Wii Games Roundup Review
We take a look at the Kids' games on the system.
Version tested: Wii
The Grim Adventures of Billy and Mandy
Initial impressions of The Grim Adventures of Billy and Mandy are surprisingly rather favourable. It's an instantly enjoyable combination of Power Stone and Guardian Heroes elements, with a generous garnish of Itchy and Skratchy cartoon-style ultra-violence. In short, it's the kind of multiplayer comic book-style carnage we rarely see on console in an age where roaming beat 'em ups seem to be exclusively reserved for in-game musclebound gangsta types to settle their rap-based differences.
Gameplay is extremely straightforward and is all the better for it - players are dumped into the cartoon surroundings and the objective is simple: to smack the living daylights out of the opposition until they have been pummelled into complete and utter submission. Making matters easier (or more difficult, depending on your opponents' skill level) is the inclusion of treasure chests that yield a vast range of bonus weaponry. Swords, clubs, guns and even flamethrowers appear at random and boost your offensive prowess. Levels are crammed with items that can be picked up and thrown at your foes, or else used to smack them over the head. Mojo energy orbs also issue forth from the chests, allowing you to build up a reserve of special power that is used to perform brutal combo strikes on your foes - essential in finishing off an otherwise defeated adversary.

Adding to the sense of absolute chaos is the fact that the environments themselves are out to get you. Toxic green slime, red hot lava and spike-pits are just some of the hazards that crop up in the game's first levels, but as the action progresses the environments and their traps get evermore wackier. This is one of Billy and Mandy's greatest strengths - the amount of variety across the game world is very impressive indeed, and there's always a new danger heading your way in addition to whatever your opponents have planned for you. The sense of variety is further strengthened by the range of characters available - up to 15 are available for combat duties.
The only real problem with this Grim Adventure is that it's excessively short. The Story Mode requires little effort to master, and the Mission Mode simply throws you into one of 45 different battles, each of which has a bizarre/obscure objective to achieve during the brawling. Versus mode is by far the best element in the game, allowing you to set-up the match of your choice against bots or human opponents and indulge in a wealth of different game-types. This would be excellent were it not for the fact that the actual combat system used in this game is so ridiculously simplistic. The root of the problem is that each character has just a handful of moves, so therefore there's little strategy - it's only a matter of time before you reach the inescapable conclusion that the game is just a one-note button masher.
This complete lack of depth is not helped by the 'exclusive' Wii enhancements. Graphically, it's not much different compared to its siblings on current gen consoles (to the point where the game runs in 4:3 with no 480p option) and its meagre support for gestures does little to make it any better than playing the game on PS2 or GameCube.
It's such a shame because the initial Power Stone/Guardian Heroes nostalgia rush made me realise just how much I miss those great games, and how brilliant next gen versions of them would be. As it is, The Grim Adventures of Billy and Mandy is best sampled as a rental for Wii owners looking for a multiplayer party game that'll last a night or two. I can't even recommend it as a full-price purchase for kids - while the extra lure of the Cartoon Network characters might be worth an additional point, repetitive gameplay is simply a massive turn-off no matter how old the player is.
4/10
SpongeBob SquarePants: Creature from the Krusty Krab
In what is becoming a distressingly familiar turn of events, this latest SpongeBob SquarePants offering is essentially exactly the same game as the PlayStation 2 and GameCube versions, with a casual dusting of Wii-specific features that includes an all-new Wiimote control method and support for 480p widescreen.
Gameplay switches between two different styles. For the most part, you control the eponymous absorbent cleaning implement through generic cartoon-style platform environs, collecting collectables, subduing foes with SpongeBob's flailing arms, and solving ridiculously simple mini-puzzles. Once that's out of the way, it's on to the driving and flying sections - ultra-generic, playable enough, but devoid of originality. Then it's back to the platforms and the pattern repeats itself.
Where developer Blitz Games does deserve credit is in its handling of the Wiimote controls - on the platform sections at least. While basic directional work is nunchuk by the numbers, when the motion sensor is used everything is perfectly logical and rather fun - charging at enemies is performed with a vicious forwards swipe, and winches are turned with circular movements of the controller. The balance between stick-work and motion sensor is excellent - Blitz Games has played to the controller's strengths and relied on good old fashioned analogue control where it's needed.

If only the same could be said of the driving and flying sections. Here, the Wiimote takes centrestage: the controller is flipped horizontally and steering is 100 per cent tied to the motion sensor. This causes many problems. The first is that the nunchuk is now in the way all the time, so you really need to manually disconnect it and put it aside. And secondly, there's simply zero correlation between the control of a car or rocket and wobbling a rectangular bit of plastic about. It's entirely counter-intuitive, almost totally devoid of feedback and just doesn't work.
So SpongeBob SquarePants: Creature from the Krusty Krab is very much the archetypal game of two halves. Aside from being just a tad too repetitive and too long, the platform levels are well-presented and plenty of fun. The vehicular sections could've been the same where it not for the illogical controls, but even here the wacky cel-based graphical style and solid update help to make it look a cut above the average Wii port. But there's just no sense of imagination throughout this game, no surprises to keep you entertained, and for the SpongeBob fans out there, very little aside from the main character that is actually tied to the TV show. Overall then, an average game that has just about earned its average mark.
5/10
Barnyard
Barnyard is a somewhat bizarre conconction, combining a selection of distinct child-friendly mini-games with a touch of Grand Theft Auto-style sandbox gameplay. The essential idea behind the game is to defend the farm and its livestock from marauding coyotes and other hostile wildlife, but Barnyard tosses in so many little tasks to do over and above the basic missions that it's more like a 'simulation' of cartoon life on the farm. It's as much about making apple pies, churning milk, playing golf, dancing, racing bikes and wallowing in the mud with the pigs as it is about performing heroic duties.
Let's get the bad news out of the way first. Yes indeed, it is another in a long line of enhanced GameCube conversions. But much thought has been put into using the Wiimote effectively (and crucially not over-using it), especially in the mini-games. Over and above that, there is a strong sense that the game actually looks a fair bit better than its current gen brethren, with more detail, and a much more solid update thanks in part to its LCD display-friendly 480p graphics option.
The game kicks off with the player defining the appearance of their bovine avatar - gender along with markings and name are chosen - then you're dumped off in the titular Barnyard where the inhabitants do all they can to settle you into the environment and the mission/mini-game structure. Much effort is spent on getting you up to speed with your one offensive weapon - milk squirting. Weirdly, in the Barnyard universe even the males have udders, capable of issuing Peter North-alike levels of creamy ejaculate that are enough to take down anything or anyone intent on disrupting life on the farm. You can even direct the blast using the IR capabilities of the Wiimote.
Then it's simply a case of exploring the Barnyard environs, helping out the inhabitants with their myriad problems (usually to do with finding lost items), engaging with them in their mini-game based pursuits and then taking on missions that sees the game open up its map, giving you more territory to explore, and yet more tasks and mini-games to undertake. Missions are tied to helping out a particular animal on the farm and it's here that your character's mobile phone is put to use - you can explore all you like, safe in the knowledge that a quick glance at your mobile and the in-game map puts you back on the right track should you stray too far.

It's difficult to put your finger on what is actually appealing about this game. One thing's for sure - it is spectacularly easy. Indeed, the hardest thing about it is navigating the sub-menus with the Wiimote (an unnecessarily complex gestures system is employed here). Perhaps it's because the game crams in so much variety that the interest level is sustained - always a bonus with a game primarily aimed at a younger audience. The fact that Barnyard does such a good job of replicating the look and feel of the original movie is another major plus point.
Overall, Barnyard is a strangely compelling, if completely non-essential, diversion for adults and definitely a recommended rental for the youngsters. However, I just don't buy into this concept that kids' games need to be stupidly easy and my money is on any games-savvy brat breezing through this game with no problems whatsoever.
6/10
The Ant Bully
Yet another CG movie makes the leap from celluloid to silicon, as Warner Bros' The Ant Bully gets licensed for gaming duties by the conversion-smiths at Midway. The plot of both movie and game is fairly straightforward: schoolboy sociopath-in-waiting Lucas gets his kicks by terrorising an innocent ant colony, but one day he mysteriously finds himself reduced to the size of an ant. Taken in by his erstwhile six-legged victims, it's Lucas's task to become a model citizen in the colony and only then will the secrets of returning to his normal size be revealed.
And so begins what is essentially a platform game by the numbers. Running and jumping gets you around the clichéd environs, and liberal use of a sharp pointy stick is initially enough to subdue the many insect predators that threaten the colony. Gameplay is split fairly evenly between combat and fetching items, returning them to their proper place within the lair of the ants. As gameplay progresses, a number of slightly more interesting developments kick in - Lucas gets hold of better weapons including bombs and silk squirters, and the game opens up a little, allowing you to choose the tasks you want to tackle next. Finding the parts to assemble weapons, locating food, defending behemoth caterpillars - The Ant Bully offers plenty of variety, for sure. Unfortunately, it's only the combat tasks that are truly entertaining, thanks to fairly entertaining use of the Wiimote's motion sensing controls and the implementation of each weapon.
Also of note is how Midway has attempted to completely simplify the controls. Control is achieved via the analogue stick on the nunchuk and you can adjust the game camera by tilting it left and right. Combat moves are essentially gesture or point-based, with the Z button allowing you to lock on to individual foes. An Ocarina of Time style jump system is also employed, whereby Lucas leaps about based on the game reading your intentions - something initially very confusing as jumps are only 'allowed' at key points; points the game makes no attempt to inform you about. Other in-game activities such as climbing are all achieved using the A button, its use changing depending on the context. At least here the game tells you when the button becomes active.

Once again, in terms of audio-visuals and basic gameplay, this is essentially exactly the same as the GameCube version, right down to the horribly interlaced graphics (no 480p here folks - I got a skull-rendingly bad headache playing this on my LCD TV). Indeed, it's so close that there's much to be said for buying the Cube game and running it on the Wii instead, thus saving yourself a few quid. Whilst the Wii controls work out pretty well, in no way are they worth any kind of additional premium over the Cube rendition of the game.
It's a moot point though because the truth is that neither version is particularly worthy of your hard-earned - to the point where even the cash spent on a rental would be best diverted towards your next Virtual Console purchase. The Ant Bully is simply too generic in pretty much every way, a collection of ideas done hundreds of times before in other games, offering nothing new to excite or surprise the player. A wholly unremarkable and totally avoidable game.
4/10
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Comments (80) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Poor bastards, should never have bought one.
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I'm enjoying mario strikers right now...
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The joke's too easy.
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Darnit, and I was going to make a crap joke saying 'isn't that all of them?'
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"My Wii hasen't been touched for months now...wonder why..."
Fixed.
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I give 2/10 for that trolling effort
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/Yes I have one collecting dust also.
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Kids can look forward to Manhunt 2, though.
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I certainly accept that there's a lack of decent Wii titles right now, but surely there's enough out already to prove that when games are done right, the Wii can be every bit as entertaining as any other console out there - sometimes bettering them.
Wii Sports
Zelda: Twilight Princess
Excite Truck
Trauma Center
Mercury Meltdown Revolution
Mario Strikers
Okay not all of them are out in Europe yet (as I say, I accept that the gaming drought is not acceptable), but as far as I can tell, each of those games has in some way shape or form proven that the Wii's innovative controller can deliver entertaining gaming experiences that can't be had anywhere else.
We just need the third party developers to buck their ideas up.
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PC is fucking dead. What a shitty system. Mine's gathering dust. Dust, dust, dusty, dust.
In fact, every system is shit and we should all stop playing games until they make all games worthy of at least an EG 10/10.
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I don't have a Wii, but if I did it wouldn't be on a shelf gathering dust. It'd be on a shelf whipping cream, or something. Just to be original.
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By the numbers licensed trash, certainly.
Not much point making this an article about the wii, as all the games are available on other consoles, and no console can be judged by lowest common denominator rubbish like this.
FT - please FO.
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Are the members who make retarded anti Wii comments; really thick? Or are they just irritating little shits? Who wants to know about these games? "NOBODY”AND Where the fuck is the Happy Feet review?
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Or has EG's demographic now become predominantly under-8s and parents concerned about what their kids are playing?
Well done, EG!
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"Peter North-alike levels of creamy ejaculate"
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Umm, I'm pretty sure EG have done kids games roundups for other consoles in the past - so stop being so defensive/cynical!
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Why are so many people dissing the Wii? it has much more to offer than the generic kiddie crap.
Zelda - kept me going for a fair while - great game, recieved great reviews.
Wii sports - bundled with the console but great fun and I still play it with friends/family.
I recently bought mario strikers as it was the first online game and have been surprised at how good it actually is, most of my time is spent playing it online theres a lot more depth than I thought, people play using many tactics and you have to adjust your game according to your opponent e.g you get people constanting playing the long ball or using characters like dry bones to sneak past the keeper, overall its a brilliant game.
There's a lot of other decent titles comming out this year also, Super Paper Mario, Mario galaxy, trauma center, Metroid, No More Heroes, manhunt 2 and of course NIGHTS.
People just post comments in all the screenshot posts and just say it looks shit - we all know that Wii isn't a powerful console, nintendo didn't intend on competing with the graphics of 360 and PS3 they said that from the start so its pointless do diss the graphics.
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(or get your mum to do it - I hate bloody half term)
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Aren't you using your PC right now though? :/
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Really? I must've had some bad times with Fight Night 3, oblivion, PGR 3, dead rising and even GRAW.
But I doubt many of those people with wii's "gathering dust" have even got them in the first place.
P.S: Why did EG post this? I'm sure the ps2 and 360 have some kids games to round up too.
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people can bash Wii all they like, it has a better line up of games than PS3 and soon developers will all be jumping on the Wii train. Nintendo won the race, MS and Sony got raped by them, sales are around 7-1 in favour of Wii
your bitter troll tears are so yummy, keep them coming.
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Until it sinks...
/fires off Peter North style cumshot and disappears in to the skys
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On the other hand I do fund it amusing that games like Excite Truck and Wii Sports, however decent they are, are piled into lists of "great" games with Zelda. The Wii has a poor line-up, but it's too soon to be whinging too much.
The 360, with hindsight, has probably had one of the best launch years of any console ever created which makes comparisons with Wii and PS3 seems much worse.
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And how many of those are out right now?
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Excite truck - told nephew (who is 4 nearly 5) hold it like when your riding your bike, and follow the path. After 10 mins was getting landing turbo bonus - and being brainwashed (by me) into liking Arctic Monkeys as the custom soundtrack! lol
Wii - sports nephew and neice (both 4) kick everyone elses ass (except mine of course - bad uncle bad uncle!) at tennis and even I struggle at boxing against them if going for a toe to toe slug fest.
The energy of those little arms, one of them has 22 and one 23 on the punch bag training.
Don't think they relate to half the kids stuff, and relate it to being passive (sitting and watching) where as, it is almost universal what ya do to punch, bat and ride.
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I so didn't expect to see a Maniac Mansion joke today!
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-wolfman
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Yep, you're right - it's all a conspiracy so that the site gets more hits......
Or wait, maybe it's that EG were only given Wii copies of the game to review and so couldn't comment on the other versions................??!!
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Okay, let's assume this wasn't just a cynical ruse to stir the fanboys... from an editorial stance, what purpose do these reviews serve?
Did EG honestly think even one of its readers would be considering buying any of the games covered?
Of course not.
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Now there's a game title - loved the voice acting of the tentacles in the game, think it was only my 3rd ever CD game purchase.
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i guess so....
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Zelda: Twilight Princess
Excite Truck
Mercury Meltdown Revolution
Mario Strikers
+Sonic and the Secret Rings
Unfortunately this list is exhaustive; there really is nothing else worth playing unless you have a US console and can add a whopping two more games (Trauma Center and Super Paper Mario). There isn't a drought per se, just a drought of decent games (which obviously is subjective but I'm guessing most people here know the difference between a quality title and a franchise cash in).
According to wiki there should be 244 (PAL) games for the platform by the end of the year. Out of that list I counted 12 I'm interested in. 12 is a decent enough number for me, I can't see myself buying that many; however if they all get released on the same week in December then it's pointless.
I want to play with my Wii!
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The Wii has it's share of good titles and certainly has earned it's reputation.
My only problem:
NINTENDO DO SOMETHING WITH YOUR RELEASE SCEDULE FOR POOR OLD EUROPE PLEAAAASE!
Thanks.
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I cant think when the last decent 8/10 or higher game came out on the other 2.
So yeah.. the wii.. it's shite.
(dunno why im bothering posting this though, some twat will just end up calling me a troll or something)
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What's with the "soon"?
It's already happened.. Its just that games take 18 months plus to make.
> think all these game are on the 360 as well so what gives?
Nah, Im sure people like FluffyT will tell you the 360 doesnt have ANY bad games. In fact, since Gears Of War was released 4 or 5 months ago every single game released has been 8/10 or higher and there's been thousands of them. In fact the 360/ps3 have both had thousands of great games in the last few months.
Its just that no-one can remember them (thus the reason why they feel the need to post in every wii thread telling everyone how crap it is)
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Maybe I'm being naive, but I thought the point of a review was to advise the consumer on whether the game is a worthy of purchase or not?
So if I was thinking of buying my nephew a game for example, then these reviews have been useful as I now know which games to avoid.
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I appreciate the reviews very much. It's hard to get by proper reviews of kids games these days. I am not interested in the games at all but there are lots of parents out there who need presents or want to get something for their kids or people with younger relatives and well, you are pretty much screwed if you want to know which one to get because there aren't any reviews due to the fact that those games probably don't appeal to the 'core' gamers.
Nah, Im sure people like FluffyT will tell you the 360 doesnt have ANY bad games. In fact, since Gears Of War was released 4 or 5 months ago every single game released has been 8/10 or higher and there's been thousands of them. In fact the 360/ps3 have both had thousands of great games in the last few months. Its just that no-one can remember them.
I actually have a hard time remembering ANY reviews of PS3 games for example. I can remeber Flow, this funky racing (?) psn game and now Go! Puzzle. Maybe Flow wasn't even a review, don't know.
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5/10
[link url=http://www.eurogamer.net/article.php?article_id=76944 ]http://ww w.eurogamer.net/article.php?art...[/link]
4/10
[link url=http://www.eurogamer.net/article.php?article_id=76939 ]http://ww w.eurogamer.net/article.php?art...[/link]
3/10
[link url=http://www.eurogamer.net/article.php?article_id=7677 2&page=2
]http://ww w.eurogamer.net/article.php?art...[/link]
3/10
[link url=http://www.eurogamer.net/article.php?article_id=76281 ]http://ww w.eurogamer.net/article.php?art...[/link]
5/10
[link url=http://www.eurogamer.net/article.php?article_id=76164 ]http://ww w.eurogamer.net/article.php?art...[/link]
4/10
[link url=http://www.eurogamer.net/article.php?article_id=76078 ]http://ww w.eurogamer.net/article.php?art...[/link]
The 360 then.. To quote Fluffy : "What a fucking joke".
Bad games come out on all systems. Especially this time of year.
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"Did EG honestly think even one of its readers would be considering buying any of the games covered?
Of course not."
Erm, I was thinking about the Spongebob squarepants game... Guess this one person made the review worthwhile then...
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7/10
[link url=http://www.eurogamer.net/article.php?article_id=7704 6&page=2
]http://ww w.eurogamer.net/article.php?art...[/link]
3/10
[link url=http://www.eurogamer.net/article.php?article_id=75158 ]http://ww w.eurogamer.net/article.php?art...[/link]
6/10
[link url=http://www.eurogamer.net/article.php?article_id=75214 ]http://ww w.eurogamer.net/article.php?art...[/link]
8/10
[link url=http://www.eurogamer.net/article.php?article_id=75093 ]http://ww w.eurogamer.net/article.php?art...[/link]
7/10
[link url=http://www.eurogamer.net/article.php?article_id=74700 ]http://ww w.eurogamer.net/article.php?art...[/link]
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I am quite chilled thanks.
"Erm, I was thinking about the Spongebob squarepants game... Guess this one person made the review worthwhile then... "
Well if you actually read the review (And dont just look at the score) it doesnt sound bad:
>the platform levels are well-presented and plenty of fun.
>make it look a cut above the average Wii port
etc.
It's just got 5/10 for not doing anything new. Which for most kid gamers (who havent experienced it all before) is not a problem surely?
That's where i have a problem with reviewing games aimed at kids with the same scoring system as that geared towards adults. Compare Spongebob to Gears of War, and it's shit. But give it to a 6 year old, and they'll probably love it.
And are we really going to get "wii is shit" comments in every low scoring game thread for the next 5 years? If the wii gets as many (bad and good) games as the ps2 - this could get very tiring/boring.
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Dude... I wasn't being sarcastic. I was having a go at MoGamer2006, who was wondering who on Earth would be interested in these games.
I said I was interested in the Spongebob game, and I am, and I did read the review. Still in 2 minds about it tho.
Now... Breathe in... Breathe out... Relax...
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Happy Gilmore is a fantastic movie. I really love it
I would also like to announce myself as a Spongebob underpants owning Spongebob fan.
And I find smelly pretty calm actually. It's trolling with substance to it. If that even classifies as trolling because it's more like arguing. At least I don't feel alone now in my fight against scared 360 fanboys.
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Smelly = the Basil Fawlty of EG towers
Edit- I'm only joking by the way smelly.
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Or was this last year's trend?
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BTW, why leave your wii on the shelf, why not sell it on ebay? just a thought.
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I know.. I was agreeing with you.
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The global sales figures seem to agree with you on your "flash in the pan" assumption. Bearing in mind they still sell out within hours of reaching stores and none of the big system sellers (other than Zelda) are out yet.
If it's as successfull as it currently is with poor software line up i expect increased sales once we begin to see Mario Galaxy, Animal Crossing, Metroid, Nintendogs etc
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I prefer refering to it as "having a discussion" - even if that discussion is with a retard. Its like talking to your pissed mate down the pub, you know he's talking bollocks, but you cant help but reply and tell him he's doing so (even if you have to raise your breath). You know you're not going to win (as he's gonna spout bollocks no matter what), but you keep trying anyhow.
>zelda was a gamecube game tho...
And so was perfect dark zero and kameo..
>I'm thinking the Wii will vanish as quickly as it appeared.
As much as 360 owners want to believe that (Based on a handful of review scores) that's not going to happen.
As I said, compare spongebob against a hardcore nerd game like gears of war or halo, and it pales in comparison. But a 6 year old isnt going to know that, and will love every minute of it. So just because a game gets a average review score for being "unoriginal" or "easy" doesnt mean it wont sell like hot cakes and doesnt mean people wont enjoy playing it.
So I fail to see where you're "doomed" ideology comes from?
The majority of wii owners arent going to be the type of people who want to play the endless supply of fps and racing games on the 360 (and i was about to say "and on the ps3" - but looking at the review list..).
So in conclusion, you (like me) are a geek who posts on an internet forum about games. We are in the minority. Your opinion means jack shite.
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Pants then ;P
Didn't I see this game on your PS2 games list?
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>Aren't you using your PC right now though? :/
Just pointing out that a few bad games does not make a system redundant. Sure, the Wii could use more good titles (a bit of an understatement) but there is some good stuff on the horizon and enough right now to keep me entertained alongside LOTRO.
I guess what I'm saying is that my post was merely a (bad) way to make a point and be funny at the same time.
/chastises self.
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But seriously, while there was a decent lineup of titles for the launch, most of them sucked pretty damn hard.
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Im a geek who posts on a gaming forum. We all are.
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Movie/TV series tie-ins, though... *shudder*
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"Wiis sitting on shelves gathering dust". Still bought one though, didn't ya.
I fancy a PS3 or 360. Former - price really is an issue and I prolly want a dedicated Blueray player if I want one at all. Gathering dust in the shops, I heard...Latter, maybe...though they keep breaking down....Haven't bought either of them
Kids' games sell to kids (well, their parents!). Not FPS fans with time, cash, HD TVs and beer. Not many 5 yr olds commenting here...though I could be wrong fluffy..
Games "drought" annoying though, that said, have bought many and Zelda is 45 hours in by two people in the family (one 8 and one eternally 21). Just not me. Pissed at MP8 reviews being poor, tho' the children may like it anyway so...maybe.
Apologies in advance for lowering the quality of debate, if such a thing were possible. :-D
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On topic of "Game droughts" though, they happen every summer on ALL platforms. Its not as if the 360 and ps3 have been getting great games the last few months (in fact, the wii has actually had more good games released in last month or so than the other 2).
Things will pick up in the autumn on all 3 platforms.
In the meantime, it's summer.. go out and play in a field or something!
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I don't think that Mario Party 8 is as bad as some reviews suggest; some of the criticism is aimed at the game not being online and the old "Not next generation graphics" comment raise’s its ugly head again. Also the game score has been marked down due to the screen being 4.3 on a 16.9 background; with claims that the game was originally planned for the Cube. The reviews have been a mixed bag ranging from 90% to 5/10; I expect a 5/10 from Eurogamer which is the norm for a Mario Party game on here.
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Smelly are you old enough to get married? Being a Nintendo fan and all.
Are gay marriages legal in the UK as I think the person that you proposed to is Paul AG Miller.
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.. as for being legal in the uk.. how you know im in the uk?
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I've played it.. it's not great.. deffo worth around 5/10 when comparing it against "grown up" games.
But I can gaurantee my 5 year old nephew will love it just as much as those before (and just as much as he likes god awful spongebob games).
So he'd give it 8/10 (or perhaps even 9)
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Via your IP Address.
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LMFAO!! Okay.. right...
>Wii reviews always turn out like this
No they dont. That's called selective memory.