White men over-represented in games
Not enough diversity, says study.
White adult males are over-represented as central characters in videogames, according to a study by American universities that a nice man emailed us about. Thanks, nice man.
Comparatively, black people, old people, women and children rarely ever take the limelight.
The study, finished in 2006 but only just published, had gamers play 150 best-selling games for 30 minutes. Researchers filmed and then picked apart the evidence, according to NewScientist.
It compared results with the 2000 US census and found that African Americans were under-represented by 13 per cent and white people were over-represented by seven per cent. More dramatic, however, was that Hispanic/Latinos were under-represented by 78 per cent, while Asian people were over-represented by 25 per cent.
One of the conclusions was that videogames were missing a trick with such a narrow focus, and that they may cause "identity-based problems" for the people playing them.
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Comments (71) Latest comment 2 years ago
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Now that is one sentence so full of idiocy its difficult to know where to start. Presumably they think you might forget what ethic group you belong too if you don't see it represented enough in game.
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9 are predefined as white.
1 is unknown.
6 are predefined as Japanese.
1 is predefined as black.
4 have custom characters.
So of those 25, less than 40% have white main characters, as do less than 50% of all the games with people in them. Given that 80% of the US and Canada and over 90% of people in Europe are white, I fail to see the logic here. Also, of the 9 games with white lead characters, 4 of them have black prominent characters.
/is bored at work.
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It's true I had this problem years ago, began to believe I was a Italian plumber...good money though. Not as bad as a friend who played too much Tetris and had real difficulty fitting in.
Sorry...
/ gets coat
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Or a toddler.
Hmm, Gears of War with all the main characters replaced by two year olds...
"Get back in your hole bitch" /puts dummy back in mouth
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Instead, they should be asking why nearly every black man in a video game is a pure G/50 cent stereotype.
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[link url=http://www.instantrims hot.com/
]http://www.instantrims hot.com/
[/link]
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Unlike me, who's Anglo-Saxon-English (probably)...or London-Kennington-Trash .....depends on my mood, who I'm talking to at the time etc etc.
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Sounds to me like someone's still unhappy with the way the Britains Got Talent finale went...
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and stop putting scars over people's eyes, it looks silly
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I suppose they won't be happy until we get a quarter-African quarter-Inuit quarter-Mongolian quarter-Cape Malay pregnant single parent transsexual lesbian with cancer and a learning disability in a wheelchair as a hero.
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/tuts
Hideously white. Hideously masculine. Or something.
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@glaeken: agreed - I'm black but i now speak in jive and now have a big gun for an arm from playing too much FF7 in my youth.
@zomonaic: i'm bored too...
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Aidan Quin, Accountant, 46 will be arriving in the post tomorrow apparently. Hopefully we will be spared when the diversity police come knocking on the door.
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GTA3 - Unspecified generic white guy
GTA Vice City - Italian guy
GTA San Andreas - Black guy
GTA 4 - Slavic guy
GTA4 The Lost and Damned - Jewish guy
GTA4 The Ballad of Gay Tony - Hispanic guy
It looks to me like Rockstar are being as diverse as this report is after. Probably about time they featured a female protagonist, though.
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Oh wait, I just noticed it was published in a cultural studies journal. /ignore.
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Another poster was right to mention rap and hip-hop music. Look at the stereotypes presented in that before you come anywhere near games.
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I read the paper and they do indeed have a point, while I maintain that it's ridiculous to expect a fair representation of American demographics from game developers all over the world, I'm not sure if that's what they're saying in the article. They seem to simply state that this is the case, and it may have an effect on how people of different ethnicities perceive themselves. If the hero is always a brave white male youngster, after a while you're bound to see white young males as being of a higher social status.
However, they're driving the point home with the underrepresentation of latinos, and the fact that more latino kids than white kids play videogames. This still seems weird to me, latinos aren't that different from white people, in fact, for most black haired avatars, I would be hard-pressed to notice the difference even if it was intentional. I reckon a latino kid would easily identify with a white avatar. In fact, the only instances I remember of clearly latino game characters, were because of very thick stereotyping. Hardly something you would want.
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.....sorry I'm working on just such a system so I get quite passionate about such things.
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I enjoy cleansing the worlds I play in.
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the moment a gaem is made with millions of black people, they claim it's racist (Reseident Evil 5)
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As has been stated previously, the easy answer is to allow us to customise the size, shape, face, colour, sex of the main character and these sad, waste of time individuals can shut the f**k up and leave us all alone.
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I've always dreamt of going to anime cosplay events as Link, thats the game character I played the most and grew up with thanks to OoT and MM and Link's Awakening and Oracle of Seasons. I can't do that cause he's white and I'm black and the only other black character is the villain the 1 person I was sceared of and hated the most while playing Zeldas as a kid.
I think other ethicities are under represented in games, I wouldn't wanna see developers insert random ethnic groups just to please numbers and statistics but a little considiration of using other ethnicities when that would MAKE SENCE and only if it MAKES SENCE in game x would be nice.
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My character was white, all of many many wives were white, 99.9% of the NPC's were white and yet my first child in the game was as black as the stain on my soul.
What is the world coming to when even your virtual other half's are cheating on you?
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Wait a minute, so you liked playing with a whit..ish avatar? Even though you're black? This is totally impossible, you can not identify with Link, therefore, you are a wasted opportunity for game publishers trying to sell games.
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Game set in Africa? 'Mo white folk!
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I demand more Wolfenstein sequels.
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Or how about people with disabilities? Ok, I can sort of understand from a design perspective that people in wheelchairs might require radical rethinking, but that does not mean that they should be rejected out of hand. How about people with mental illnesses? Why are they always portrayed as crackpot lunatics or villains?
When was the last time you played a game with an older protagonist? Ok, it would be stretching it a bit to suggest that someone on their pension could be capable of the same feats as Lara Croft, but again they should not be treated as though they don't exist.
The problem is that publishers work on demographics far too much: 18-30 white, heterosexual male. They therefore assume that everyone in that demographic only wants to see characters within that demographic. Appealing to demographics is just another name for discriminating against minorities. In fairness it is the same as all media - a media which makes great big claims about being inclusive and against discrimination but then excludes anyone that doesn't conform to the young, beautiful, "normal" stereotype that is, in reality, anything from the norm.
As a young, highly visible and popular industry that is always pushing boundaries and often prides itself on being controversial, videogames have an opportunity here to take a more moral and social inclusive stance on including a variety of protagonists. If anyone seriously says "I won't play that game because it has a gay/disabled/black character" then to be frank, they deserve to be ridiculed and highlighted for the bigoted f**ks that they are.
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Missing my point. I'm gay (and, for the record, disabled), I play games at least 30 hours a week and, just so ya know, I'm also a huge fan of heavy metal (pop sucks!).
The point you seem to be making is that some characters might be gay, it is just not obvious, and that somehow qualifies as "representation."
If developers don't think that homosexual characters need to be highlighted, why do they then make such a huge point of emphasising the heterosexuality of others, or pandering so blatantly to a heterosexual audience (yes, DOA and Tomb Raider, I am looking at you).
That, in itself, is discrimination - to suggest that it is ok to bring one character's sexuality to the forefront but to not treat other orientations with the same level of respect or representation. I am not saying that I want to start seeing gay sex, or endless comments in dialogue, but some basic recognition of existence would be something at least (as long as it ignored the tired and totally false stereotypes of camp queens and cross-dressers obsessed with sex).
Would it have really been so bad if Mass Effect had allowed you to have a gay relationship? It strikes me that the lesbian relationship was only included because the straight, white 18-30 demographic thinks lesbians are "hot", not out of any sort of desire to provide some sort of equal representation. What if Mario suddenly had to rescue a prince from Bowser, not a princess?
I remember reading a while back that Peter Molyneux came across problems when developing Black and White and it was revealed that male townsfolk could have gay relationships; apparently EA put massive pressure on him to remove it, stating only heterosexuality was acceptable. Despite the personal prejudices of players, or lack thereof, there does seem to be instituionalised discrimination against those of us with disabilities, different sexual orientations, or different ethnic backgrounds simply because we don't fit into the "target market".
Oh, and speaking as a white man - RE5 had you shooting a load of black men throwing spears, wearing grass skirts and living in mud huts. Intentional or not, that did smack of racism and portrayed a very colonial-era view of the continent.
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I actually made a point of saying I wouldn't want it flaunted. My point was that heterosexuality in games IS flaunted, at every opportunity - big breasted women swooning over muscled men, videogame plots constantly revolve around men rescuing women, or women as defenceless creatures that need strong men to rescue them. So if one sexuality is being "flaunted", as you put it, it is hypocritical to suggest that giving a different sexuality equal exposure would be tasteless.
The industry is constantly saying how it wants to convey better stories, to become more true to life, etc etc etc. If it wants to do that, then it needs to stop ignoring certain facts of life - gay people do exist, they are just as capable as straight people, and are just as suitable as protagonists as straights.
The games are what matter, at the end of the day, but the relentless masculinity that is constantly rammed down the throats of gamers is ridiculous - which is ironic that many straight players would consider even the existence of a gay character in a game to be ramming "gay" in their face. It's double standards.
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Hispanic people were not subjected to decades of slavery and human rights abuses, or treated as second class citizens by the wider world. Nor are there still massively organised race-hate groups dedicated to their extinction. When Obama was running for President, thousands of white people lined the roads with placards saying it was a crime against God to elect a black man.
The stereotypical, racist, colonial image of black people is of barely articulate savages, wearing grass skirts, throwing spears and living in mud huts - an image that has been used and perpetuated in racist media for centuries to demonstrate white superiority. For a game to completely represent such a traditionally racist perspective is dangerous. What if every film suddenly depicted black people in exactly the same way? Would that be racist, or just a "point of view"?
EDIT: Just clarifying that I in no way believe that Capcom were intentionally racist; however I can understand the argument from certain outside parties that the portrayal of Africa in RE5 could be considered racist. Of course, Japan is traditionally a very zenophobic country with many cultural beliefs which we consider bizarre (can anyone genuinely defend the existence of BattleRape with western values?). With Capcom publicly courting a western audience, they should take more consideration to how their own cultural values may appear to other cultures, whether offense is genuine or not.
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I'm not cushioning anything to be honest - in an ideal world it wouldn't matter how races are portrayed, but unfortunately we don't live in an equal world.
I hate political correctness, honest to god I do, but let's reverse the position - say that white men had been enslaved for centuries and had fought really fecking hard to be treated as equals. Then you suddenly see a videogame portraying white people as savages, presenting them as everything your race had fought really hard to get away from. Wouldn't you be a bit peeved?
As white people who have never experienced this, it can be hard for us to understand as we have no cultural point of reference (unless you live in Zimbabwe I suppose). The only way I can think of to qualify my point is actually by your previous point - you see the world from a heterosexual point of view, so you don't necessarily see games from the same perspective as a gay person. Can the same not be true when discussing skin colour, or gender representation?
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I guess my point here is that representation and inclusion within the industry doesn't always have to consist of the CONTENT of the game, but that the DELIVERY of that content should also be a factor.
If that makes sense
EDIT: Bit rusty on href linking - Sorry!
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It is precisely for that reason. When they put a lot of black characters in a game they have to be "the bad guys" or zombies. A lot of the people here are missing the point of the study. Movies, t.v. and now videogames are an important aspect of how people sees others. If racism and stereotypes were not part of videogames, why is that we see the same $%^# white face in "Uncharted", "Max-Payne", "Shadow Run", etc. Whether you agree or not, videogames are as conservative and ethically backwards as the movie "Face of a Nation"
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I agree with some of your statements, but you didn't read a lot about racisms and human rights abuses against Hispanics in USA, when they were living in 3/4 of what it is now USA....Darn, even now when you ask people about ilegal inmigrants the put a LatinAmerican face, when herds of Eastern European people enter the country illegally every year.
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Paraplegics get a raw deal in games. When was the last time you met a character with a stutter? How about pregnant women? People missing a limb (and I'm not talking about those zombies we slash in Left4Dead). Come to think of it, bearded men are underused. Flat chested women are few and far between in games. The blind and deaf are surely non existent in games too. I'm going to stop playing games til we get a one-armed, blind, pregnant lesbian with a stutter and hunchback!!!
What next... Microsoft banning you for referencing your sexual orientation (just in case the young find out the reality of human relationships or it goes against some peoples 'belief system').
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There's more women in the fashion industry, but do we care? No, because we just want stuff to wear. Yes, damn you white man, for starting the games industry in the first place.
This is stupid, nothing to see here, move along.