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We Love Golf Interview

Wii Interview by Rob Fahey

22 April, 2008

Page 3 of 3. <- Page 2

Eurogamer: Although you haven't used the Wiimote as though it's a golf club, the control system is still based on remote movements. Did you ever think about using a different system, like having the option of button-based controls?

Takahashi brothers: In the beginning, we really weren't sure if we were going to be able to make a golf game that came up to our standards using the remote control. However, we felt that we'd done most of what we wanted to do with a traditional button control scheme. If you look at the Mario Golf games, we're really happy with how that works as a traditionally controlled golf game - so we wanted to do something new. We were looking for the next challenge. We wanted to see if we could make a golf game using just the remote, and still make it very precise and very intuitive - something that felt good and had really good control. Obviously that's something that's very difficult to do on the Wii, and not just for golf games, but we wanted to do it.

We think that we've ended up with a control scheme that's very new, very fun and very high quality. Honestly, we feel that We Love Golf is the best golf game that we've made so far. That owes a lot to this control scheme.

Eurogamer: Camelot is known for two very different types of game - RPGs and golf, which are unusual bedfellows. Do you have different teams at work, or is there just one team that sometimes gets tired of making epic RPGs and decides to make a nice golf game instead?

'We Love Golf' Screenshot 4

Chun-Li shows Rob how it's done.

Takahashi brothers: We've got just one team making our games. We are definitely a company formed of game creators who love RPGs - that's undeniable. So the first golf game that we actually did - Everybody's Golf - that was an idea that we came up with as huge golf fans, and to be honest, there were not that many people in the company who really got behind the idea! We didn't get a lot of help right out of the gates. At that time, we did split up our team and come up with two different design documents. But in the end, we really felt like splitting the team up meant that both projects didn't feel like enough. They both felt a bit lacking.

Basically, we got rid of one of the ideas, and moved everyone onto one RPG. But since we'd designed that game for a smaller team, we had some people left over. In trying to find something for those extra guys to do - something that was a very Camelot kind of game - that ended up being Everybody's Golf. Of course, it sold well over two million copies in Japan - so it naturally became the main project! The other project sort of fell by the wayside. That was a time when the volume of content in games changed - the bar was being raised higher and higher, year after year. Even though we had these extra staff that we thought could make a little golf game, it ended up becoming a full-on project for us.

Eurogamer: It's been a while since you made an RPG - do you still like the genre, and will you be returning to it in the future?

Takahashi brothers: Camelot is an RPG maker. We don't think that we'll ever quit making RPGs.

Eurogamer: So that's Golden Sun DS, yeah?

Takahashi brothers: It would be great, wouldn't it! [Laughing] We want to play that game too, just as much as you. We love Golden Sun! We are working on a lot of different things - a lot of different design documents and so on, including some different RPG ideas. Don't worry, we're thinking about RPG stuff! We've got all these ideas, many many different things we're thinking about - but of course, we still have just one team, so we'll see what happens.

We Love Golf is due out on Wii in Europe this year.

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Comments: 1-18 of 18 in total

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Tejstar
22/04/08 @ 06:57
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I can not get the putting right in either Wii Sports or Tiger Woods. Hopefully if they make this easier for novices like me I'll look forward to it!
Edited 1 times, most recently on 22/04/08 @ 07:58
Killerbee
22/04/08 @ 07:52
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I have to say, the golf on Wii Sports is probably my least played of all of them - even Baseball. I appreciate there's a decent market out there for golf games, but... well, I'd rather they did Golden Sun DS for us.
captainrentboy
22/04/08 @ 08:00
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It doesn't really matter how good this game is, once it's out on the shelves and hidden behind gems such as 'Ninjabread Man' and 'Anubis', it'll still get largely overlooked.
''Look son, it's a game about a ninja, who, who, get this.... Is a gingerbread man!!!! LOL''
Not trolling, just pointing out the sad facts.
The good games on the Wii which are a success or are only the ones which can afford a massive marketing blitz.
Cid
22/04/08 @ 08:19
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I like Wii Sports golf. It's probably my most played of the lot.

I wonder if we'll see a Mario Golf on the Wii.
reality_cheque
22/04/08 @ 08:22
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I want another Shining Force game! :D I'll have to check see what I've missed from their back catalogue.
varsas
22/04/08 @ 08:42
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I've never tried their golf games but this sounds very interesting.
sharky_ob
22/04/08 @ 08:47
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The Everybody's Golf games are fantastic. Great party games.

Preordered this with Shopto a few weeks ago and I'm really looking forward to it.
Nexus 6
22/04/08 @ 08:51
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It would make me a very happy man indeed if Nintendo would just release an expanded, stand-alone Wii Sports Golf game, with 4 or 5 courses and a couple of tournaments.



and possibly some unlockable hardcore horse porn mini-game.
mingster
22/04/08 @ 09:11
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ughh your getting the best golf game franchise and your all moaning about it.
You don't deserve it.
trotskyicepick
22/04/08 @ 10:12
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Eurogamer: So that's Golden Sun DS, yeah?

great question EG!! I have been asking that for years!!! Please make Golden Sun DS!!!!!!!
coastal
22/04/08 @ 12:20
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Nexus, you've got it spot on. Golf on Wii Sports has the action down to a tee. (sorry). It's almost if these other developers feel they have to go out of their way to do something different. I'll go out of my way not to buy it.

"We also didn't think we needed to make a game that just lets the player swing the remote control to play golf." - < How, how, how is this rational?
BuckoA51
22/04/08 @ 12:52
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Wii Sports Golf rocks! (ok yeah sometimes the putting is a bit iffy, try holding your Wiimote still for a moment and trying again)
Kon
22/04/08 @ 12:58
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Love Camelot, love Mario/Everybody's golf and I no doubt love the look of We Love Golf. Sadly, being the lazy git that I am I really can't say I'm looking forward to spending hours standing up in front of the telly so I guess that since there wont be an option to play with a regular controller I'll probably give this one a pass. A shame really that Camelot decided to skip putting (yeah, I know) the option in the game.
merkava
22/04/08 @ 13:16
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The guy hasn't explained the control method very well. Watch this preview: http://youtube.com/watch?v=s8yjViXEW00

- You swing back
- Pause slightly as a traditional power meter swings back and forth
- Complete the swing as the meter passes certain point

It's just the power of the swing that's not translated directly the Wiimote, but it's not *that* accurate in Wii Sports golf is it.
Xahalt1
22/04/08 @ 16:09
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Please!!! We want a new Golden Sun on ds!!!!!
Oh-Bollox
22/04/08 @ 16:43
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[quote]Acknowledging (at last!) that swinging a Wiimote doesn't actually feel like swinging a golf club, the game drops the idea of emulating a "natural" swing, opting for a more precise system that allows you to set swing parameters with the remote and then simply match the timing and angle of an on-screen swing to hit the shot.[/quote]

I dunno, I thought the Wii Sports Golf system worked fine. So fuck you.
Dagdriver
22/04/08 @ 20:50
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*Yawn* another golf game..... there are almost more golf games than WW2 FPS - almost.... :)
viper_h
23/04/08 @ 08:44
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Why is this not called "Wii Love Golf"?

Comments: 1-18 of 18 in total

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