"We're multi-platform" - Rein
No favourites at Epic.
Epic Games chief Mark Rein is disappointed we all keep suggesting he likes one console over another, and insists the developer has no favourites - and will optimise every game for each platform.
He was venting his frustration on the official forums, where he discussed recent comments saying he was happy about being able to fit more data onto Blu-ray discs.
"The simple facts state that the optical disc on the PS3 holds more data than the optical disc on the 360," said Rein. "If we exceed size of the 360's optical disc then we'll have to find alternative ways to get the content to 360 users such as making it downloadable."
Apparently Epic has already exceeded DVD storage with Gears of War, which if you piled all the downloadable content together with the game would be too large to fit on one disc. And given the track record of user-created mods for the Unreal series, he believes hard drives for both consoles will be put to good use.
Rein is confident any storage puzzles can be worked out in the future, but for the moment his focus is on getting UT3 ready for launch this year on PS3 and PC, as well as sprucing up Gears of War for PC.
"When it comes to user-created mods on the 360 - we will work with Microsoft to find a way to support them," continued Rein.
"We just don't have all the answers today and it isn't our chief priority at this very moment because we already have our hands completely full shipping UT3 on PC and PS3 as well as shipping Gears of War on PC."
"When we get those out of the way, and get a little time to spend with our friends and families, then we'll get back on this issue and figure it out."
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Comments (41) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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no shit!
edit: isn't that the whole point of middleware :-/
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Beat me to it!
:-D
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Why download it onto a small hard disk when you could just put it on 2 DVD's or as many DVD's as you like. DVD's are very cheap to manufacture.
Has this man been getting lessons from the Sony PR department?
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Flippin heck man, be careful, them Ninty fanboys will lynch you for such slander! Dont you realise it is the future?
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4 million Gears of War (Xbox 360) sold says no, Rein. If you want such money again from that, go back to work and figure it out - like, now? : )
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I guess it does have a use then!
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No, homoerotic macho shooters are the future. Obviously. Mark Rein just said size matters.
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You've been looking at those GILF sites again.
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Put it to bed for a couple of days, or put it in a thread in the forums where people who want to read it can.
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Tools
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Quote of the day! That's some funny sh*t!
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GoW weighs in at 6.5Gb. So it's not hard to imagine it exceeding the dvd limit with the downloads.
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I know that approach isn't necessarily feasible, but by making sure every version is different on each system, he is only fuelling the hate between those that feel attached to their chosen format. He might well be impartial (my personal opinion is that i think he is), but by using the approach he is currently, instead of every fanboy loving him or only one section not liking what he is doing, he is attracting the bile from every quarter for totally different reasons.
For example, the PS3 users hate Epic's stance on Gears, 360 ones regarding UT3, and the PC ones because they didn't get Gears the same time as the 360.
Upsetting everyone is not the best business plan as far as I can see as opposed to upsetting no one, and so he shouldn't really be surprised that the non-neutrals can't see any evidence of his 'impartiality'.
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Nor is it particularly desirable. They should give each platform the best game they can, regardless of what they did with a "rival" version. If that means more content on one and better graphics on another, then so be it.
This is videogames, not party politics - impartiality and fairness aren't necessary.
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I actually agree. I acknowledged that it may not really be possible. But he shouldn't really be complaining about it though, should he. I mean he, more than anyone, should know by now how fickle the gaming community is.
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Sony and Microsoft both INSIST you make changes and add unique features to their platform's version of any given game. They won't approve the concepts otherwise.
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Fickle, noisy, whiney, idiotically partisan, yet still buys the games anyway despite all the piss and wind.
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But the 360 doesn't come with a harddrive as standard? So some 360 owners don't get the full game, PS3 owners get a bad engine and pc owners get things six months late. Like SomaticSense says, they're upsetting everyone.
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Like crack addicts with a bad supply then.
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No one cares.
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You can create a system where you either
a. Install the maps from the second disc to the hard drive
b. If you lack hard drive, you have to switch the discs - this will require no "auto map change" from server-side, or only 'disc1 map -> disc1 map1' / 'disc2 map->disc2 map' map-changes (which is a pain in the you-know-where)
Many people who got HD in their Xbox 360 would not feel bad about option 'a'.
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Given the 360 HDD is barely larger than a weasel's pencil case, I would mind about option a.
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EDIT - clarity
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FOMCWL! it was just about playable you mean!
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Epic themselves have said as much, and I haven't heard anyone disagree. Probably because developing for the Wii is so easy you don't need middle-ware in the first place.
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Well said, Epic dude.
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Please read what DISC says here, it´s a unknown FACT that the limit on XBOX 360 DVDs is something like 3.5 GB PR LAYER!
THAT IS A TOTAL CAPACITY OF 7 GB ON THE SLOWER STREAMING DUAL LAYER DISCS
SEVEN GIGABYTES NOT 8.5 OR 9
Good thanks to caps maybe 2 people will know this now, and ohh fuck it let the rest of the world think that is 9 GB it´s not like 25% less space than something that wasn´t alot to start with... noooooooo
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Because MS is a company and wants to make money. As we all know, they lost billions on the original xbox hardware. Determined not to make the same mistake again, they embarked on a strategy with relatively cheap SKUs with premium priced add-ons. And it's a strategy that seems to work if you read the typical post around these forums: 360 is seen as relatively cheap, the PS3 is way too expensive. Never mind that the typical poster around here has probably invested more than 600 euros in his 360 and its peripherals…
But of course, for the few people that want a base 360 with no thrills, the option is available, which can’t be said of PS3.
And as a disclaimer: I’m not judging MS’s decision to go with this strategy. They’re here to create value for their shareholders. Just want to put some context to the eternal price comparison debates around here.
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Because of the online nature of the game, if it was split over 2 discs you could find yourself having to swap discs each time you start a new map because it happened to be on the other disc!