Jump to navigation

Table of contents

Page Previous 1 2 Next

Sponsored by Alienware tracer
Advertisement

Warhammer 40,000: Dawn of War II Hands On

PC Hands On by Will Porter

12 December, 2008

Page 1 of 2. Page 2 ->

Just down the road, Metrux Ltd sells vans. In the building opposite the Nottingham Textile Group responds with urgency to the great fabric issues of the day. You can only imagine the caustic, and perhaps wistful, glances their employees throw at the network of buildings collectively known as Warhammer World.

Few workplaces have a hulking granite statue of a Space Marine in the car park, and even fewer have a fully operational Dwarven bar. None at all have an echoing hall full of excitable men (some pony-tailed, I'm not going to lie) in surroundings made to look like the ramparts of a fantasy castle.

The day that Eurogamer visits, though, is no ordinary day. According to excitable whispers, someone has rolled 108 dice in one go during a successful Ork charge against a squadron of miniature Space Marines. Less excitingly, it's also the day that Relic has taken up residency to let journalists once again joyously romp around the code of Dawn of War II; each of them racing ahead in the single-player in an attempt to get to the part where the Tyranids enter the fray.

In this aspect, reader, I failed. But I at least came back from this wonderful corner of a Nottingham trading estate with the full knowledge that Dawn of War II is going to emerge in March of next year as a deep and important notch on the bedpost of strategy gaming.

It begins, as is the demand of the Warhammer license, in a gruff and no-nonsense fashion. No need for delicate plotlines, there's only the most fleeting of introductions to your various Space Marine squad commanders and the introduction of yourself (with whatever name you choose; I picked HelloKitty) as an extra-badass Space Marine who's fresh to the fray. The Orks have been stirred into action by an unknown force on the planet Caldarus, so you're off to kill yourself some warbosses.

'Warhammer 40,000: Dawn of War II' Screenshot 1

The first Dawn of War game scored a healthy 8/10, making it as good as Halo.

From the outset it's clear that much has changed. Levels are compact affairs, nearly always ending in boss battles. Combat is squad-based, infused with the rough and ready grit of the Company of Heroes series.

Most of all though, the game rewards you with loot like Space Woolies is going bust. Success delivers constant MMO-esque weapon drops and upgrades, efficient combat skill delivers experience points to be tucked into relevant upgrade slots and beefing up your allies in this fashion inevitably leads to even more ability unlocks further on. Dawn of War 2 just doesn't know when to stop giving, and you can't help but love it for that.

Your character is a Force Commander - armed with a chainsword (yes, a chainsaw within a sword) that supplies many varied, beautifully animated and extraordinarily bloody, finishers on the poor Orks, Eldar and Tyranids it connects with. The squads with whom you must co-ordinate an attack, meanwhile, are headed by gravel-tongued Avitus (heavy-gunning), sneaky Cyrus (infiltration/sniping), everyman Tarkus (assault) and valiant Thaddeus (jumping on foes with big stompy metal jet-boots).

'Warhammer 40,000: Dawn of War II' Screenshot 2

Relic has an impressive pedigree, having also made Company of Heroes.

None of these marines can die. They become incapacitated and in need of revival, but the two men accompanying each (both wearing the metaphorical Star Trek red-shirt) are very much attached to this mortal coil. As such, progress through the level revolves around capturing various reinforcement points dotted around.

For example, you could find yourself garrisoning Avitus in a nearby building to supply covering fire, sniping with Cyrus from a conveniently placed ridge and ploughing into the Orkish warhost with your own solitary melee specialist.

Each map you choose to fight on contains optional outposts that you can capture en-route to the mission's final confrontation. So you might unlock the power of orbital strike laser blasts, say, that will no doubt come in useful on your next, tougher, planetary touch-down.

The end result is the story unfolds at its own pace - but the way in which you weave your way along its none-too-complex threads feels relatively non-linear, and certainly provides a taste of freedom.

To Page 2 ->

Advertisement

Are you excited about Warhammer 40,000: Dawn of War II on PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-30 of 30 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
DFawkes
12/12/08 @ 08:44
#1
0
You buried this comment
Comment below viewing threshold
Show
I still ike my base building, but I can see me switching between DoW and DoWII depending on my mood - they're different enough to make them both worthwhile.
Darkjinxter
12/12/08 @ 08:51
#2
0
You buried this comment
Comment below viewing threshold
Show
Sheesh I haven't played an RTS for yonks, but this looks like it may be worth picking up. Mind you, if it's coming out around March it will have the mighty Diablo III to contend with.
Bleh
12/12/08 @ 09:15
#3
0
You buried this comment
Comment below viewing threshold
Show
"there's only the most fleeting of introductions to your various Space Marine squad commanders and the introduction of yourself (with whatever name you choose; I picked HelloKitty) as an extra-badass Space Marine who's fresh to the fray."

Hehehehe, great preview.
skillian
12/12/08 @ 09:25
#4
0
You buried this comment
Comment below viewing threshold
Show
I never played the first DoW, but having fallen in love with Company of Heroes since that game was released, I'm hoping that this provides as much fun. If it does, it could be the game that steals most of my gaming time in 2009.
the_dudefather
12/12/08 @ 09:28
#5
0
You buried this comment
Comment below viewing threshold
Show
I hope there is an ork invasion of space woollies mission in the game now

OI BOSS THERE'S 10% OFF SWEETIEZ

WAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHHH
That_Happy_Cat
12/12/08 @ 09:29
#6
0
You buried this comment
Comment below viewing threshold
Show
Yay Will!!!!!!!!!!!

"From the way Dawn of War II is going they could have thrown all 108 of them, and they'd still have come up with sixes...

... This is Will Porter, for Look East.... reporting."

I love Will
Edited 1 times, most recently on 12/12/08 @ 09:34
Grim...
12/12/08 @ 09:37
#7
0
You buried this comment
Comment below viewing threshold
Show
I love the fact that the reviewer is slyly calling the Warhammer people nerds.
Hello! You're a video game reviewer!
shamblemonkee
12/12/08 @ 09:46
#8
0
You buried this comment
Comment below viewing threshold
Show
SOLD!
UncleLou
12/12/08 @ 09:48
#9
0
You buried this comment
Comment below viewing threshold
Show
Tabletop Warhammer gamers have the right to be called a nerd by everyone. Even the guy in the Tron suit. ;-)
Buran
12/12/08 @ 10:10
#10
0
You buried this comment
Comment below viewing threshold
Show
Darkjinxter : there's no chance to see a Diablo III launchship before 2010. No one.

About DoW II: the fisrt one was a big -good- surprise to me and I enjoy more than 600 hours in his mp -even taking in consideration that I'm a mediocre player-. But the first campaign was good and the mp was simply unforgetable -I still play Dark Crusade and Soulstorm-. This new DoW II, instead, covers my heart with doubts. Seems more like the hero missions in Warcraft III, and to myself, the campaign in WC III was good, but the mp absolutely sucks. I'm really worried about the new DoW II multiplayer.
hiddenranbir
12/12/08 @ 10:49
#11
0
You buried this comment
Comment below viewing threshold
Show
I hope the 'boss battles' don't get tiresome. I didn't think games of this age needed the 'boss battle'.
danteire
12/12/08 @ 11:08
#12
0
You buried this comment
Comment below viewing threshold
Show
Well the multiplayer is meant to still have the resource and base building system used in the previous DoW games, but obviously tweaked. Nt sure how the "unkillable" squad leaders will factor in.

I say wait for a demo before pronouncing doom.


P.S. where is everyone getting the "Diablo 3 in March 2009" news, this is the 4th place I have seen such. Blizzard aint known for quick turnaround in game development, plus DoW2 would be up against Starcraft 2 anyways (which might make that release window).
Mr_Dodger
12/12/08 @ 11:21
#13
0
You buried this comment
Comment below viewing threshold
Show
The first Dawn of War game scored a healthy 8/10, making it as good as Halo.

Nice pre-emptive strike there! :)
sneetch
12/12/08 @ 11:25
#14
0
You buried this comment
Comment below viewing threshold
Show
Really, the single player campaign is now only barely recognisable as an RTS: in fact we're calling it an RTS because they're calling it an RTS, but if they just described this game to people most of us would call it an action RPG. That said, it looks like a very good action RPG.

Also, because it really has to be said:

"...chainsword (yes, a chainsaw within a sword) that supplies many varied, beautifully animated and extraordinarily bloody, finishers on the poor Orks, Eldar and Tyranids it connects with"

Suffer not the Xeno to live!
Schiraman
12/12/08 @ 11:57
#15
0
You buried this comment
Comment below viewing threshold
Show
DoW was a great game, and TBH all I really wanted from a sequel was for it to be based on the CoH engine (and for it to have been released earlier this year instead of the rather awful Soulstorm, but never mind). As is stands though DoW II sounds like a very different game and so far a lot of what I've read about it is pretty off-putting...
legendmir
12/12/08 @ 12:20
#16
0
You buried this comment
Comment below viewing threshold
Show
pretty excited about this
THQInsider
12/12/08 @ 12:39
#17
0
You buried this comment
Comment below viewing threshold
Show
There is an opportunity to play the game early - on Monday we are hosting a Dawn of War II Community Day in London.

This is an invite-only event, over 16's only.

Guests will be able to try out the single player Space Marine campaign, as well as taking part in some 3v3 multiplayer games.
You will also be able to meet Relic's Lead Designer Jonny Ebbert, and Designer Byron Chow.

If you'd like to come, drop me an email on ukwebmaster@thq.com

=
THQ Webmaster
Norfolk'n'Clue
12/12/08 @ 12:42
#18
0
You buried this comment
Comment below viewing threshold
Show
Bloody London! come up to leeds! :)
Darkjinxter
12/12/08 @ 14:21
#19
0
You buried this comment
Comment below viewing threshold
Show
No Diablo III before 2010?
Aw naw!!!
Schiraman
12/12/08 @ 14:38
#20
0
You buried this comment
Comment below viewing threshold
Show
@Norfolk'n'Clue: I second that :)
Jigglybean
12/12/08 @ 14:43
#21
0
You buried this comment
Comment below viewing threshold
Show
OMG OMG OMG OMG / pause OMG OMG OMG

I cant wait for this. The original led the way in RTS gaming and this one is heading the same way. Bring it on!
stevetuck
12/12/08 @ 15:23
#22
0
You buried this comment
Comment below viewing threshold
Show
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHHHHHHHHHH

WE IZ DA BIGGEST AN' DA STRONGEST!

on a side note, Cant wait for this... lets hope it plays like Company of Heroes which is imo the best RTS out there right now
Edited 1 times, most recently on 12/12/08 @ 15:24
redstanza
12/12/08 @ 15:58
#23
0
You buried this comment
Comment below viewing threshold
Show
"The first Dawn of War game scored a healthy 8/10, making it as good as Halo."

10/10 for wit, EG
Anasui
12/12/08 @ 16:13
#24
0
You buried this comment
Comment below viewing threshold
Show
Oooh can't wait to get constantly dominated by wankers online just like in the first, grand DOW
sneetch
13/12/08 @ 00:36
#25
0
You buried this comment
Comment below viewing threshold
Show
@Norfolk'n'Clue
"12-Dec-08 12:42:29

Bloody London! come up to leeds! :)"

Sod Leeds! Come to Galway, or Dublin, or anywhere I don't need to get onto a plane! ;)
asphaltcowboy
13/12/08 @ 11:13
#26
0
You buried this comment
Comment below viewing threshold
Show
"Relic has recognised that within the ranks of PC gamers there are countless numbers who'd appreciate RTS gaming but have been put off by their assumed complexity, the amount of time they consume and their cruelty when victory conditions aren't reached.

This is me! But I do love DoW!
stevenbrouwer
13/12/08 @ 17:27
#27
0
You buried this comment
Comment below viewing threshold
Show
Company of heroes with warhammer theme... If relic online was as good as Bnet, I truely wouldn't care about starcraf t2 or diablo 3 anymore
FuseNet
14/12/08 @ 12:10
#28
0
You buried this comment
Comment below viewing threshold
Show
"There is an opportunity to play the game early - on Monday we are hosting a Dawn of War II Community Day in London."

I'm afraid there are no similiar events planned elsewhere in europe? Like say, in Germany/Berlin, for example? ;-)

Anyway I'm going to buy this on street day as relic's RTS-Games are the only ones which I enjoy playing - a hell of a lot!

Even if the game is set in a dull, worn-out scenario like WW2.

Even though I suck at micromanagement and skirmish formostly gives me the picture of a guppy sharing a fish tank with piranhas on crack.
Pablo2k5
15/12/08 @ 18:10
#29
0
You buried this comment
Comment below viewing threshold
Show
This.Looks.Fuckin.Awesome
Amazing Bryan
16/12/08 @ 17:08
#30
0
You buried this comment
Comment below viewing threshold
Show
Sounds very similar to an RTS game that came out a little while ago called Worldshift. Unfortunately, the concept ended up being better than the actual game. Hopefully the people at Relic will take the better elements of that game and combine them to make an excellent sequel.

Comments: 1-30 of 30 in total

Want to comment on this article? Log in, or register!

X View gallery