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Warhammer Online: Age of Reckoning Comments by Oli Welsh

11 September, 2008

WAR counsel.

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lucasmax
12/09/08 @ 12:47
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"I think you answered your own question. "

;)
kjhasdfjkhk
12/09/08 @ 12:52
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Rizo

What the hell are you talking about? The sound effects in this game are great, as is the animation. What are you comparing this to? WoW? Seriously? What are you, blind or just stupid? WoW has TERRIBLE graphics by today's standards and the sound effects don't even come close to this game. You sound like a stupid WoW fanboy who is bitter that all his friends are leaving WoW for WAR and you can't because your mommy wont buy it for you. Go cry somewhere else.
anomagnus
12/09/08 @ 13:06
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@ rizo

firstly, you're full of shit

secondly, i dont think you've played the beta

thirdly, you're full of shit

so lets spend some time illustrating HOW you're full of shit

'The game is fundamentally broken if there isn't a even split. If they put any caps on pop people will be pissed not being able to play with a friends. '

Let me get this straight, you want an even split, and you want a server with no pop cap. Would you like cold fusion with that? Perhaps a perpetual motion machine? You cant have it both ways. They want a RVR server, then anyone that actually plays REAL pvp will know that, they are not probably going to get to play with all their friends all the time. Its on the box, if you dont like it, WHY ARE YOU POSTING HERE? Even saying that, they have population management systems in play to prevent this.

'They say this game has been in Beta for 2 years which is bullshit they can't fix simple enemy select issues. Doesn't exacly bode well for the quality of coding in the engine.'

what? WHAT? They have NEVER said it has been in beta for 2 years. It has been in DEVELOPMENT for two years you nutsack. Development is NOT beta. Open beta only started a week ago! Closed beta began at the beginning of the year, about 8 full months, NOT TWO YEARS.

'Why are the sounds and animation so shit? did they run out of money? I think they did thats why they cut a bunch of content to get the game out of the door. THATS A FACT' - ALSO FACT AS HAS BEEN STATED MULTIPLE TIMES BY THE DEVELOPER, IF YOU COULD READ, GRAPHICS SETTINGS HAVE BEEN SET ON LOW TO ENSURE AS MANY PEOPLE AS POSSIBLE GET IN THE BETA. LEARN.TO.READ.

As for cutting content, do yourself a favor. Find someone that can read. Ask them to go to the patch history section of WoW's webpage, going back to 1.2, and see how much content was added to that game. I bet you didnt even know pvp didn't exist in WoW until 1.5, about 3 months after launch. That game launched incomplete, correct me if i am wrong, it seems to have done quite well.

'It's a quick flash burner most people will not resub after first month. With in three months it will have a pop between 300k and 500k IMO '

Heres a quick flash for you, mr expert apart from WoW, which is a freak, 300-500k subscribers is considered quite good. However, in saying that, i expect them to top out about 1,000,000 within the first year, and grow from there. You might also want to consider, that 500,000 was an internal target for WoW when it launched.....

Christ, i've seen some pathetic troll attempts in my time, but yours was like a cheap sailors whore, dirty, toothless and worth fuck all
Edited 1 times, most recently on 12/09/08 @ 14:08
TriggerHippie
12/09/08 @ 13:07
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I don't understand where all this WAR hate is coming from. I've been playing the open beta and I have to say I love it. There are things that I would like to see improved, but having played WoW from the US release I'd say this game has a great future ahead of it.

Don't like WAR? Great, don't play it.Play something you do like. But all this vitriolic bullshit isn't going to stop people enjoying it because we're already there.
Edited 1 times, most recently on 12/09/08 @ 14:08
George Roper
12/09/08 @ 13:09
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@anomagnus

"Christ, i've seen some pathetic troll attempts in my time, but yours was like a cheap sailors whore, dirty, toothless and worth fuck all"

LOL!
Rizo
12/09/08 @ 13:16
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@George

Are you now trying to say that pop sizes don't matter are you planning to play a MMORPG by yourself? The greater the POP size the more fun a MMORPG is. Can you imagine running a Public quest by yourself?

"I assume you're referring to the Order/Chaos player split? In a limited Open Beta game? FFS.... "

Mystic has not said anything about how they are going to balance pop sizes. If the pop size is two much on either side the whole game becomes pointless FACT.

"Fixed in todays patch. Next?"

Sorry how long did that take them. A simple bug like that. DOes not bode well for any larger issues which come up being fixed quickly.

Dude everyone is saying that the animation and sound is shit other than WAR fanboys. The fighing feels dislocated and just isn't fun. Alot of people are comparing this game to guild wars and saying it's a poor counterpart.

@kjhasdfjkhk

I agree wow graphics are shit. That does not excuse shit animation in WAR.

All mystic have done is look at WOW realised it has shit PVP and attemped to copy WOW but put in PVP instead of PVE.

I'm predicting server merges within 6 months once the hype has gone and people relaise it's just a poor wow clone
anomagnus
12/09/08 @ 13:25
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oh fuck me

Mystic has not said anything about how they are going to balance pop sizes. If the pop size is two much on either side the whole game becomes pointless FACT.

Actually, YES THEY HAVE. Go to Warhamemr Alliance, theres are several posts from Mark Jacobs about it

Sorry how long did that take them. A simple bug like that. DOes not bode well for any larger issues which come up being fixed quickly.

A simple bug the man says. A simple bug. You see, in your snide little manner, you make it seem so simple. It wasnt a simple case of every single monster failing to act. It affected only certian creatures are certain points, which means trawling the code, and we're taking a lot of code, to find out what the issue was. Perhaps they should have hired you, since you're an expert.

Dude everyone is saying that the animation and sound is shit other than WAR fanboys. The fighing feels dislocated and just isn't fun. Alot of people are comparing this game to guild wars and saying it's a poor counterpart.

Really, lots of people are they? I know lots of people that arent, including myself, has actually played both of them. Do you have proof for example, apart from mysterious forumites? I refer to my previous post, maybe you will understand it this time.

GRAPHICS.

SETTINGS.

HAVE.

NOT.

BEEN.

FULLY.

IMPLEMENTED.

I hope that was clear. Next time i could use crayons and coloured paper.

I'm predicting server merges within 6 months once the hype has gone and people relaise it's just a poor wow clone

I'm predicting that right now, you're a troll, and that in six months, i'm predicting you'll look like a tit
VicViper
12/09/08 @ 13:27
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Having not played the beta but looked at some screen shots, oh and that cinematic into thing, I can say that this looks like every MMO in the world, will play like them and with be just as much as a time sink.

Your guy(forget who) who complained that WAR would not have the getting everyone to a raid on time in Warcraft, I didn't know WAR had a feature that made people turn up on time, that is advanced for MMO's truly a step forward for the genre.

I might try this when it comes out, assuming the WOLK doesn't hit the selfs frist, need to get more ram for my laptop though slight higher spec at 2 ram(Is that the recommened ram, bad memory).

The review seems fair enough based on that I give the game eleventy Cats out of firee Pizza and the review foueven Oranges out of Sevirty Double-decker Bus
Gunzberg
12/09/08 @ 13:31
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@ anomagnus

Best comment so far - very fun to read during lunchbreak ;)
Rizo
12/09/08 @ 13:31
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@anomagnus

"Let me get this straight, you want an even split, and you want a server with no pop cap. Would you like cold fusion with that? Perhaps a perpetual motion machine? You cant have it both ways. They want a RVR server, then anyone that actually plays REAL pvp will know that, they are not probably going to get to play with all their friends all the time. Its on the box, if you dont like it, WHY ARE YOU POSTING HERE? Even saying that, they have population management systems in play to prevent this."

So basically you are agreeing with me here the game is fundamentally broken as a MMORPG. I can't play it with my friends?

"what? WHAT? They have NEVER said it has been in beta for 2 years. It has been in DEVELOPMENT for two years you nutsack. Development is NOT beta. Open beta only started a week ago! Closed beta began at the beginning of the year, about 8 full months, NOT TWO YEARS."

Ok you may have me here I read it had been in beta for 2 years inclign the eldar game maybe someone with a link can sort this?

"ALSO FACT AS HAS BEEN STATED MULTIPLE TIMES BY THE DEVELOPER, IF YOU COULD READ, GRAPHICS SETTINGS HAVE BEEN SET ON LOW TO ENSURE AS MANY PEOPLE AS POSSIBLE GET IN THE BETA. LEARN.TO.READ."

Your wrong there will be some minor graphic update but thats not going to fix the shit animation. You will find out next week and then you will start waffaling about some patch which will magically fix the issues

"As for cutting content, do yourself a favor. Find someone that can read. Ask them to go to the patch history section of WoW's webpage, going back to 1.2, and see how much content was added to that game. I bet you didnt even know pvp didn't exist in WoW until 1.5, about 3 months after launch. That game launched incomplete, correct me if i am wrong, it seems to have done quite well. "

So because WOW cut content it's ok for WAR to cut content to get the game out of the door?
Rizo
12/09/08 @ 13:38
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@anomagnus

Actually i am abit of an expert. It's an easily recreatable bug. They just need to run the client in debug. Select a monster when it happens look as the value of variables in the select code and then bobs your uncle.

Stop trying to defend inferior products!! and low quality coding!!

If you keep buying rushed broken games developers will keep releasing them.
Lemming81
12/09/08 @ 13:49
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@Rizo: "Actually i am abit of an expert. It's an easily recreatable bug. They just need to run the client in debug. Select a monster when it happens look as the value of variables in the select code and then bobs your uncle. "


LOL! Oh wait, you're serious aren't you? Oh dear.

Ignoring your massive ignorance for a sec, let's just remember that in Beta, there can be a million bugs, small or large and your opinion on the matter counts for shit until the game hits retail.

Then bemoan 'simple fixable bugs' all you want without looking like a complete retard. Just a simple troll.
Gaol
12/09/08 @ 14:15
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I think Rizo is trolling you fanboys a bit. WAR isn't 'fundamentally broken', end of. It's a bit shoddy in it's current state, and the stodgy combat infects the whole playing experience with a feeling of cheapness; but the foundations are solid enough. With a lot of love and attention, it might even become 'quite good' after a few months; but I'm not paying subs waiting to find out.
viper_h
12/09/08 @ 14:24
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I fucking hate MMOs for the sole reason that they're just an excuse for developers to release unfinished, unpolished games, and then charge you to play them while they finish it! Disgusting!
George Roper
12/09/08 @ 14:26
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@Rizo

"Are you now trying to say that pop sizes don't matter are you planning to play a MMORPG by yourself? The greater the POP size the more fun a MMORPG is. Can you imagine running a Public quest by yourself?"

Way to take you 'argument' to the extreme. If population declines to that level of severity, servers will merge and they will go back up again. IF. Big IF. I don't know and, frankly, nor do you. All I do know is that i've partaken in many MMORPG betas and WAR is right up there as one of the most complete, solid, Betas i've ever played. Ever.


"I assume you're referring to the Order/Chaos player split? In a limited Open Beta game? FFS.... "
Mystic has not said anything about how they are going to balance pop sizes. If the pop size is two much on either side the whole game becomes pointless FACT"

How is this ANY different to WoW? Explain please, becauase Alliance/Horde player numbers fluctuate up and down on an HOURLY basis in WoW BGs. FACT.


"Fixed in todays patch. Next?"
Sorry how long did that take them. A simple bug like that. Does not bode well for any larger issues which come up being fixed quickly"

As ive said above, WAR in its Open Beta state is one of the most solid MMORPGs ive ever played. FACT. If they dont get around to fixing one bug until the week before release, i'm a happy bunny.


"Dude everyone is saying that the animation and sound is shit other than WAR fanboys. The fighing feels dislocated and just isn't fun. Alot of people are comparing this game to guild wars and saying it's a poor counterpart"

Everyone? Well, im part of 'everyone' and I don't think so. And if it does turn out to be a major issue, it will be addressed. No worries. I'll gladly give Mythic 9 quid/month for up to 6 months to help fine tune and fix bugs, because the game as it stands is fucking SOLID, has CONTENT, is ACCESSIBLE and above all else, is GREAT FUN to play. End of.
George Roper
12/09/08 @ 14:30
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@Rizo

"Ok you may have me here I read it had been in beta for 2 years inclign the eldar game maybe someone with a link can sort this?"

Just please get the fuck outta here. It was obvious that you've never even played the game before posting, taking 3rd hand information as gospel, but your blanket lack of knowledge on the development and Beta history is appallingly tragic.

You have nothing to base your 'facts' on, apart from forums and hearsay. I'd say try the game but, frankly. i'd prefer cretins like you just go elsewhere.
George Roper
12/09/08 @ 14:32
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@Gaol

"I think Rizo is trolling you fanboys a bit. WAR isn't 'fundamentally broken', end of. It's a bit shoddy in it's current state, and the stodgy combat infects the whole playing experience with a feeling of cheapness; but the foundations are solid enough. With a lot of love and attention, it might even become 'quite good' after a few months; but I'm not paying subs waiting to find out. "

Of course he is. It's just funny poking holes in his 'facts'. Facts based not on personal experience but 'facts' taken from forums and hearsay.

Tragic.
mrchu
12/09/08 @ 14:42
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"Select a monster when it happens look as the value of variables in the select code and then bobs your uncle. "

Looks like you have a general idea of what the word debug means, and nothing more.
George Roper
12/09/08 @ 14:46
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@Rizo

On http://www.eurogamer.net/forum_thread_po... at 11:39am yesterday, you said...


"I have the SE

Where is my code!!
I want my code!!"


I'd dearly like to know what has changed between 11:39am yesterday and today. Are you basing all your hatred on EGs review? An 8/10 review?

I'm staggered that someone who had so much joy and glee at getting their hands on WAR yesterday can pretty much snap overnight, as much as you have.

Please, enlighten us...
Edited 1 times, most recently on 12/09/08 @ 15:46
Slim
12/09/08 @ 15:06
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@George Roper

Yes, I agree a lot of the wow art is silly and making high end chars look ever more christmas tree like. I maintain that this doesn't really matter, the fact is that christmas tree tier 5 char is easily regognisable as someone in tier 5 gear. I've only played a bit of WowHammer, but even in the first few levels, nothing much changes on your char when you change gear. I played DAoC a lot, hit the level cap and looked pretty much the same as my level 5 char, I could just afford different dyes. My observation is that Wowhammer is similar, and that's a big downside for many people.
George Roper
12/09/08 @ 15:32
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@Slim

"Yes, I agree a lot of the wow art is silly and making high end chars look ever more christmas tree like. I maintain that this doesn't really matter, the fact is that christmas tree tier 5 char is easily regognisable as someone in tier 5 gear. I've only played a bit of WowHammer, but even in the first few levels, nothing much changes on your char when you change gear. I played DAoC a lot, hit the level cap and looked pretty much the same as my level 5 char, I could just afford different dyes. My observation is that Wowhammer is similar, and that's a big downside for many people"

Thats a little unfair, dont you think? From the way youre talking, its like WoW characters are all unique from the offset, when we both know that 'unique' only comes from armour sets, typically found at least 20-30 levels in. You can't really judge WAR based on the first few levels worth of gear...

Can you elaborate on whether you've seen the high-end WAR gear and whether youre basing your views on this? If so, any links so I can take a look too?
George Roper
12/09/08 @ 15:43
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Also, could we drop the 'Wowhammer' references. It's hardly like World of Everquest was 100% original when it was released either...
IronCladChicken
12/09/08 @ 16:02
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Bollox the game has only been in development for two years.
IronCladChicken
12/09/08 @ 16:20
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@ muftak
UO isnt in my eyes the same sort of game really , UO is more akin to animal crossing all about collecting stuff dont get me wrong loved UO because you didnt have to kill all the time , also there wasnt the group mechanics like EQ personally it was abit stupid to compare EQ with UO .

Dude, what are you talking about UO was all about killing, building skills, etc.. it's strength was PvP more than PvE (due to lack of quests back in the ninties - it may have changed now)

There were huge comunity quests - where monsters would trash a town, a call of arms being raised to all players by NPC's (being controlled by Origin staff)

An extensive crafting system, a large world to explore... essentially it was an Ultima engine with the solo-story removed.

Not to say that it wasn't lacking in a lot of area that later MMO's picked up on, just that really - Animal Crossing????

'if you got a pure killing game style like EQ/EQ2/WoW/WaR it should be pue grouping it should be about adventures with friends not just a game where you can solo that runs no risks or a game that dosnt force you to group ,sure have a solo game up to 20 then make it really hard to lvl after.'

Pure killing was definitly in there - the big problem (for me) was that there were so many people happy to gang up and kill lower level players making the gameplay frustrating when you lose points, have to ghost all the way back to a healer then run back to your looted corpse only to find the same gang camped out waiting to kill you again - frustrating days! :)

Slim
12/09/08 @ 19:33
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George, your dribbling fanboyism of Wowhammer seems to be getting in the way of your ability to understand my point. I said it was typical of mythic to do this, because my experience is of DAoC. Like I said originally, I don't know for sure Wowhammer doesn't have multiple sets of highly different and visible leet gear later on, but I'm guessing based on what I've seen that it doesn't.

The biggest shame though is that it's like Warcraft. It shouldn't be, it should be like Warhammer, and it isn't. It feels like warcraft, I played it like I played warcraft, I didn't even have to look up the keys.

I didn't go in anti-wowhammer, I was quite looking forward to trying something different. I quit wow over a year ago because I got tired of it, so was looking for something new. Wowhammer isn't it, it actually feels like a wow expansion rather than a new game.
George Roper
12/09/08 @ 19:55
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@Slim

"George, your dribbling fanboyism of Wowhammer seems to be getting in the way of your ability to understand my point. I said it was typical of mythic to do this, because my experience is of DAoC. Like I said originally, I don't know for sure Wowhammer doesn't have multiple sets of highly different and visible leet gear later on, but I'm guessing based on what I've seen that it doesn't"

Dribbling fanboyism? All ive done is come here and set the record straight, when haters came shoving their way into the thread of an 8/10 game review. Typical of Mythic? Who have one game, pre-WoW, under their belts? Can't you even grasp that if armour-sets and 'cool' armour is so important that Mythic would address that for WAR? You've basically come here, said that because Mythic didn't do 'cool' armour in DaoC, to your liking, WAR will be exactly the same, without any kind of fact to back up your claims. Get a grip.


"The biggest shame though is that it's like Warcraft. It shouldn't be, it should be like Warhammer, and it isn't. It feels like warcraft, I played it like I played warcraft, I didn't even have to look up the keys."

Some might be disappointed, as you are, and some may not, as i'm not. WoW has controls down pat. No question. So why not reuse them? Would you prefer Mythic to implement a completely different control scheme, just for that sake alone? Listen to what youre saying.


"I didn't go in anti-wowhammer, I was quite looking forward to trying something different. I quit wow over a year ago because I got tired of it, so was looking for something new. Wowhammer isn't it, it actually feels like a wow expansion rather than a new game."

What, a WoW expansion where all the WAR RvR ideas are implemented? a WoW expansion where you can play a thoroughly EVIL side, not some psuedo-evil, politically correct, side? A WoW expansion where the engine has been upgraded to actually take advantage of todays hardware?

Sorry, but you could level those criticisms at any number of good, new, games that come out, borrowing from previous games that were well received. Take Crysis Warhead, for example.

Why wouldnt Mythic want to take as much of what makes WoW good and implement it into WAR? Just as Blizzard did from EQ1. Just as SOE did from Meridian 59?

Pure originality is a thing of the past. The far, far past. Name me one fantasy MMORPG that has been released in a purely original format, that has gone on to do well. Would you prefer to get a couple of months play out of WAR and see it tank? Or would you rather the developers play against an established format and build on that with their own content?

From what i've seen so far its been a comfortable, accessible, enjoyable game based on a familiar interface and control scheme. Exactly what I wanted out of it, as i'm sure it will be exactly what other ex-WoW players will want to move onto. Minimal fuss, minimal confusion, straight into the game and the enjoyment.

MaxiSleep
12/09/08 @ 22:07
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If I understand the review the combat has a pretty average feel to it due to bad timimg. Combat is THE SINGLE MOST IMPORTANT THING IN A MMO. Game scores an 8.

I am really finding it hard to understand MMO reviews and ratings in Eurogamer.
SleepyMagpie
12/09/08 @ 23:32
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You and me both, Maxisleep. And a few other, non-dribbling fanboys as well.

As it stands now, Warhammer is a MMOG with potential but flaws. From a salty MMORPG'ers view, it's a 6/10 atm. In my book that is not good enough to warrant a purchase, and effort, now.

If you're keen on the Warhammer setting, give it 6 months, and then check in again.

Eurogamer have totally lost control of the inflation running rampant in their ten point scoring scale. It doesn't hurt them with the publishers and devs, mind..
Krelle
13/09/08 @ 01:10
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You say the combat feels "off".
When I first played LotR Online at launch I thought it felt really weird. Like there was no connection between what I did and the character did.

2 part question:

-Is Lotro's combat still in this state?
-How does WAR feel compared to LotrO (at launch)?
Magic Panda
13/09/08 @ 01:56
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Combat was fixed and improved today. It's feeling a lot less sluggish although the animations are still a bit shady and misfiring.

It was one of my main issues but it's getting much much better.
SleepyMagpie
13/09/08 @ 02:08
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-Is Lotro's combat still in this state?

-How does WAR feel compared to LotrO (at launch)?


I can attempt to answer these two, having been present both at LotRO launch and playing now.

Unless you hit an evening with net congestion, LotRO's combat, as everything else now - is smooth as silk. Actions fire off when you toggle them, accompanied by clear, unmistakable and synched sounds. The different classes, soon to be augmented by two more, give you a range of different playstyles. You can play, and actually feel good at it and accomplish more if you're skilled, than a lesser player can. Skill plays a part. As opposed to in a game like Age of Conan, where you basically mash, and WAR (atm), where you feel uncertain about what's going off and when..

LotRO at release had major issues with memory leaks, and this led to ever degrading framerates and eventually crashes. On the way to memory overflow, your FPS and general responsiveness would suffer.

This is not the case with WAR, where it seems the problem is twofold. 1. Bad network code (that is, inefficient handling of calls between your rig and the server). 2. A built-in low animation framecount. That is, the characters have very few frames of animation leading to choppy, wiggly, and erratic movement, and also, it seems, to gaps between action animations. It's not pretty. Although the graphics are decent, it's the animation that really blows in WAR.

So this leads to some of the same issues that LotRO had, but in LotRO's defense, the engine even at release was more advanced than WAR's is now. And these days, the LotRO engine is just sweet. It is probably the best, working showcase of DX10 graphics atm in an online game (what, we didn't get the promised DX10 goodness in AoC? No we didn't. Not that it would've helped, mind).

I'm usually not one to bang another games drum when discussing a particular title, but now that you mention it - with the advent of The Mines of Moria - LotRO is looking very schweet indeed. ^^
Krelle
13/09/08 @ 02:16
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Ah, thanks for that Magpie.

If I would ever have the time to play MMOs again, Id probably give LotRO another chance.
SleepyMagpie
13/09/08 @ 02:20
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Don't mention it, Krelle.

Another good thing about LotRO is that you don't have to go apeshit gearhunting. You can get by with decent stuff and some skill. Leaves some room for ones' so-called life.

It's in a sense casual without being stupid and shallow.
George Roper
13/09/08 @ 07:15
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LotRO was one of the most dull, bland, lifeless MMORPGs i've ever played. And, yes, I consider myself to be an extremely salty MMORG player.

The mere fact that its instanced so much, you're forced to perform a tutorial outside the normal LotrO 'game world' was enough to put me straight off. As was when a friend and I tried to hook up, stood at the same point in a starting village and couldn't see each other, because the game had decided to instance us off EVEN MORE!

As for the graphics, on my 8800GTX 768mb it looked flat, colourless and extremely bland. Extremely so. WoW was like a breath of fresh air, after i'd cancelled my LotRO account and went back.

Also, wiith WAR, there's no false sense of 'playing the lore' like LotrO tries to imply and like SWG failed so badly at. In a MMORPG, to imply that your character had such a fundamental link with core lore characters is, frankly, farcical and just goes to show how desparate Turbine and Codemasters were to try and lure LotR fans in. The fact that you 'fight a Nazgul' in the tutorial is proof enough, of this.

Additionally, where you start in LotRO and have to 'fight' through a few solo fights, there's zero sense of danger and of you being in any kind of battle. Nadda! Start a Dwarf or High Elf in WAR and you're immediately thrust into pitched battles against Chaos, with the rest of the racial playerbase. The High Elf starting area, in particular, shows a Dark Elven attack on their lands, in full swing. Replete with smashed up buildings and dead Elven heroes having mournful dirges sung over their bodies.

Trust me on this, and I speak from personal experience with WAR, the issues with the 'feedback' that everyone seems to think its cool to rag on, are A) Not gamebreaking in any way shape or form and B) Like all aspects of the game, will be improved.

Mythic deserves support with WAR. Its a good, solid, game even in its Open Beta form. After seeing countless MMORPG Betas come and go, WAR is without a doubt in the top three, in terms of quality.
Edited 1 times, most recently on 13/09/08 @ 08:18
George Roper
13/09/08 @ 07:38
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Oh, and for the record, I don't think WAR is a perfect game, at all. Whether i'm seen to be a 'dribbling fanboi' or not...

So far i've seen issues with animations locking, had a CTD and have annoyances with a lack of V-sync option so i'm seeing some screen tearing.

Looting could be tightened up, tool-tips seem to be an on or off only option, rather than being key-activated, and im struggling with the chat interface a bit.

However, the enjoyment i'm having far, far outweighs these low points. It's a fun game, regardless of what the haters may try to convince you of.
Amnesia
13/09/08 @ 10:45
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The Emo-count on this one is high eh? :)

You can't get away from the fact that Warhammer is so WoW that it feels ripped off and repetitive of something that's already done it much better. It simply had to be a choice to do this and there is without doubt a lack of imagination in not differentiating it more. Also, for a game that has been in development so long and beta-tested for a year, the jerkiness of animation and frame-rate issues are a mess and seriously undermine the feeling of immersion in the game. This is on a C2D and an 8800. And before I get CAP-SED into the middle of next week, no that will not change due to increasing the graphics settings or be miraculously resolved by the release_settings-pixie because the simpler the graphics the higher the framerate to state the bleeding obvious. There's something not right with the engine and / or with the netcode in this game and that wrecks the feeling of 'being there'.

If you enjoy it, good luck to you, but there's several people I know who were more or less gagging for a new MMORPG to waste some time on and this has undershot by a considerable mark and won't be picked up by them or me. It's not just a bit of a miss but quite a miss.
knightmt
13/09/08 @ 11:14
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I am really exited about this, mainly because of the Warhammer pedigree, I have no experience of MMO. But I remember White Dwarf from when I was a kid and even though I could not afford an army, I did like the figures and thought the artwork was awesome. I will be having a look at the game I do not know how long I will subscribe because I do not like spending too long on the machine. I just want to have a look at the art work see if the game is fun and I shall not be playing the Beta as I am too lazy.
When are they going to bring drugs and dragons on line that had amazing artwork as well.
George Roper
13/09/08 @ 11:16
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@Amnesia

"The Emo-count on this one is high eh? :)"

I wouldn't say so. I'd just say that if Player 1 doesn't enjoy the game but Player 2 does, and Player 1 decides to slag it off on an 8/10 review, then Player 2 is also justified in coming in and stating why its a good game. Simple as that.


"You can't get away from the fact that Warhammer is so WoW that it feels ripped off and repetitive of something that's already done it much better. It simply had to be a choice to do this and there is without doubt a lack of imagination in not differentiating it more. Also, for a game that has been in development so long and beta-tested for a year, the jerkiness of animation and frame-rate issues are a mess and seriously undermine the feeling of immersion in the game. This is on a C2D and an 8800. And before I get CAP-SED into the middle of next week, no that will not change due to increasing the graphics settings or be miraculously resolved by the release_settings-pixie because the simpler the graphics the higher the framerate to state the bleeding obvious. There's something not right with the engine and / or with the netcode in this game and that wrecks the feeling of 'being there'."

You can't get away from the fact that WoW is so Everquest it feels ripped off and repetitive of something else. Your opinion that WoW does it 'much better' is just that. An opinion. It's my opinion that WAR handles PvP to a level that leaves WoW staggering a distant second. It's my opinion that Mythic providing an accessible, comfortable and familiar interface is genious design, because it makes the transition to WAR just that much easier. If a control system works, why on earth would you choose to fuck about with it? Calling all First Person Shooters since Quake, who default to WASD controls....

Frame-rate issues? I'm also running a C2D with an 8800GTX 768mb and i've not once encountered any frame-rate issues, aside from the initial loading of zones. Which, I might add, took Blizzard months to finally address in Lagforge and the like.

No, the simpler the graphics, the lower-spec you can run it on and maintain good speed. You argument falls flat on its face, when leveled against other games like Crysis, which I can run on a mixture of High/Very High and still retain good FPS. Please don't attempt to generalize and tell me what my framerate in WAR is, when im actually, y'know, sat here looking at it running on max settings across the board.

Plus, of course problems can be rectified, if they present that much of an issue for the WAR playerbase. Its an online game, which have been historically known to be things which can be patched . Taking a snapshot of the game at release, and not only that but currently still in Beta , is a woefully short-sighted way to view a MMORPG. We all know that as soon as the game is out, development kicks into bug fixing and improvements. If the worst thing that can be leveled at WAR at the moment is the 'lack of feedback' crap thats doing the rounds and Mythic get whatever they feel needs to be fixed, fixed in the next 2-3 weeks, what exactly will that leave the haters with? What will be the next 'game breaker' drivel that gets spouted over the interweb?


"If you enjoy it, good luck to you, but there's several people I know who were more or less gagging for a new MMORPG to waste some time on and this has undershot by a considerable mark and won't be picked up by them or me. It's not just a bit of a miss but quite a miss."

And yet this very site gave a pre-release code, Beta, version of something that's 'quite a miss', 8/10.

For the several people that you know, I also know several people who have already canceled their WoW subscriptions, after partaking in the WAR Open Beta, who have then gone on to pre-order the SE and CE game for head-start access.


It's my opinion that a large amount of people are intensely insecure about what WAR represents. A good alternative to WoW. An alternative that, in all likelihood, will reduce a number of WoW guilds to nothing more than husks. I believe that this is the reason there's so much anger about it. That it has the potential to not overtake WoW but to decimate Raid communities and Guild populations, across the board.

And you know what? I hope it does. Not because I hate WoW but because competition is a good thing and will force Blizzard to up their ante even more. The outcome of which is obvious. Better games for everyone.
Edited 1 times, most recently on 13/09/08 @ 12:19
butler`
13/09/08 @ 12:31
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WAR is WoW... for men.

end of.
SleepyMagpie
13/09/08 @ 14:51
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@George Roper

LotRO overinstanced? Agreed it does have instances, dungeons, areas, and houses do cause you to load. But the pause is maximum 5 seconds the first time, and just about instantaneous at repeats. That said, the zones in LotRO are HUGE. They really let you feel you're in a large land, with greatly varying topography. No other MMOG does that as well, atm. Therefore you rarely run into zones.

Being in the same village and not seeing your mate 'cos of instancing in LotRO? That sounds like you're confusing it with another game, Age of Conan. AoC did that. It was even more instanced than Guild Wars, which is free of monthly charges anyhow, and actually better.

An LotRO being ugly? Well, different strokes for different folks and all that, but I don't view you as salty after a comment like that - pickled, more like.

And, given your exertions - hang around Mythic/GOA/EA much?
George Roper
13/09/08 @ 16:45
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@SleepyMagpie

"LotRO overinstanced? Agreed it does have instances, dungeons, areas, and houses do cause you to load. But the pause is maximum 5 seconds the first time, and just about instantaneous at repeats. That said, the zones in LotRO are HUGE. They really let you feel you're in a large land, with greatly varying topography. No other MMOG does that as well, atm. Therefore you rarely run into zones"

Any online game that forces me into my own little personal tutorial, whilst retaining chat across the server, is doing something wrong. We both did the intro piece where we saw the Nazgul off and then we both progressed into a town quest hub, where we both stood by the trainers and couldnt see each other. Even though I could see other players running around, at that point, which is what led us to believe that either we were still in somekind of tutorial or the zone we were in was split across multiple instances. Regardless, we couldn't group properly and it fucked both of our game experiences, at that point.


"Being in the same village and not seeing your mate 'cos of instancing in LotRO? That sounds like you're confusing it with another game, Age of Conan. AoC did that. It was even more instanced than Guild Wars, which is free of monthly charges anyhow, and actually better"

Nope, LotRO. I've never touched AoC or Guild Wars.


"An LotRO being ugly? Well, different strokes for different folks and all that, but I don't view you as salty after a comment like that - pickled, more like"

Well, clearly. My strokes are great artistic style and atmosphere, which is why I played WoW for a few years. It certainly wasn't for the cutting-edge graphics. WAR continues that style with aplomb, whereas LotRO was dull, bland (and I mean shades of beige and grey) and completely lacking any sense of style. FFS, my hat looked like someone had curled one off on my head....


"And, given your exertions - hang around Mythic/GOA/EA much?"

Nope. Got into the WAR Open Beta (finally) on Tuesday and a few days of gameplay have given me all I need to know that WAR is now my game of choice. Equally, I could also level the same question to you, seeing as youre actually IN a WAR thread, pushing LotRO down everyones throats. Hang around Codemasters/Turbine much?

RvR takes PvP to the next level, way above and beyond WoW and something which LotRO is so far behind its not even really funny mentioning it.

The graphics have also caught my eye (finally some MMORPG use out of my 8800GTX) as have many lovely little touches such as the Questing system detail, the Tome of Knowledge, Achievements (the first time I got 'The Desecrated' after being ganked in RvR made me crack a huge smile), the trinket system that lets you attach little items to your armour for extra decoration, the Bragging Rights tab, the fact I can level in PvP or PvE and get loot from either method, the fact that PvP isnt all in self-contained instances and actually affects the game-world, the way that the starting areas are really nicely woven into the thread of the Warhammer universe and aren't some detached solo-yet-online tutorial and even the way that my abilites (so far, i'll admit im only 13th) dont go up in 'ranks'.

One of the things that really irritated me in other games is that you get a 'spell level', trot off to train and find out you have Fireball - Rank 9 and Fireblast - Rank 9. Whoopeedo! The way that WAR approaches this is that your abilities level as you do. So, for example, my Bright Mage had Fireball at level 1 and at level 13 still has Fireball but it does way more damage. A small difference but one that makes a lot of sense.

Amnesia
13/09/08 @ 18:15
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George, I'm fearing for your mental health.

"Please don't attempt to generalize and tell me what my framerate in WAR is, when im actually, y'know, sat here looking at it running on max settings across the board"

What? Who's talking about you? I'm talking about my experience with incidentally the same spec vid card as you. Amazing that you think that someone is talking about you in a 143 post thread. Have you taken your tablets?

And actually the rest of my post is my impression of things too. There isn't an objectively correct point of view, just individual points of view. Good for you if you enjoy it, why not. Why the fuck you think you should 'correct' me on my subjective point of view I have no idea.

BTW bolding things is generally rude. It can also make you look like a plank if you can't spell right.... genius (sic)
George Roper
13/09/08 @ 18:37
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@Amnesia

"George, I'm fearing for your mental health.
"Please don't attempt to generalize and tell me what my framerate in WAR is, when im actually, y'know, sat here looking at it running on max settings across the board"
What? Who's talking about you? I'm talking about my experience with incidentally the same spec vid card as you. Amazing that you think that someone is talking about you in a 143 post thread. Have you taken your tablets?"

Its really easy. We both have C2D and 8800 cards, yet apparently your system has a crap framerate and mine has a fantasic framerate, even when on the highest settings possible. So, what youre saying is that if your C2D and 8800 is shit on WAR, everyone elses must be shit too, yes? Well, actually, no. Get a new PC or get some new drivers, or something, because your experiences do not reflect everyone else who has that spec of hardware, if you even have it at all.


"And actually the rest of my post is my impression of things too. There isn't an objectively correct point of view, just individual points of view. Good for you if you enjoy it, why not. Why the fuck you think you should 'correct' me on my subjective point of view I have no idea."

Because your entire attitude was that of a troll, plain and simple. There was no 'emo' going on in this thread, until you chose to throw accusations of it around. Incidentally, a thread of a review of a game that has scored 8/10 by someone, and im sorry to say this, I have roughly a gigaton more trust in that your meagre 'experiences'.

Additionally, you also chose to blanket ignore the fact that as WAR copies WoW, WoW copied EQ1. For all your gibbering, you fail to even awknowledge this fundamental fact. Not because of any other reason than you can't refute a single word of it.


"BTW bolding things is generally rude. It can also make you look like a plank if you can't spell right.... genius (sic)"

If there's one thing I know, just one, its that when someone goes after spelling mistakes, they've nothing else to use, so congrats! You've just proven what a tragic, trolling, cunt you really are.
Amnesia
13/09/08 @ 18:55
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Seriously, you need to calm down George. All these war & peace length postings and the extreme emotional outpourings just because someone has a different point of view from you - you just look damn odd.

Whatever conspiracy theory you choose to construct is up to you. I called this Emo because there were people posting in caps and with line returns between them which is without doubt Emo. And since you call me a troll and a cunt, I guess you've rather proved the point. Anyhoo I'm not trolling, I'm just expressing an opinion. Why you have to get so worked up about it is utterly beyond me and I suspect 99% of the people reading your comments. It's just my opinion!
George Roper
13/09/08 @ 19:02
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LOL!

Please, just GTFO of a thread of a game that you don't like. Troll.
Edited 1 times, most recently on 13/09/08 @ 20:06
Amnesia
13/09/08 @ 19:25
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Hahahah excellent. In the 9 years I've been visiting Eurogamer no-one has ever called me a troll. Takes me right back to the dot com boom days. You aren't related to Bigfoot are you?

Threads are for discussion of games with views both for and against. It's how it works and did when I signed up as user 50 here and did even after you signed up as user 7000+. Stop being so ridiculously OTT.
Lemming81
13/09/08 @ 20:11
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You've made your point George (a dozen more times than you needed to), and I agree with you.

Time to leave the thread, pal you are starting to undermine your credability at this point.
BaggyAnt
13/09/08 @ 20:12
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Well I'm looking forward to it, but then I think I am very lucky in that I enjoy a multitude of MMO's and don't need to spite over another. What I will say is yes there are some similarities in it's look to WOW.

However, WOW is pretty much a tribute to the WarHammer world for characterisation. Orginally, Blizzard wanted to use the Warhammer licence, it was refused hence the release of the Warcraft series.

At the end of the day though does it really matter, all I hope is that WAR is succesful as competition can only be a good thing....
George Roper
13/09/08 @ 21:39
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@Lemming81

Come on, Lemming. He comes into a positive review thread, bashing a game I don't even think he's* played, without even any prior posting history on WAR.

It's clear what his agenda is and im buggered if im going to let turds like him put potential players off, spouting shite about how its got a crap framerate on a C2D/8800 (/boggle)and claiming WAR is the first ever MMORPG to steal ideas from competitors. Its complete bollocks and he knows it.

Mythic deserve success from WAR, based purely on the Open Beta quality. It absolutely doesn't deserve tossers like that throwing negativity around with gay abandon, purely to troll the thread.

There are other, more deserving, games out there that do deserve a slagging off. Vanguard and Tabula Rasa being the main, recent, ones. WAR is far and way a better quality release than either of those two.


@Amnesia

You could be the 50th person or the 500th person to sign up, I just dont give enough of a fuck to care. Oh, and by the way, a 46 post count history is nothing you should be shouting up about, if you're gonna have this 'i'm a leet poster, check my sign up, dude'' attitude.


*he, for ease of posting
Edited 2 times, most recently on 13/09/08 @ 22:58
Amnesia
13/09/08 @ 22:04
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Ok well I will leave this thread now because you are just being waaaaay too odd. I expressed an opinion from my experiences in the open beta. Where you get off thinking I haven't played the game I have no clue. Since you have no evidence for it, it's a pretty delusional kind of imagining. Why on earth would you start asserting crap like that? Why you think I have an 'agenda' is beyond everyone, I suspect. I don't I just posted an opinion. I don't happen to like it too much but from my first post I said fair enough to those who do. In return you call me a cunt, a troll, a turd. Stylish kind of guy aren't you? Must ask the eurogamer guys about you next time I'm out for a beer with them. You are genuinely weird.

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