Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

WET Preview

Xbox 360 PlayStation 3 Preview by Christian Donlan

27 April, 2009

Page 2 of 2. <- Page 1

In a nice break from miserly tradition, bullet-time isn't tied to a meter, either: instead, it's linked in with your own movements, the emphasis placed on chaining fancy moves together rather than popping out for a moment or two of high-flying nonsense and then cowering behind a ledge for the best part of a minute while you get your breath back. By knotting flair so tightly to efficiency, Wet asks you to take chances, making stylish gymnastics your standard method of attack, rather than a lively scripted treat that gets wheeled out at ten-minute intervals once you've charged up a handful of gauges.

And if shooting gets dull, you can mix in some swordplay. The katana strung across Rubi's back probably causes problems when she has to get on a Routemaster, but it's ideal for unleashing a range of melee attacks, equally suited to slicing people in half, breaking open doors and smashing crates. (Wet is, naturally, just the kind of game where there are piles of crates lying around everywhere.)

The big scores will presumably come with a Zen-like balance of both weapons, and while the katana initially seems like a bit of an afterthought, it comes into its own in the game's pace-changing Rage sequences, where the screen turns a blood red as Rubi gets a bit ticked off at things, and enemies explode in stylised scribbles under the onslaught of super-powered attacks. Sparingly used, and entirely combo-focused, Rage is a dashing frenzy of point-scoring slaughter that sees you handing out violence with a murderous glee never before seen outside of that River Cottage programme where the mild-mannered hippy cheerfully butchers a llama in his bathtub while kids play about at his feet.

'WET' Screenshot 3

Wall-running is one of the most reliable joys a videogame can offer. Hopefully it will be in the next version of Peggle.

Other pace-changers we're shown are locked-down arenas which will slowly fill up with baddies until you shut down the various spawn points, and, to conclude things, a slightly over-stretched QTE-rich shooting gallery staged along a few miles of highway, as Rubi pursues her quarry by indulging in an expensive blast of car-surfing. Neither are particularly adventurous, but both look fun and suggest a willingness to change gears and smack you about with empty spectacle.

Visually, Wet's been built for speed and destructibility rather than looks, but there's a colourful no-nonsense charm to the characters and locations. The rich red drapes and golden dragons of Chinatown suggest an art team that knows a lot about using colour, but, equally, this may just be the result of a familiar setting that is genuinely difficult to screw up. Either way, it's still a promising sign for a game with an allegedly globe-spanning agenda.

'WET' Screenshot 4

Shootouts trash the environments, but leave Rubi's hairdo looking better than ever.

Like Rubi herself, A2M's Wet has had a questionable history, dropped unceremoniously by its first publisher Vivendi, bought back by the developer, before finally ending up with Bethesda Softworks, where it looks disconcertingly glam and cheery stuck alongside the murky forests of The Elder Scrolls or the tumbledown Washington of Fallout 3. Perhaps that's the idea, though. Wet is a grinning, inconsequential quick-fix kind of game (it will be if A2M gets it right, anyway) compared to the weighty otherworld politics of Bethesda's own titles. You won't be playing through stacked tiers of Assassin Guild missions or making difficult moral judgements about robots with Rubi. Instead, under a thick seventies cinema filter complete with scuffs and scratches, you'll stab people and shoot their friends with no thought for what tomorrow may bring.

Promisingly, the developer suggests it approaches level designs as if it was building skating parks, and it's the strength of that urge to refine your playthrough and perfect your racing line that will ultimately reveal whether Wet is worth your time. First impressions were not so good, a second glance is not so bad: only when we've had a chance to hold a controller for ourselves will we actually know whether Bethesda was right in picking this one up, and if death-dealing Rubi truly is a killer worth saving.

Wet is due out for PS3 and Xbox 360 this autumn.

Advertisement

Are you excited about WET on Xbox 360/PlayStation 3?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-24 of 24 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
DFawkes
27/04/09 @ 14:05
#1
0
You buried this comment
Comment below viewing threshold
Show
Looks generic yet good. I'd give it a look, especialy if there's a demo.
Hunam
27/04/09 @ 14:12
#2
0
You buried this comment
Comment below viewing threshold
Show
That sounds really good. I like the decision to remove the bullet time meter/charge and just tie it into the acrobatics, meaning that the game urges you to move and kill instead of catch your breath. The downside is that it could be a little draining if you are cracked up to 11 all the time.

I did love strangehold though, so this is on my must buy list.
mashk
27/04/09 @ 14:13
#3
0
You buried this comment
Comment below viewing threshold
Show
Fnaarr, Fnarrr
3william56
27/04/09 @ 14:20
#4
0
You buried this comment
Comment below viewing threshold
Show
Wet looks rather soggy.

At least it doesn't have Nazis. Or Zombies.

It doesn't does it?
doomboom
27/04/09 @ 14:27
#5
0
You buried this comment
Comment below viewing threshold
Show
why doesn't she just move the hair out of her eyes? instead of bending her neck backwards to see us?
Hypercube
27/04/09 @ 14:28
#6
0
You buried this comment
Comment below viewing threshold
Show
Are you seriously telling me there's a games company called 'A2M'? Do they not know what else that means?
chimneyleaf
27/04/09 @ 14:30
#7
0
You buried this comment
Comment below viewing threshold
Show
The first screenshot on the second page looks exactly the same one of the ones released years ago when it was first announced.
darleysam
27/04/09 @ 14:35
#8
0
You buried this comment
Comment below viewing threshold
Show
Hypercube, I'm glad I'm not the only one that thought that. A game called WET from a company called A2M, featuring an attractive female lead?

Okay..
Azazel
27/04/09 @ 14:41
#9
0
You buried this comment
Comment below viewing threshold
Show
All this does sound suspiciously smutty.

Continue.
Hunam
27/04/09 @ 14:52
#10
0
You buried this comment
Comment below viewing threshold
Show
They're actually called Artificial Mind and Movement.

I'm up for A2M though.
MrMarc
27/04/09 @ 14:53
#11
0
You buried this comment
Comment below viewing threshold
Show
I bet you are.
Hunam
27/04/09 @ 14:58
#12
0
You buried this comment
Comment below viewing threshold
Show
In the heat of the moment, naturally.
Miths
27/04/09 @ 15:11
#13
0
You buried this comment
Comment below viewing threshold
Show
"Are you seriously telling me there's a games company called 'A2M'? Do they not know what else that means?"

I almost coughed up the sip of water I had just been drinking when I read that first line of the article. A rather... ehh, bold choice of name :).
hiddenranbir
27/04/09 @ 15:13
#14
0
You buried this comment
Comment below viewing threshold
Show
So how wet can she get?
darleysam
27/04/09 @ 15:13
#15
0
You buried this comment
Comment below viewing threshold
Show
I'm surprised Gamecock haven't been attempting to publish this.
geeza2020
27/04/09 @ 15:46
#16
0
You buried this comment
Comment below viewing threshold
Show
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...... A2M??? wha??huh???
kinky_mong
27/04/09 @ 16:05
#17
0
You buried this comment
Comment below viewing threshold
Show
Rubi is voiced by Eliza Dushka apparently. So this could turn out to be dreadful and I'd still probably buy it just to hear her horn-inducing voice.
Azazel
27/04/09 @ 16:38
#18
0
You buried this comment
Comment below viewing threshold
Show
"Eliza! Induce my horn now please!"
FogHeart
27/04/09 @ 16:57
#19
0
You buried this comment
Comment below viewing threshold
Show
Who thinks that some EG staff have been caught out by the content filter at work while they try to find out what A2M means?

Truth is, I didn't know, but then I thought of any rude words starting with A, guessed the rest, realised I'd heard the term before and started feeling a bit queasy. I mean, it's the slippery slope to coprophilia, right?

Bugger. Given them another one to search for there.
riz23
27/04/09 @ 17:58
#20
0
You buried this comment
Comment below viewing threshold
Show
I didn't know what A2M was but I have since googled it. Thanks for destroying a little part of me that remained wholesome. I don't like A2M but I love AM2!.

Oh and game looks like a brown stranglehold. *yawn*
rodpad
27/04/09 @ 18:04
#21
0
You buried this comment
Comment below viewing threshold
Show
WHAT
Grayvern
28/04/09 @ 00:12
#22
0
You buried this comment
Comment below viewing threshold
Show
Recently been looking for a compelling game like System Shock 2 or fallout 1 and 2 or even their modern progeny. announcements like this don't fill me with unrestricted joy.
FabricatedLunatic
28/04/09 @ 00:20
#23
0
You buried this comment
Comment below viewing threshold
Show
I haven't laughed this much at a comments thread since the last major Xbot vs. SDF tardwar.

WHAT indeed.
Vandit96
28/04/09 @ 12:55
#24
0
You buried this comment
Comment below viewing threshold
Show
This game looks good, i can't wait to try it :X

Comments: 1-24 of 24 in total

Want to comment on this article? Log in, or register!

X View gallery