Wii-exclusive Harvest Moon dated
Pig the best way to manage time.
Rising Star Games and Nintendo have decided on a 9th October release date Harvest Moon: Tree of Tranquility.
This is the first instalment to be built exclusively for Wii, which means arm-wavy controls and tidy visuals, we hope.
The break from tradition stops there, however, as Tree of Tranquility settles into a familiar Harvest Moon rhythm: wake, farm, sleep, marry. And how you manage your time and split the duties to ensure a bountiful crop is paramount.
Do too much, for instance, and you'll fall sick and sleep through the next day, rendering it useless.
This formula has been fiendishly compelling before, and Metacritic averages (from the US) suggest that the same is true of Tree of Tranquility. It's problem - the cause of the 65 per cent score average - has been innovation. We'll let you know what we reckon soon.
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Comments (8) Latest comment 2 years ago
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Where the strange compulsion came from to play it again that day I have no idea. I caught my fish and fed myself and George and walked to the shoreline, from there you have a really nice view of the two islands a little way out to sea, they held a strange fascination for me and I lamented the impossibility of taking the stranded boat and rowing out to those islands to see what the view was like from there. You can’t get into the boat, you can’t even swim. You just sort of run up against an invisible wall and splash about in the shallows. As I stood looking out at the islands in first-person I just kind of sat back, after a while I noticed I had put the pad down and was in a pretty relaxed sort of laying position. I lay there for about an hour and a half looking out to sea watching the cloud shapes idly make their way across the sky. It was dark outside and I felt quite delighted I had happened upon my own cloud watching simulator. The colours of the sea and the sky subtly changed according to the in-game clock and the effect was like watching time-lapse photography without the slightly unsettling feeling that comes with it. After so long I realised I had to leave to make my way to a gig and for more than a fleeting moment I thought I should leave the game exactly as it was, never turn it off, twenty-four hours a day I could turn to my GameCube input signal and there would be clouds, drifting over that perfect, glittering sea, and those two mysterious islands in the distance that I could never set foot on. I turned the game off. The idea was just not practical. That night was to be the last time I ever played Harvest Moon. Eventually, I made my way out into the real-world but I couldn't shake the thought; If only I could take that little boat out to sea, explore the islands and find myself lost in unfamiliar surroundings.
Oh, it's a wonderful life
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I still couldn't decide, I never did, I'm still stuck at that point where I have to decide who my little farmer avatar is going to grow old with.
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But I got bored after having a kid (which unfortunately didnt involve a joystick waglging mini game)
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Shouldn't this be "Its"?
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Comment below viewing threshold Show
i was going to say "no".. and explain that you use the apostrophe when saying something belongs to something/someone.
But i wasnt aware of the "Don't use apostrophes for possessive pronouns or for noun plurals." rule
[link url=http ://owl.english.purdue.edu/owl/resource/621/1
]http://ow l.english.purdue.edu/owl/resour...[/link]
You were right.