balance board dichotomy on that bollock-whipping skiing game.
Nintendo are obviously looking at the great success they've had with Wii games that bundle new control methods with them. I just think this might be a step too far.
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Really depends on the cost of the Gyro chip, which has been out for a couple of years now and used in applications such as cameras to avoid the "shakes"; hence it will (or should) still allow the handset to vibrate.
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I sense a concern amongst many so called 'hardcore' gamers that 'their' industry is being changed beyond recognition and eaten up by the casual masses. A place like this is always going to have a very skewed vision of the market as a whole, and the general opinion here seems to be about as accurate as the so-called analysts in the long run, and of course on the interweb people never admit they were wrong.
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/adds kudos
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/adds kudos
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"So, between the extra controller, the Wii balance board, and a pair of MotionPlus extras the PS3 doesn't seem quite so expensive,"
Remember.. this is just and ADD-ON to EXISTING controllers..
They're NOT making you buy a whole new controller with the extra thing built in...
*cough*rumble*cough*
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I'm a hardcore gamer.. and I *AM* concerned.
You hardly ever see "proper" hardcore games like mario anymore.. it's always mainstream shit like grey shooters (which can be completed with no real effort) and football games.
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Your reasoning here is both sound and logical, because it is quite clear that Nintendo spent millions of dollars' worth of R&D on the MotionPlus attachment solely for the purpose of accommodating this frisbee-throwing minigame, and it will never be used for any other games ever again.
Sid Nice: "I'm not Wii-motely bothered what Nintendo do; to me this is the last Resort."
I quite like that one, actually.
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then you'll know that modern games are unchallenging rubbish
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It's a gyro.
Maybe if the Eurogamer staff were threatened with a gyro once a fortnight then they might work a bit harder.
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Honestly, you speak as though you've never seen a hardware revision before. Did you boycott the original DualShock for the same reason?'
I'm sooo glad someone finally mentioned the DS3 bullshit. Talk about expensive hardware revisions. The damn thing retails at $100 in Australia.
@ smelly
Games are unchallenging? Never played CoD4 on veteran then.
@ secombe
Good to hear someone in here who actually makes sense.
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"Remember.. this is just and ADD-ON to EXISTING controllers..
They're NOT making you buy a whole new controller with the extra thing built in...
*cough*rumble*cough*"
Yep, I think it's better as an add on Smelly, but the difference is that you don't need rumble to play a game on PS3, you will be needing this to play some games (possibly the game will let you flail around ineffectually without one wondering why the wii remote isn't working properly). Until we see a price I'll remain on the fence, I can easily see them charging €20-30 for this doohickey separately. Even if it's just a tenner then your "typical" 2.4 kids family unit (you know, the ones from the ads) is in for a bit of a hosing when this comes out.
I'll pick up one, when the first decent game to use it comes out (which from the look of things is unlikely to be this Wii Resort thing) but with some grumbling.
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The Johnson.
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