Viva Piata 2: Trouble in Paradise will feature drop-in and drop-out co-op for you and a green-fingered friend, as well as fancy Live Vision support that scans physical cards to add unique content such as custom piatas, fresh buildings and abilities, or even weather changes.
This is according to the forum posters on NeoGAF reproducing the contents of a Game Informer preview as well as divulging secrets from a separate trip to Rare.
The even cleverer part about this Eye of Judgement-like card-scanning system is that you can create your own codes on the Internet. These can be attached to piata made by you (somehow - presumably uploading pictures using the in-game photo mode) and then shared on forums. The Live Vision camera is even said to be able to scan codes on iPod, Zune or LCD screens.
Trouble in Paradise will introduce better interactivity between your stable of paper pets, which should mimic each other and do things like follow the leader around the garden.
Rare is also apparently adding instruments for your animals to play, on top of themed toys and trains that they can ride around the garden.
There will be 30 fresh piatas to nurture and coerce into doing the naughty with each other, plus "Pinatartic" and "Dessert" areas where you can travel and lay traps for elusive species such as Rhinos.
All that on top of an improved user interface where you can zoom out and manage your garden like the birth-child of Charlie Dimmock and Michaela Strachan.
Viva Piata 2: Trouble in Paradise will be out exclusively for Xbox 360 in September.
Head over to our Viva Piata 2: Trouble in Paradise gallery for the very first screenshots.