Wheel of Time fantasy books to be games
And films. At least three, apparently.
Film studio Red Eagle Entertainment plans to adapt the immensely popular Wheel of Time fantasy novels into videogames.
These will be developed in-house alongside the big-screen productions, according to VentureBeat - and Red Eagle plans to deliver a new game with every film based on the franchise it releases.
There are even plans for spin-off massively-multiplayer online game.
The Wheel of Time series, written by Robert Jordan (James Oliver Rigney), started with The Eye of the World in 1990. And the film adaptation of this book is already in production.
To date, the series has sold over 44 million copies around the world, with the 12th and final book set to launch in 2009; this will be written by Brandon Sanderson, as Jordan passed away in September 2007.
The Wheel of Time books are long and detailed, and feature magic and characters based on European and Asian mythology: stuff like Hinduism, Buddhism and all that. Maybe there are magical rat people.
We expect an RPG, then, although any concrete details for the project are yet to be announced. Red Eagle is rather confident of its chances, though.
"We've got a huge running start with this property," said Rick Selvage of Red Eagle.
"We expect to have a game based on every movie, and we expect no less than three movies, though that depends on how well each does."
Selvage, who used to manage IBM's global media and entertainment business, has said the game-plans have been met with enthusiasm, and he wants to flesh out the videogame teams in the next couple of months. But not with just anyone - he "wants to hire the rock stars".
Incidentally, Red Eagle Entertainment is not to be confused with Red Eagle Films, which counts "In-'N-Out" and "Maximum Stretch" among its catalogue. Wolfgang Bang directed "Maximum Stretch"; are you sure you don't remember it?
This isn't the first time Wheel of Time has been adapted into a game, incidentally. Those with long memories may recall Legend Entertainment's Unreal Engine-based PC FPS of the same name, based on Jordan's work.
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Comments (30) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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i bought book 11, and read it in a few hour by simply speed reading it, until i came to rands bit
very dull
the malazan series is the true master
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love the books, but yes i agree they can ramble on.
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Books eight, nine and ten though, are so slow paced. There not bad as such - they're well written and don't ruin the story - but there must be about 200 pages of action in all three books. Considering there is about 2,500 pages across the three books, it shows how much the story just doesn't progress, and subsequently are really b-o-r-i-n-g.
Book eleven though, is a total return to form, fast paced and action packed. I think this bodes well for the series as a whole, as it points to last book also being good. And when it comes to film (and games) the producers can just condense the boring three books into one.
My other favorite book series - otherland - is getting made into a game too. It's agood time for SF and Fantasy!!
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will make good films for sure if done properly, but i reckon will be crap games (unless done with a great deal of care and attention).
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To concur, I hope they don't fuck it up, but since it's merely a spin off from the film it probably will be shit. They'll probably do what the Golden Compass did and fuck up the first thereby scuppering all hopes of any more. Facist pigs.
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They'll probably do what the Golden Compass did and fuck up the first thereby scuppering all hopes of any more.
I thought Golden Compass was an excellent film. I have no idea how good or bad an adaptation of the book(s) it was.
As for the Wheel of Time I read as far as book 5 or 6 I quit when I realised that it was pretty much the same as the previous one. That was a long time ago and perhaps it was unfair but I just got tired of all the bickering in the books and the fact that the characters seemed to be going around in circles.
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Books 1-4 where alright (even though the first was pretty much just LOTR) and everything after that was just braid-pulling boredom
The Malazan books poop all over it and every other fantasy series from a great height.
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I hope they make these RPGs or something, and not just shitty movie tie-in shovelware.
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@sneetch - the Golden Compass film missed a lot compared to the book. TGC book was a bit like The Simpsons in that you could take more from it if you were an adult as there was deeper stuff going on there, but children could also enjoy it on a basic level. The film basically missed the deeper stuff and went straight for the kids.
About the old WoT game - one thing I do remember, the soundtrack was really good. Can't remember who did it but some band / musicians did it especially for the game in a time when specially made soundtracks played with actual instruments wasn't as common as it is now in games. It had a celtic kind of vibe to it and I still listen to it now.
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Also, again like others have mentioned, Erikson's Malazan Book of the Fallen series is very good.
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Hell no. Whilst the Malazan books contain some very good ideas the characters are paper thin, the plots often nonsensical and Erikson is obsessed with creating new and improved uber characters every book. "this guy is the awesome, no wait, this guy is even more awesome. He can take out 100 assassins single handed." Nearly every military character is a copy of the last, each war weary and spouting philosophy. And the Mhybe storyline in Memories of Ice is probably the worst and most boring plotline I have ever read, and I have read Robert Jordan.
The best fantasy series currently being published is George RR Martin's A Song Of Ice and Fire. Each character in it is so well written that its worth a whole book's worth of Erikson's.
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@Eurytus
Although i agree that George RR Martins books are good fun and entertaining, i find his characters to be far to black or white. I like find the malazan characters to have far more depth.
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Some may consider the slower-paced books as boring, but they just build up the characters and move them all into position. I know no other series with such a cast of characters all with an in-depth view what makes them tick.
Lord of the rings is about the size as 2 WoT-Books. They were not able to get all of it (yes, I admit they accomplished telling a compelling story) into the 3 films, how are they supposed to tell the Story of Wheel of Time in 3 movies?! They need to eradicate like half the characters and most of the plot!
Oh, and movie-to-game conversations usually suck anyway...
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Your posts do not compute. I thought Eddings was a good author until I read Jordan.
@mazk
100% correct. Book 10 is outrageous; I don't know about the the paperback but you can practically glean every important event just by reading the synopsis on the hardback's jacket! Overall though it's still the best fantasy series around.
I'm optimistic about a game, if not so much about films for the reasons given by others. With such a large fanbase though, I'm not sure anything will be good enough to prevent inevitable nerdrage.
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Although i agree that George RR Martins books are good fun and entertaining, i find his characters to be far to black or white. I like find the malazan characters to have far more depth.
I don't understand that view at all. Martin's characters are probably the most grey in fantasy. You can take almost any "evil" character and they have a different side to them, a perspective from which their views are defendable. Take Jaime, goes from an absolute villain in book 1 (when viewed by others) to very complex by book 4.
On the flip side many of the "heroes" have significant flaws.
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Also book 11 was much better then 6-10, can't wait for the end, if I'll be a little saddened
Fedos I'd love to see Feist's stuff made into a film.
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+1 for Mat being the best character (though I have a soft spot for Aviendha as well!!!)
Not sure films/games would work. Actually, an open-world version where you witnessed the world changing around the central (Taveren) characters would be interesting, but a linear, follow-the-plot, style adventure game doesn't appeal :/