Warhammer Online delayed again
MMO won't be out till autumn now.
Electronic Arts has announced that PC MMORPG Warhammer Online: Age of Reckoning won't be released until the autumn.
News of the delay was revealed this morning by producer Jeff Hickman. He was speaking at a press conference in Paris attended by the editor of Eurogamer's brand new MMO channel.
It's not the first time the game's release date has been pushed back. Warhammer Online was originally due out in Q1 of this year, but that was shifted to Q2. At the time, EA Mythic boss Mark Jacobs said the delay would allow the studio to "invest additional time and effort in implementation and polish to make WAR great".
It seems even more investment is required, as Warhammer Online: Age of Reckoning is now due for a "fall" release.
Expect a full report on how it's shaping up soon.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Why Devs Owe You Nothing
-
Sony confirms PS Vita 1st Party digital only game prices
-
Sony explains PlayStation Vita game price strategy
-
Rockstar mulling LA Noire 2 development
-
Halo 4 Master Chief action figure flaunts new suit design
-
Face-Off: Final Fantasy 13-2
-
Mojang: no plans for Minecraft on Vita
-
3DS Ambassador Super Mario Bros. game updated
-
DICE working on multiple Battlefield 3 fixes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Who Killed Rare?
-
Mass Effect 3 Demo: The First 20 Minutes
-
Kingdoms of Amalur: Reckoning Review
-
EGTV: Eurogamer playtests PlayStation Vita
-
Tim Schafer: publishers aren't evil
-
App of the Day: Monkey Bump
-
Apple begins Foxconn factories inspections
-
Gotham City Impostors Review
-
Ridge Racer Unbounded delayed by four weeks
-
Retrospective: Star Wars Episode I Racer









Comments (20) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Sigh, i cant keep getting my heart broke like this..... Why Warhammer, WHY??????????????
This has ruined my day.
Comment below viewing threshold Show
Comment below viewing threshold Show
As for releasing against Wrath of the Lich King, it would probably be in their best interests to release WAR a couple of months after WotLK surely. Beforehand and you'll get people migrating back over to WoW to try out the new content, afterwards and you'll probably find that people get bored of the new content after a while (see Burning Crusade) and are then ready for something new.
I'm happy to wait until it's good and ready, FFXI and WoW stole enough of my life as it was, I know WAR will probably do the same when it is released so I'm in no hurry to spend a few months living in the dark again!
Comment below viewing threshold Show
I understand they want to get the product in a good a shape as possible, but they need to start balancing that with actually getting the product OUT.
Don't get me wrong, i cannot wait for this game, but they're doing more damage now than good. As it is, AoC will be out soon, and they're going to be hitting very close to WotlK.
Whatever the hell they're doing, they need to re-evaluate it.
Comment below viewing threshold Show
Comment below viewing threshold Show
However, to delay again would put them a bit too close to the probable late year release of WOTLK and they will drown in the great flood if they do end up releasing anywhere near that.
Comment below viewing threshold Show
Comment below viewing threshold Show
Plus since this is the first MMO that's grabbed my interest (WOW just doesn't appeal) I don't mind them releasing it in the autumn or winter (don't want to lose my summer evenings).
If WAR launches well and is popular, does that mean we're more likely to get a 40K MMO - that's the one I've been waiting for since MMOs started.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That's a shame because it's pretty much a direct copy of WoW with the focus switched to faction PvP rather than PvE raiding as an end-game - and yes it's ironic that the WAR MMO is copying WoW MMO when Warcraft borrowed / plaigerised so much from Warhammer in the first place.
What WAR really needs to sort out is the combat system. Yes, some animations are not up to scratch, but fundamentally the combat is dull and that's just not right.
Comment below viewing threshold Show
Well we don't know since all classes have not been available at the same time
But I would say that class balance seems to be TOP priority for the WAR team. That being said... no CC in PvP (unlike WoW) is pretty weird at first but oh so nice. At least I get to play my character unlike in WoW where I am usually sheeped, stunned, feared or confused.
Comment below viewing threshold Show
Oh and for some other folks who are also in beta.. you might want to read NDA. You are allowed to say you are beta testing it and thats about all you can say.
Comment below viewing threshold Show
Agreed! Its a shame they didn't try and beat blizzard to the punch (and the inevitable Starcraft Online) with 40k first though. 40k could have pretty much monopolised that gap in the market...
Comment below viewing threshold Show
Guess I don't need to break NDA as Gurgeh already did it accurately
Comment below viewing threshold Show
If EA put as much effort into improving Warhammer as they do into clamping down on NDA breaks on teh Interweb then the future will be good for this game.
I have never seen so many threads get deleted from MMO boards as when people start talking about the state of Warhammer Online... which tells you all you need to know.
Comment below viewing threshold Show
In fact - given how much time they've been spending on it, I was shocked at how unfinished it is!
Still, has some nice bits and bobs. But Blizzard are already eyeing those I'm sure!
Comment below viewing threshold Show
edit: @deaner: Wasn't the earlier attempt canceled and the license passed to a different developer to implement from scratch? Can explain the perceived long development time.
Comment below viewing threshold Show