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Wii Roundup Review

Wii Review by Dan Whitehead

30 May, 2008

Page 3 of 3. <- Page 2

King of Clubs

  • Publisher: Oxygen Games
  • Developer: Oxygen Studios

Here's one of the telltale signs that the wackiness threshold has been breached: Comedy Elvis. There are no good games that involve the use of a hilarious Elvis surrogate, going AH-HUH-HUH and thankyewverymuch. That's science.

The main character in King of Clubs? An overweight comedy Elvis impersonator.

It's also a crazy golf game, which pretty much ensures that this game will be nails on a blackboard for most people. So, as you'd expect, you chip your ball through a series of themed holes, each one obscured by ramps, divots, moving barriers and pitfalls. Successful play earns you cash, which can then be used to purchase new clubs and balls with zany properties. Use a rubber ball, for instance, and you can bounce past obstacles that you previously had to play around.

So far, so cheesy, but nothing terribly game-breaking. Simply producing a crazy golf game for the Wii suggests a certain lack of original thinking, but there's no denying that the remote makes for such an instinctive virtual club that such games were always going to be inevitable.

Except...the game rather fudges that central element. Taking a shot requires you to press the A button and raise the remote. Doing so raises the power of your shot, and you then hold down the A button again to set the power before swinging. All of which means that the swing itself is pointless - why use the remote if not to actually measure your swing?

'Wii Roundup' Screenshot 4

A caveman in sneakers. Laugh while you can. This is as funny as it gets, folks.

It's not as if this system allows for a more nuanced game. Setting it at about quarter power only sends the ball a few feet. Full power wallops it into the distance. Most of your shots, therefore, rely on finding precise increments between those two extremes using the rather shaky motion sensing. The tiniest movement of your hand can result in huge power spikes on-screen, while it sometimes has trouble figuring out which way your hand is even moving, catching up with your adjustments at an irritatingly casual pace. All of this conspires to make most shots an unrewarding fuss, with short distance putts to the hole especially hard to gauge.

Even the courses and holes are dreary, all based in a rundown amusement park run by our cut-price Elvis friend. The themes are therefore realised through deliberately shoddy wooden cut-outs, which rather contradicts the point of playing a crazy golf videogame where anything should be possible. There's little pleasure in playing a prehistoric course, when the thematic backdrop is so purposefully crap.

King of Clubs doesn't play a very good game of golf, and the unlockable elements do little to counteract this rather glaring flaw. It's the sort of game that might find favour with the sort of annoying uncle who does the David Brent dance at family parties, but is otherwise utterly missable.

3/10

SEGA Bass Fishing

  • Publisher: SEGA Europe
  • Developer: AM1

Perhaps subconsciously, suspecting the pain that George of the Jungle and King of Clubs would inflict upon my delicate constitution, I found that I'd saved Sega Bass Fishing for last.

Despite having absolutely zero interest in fishing I spent an extremely relaxed summer glued to my Dreamcast back in 2000, thoroughly enjoying this contradictory arcade angling simulation with windows wide open and chilled beer by my side. On the one hand, it's a game that encourages you to sit back and enjoy the (rather chunky) virtual scenery. On the other, it hurries you along with typical SEGA exhortations, treating this most pastoral of pastimes with the same urgency as, say, House of the Dead. "RANK IN!" bellows the excitable commentator when you land a decent fish. "HE'S COMING NEAR!" he gasps when your bait attracts attention. It's both hilarious and strangely fitting for the world of competitive bass fishing.

'Wii Roundup' Screenshot 5

Sit back. Relax. Enjoy the lovely scenery and FISH ON! GET HIM GET HIM GET HIM!

The game is, of course, a natural fit on the Wii. No need for a fishing rod peripheral when you have the remote and nunchuk combo, and it's a testament to how natural the game feels in its new home that an instinctive flick of the wrist finds you casting your line and jiggling the lure without the need for any tutorial.

The game is still much as it was on the Dreamcast. Apart from some new locations, this often feels more like emulation than a remake, and the boxy graphics will certainly raise eyebrows amongst those unaware of the game's ancestry. For as long as you're dragging your hook through the virtual waters, however, it's still rather lovely. The fish are still well-animated and lifelike, while their behaviour is impressively realistic. Even so, it's not hard to start catching the tiddlers, and the challenge soon becomes how to find the right rhythm and pace to reel in the big boys.

It's a shame that SEGA opted for a simple port rather than properly updating the series, but this is still a fine game - if extremely niche in its appeal. I'm certainly happy to see it again.

7/10

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Comments: 1-40 of 40 in total

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Xephon1970
30/05/08 @ 07:11
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Oh dear. I suppose we'll have to wait for the next first party game for a decent title. Or until Capcom have another go.

Thank god for Lost Winds.
secombe
30/05/08 @ 07:15
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All good, I can carry on with Mario Kart, Mario Galaxy, Wii Fit and PES 2008 without having to buy another game I won't get time to play :)

I haven't even finished Lost Winds yet!
Edited 1 times, most recently on 30/05/08 @ 08:16
spongebob
30/05/08 @ 07:23
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So Boom Blox is the best 3rd party title so far? Wii really doesn't get enough good games from other than Ninty itself. Too bad :(
bolton
30/05/08 @ 07:26
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I think you'll find Clay Fighters had a fantastic Elvis Impersonator
JohnnyWashnGo
30/05/08 @ 07:33
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Godammit, the Wii si becoming shovelware king this generation.

There should be a law agaist makinig games like these.
FaceOmeter
30/05/08 @ 07:52
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Actually George of the Jungle is my favourite game on the wii and I think that eg are stupid why insult a brilliant game with this review??? Why use a review to declare opinions I do not share??? EG just paid by microsoft to keep wii marks low because microsoft can't handle how incredible george of the jungle is LOL eg = shit god i hate this site which is why I read it all the time
mkreku
30/05/08 @ 07:54
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I hate when the Halo-kids get to review adventure games.. Sorry, Dan Halohead, it's not 30 seconds of fun that's over after 15 minutes, where you get to scream "YEAH GO USA!!" at the end. It's an adventure game. Where the pacing is low because some people like it, not because it's a broken Halo.
Wobble
30/05/08 @ 08:08
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"I think you'll find Clay Fighters had a fantastic Elvis Impersonator"

I came in here to mention 'Blue suede Goo' glad I wasn't the only one :)
BuckoA51
30/05/08 @ 08:15
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There were only three really awful games in that set and two that are actually ok, that's more than Ellie usually got, she should make you do a "Popcorn Arcade" complete roundup article.
DanWhitehead
30/05/08 @ 09:18
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It's an adventure game. Where the pacing is low because some people like it, not because it's a broken Halo.

It's also an adventure game with a cliched story, terrible characters, inane dialogue and illogical puzzles. Now I'm off to play some more Halo. And scream GO USA for no apparent reason.

Awesome.
gingerlink
30/05/08 @ 09:25
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@mkreku

I think I read some newspaper review which was trying to compare metroid prime 3 (the game being reviewed) to halo. those kind of reviewers should be gotten rid of along with all of this shovelware and the streams of lazy developers.

and 9 year old kids on xbox live.
Edited 1 times, most recently on 30/05/08 @ 10:25
peteb
30/05/08 @ 09:41
#12
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I really love how EG writers come into the comments to put people in their place, I'd totally do the same thing. :D
mkreku
30/05/08 @ 09:54
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"...cliched story, terrible characters, inane dialogue and illogical puzzles..."

And it deserved a 6/10? Go go, great scoring skills!
FabricatedLunatic
30/05/08 @ 10:01
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No solution is too long-winded, and no sequence of object combinations too illogical.

This is why I gave up on the PC version of Tunguska. Well, that and the appalling voice "acting".
magicpocket
30/05/08 @ 10:14
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SEGA are on a roll with games that have the word ass in at the moment.

Viking: Battle of Assgard
SEGA ass fishing
Virtua Tenass

And to top it all off they're all brilliant fun :)
DanWhitehead
30/05/08 @ 10:22
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And it deserved a 6/10? Go go, great scoring skills!

Well, did I underscore it because I'm a mindless Halo kid or overscore it because I'm an adventure game nostalgic? You're gonna have to pick one line of criticism and stick with it, I'm afraid.
mkreku
30/05/08 @ 10:50
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Good question! Which one is it?

"...cliched story, terrible characters, inane dialogue and illogical puzzles..."

or

6/10?

You're the almighty reviewer, you tell me, the lowly reader. It couldn't be that 6/10 is an attempt at getting away with reviewing a game you didn't even care to play through? I mean, 6/10, right in the vanilla, who would ever care or notice if you played the game or not? Just get it over with so you can get back to shouting puerile nonsense in Halo 3 multiplayer, right?
DanWhitehead
30/05/08 @ 11:09
#18
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I already reviewed the game on the PC last year. It's still a generic point-and-click with a weakness for convoluted puzzles. To me, that's a 6/10. I suppose it could've been a 5/10, but then you'd probably be even more angry, so I'm not sure what you're after here.

And stop with the Halo nonsense. The first game I ever played was The Hobbit on the Spectrum, and I'm far from being some mindless FPS fan who doesn't understand why none of the characters are shooting each other. Compared to everything else in its genre, Tunguska is nothing special. It's that simple.
udat
30/05/08 @ 11:38
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"Follow Gandalf"

"There is no Gandalf here"

etc.

Krelle
30/05/08 @ 11:42
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Massive amounts of Kudos to DanWhitehead for taking his time to reply to complaining fuckers in the commentary section. I would never have bothered.

If this was Kotaku (its not!) alot of people would get banned every time an article is published. While i think it would be right to just get rid of fanboys/dickwits, and would also make the commentary section a better place, I admire EG for putting up with it and letting people speak freely no matter how much of an idiot they end up looking like.
tentonipete
30/05/08 @ 11:52
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mmmmmmmm shovelware
Vasenor
30/05/08 @ 12:02
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Reviewers, playing some games so that we won't. I salute the retiring Veteran and the fresh recruit who takes her place. :o)
Brodie
30/05/08 @ 12:10
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SEGA are on a roll with games that have the word ass in at the moment.

Viking: Battle of Assgard
SEGA ass fishing
Virtua Tenass


On a similar theme -

Sega Superstarse Tennis
OutHouse of the Dead 2& 3
Virtua Shiter 5
Condemned 2: Crimanal origins...

I apologise.
Pac-man ate my wife
30/05/08 @ 12:12
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@ Spongebob

While the first party games are often the best on Nintendo platforms it's not fair to say it's doesn't get any decent 3rd party titles. It could obviously do with more but Boom Blox is great, but so are PES2008, Zack & Wiki, No More Heroes and Trauma Centre. As are Resident Evil 4, Bully, Guitar Hero and Geometry Wars if you've not played them elsewhere.
simiankid
30/05/08 @ 12:33
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Timesplitters 2 had an Elvis impersonator as a bonus character and no-one (disclaimer: no-one in their right minds) would call that a bad game.
japstersam
30/05/08 @ 13:06
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lol review made me laugh :D + kudos for giving moaners a pasting!
Razz
30/05/08 @ 13:27
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Actually George of the Jungle is my favourite game on the wii and I think that eg are stupid why insult a brilliant game with this review??? Why use a review to declare opinions I do not share??? EG just paid by microsoft to keep wii marks low because microsoft can't handle how incredible george of the jungle is LOL eg = shit god i hate this site which is why I read it all the time

:D Hahaha! Brilliant work.
imamazed
30/05/08 @ 14:55
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Sounds more like a review Ellie should do, tbh
Weezer
30/05/08 @ 15:17
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Tunguska should have got an F out of 10.

Or possibly a lambda symbol.
mkreku
30/05/08 @ 15:46
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I really don't care if the game got a 5 or 6, I would probably have scored it the same myself. If you read my original comment, it said nothing about the score. My point is that it's too obvious you don't like the genre and just want to get the review over with. Playing an adventure game complaining about bad narrative or obtuse puzzles is OK, those are valid complaints. Playing an adventure game and complaining about the pace being too low or that point-and-click is "old school" are not!

If you review Halo, do you think people are interested in reading stuff like "Halo is so old school, same old gameplay since Wolfenstein 3D, it needs to evolve"? It puts a negative shine on the entire review when you KNOW the game won't be scored fairly because the reviewer is uninterested. I think it was IGN who had to withdraw a review once because they ended up in a shitstorm when they let a guy who hated D&D review Neverwinter Nights 2. At least they had the balls to admit their mistake.
DanWhitehead
30/05/08 @ 15:59
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Playing an adventure game and complaining about the pace being too low or that point-and-click is "old school" are not!

I didn't say either of these things. I said the script was poorly paced - which it is. The story takes an age to get moving, and keeps stopping for pointless conversations and silly distractions.

I love adventure games, and have a lot of fondness for point and click. Tunguska is simply a rather thin example of the genre, and the criticism in the review was clearly directed at that game rather than the genre as a whole.

I do think that adventure games in general need to move away from the ludicrously arcane inventory puzzles of old, just as platform games have evolved past the one-hit-kills of yesteryear. Relying on illogical combinations of inventory items is a silly throwback that is actively preventing the genre from moving forwards.

Here's what I said in my review of the PC version:

Here's a crazy idea: rather than coming up with a way to help gamers find the impossibly tiny, random objects needed to solve linear puzzles, why not create a point-and-click adventure game where finding impossibly tiny, random objects simply isn't necessary? A game where you can actually come up with your own solutions to problems, using genuine lateral thinking, rather than trying to piece together the solitary linear solution deemed "correct" by the developer? It's not really fair to judge Tunguska too harshly for failing to completely reinvent its genre, but it does raise the question of how many pointless gameplay quirks we'll tolerate simply because we've come to expect them. Praising a game for continuing to use illogical puzzles, simply because that's what other games have done, seems like backwards thinking in this day and age.

And that's the informed opinion of someone who has been playing and enjoying adventure games since 1982, not a drooling Halo fanboy who doesn't "get" adventure games.
Edited 1 times, most recently on 30/05/08 @ 17:04
mkreku
30/05/08 @ 16:23
#32
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Actually, while reading through the horrible MGS4 comments thread (still only on comment 500-550!), I found this quote from you:

"I don't think criticism can - or should be - an objective pursuit, no."

I think that's where we differ. When I used to write game reviews, I usually started with a silly paragraph to draw attention, a couple of relatively boring paragraphs describing the game objectively, before finishing it with my own take on the game, a conclusion and a score. When you fail to describe the game objectively in any part of a review and instead permeate the entire review with your aversion towards the game, the impression the text leaves is not of a bad game, but of a bad attitude towards the game or the genre as a whole.

"Here's a crazy idea: rather than forcing players to shoot enemies, why not create a FPS game where shooting enemies simply isn't necessary? A game where you can actually come up with your own ways of killing enemies, using genuine lateral thinking, rather than using the weapons deemed "correct" by the developer? It's not really fair to judge Halo 3 too harshly for failing to completely reinvent its genre, but it does raise the question of how many pointless gameplay quirks we'll tolerate simply because we've come to expect them. Praising a game for continuing to use boring ways of killing enemies, simply because that's what other games have done, seems like backwards thinking in this day and age."

I slightly remade your provided quote. Do you think it still works? Is it possible that your criticisms against the entire genre of adventure games might be because you just don't care much for said genre?
Edited 1 times, most recently on 30/05/08 @ 17:24
DanWhitehead
30/05/08 @ 16:33
#33
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When you fail to describe the game objectively in any part of a review and instead permeate the entire review with your aversion towards the game, the impression the text leaves is not of a bad game, but of a bad attitude towards the game or the genre as a whole.

These are roundup reviews. I could spend a few hundred words explaining what a point-and-click adventure is, but there's no room and little point. And this idea that criticism of a minor game like Tunguska somehow extrapolates to my disliking adventures in general is baseless nonsense.

By that logic, the George of the Jungle review must mean I despise platform games.

I slightly remade your provided quote. Do you think it still works?

Not really, since that implies that poorly thought-out puzzles are integral to the adventure genre just as shooting is integral to the FPS. And that's something I fundamentally disagree with. Puzzles are an important part of adventure games, but these drawn out "combine the bacon with the bicycle to retrieve the stuffed moose that contains a map to a key" affairs are a bad habit that needs to be broken. There are better ways of doing it. It's perfectly possible to retain the point-and-click framework but come up with more intuitive and logical ways for players to advance the story.

Is it possible that your criticisms against the entire genre of adventure games might be because you just don't care much for said genre?

No. In a nutshell.

There's obviously no way to convince you of this, but if I criticise an aspect of the adventure genre as being outdated it's because I enjoy adventure games and want to see the genre thrive, not stagnate. It almost died out completely, but is now becoming commercially viable again. I don't want to see that potential squandered just because fans are incapable of getting past an old fashioned idea of what adventure games must be.
Daikon
30/05/08 @ 22:50
#34
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Godammit, the Wii si becoming shovelware king this generation.

There should be a law agaist makinig games like these.


And there should be a law against bad spelling.

The large amount of average games just shows you how popular the machine is. DS anyone?

I'm definitely getting SEGA Bass Fishing btw, was super cult on the Dreamcast.
Deepo
31/05/08 @ 02:17
#35
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"combine the bacon with the bicycle to retrieve the stuffed moose that contains a map to a key"

I love it. :D
Pulsar_t
31/05/08 @ 09:35
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I used to love Sega Bass Fishing. I still have the rod even though my Dreamcast broke ages ago. It'd be awesome to see a combo PS2/DC box it'd be retro goodness!
Fayt
31/05/08 @ 09:58
#37
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Really enjoying Tunguska myself, though I have to admit that being largely a console based gamer, I've played few games of its type. Some of the puzzles are a bit obscure and the voice acting ranges from average to awful, but I'm liking it enough to see more of what the genre has to offer.
wonk
31/05/08 @ 11:07
#38
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The large amount of average games just shows you how popular the machine is. DS anyone?

Or PS2, just look at the dross in the secondhand shelves at Gamestation or CEX to see that the more a system sells the more people target it for a quick buck.
Luckz
31/05/08 @ 18:55
#39
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Threads like this really help filter out the idiots whose posts you want to be spared in something like the GTA4 thread.
AOFanboi
02/06/08 @ 22:16
#40
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Speaking of MGS4, how come someone there can claim an 8/10 (points deducted because it's made for the fans and noone else) means the end of the PS3, while the Wii is drenched in MANURE - and tons of it - and noone calls for its imminent demise news at 23:00? Ppl R weird.
Edited 1 times, most recently on 02/06/08 @ 23:16

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