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Viva Piņata: Trouble in Paradise Review

Xbox 360 Review by Tom Bramwell

5 September, 2008

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Viva Piņata really was filled with fun, but it was a guilty pleasure for many, some of whom claimed to buy Gears of War at the same time to save face. "This? This isn't mine. I bought the one about homoerotic camaraderie in the face of exploding underground lizard aliens." Hopefully everyone's overcome that now though, because Viva Piņata: Trouble in Paradise is just as good, if not better.

More of an expanded version of the original game than a sequel, Trouble in Paradise plays in much the same way. You take control of a scruffy patch of land and use a spade and a magical grass-seed packet to carpet the soil in greenery, and then plant seeds and dig ponds to attract a range of vibrant wildlife to live within the garden's borders. All the animals - including more than 30 new additions - want different things in order to take up residence, and different things again in order to mate, and once the tutorial phase is out of the way the game settles into a madcap rhythm of watering, sculpting, buying and selling to make and keep them all happy.

The piņata animals remain the stars, with new additions introduced at various points throughout the game. There are cuddly ladybirds, beetles, geckos, yaks, vultures, crabs, penguins, gorillas and others, all of which have been brought to life in gorgeous fashion thanks to Rare's beautiful pinecone paper finish, complemented by personalised animations, emotive faces and cute sound effects. The original piņata return with tweaked behaviour and requirements to integrate their new friends, and there are a few new ways to interact with them, including the Trick Stick, which allows you to recall a couple of showpiece moves for each piņata once you've fed or coddled them into performing for the first time.

'Viva Piñata: Trouble in Paradise' Screenshot 1

The arctic and desert regions are a bit lightweight, but worth it for the piņata and being able to carpet your main garden in snow and sand.

The first Viva Piņata eventually won enormous praise for its charm and compulsive gameplay, but only after it fought off the memory of a sluggish introductory period, and the steps Rare has taken to improve the start of the sequel go some way to alleviating this. The initial garden plot is already home to a few plants and one or two animals, with a fair bit of garden furniture that can be utilised or sold to give players a helping hand. There's also a three-part tutorial that introduces you to the basic concepts and a couple of new ones, including Langston, who sets out challenges that encourage you to play with your piņata to make them happy before sending them off to distant parties. The interface has also been nipped and refined in places to provide shortcuts to useful information and tools.

It's still not quite there though, and wants for a PC mouse or something akin to the excellent DS version's stylus-driven, dual-screen interface. Unable to replicate that on the Xbox 360, of course, Rare's compromise is effective once you've learned your way around it, but feels as though it could have been streamlined further. Piņata information screens are densely detailed; seeds, accessories and other commodities and services bought from the neighbouring town send you through too many menus and screens; and the X-button radial menu and d-pad shortcuts are slightly unresponsive. We could also do with more visual feedback on whether seeds are being planted too close together, in which case their growth is stunted. There are various quirks and niggles.

Persevere though and it's hard not to fall back into the old rhythm - or a new rhythm if you've never played before - and become enslaved by the urgent patterns of gardening, piņata collection and breeding, the latter now with a tougher expanded mini-game that even has its own leaderboards. New desert and arctic regions allow you to trap more exotic piņata, and unlock sand and snow bags that provide alternatives to short and long grass underfoot, Langston keeps you coming back with new challenges, and the twinkling voice of your passive guardian Leafos keeps you up to date with new additions to shops and other areas of the game as you fill the flower-petal experience bar in the top right and gradually level up, accumulating new tools and techniques and expanding the size of your garden in the process.

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Comments: 1-50 of 71 in total | next 50 »

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viper_h
05/09/08 @ 12:22
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Shame I didn't like the first one. Probably would've loved it if I was 8 again.

Shouldn't this have been on nintendo?
Xerx3s
05/09/08 @ 12:24
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"Shooterbox360"
"This should have been on a nintendo console"
Negotiator
05/09/08 @ 12:26
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Rare's back baby, when Nut's and Bolt's gives them that elusive 9/10 they will be back where they belong.
Dizzy
05/09/08 @ 12:29
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/orders

VP1 was one of the best games on any console. Looking forward to returning to the gardens!
login_name
05/09/08 @ 12:33
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And we're really f***ing sick of underground lizard aliens.

You're not the only ones.
muscleblade
05/09/08 @ 12:35
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@Dizzy

You said it! Ive got this early and have played it all week. Its even better than the first and not at all a game for children only. You need to be pretty strategic to get the achievements this time around. This game is actually harder than most FPS out there imo.
mattigan
05/09/08 @ 12:37
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1000% buying this, the 1st one was genius.
FreakyZoid
05/09/08 @ 12:38
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I can't believe they managed to get the interface wrong again. I spent longer waiting for shops to load on the 1st one than I did tending to my animals.
mattigan
05/09/08 @ 12:41
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yes, i'm hoping the new 'run games off the HDD' feature will take care of the loading thimes.
Dizzy
05/09/08 @ 12:46
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>Spore or this?

Good question actually... had both in my hands today. I am gonna wait a bit for Spore and see what general vibe is. VP2 I can't go wrong.
DUFFMAN5
05/09/08 @ 12:49
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Hardly touched the first game, although just started again. Only on the first garden, can't decide if I like or not!
This second one does sound good, as does the ds one.
Eighthours
05/09/08 @ 12:51
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I have no idea what I'm doing yet, really, but this is great fun.
DB2k
05/09/08 @ 12:55
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isn't this the sort of game Ellie normally reviews?

My launch day console died 2 days ago. It's boxed up ready for Ms to fix the fuck out of it and send it back to me - hopefully will arrive the day i get back from my hols :)
farticusmaximus
05/09/08 @ 12:57
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"Probably would've loved it if I was 8 again. Shouldn't this have been on nintendo?"

Would sir like some extra testosterone on his game, perhaps some weights to benchpress while sir waits for his shooter to arrive?

You could always buy a copy then smash it to pieces with the butt of a gun, just to prove your manliness.

Aaaanyway..

Shamefully, I never actually bought the first VP, but did play it for several months on an extended loan from a friend. Superb addictive game, I shall rectify my former tightfistedness by purchasing VP2, and a cute pink bow to stick on the case.
Dr.Mott
05/09/08 @ 12:57
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"isn't this the sort of game Ellie normally reviews?"

No, she normally reviews shit games.
link'sdad
05/09/08 @ 12:58
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I played the first for a while but it was to much hassle and felt limited in scope. Looks like more of the same with a few additions. If they had addresses these concerns then I might have been tempted. Looks like more of the same with a few additions.
ParanoidZombie
05/09/08 @ 12:58
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I have to decide between this and infinite undiscovery.... Where is IU's review?
neilka
05/09/08 @ 13:03
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@link'sdad
So to sum up... more of the same with a few additions?
Madafunkola
05/09/08 @ 13:06
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Spore, this or Beer for the next 2 weeks?
muscleblade
05/09/08 @ 13:10
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@ParanoidZombie and Madafunkola

Easy. Buy this.
Psychotext
05/09/08 @ 13:13
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I have this sat on my table... but I promised the missus I'd wait for her to finish work so we could play it together. =/
ParanoidZombie
05/09/08 @ 13:13
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@arbiter: i don't know, because i noticed that the US reviewers seem to be tired of JRPGs... Even when they admit that the game is stellar, they give it nothing more than 8 (ex: tales of vesperia). IU is a 7.2/10 so far according to metacritics, but the reviews themselves are kinda shallow.
miiiguel
05/09/08 @ 13:29
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This just arrived, will be wating for me to get along with Too Human 1st. I don't understand the "this should be on Nintendo"... why? does the brand maters in your "fun meter", or it ruins your sense of "world order" ?
johnboy_johsnon
05/09/08 @ 13:30
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This is currently winging its way to me via videogameplus.ca. Region free and nice n' cheap!!!
mazzl
05/09/08 @ 13:40
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so.. all it neads now are some serious marketing $$ . euro's from ms.
menage
05/09/08 @ 13:48
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I like this better than the first one already. At least the game gives me more hints on what the fuck I'm doing. It's also more like a videogame than the first. 1 was rather free form, using a lot of experimentation which was fun in the beginning but became more like work after pinata 20. Here at least you get some goals, hints, added bonusses in minigames, etc. Great fun.
septimus
05/09/08 @ 13:49
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Well, my wife will love this one also then. She seemed addicted to the first.
DrR0b3rts
05/09/08 @ 13:58
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I loved the first one, but this doesn't sound different enough to justify the 40 notes.
Dizzy
05/09/08 @ 14:04
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33 quid on Play ;)
Wash
05/09/08 @ 14:08
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29.98 on amazon.

One to pick up for sure.

As is IU, for 29.98 why cant all games be introduced at this price.
Edited 1 times, most recently on 05/09/08 @ 15:09
Doctor_What
05/09/08 @ 14:10
#31
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I'll third (or more) the motion of being sick on underground lizards. Bloody things.
BTBAM
05/09/08 @ 14:16
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I bought it this morning. Currently playing Saturn Bomberman to death at the moment, but when my girlfriend's round tomorrow night we'll crack open this new Viva Pinata. Seeing as we're both broke this is the only entertainment we can afford.
eurocloak
05/09/08 @ 14:21
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Still waiting for me preorder doomit!!!
Tomo
05/09/08 @ 14:23
#34
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Should I get the first one, or plump straight for this?
BuckoA51
05/09/08 @ 14:45
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Have they fixed all the annoying pathfinding bugs on this one? I had no end of Pinata and helpers keep getting stuck on the first one, forcing me to temporarily re-model my garden just so the stupid AI could work its way out.
DrR0b3rts
05/09/08 @ 14:47
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^ Nice one, bargain hunters. I shall go forth and exquisitely accessorise my Badgesicles.
MrED209
05/09/08 @ 16:02
#37
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It was the stupid breeding game that finally put the nail in the coffin for me in the first game - the fact that it's got tougher as opposed to being ditched altogether is a REAL pisser as far as I'm concerned. Considering the Breeding Sweets were quite expensive and without them you needed to play the stupid worm breeding game almost every time you wanted one new worm, it's such a chore.

Can someone who's played it confirm otherwise?
viper_h
05/09/08 @ 16:04
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God forbid I give my damn opinion. I love getting flamed for disliking a popular game.

Please, more flames.
The Bodybuilder
05/09/08 @ 16:28
#39
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Is it not possible to like this game without bashing shooters?
Better yet, are EG professional enough to review this game without thier resentment of GOW selling more, oozing through the review.

I can'[t wait for EGs "unbiased" review of GOW2.
The Bodybuilder
05/09/08 @ 16:28
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Is it not possible to like this game without bashing shooters?
Better yet, are EG professional enough to review this game without thier resentment of GOW selling more, oozing through the review.

I can'[t wait for EGs "unbiased" review of GOW2.
miiiguel
05/09/08 @ 16:57
#41
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"God forbid I give my damn opinion. I love getting flamed for disliking a popular game."
I mean no flaming. But I do find it odd, what BB said. Can't one enjoy Halo and VP and then Lost Odyssey with a litle of Xevious before diner ?
I mean, I know it gets harder to call Xbox the "shooterbox" or other less polite names. I do like all kinds of games, as long as they give me pleasure to play with. And I want my colection to be as eccletic as possible.
The segregation (or the wish of) gives me the creeps.
menage
05/09/08 @ 17:08
#42
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@Tomo

Depends. This does more handholding, but seeing as how I figured some things out after I got tired of finding them out, that might be a +.:p

I would go for this, more = better in thisi case.

Oh and the minigame is actually less lame than in the first, seeing as you got laptimes, scores, leaderboards, extra bonuses and such. In the first they where all practically useless timewasters. It's still not great but it is a step forward.
menage
05/09/08 @ 17:12
#43
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@Tomo

Depends. This does more handholding, but seeing as how I figured some things out after I got tired of finding them out, that might be a +.:p

I would go for this, more = better in thisi case.

Oh and the minigame is actually less lame than in the first, seeing as you got laptimes, scores, leaderboards, extra bonuses and such. In the first they where all practically useless timewasters. It's still not great but it is a step forward.
menage
05/09/08 @ 17:13
#44
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@Tomo

Depends. This does more handholding, but seeing as how I figured some things out after I got tired of finding them out, that might be a +.:p

I would go for this, more = better in thisi case.

Oh and the minigame is actually less lame than in the first, seeing as you got laptimes, scores, leaderboards, extra bonuses and such. In the first they where all practically useless timewasters. It's still not great but it is a step forward.
Zomoniac
05/09/08 @ 17:48
#45
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I've played it for about 5 hours today, and have come to 2 conclusions:

1. It's 99% identical to the first one. Apart from the new species there is nothing of note. The trick stick is pointless, the heart-collecting romance games are silly and the sand and ice, while a little different, aren't particularly enthralling. All the voice-over recordings are re-used from last time, which is really annoying ("do you want any seeeedy? No, I don't mean like that" over and over again. Again.), and makes the yearly sports updates look like complete revelations in comparison.

2. I love it to bits and I can't stop playing it.
iago71
05/09/08 @ 18:27
#46
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I havent played the 1st but I am tempted to have a bash on this .... is it the kind of game that you keep and go back to or do you have to stick at it as I dont have a lot of time these days. Speaking of Rare - Jet Force Gemini remake please! Though I guess that a Nintendo property right??
Edited 1 times, most recently on 05/09/08 @ 19:27
WestBullet
05/09/08 @ 18:32
#47
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I've just bought the original (finally) and I must say that I'm thoroughly enjoying it. I'll probably pick this up once I've made my way through the first.

I'm really hoping that Banjo is going to be awesome as well though.
miiiguel
05/09/08 @ 18:38
#48
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scratch what I said, segregation FTW. Get that botty weirdo away from me, lol! freak.
RedSparrows
05/09/08 @ 18:50
#49
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JFG would be a Rare property, not Nintendo. It was just released on N64. And a new one would be sooooo sweet.

Liked VP1 a lot, it's nice to dip back into everynow and then.

Oh and the sweets arn't expensive. They 6 coins. Given you earn thousands, what's the issue? I didn't enjoy the minigames that much though.
yagisencho
05/09/08 @ 19:14
#50
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Interface-wise, I imagine this would be a good match for the Wiimote. I enjoyed the first one on the 360, but if they're going to release VP:TiP on the PC at some point in the future, I'd rather go for that version.

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