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WET Preview

Xbox 360 PlayStation 3 Preview by Christian Donlan

27 April, 2009

Page 1 of 2. Page 2 ->

A2M wants you to know why it's called its new game Wet. It's short for Wetworks, apparently - a shadowy industry of criminals, spies and stylish desperadoes who clean up your mess when it's too big for a Dyson. It's the kind of job people only ever seem to have in movies, where every phone call means another suitcase of money to track down, another mystical trinket to forcibly liberate from its owners, or another unfortunate disagreement that can only be resolved by shooting all of the participants soundly through the head until everyone calms down.

Whatever the reason, it also implies blandly sassy character designs and WWE-strength attitude. Which is accurate, and which is also a shame, because it makes it all too easy to decide that Wet is going to be cynical, derivative, and slightly rubbish, whereas in truth the game's shaping up to be cynical, derivative, and possibly a little bit brilliant. Look past Rubi, the hard-drinkin' rock chic lead who appears to have split her wardrobe budget between Tyra Banks' favourite boutique and a local branch of Millets, and look past the gaggle of Kill Bill stand-ins, creating a pimp-shoed, shaven-headed, leopard-print human barrier separating the entrance and exit of each level: beneath the aging stylings, this could be a confident and gymnastic shooter, with a refreshingly uncomplicated agenda.

So yes, it's cynical. Despite new publisher Bethesda's fatherly assertions that the development team would prefer you not to look at Rubi as another hot lady with guns, nobody's in any hurry to get her a nice sensible parka. And yes, it's derivative. With the acrobatic lead, slow-mo shooting and Rubi Vision, which points out useful bits of scenery as you race past, A2M has shamelessly borrowed from videogames old and new. But while it's undeniably built from second-hand parts, they've been chosen well, and skilfully reconfigured to create something distinctive, if watching a developer play through the first mission is any indication.

'WET' Screenshot 1

"Her origins are mysterious," says one of Wet's developers.

Wet's certainly got a snappier tutorial than most games, at least. While others tiptoe around targeting systems and get you to have a go at crouching, Wet's throwing you through a glass ceiling and into a gangland meeting turned all shooty, prodding you towards the path of a thousand sizzling bullet trails while introducing a catalogue of wall-runs and backflips, teaching you to juggle guns and a katana, before finally flinging you onto a rush-hour highway, as Rubi island-hops impossibly across Golden Gate Bridge traffic, ducking tumbling buses and leaping from one car bonnet to the next while enemies fire endless rounds from automatic weapons.

All the while, every violent action is rewarded with a shower of points rather than blood - huge glowing numbers erupting from the bodies of despatched goons as if the development team had tried to blend Mortal Kombat's fatalities with the maths round in Countdown. Forget the international intrigue and focus on the combo meter: if you like score-attacks and revel in that coin-op thrill as mindless numbers pile up in the top-right corner of the screen, you're probably going to like this too.

'WET' Screenshot 2

The story's penned by a 24 writer, which suggests it will be fairly right wing, and may lose its way half way through. Also, Kim will get kidnapped.

Swords and guns sounds like a recipe for ripping off Devil May Cry, but that's a little unfair. In truth, the team has mainly been ripping off Stranglehold, but with the stately procession of over-sized kill rooms transformed into a tight wriggle of corridors and terraces, throwing in a generous helping of Tomb Raider's implausible grace to get you through them. It's a fifty-fifty split, by the looks of things: Chow Yun Fat has brought the destructible tat, bullet-time gunplay and even the Chinatown setting of the opening chapter, while Lara Croft has given Rubi the power to use far more of the environment than most earthbound game characters ever get around to, as tricksy levels see her diving off balconies onto zip-lines, dancing between tables stacked with elaborate ice sculptures, and swinging from one lamppost to the next in order to run rings around attackers.

Acrobatics lie at the centre of the game, its wall-runs, flips, knee-slides and other deadly Pilates moves plunging you instantly into bullet-time, giving you the space you need to plug a baddy right through the left nostril while spinning through the air twenty feet above him with all four limbs moving in different directions. It's probably brilliant for back-pain sufferers, and while you're limited to shooting one person at a time if you stick to simple running-and-gunning, bullet-time also allows you to use both of Rubi's twin pistols independently, one freely directed with the on-screen reticule, while the other automatically selects a separate target and locks on.

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Comments: 1-24 of 24 in total

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DFawkes
27/04/09 @ 14:05
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Looks generic yet good. I'd give it a look, especialy if there's a demo.
Hunam
27/04/09 @ 14:12
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That sounds really good. I like the decision to remove the bullet time meter/charge and just tie it into the acrobatics, meaning that the game urges you to move and kill instead of catch your breath. The downside is that it could be a little draining if you are cracked up to 11 all the time.

I did love strangehold though, so this is on my must buy list.
mashk
27/04/09 @ 14:13
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Fnaarr, Fnarrr
3william56
27/04/09 @ 14:20
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Wet looks rather soggy.

At least it doesn't have Nazis. Or Zombies.

It doesn't does it?
doomboom
27/04/09 @ 14:27
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why doesn't she just move the hair out of her eyes? instead of bending her neck backwards to see us?
Hypercube
27/04/09 @ 14:28
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Are you seriously telling me there's a games company called 'A2M'? Do they not know what else that means?
chimneyleaf
27/04/09 @ 14:30
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The first screenshot on the second page looks exactly the same one of the ones released years ago when it was first announced.
darleysam
27/04/09 @ 14:35
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Hypercube, I'm glad I'm not the only one that thought that. A game called WET from a company called A2M, featuring an attractive female lead?

Okay..
Azazel
27/04/09 @ 14:41
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All this does sound suspiciously smutty.

Continue.
Hunam
27/04/09 @ 14:52
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They're actually called Artificial Mind and Movement.

I'm up for A2M though.
MrMarc
27/04/09 @ 14:53
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I bet you are.
Hunam
27/04/09 @ 14:58
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In the heat of the moment, naturally.
Miths
27/04/09 @ 15:11
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"Are you seriously telling me there's a games company called 'A2M'? Do they not know what else that means?"

I almost coughed up the sip of water I had just been drinking when I read that first line of the article. A rather... ehh, bold choice of name :).
hiddenranbir
27/04/09 @ 15:13
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So how wet can she get?
darleysam
27/04/09 @ 15:13
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I'm surprised Gamecock haven't been attempting to publish this.
geeza2020
27/04/09 @ 15:46
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zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...... A2M??? wha??huh???
kinky_mong
27/04/09 @ 16:05
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Rubi is voiced by Eliza Dushka apparently. So this could turn out to be dreadful and I'd still probably buy it just to hear her horn-inducing voice.
Azazel
27/04/09 @ 16:38
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"Eliza! Induce my horn now please!"
FogHeart
27/04/09 @ 16:57
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Who thinks that some EG staff have been caught out by the content filter at work while they try to find out what A2M means?

Truth is, I didn't know, but then I thought of any rude words starting with A, guessed the rest, realised I'd heard the term before and started feeling a bit queasy. I mean, it's the slippery slope to coprophilia, right?

Bugger. Given them another one to search for there.
riz23
27/04/09 @ 17:58
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I didn't know what A2M was but I have since googled it. Thanks for destroying a little part of me that remained wholesome. I don't like A2M but I love AM2!.

Oh and game looks like a brown stranglehold. *yawn*
rodpad
27/04/09 @ 18:04
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WHAT
Grayvern
28/04/09 @ 00:12
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Recently been looking for a compelling game like System Shock 2 or fallout 1 and 2 or even their modern progeny. announcements like this don't fill me with unrestricted joy.
FabricatedLunatic
28/04/09 @ 00:20
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I haven't laughed this much at a comments thread since the last major Xbot vs. SDF tardwar.

WHAT indeed.
Vandit96
28/04/09 @ 12:55
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This game looks good, i can't wait to try it :X

Comments: 1-24 of 24 in total

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