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Wartech: Senko no Ronde Review

Xbox 360 Review by Dave McCarthy

25 May, 2007

Page 1 of 2. Page 2 ->

Wartech is one of those 2D shooting games that's unlikely to trouble the upper reaches of western sales charts, in spite of the rave reviews it received in its native Japan. Originally developed for Sega's Naomi arcade board, then given a few upgrades, then released on Xbox 360, it's now coming out over here thanks to Ubisoft's impressive eye for quality.

And in spite of the new name, and some slightly ugly new boxart, it's pretty much exactly the same game, because Ubisoft has taken the wise decision to keep its localising zeal to a minimum. There are none of the crappy American voices here that have plagued games from Shenmue to Yakuza, just subtitles. Which, actually, is perfect, because it preserves the big-eyed anime aesthetic and the slightly shrill, slightly perplexing sense of style.

But what does the game actually involve? It's basically like a beat 'em up meets shoot 'em up. Visually it's got the small sprite appeal of something like Bangai-O: like Bangai-O, it's a quirky shoot 'em up, featuring tiny big robots. Like Bangai-O, while it looks like a conventional 2D shoot 'em up, it's not. And like Bangai-O, it's pretty brilliant, but it won't appeal to everyone. But the comparison to Bangai-O is only partially instructive.

A better comparison, and the game it most closely resembles (as about a million other people have already pointed out) is Virtual On, but from an overhead perspective. And for anyone who doesn't know one big robot game from another, what that means is that you control one or two big robots who circle around each other in an arena, trying to shoot each other out of the sky. Except in this case the big robots are small, and viewed from overhead.

'Wartech: Senko no Ronde' Screenshot 1

This is what the game normally looks like: lots of bullets, tiny sprites (but big boss suits).

Structurally, it resembles a beat 'em up: you pick one of eight characters, each with their own particular strengths and idiosyncrasies, and then play through successive stages to reach the end of the (frankly inexplicable) narrative, or to achieve a high score. Towards the end of the game though, there are a few stages where it does play like a conventional top-down shooter - you memorise patterns of incoming bullets, and devise the best strategy of dodging them to target enemy weak spots.

And it's a shame there aren't more of these, because they're very entertaining. But that's almost missing the point, because the main part of the game is pretty enjoyable too - as a direct result of the very fact that you're not confined to memorising patterns and a limited range of manoeuvres. Instead you've got a massive range of tactical options.

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Comments: 1-26 of 26 in total

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Tejstar
25/05/07 @ 06:42
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I'd never even heard of this before, will check it out on that review though!
mkreku
25/05/07 @ 06:44
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This sounds like the typical game that gets high grades from Eurogamer just because noone's heard of it.
Benno
25/05/07 @ 06:45
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ahhhhh put it on 1 page for the love of goddd
NegativeZero
25/05/07 @ 06:51
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Wartech is one of those 2D shooting games that's unlikely to trouble the upper reaches of western sales charts

The fact that Ubisoft are releasing it for as much money as they possibly can is going to be a big part of why. I was really interested and intending to buy this, but the Australian price is $120, which is absolutely fucking ludicrous - nearly 60% more than the US price, and even the US price is too much.
MrFlintBlackman
25/05/07 @ 07:03
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Do side shooters ever get bad reviews?

R-type "final" was a load of boring dog shit.........the use of the colour brown was put into overdrive when creating that game.
Der_tolle_Emil
25/05/07 @ 07:09
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I really want this!
jaylab
25/05/07 @ 07:41
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hyped!
Caimbeul
25/05/07 @ 07:53
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Due for release on 08/06/2007
souljacker2000
25/05/07 @ 08:16
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Been keeping an eye on this since it was first mentioned it would b released over here. Typical anime robot things... looks like an interesting concept
Area88
25/05/07 @ 08:34
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I love Mech games!

Anyone buying this?
Macross
25/05/07 @ 08:38
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/pats limted edition and slightly paedophilic senko no ronde post cards.

great game :)
souljacker2000
25/05/07 @ 08:38
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@area88

yes i will be buying this looks charming
jellyhead
25/05/07 @ 08:46
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ooooh, mechs. Some podcasts have been loving this.
Any gameplay videos about?
NegativeZero
25/05/07 @ 08:51
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@Slurpy J

I do have a job. That's completely irrelevant to the fact we're getting gouged for a ridiculous amount for the PAL release of this game.
Kiigan
25/05/07 @ 08:59
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Any chance of EG getting an interview with whoever is responsible for the box art?
Since this game is only going to be bought in the west by the knowledgeable hardcore gaming enthusiasts (hence the high price point I assume, since the game is very old and should be a lot cheaper IMO) at what point did they think that box art would shift more copies?
HyperShadow
25/05/07 @ 09:01
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The problem with this game is, no matter the quality, it'll be sold at full price, and as was said in an interview, for curio tiltes like this, they really need to knock some of the price of it £34.99 say, then lots of people will take a gamble on it.

Earth Defence is a case in point, low price point, sold rather well.

Saying that though, I'm still going to be picking it up.
decibel
25/05/07 @ 09:06
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mkreku "This sounds like the typical game that gets high grades from Eurogamer just because noone's heard of it."

Sounds more like the game is fun to play from the review :p
chupachups
25/05/07 @ 09:40
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"This sounds like the typical game that gets high grades from Eurogamer just because noone's heard of it."

It's Melody Maker all over again...
barnard666
25/05/07 @ 10:11
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I would buy it, but the price point has put me off, I will wait till it drops in price, although it will probably be obscure enough to simply dissapear, becoming out of stock for ever...
erp
25/05/07 @ 10:39
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surely you mean "seven out of ten", dave? ;)

and hey what's with the ridiculous "Wartech:" pretitle...?
Edited 1 times, most recently on 25/05/07 @ 11:40
Skeletor
25/05/07 @ 11:40
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I can only agree with NegativeZero. The price here is a problem. You just can't sell such an exotic title (or a 2d shooter in general...) at full price to the mainstream public over here. It just doesn't work, that's why Konami was selling Gradius V for around €30.
Edited 1 times, most recently on 25/05/07 @ 12:41
riz23
25/05/07 @ 12:55
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I have to echo the price comments too. My japanese 360 owning friends tell me Senko no Ronde is brilliant and I don't doubt them, but paying full RRP for this just doesn't seem right. No problem, I'll just wait until nobody buys it and it turns up at a specified internet retailer for £17.99. Hoorah!
Mr.Psycho
25/05/07 @ 15:04
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This doesn't need to be on two pages.
hazmat
25/05/07 @ 15:51
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Please, please go back to one page reviews. Splitting them into 2 pages does nothing but bother your readers, and for what?
figaro7
26/05/07 @ 00:51
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I too live in australia and no way am i paying $120 AU for a side scrolling shooter, not even if it received a 10 and yes i have a job as well. Whereas EDF was much more affordable at $75 AU!
neosalad
29/05/07 @ 00:29
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i do fancy this. play-asia have US version for usd 49.95, aand its region free.
but i do feel it'll end up a £17.99 game very quickly here. so not sure what to do...

Comments: 1-26 of 26 in total

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