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Warhammer Online's Mark Jacobs Interview

MMO PC Interview by Robert Purchese

17 September, 2008

Page 2 of 3. <- Page 1Page 3 ->

Eurogamer: By that we take it you're all ready to go on Thursday, then?

Mark Jacobs: Oh absolutely. Oh my God. We just added more servers. The Europeans, obviously, are doing extremely well. I'm looking at our [US] server populations now and they're just filling up. It's great. They are filling up rapidly and only one server - out of all the ones we have up there right now - has a minor queue on it. And if you played these other games, especially WOW day one, then everything was queued and it took hours to get in. We've got a minor queue maybe maybe 30 minutes [long], on one out of all the servers here in the States.

Eurogamer: Are you expecting them to fill up, and do you have more in reserve if they do?

Mark Jacobs: Oh, we've got plenty. One of the really nice things about working with EA is that we've worked very closely with them to set up the exact number of boxes we want out there to fit the number of servers - and customer service - we have out there. We could sell out every box we have in the United States and have plenty of servers to take care of all that capacity, with a little bit of spare capacity as well. So we're in really, really good shape.

You saw the press release that went out: we're shipping 1.5 million units, so that's a lot of servers! We need a lot to support that kind of volume in both North America and Europe. And we're good to go.

Eurogamer: Excellent. So, er, which side should we join? We were going to be Destruction but everybody seems to be flocking there...

Mark Jacobs: Yeah, there's a lot more going to Destruction, as we knew they would in the beginning. Looking at the Warhammer IP we figured the guys coming in early would be your hardcore guys, the guys that have been following the IP for years, or even decades. We knew they would go to Destruction. But one of the things I've been telling players is, "Look, just wait a bit." My guess is that when we get into the Standard Edition folks, and the folks who don't know as much about Warhammer, then they are going to start to go to the Order side. They have the High Elves and the Dwarfs and the Humans, which for a lot of players are quite comfortable.

And we've already seen that. We tracked it on the servers and they've started with a much larger percentage playing Destruction and then it's already started to ease out on day two, and we expect it to ease out even more on day three, and by launch it will ease out even more.

Eurogamer: What happens if Destruction does become over-populated? Have you got some balancing tricks up your sleeve?

'Warhammer Online's Mark Jacobs' Screenshot nomarauder

Destruction! But without a Marauder. 1/10.

Mark Jacobs: Oh absolutely. The first thing you want to do is not overreact, right? If you react too quickly then you just make matters worse. And the second thing is, even though Destruction outnumbers Order by 10 per cent - and that's all we're talking - it doesn't mean they're going to win. If we see two things happening then we'll start to put in measures. Those two things being balance and that side winning constantly. If Destruction is always kicking Order's butt and they have a population imbalance then we're going to try to change things.

We're going to do things like give people bonuses for playing Order. We're not going to immediately go, "Thou shall have the Sword of Slaying!" That's just bad, right? That's just dumb. On the other hand, what you do say to Order people is, "Hey, if you come in and play Order you get this bonus to [Realm Points], or this bonus to experience." If that doesn't work, then we can look at doing: "OK, you now get your damage bumped up, or you get your Body bumped up." And so we know to do a number of things if necessary. But not in the first few days. No, you sit back, you watch what's going on in the first few days - the first week - you get all the statistics; just because it looks bad doesn't necessarily mean it is.

One of the advantages of being on a side that's a little bit smaller is it's a lot easier to get into Scenarios. So a slight imbalance - obviously you never want it to be two-to-one because that would be horrible, but a 10 per cent difference means when you're trying to queue up for Scenarios you're going to get in faster. I think I ran about six in a row without stopping.

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El_MUERkO
17/09/08 @ 15:54
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sweeet

while not a priority could you please add an optional blood and gore patch, you've already got lots of horror aspects in the game so blood and gore is all that's missing :)

Rirekon
17/09/08 @ 16:11
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I've got a lot of respect for Mythic and I have faith in them to deliver, they've implemented some brilliant mechanics already (particularly RvR) and I'm looking forward to seeing them build on the current game.
I still want them to drop GOA like a stone however.
Orange
17/09/08 @ 16:18
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I have been playing for a few days and have to say the level of polish is absolutely magnificent. Very few bugs and no major instability, it really puts the other mmos to shame. No more am I going to tolerate a buggy mess on release, WAR has shown that it is not a necessity of the genre.

Looking forward to more content, hopefull they put in some scenarios where its every race for themselves. I don't like having my dwarves fighting alongside elves, I want some independence which is more in keeping with the Warhammer universe.
smber2c
17/09/08 @ 18:22
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Having played the table top version several years ago (Chaos primarily and Dwarves at times), I agree that interalliance grude matches are appropriate - and should almost be more common. Now for MMO purposes I understand that usually the 3 "Order" races will generally fight the three "Destruction" races.
But with these 6, the only semi-natural wide spread alliance lore wise is Empire-Dwarf. Chaos doesn't like anyone and is just as often fights Dark Elves as they do Dwarves. And the Dwarves as stated don't really get along to well with High Elves.

Maybe it would just be a senario in a little dungeon where they were competing for a prize; better though if it were a full zone that featured the all for themselves mentality.
Yoghurt_Pot
17/09/08 @ 19:16
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awsome game so far, fantastic level of polish for something so vast.

played open beta onwards and other than a couple of days of downtime from goa's website acc authorisation its been really good (something i never thought i would say about goa).

well worth a buy imo.

EDIT: lol @ damage limitation from jacobs over pauls comments about EA...heh...sleep paul, then think about what your saying :)


hats off to mythic.
Edited 1 times, most recently on 17/09/08 @ 20:17
Crovax20
18/09/08 @ 06:18
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Great job GOA, authentication server down, registration server down, code server down.

So I got the game but I just can't register ^^
Gl3n
18/09/08 @ 08:42
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It's getting rather tedious, the constant comparisons to WoW. It seems to be a real thing for them and i think its starting to make them look a little bit silly. Let the game stand on it's own!

I won't be surprised if we see some maxed out players in the first week. Last night i saw a guy half way there already.
Kremlik
18/09/08 @ 08:53
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I dissagree with the 'only die hard Warhamer fans will roll destruction and new players will roll order' - I think it's pritty a 50/50 chance what the 'die hards' will play plus a LOT of newer players will opt for destrutions as 'they look cooler'..

Mark has just basically said: 'If you roll order your a noob'... kinda not the best think to say these days when your looking a very leetest bunch of players these days and your looking for a somewhat balanced game
Valland
18/09/08 @ 09:24
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"..the distribution of the boxes - EA is really good at !"

Yea maybe. Too bad they suck c*ck at direct download.
Not only was I unable to dl the client from EA Download Manager, but I sent an e-mail to EA Norway the day after cuz I hadnt got my Headstart key.
The reply was something like "i dont think we have any headstart keys left lol"

Oh well, today is launch day!
Too bad war-europe.com is writing about me then:
"We are experiencing an issue where some players are reporting that they are unable to log into the game after successfully validating their licence codes.

Cya in-game ^^
TitusCrow
18/09/08 @ 11:55
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meh! i cracked like an egg and ordered the game from amazon last night, was going to pass as the wotlk was coming out in nov and i was going to get into that hardcore again but have read and heard such good stuff about war that had to give it a try.
Something i said id not do again after getting conan at release..

im going destruction :P

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